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GALAX cranks its GeForce GTX 1080 to 2.5GHz with liquid nitrogen

Anthony Garreffa | Graphics Cards | Jun 6, 2016 9:32 AM CDT

The NVIDIA GeForce GTX 1080 is already a super-fast video card, but what happens when you crank the GP104 GPU to 2.5GHz on liquid nitrogen? Yeah, well GALAX has been the first to do so, using their overclocking skills on their own GALAX GeForce GTX 1080 HOF OC video card, as reported by Nordic Hardware.

GALAX drove the GPU right up to a huge 2.5GHz using LN2 cooling, matched up with the new Intel Core i7-6950X processor, but even at 2.5GHz, it couldn't beat the GTX 980 Ti and Titan X at 2.2GHz. But remember, we're in the early days of the GTX 1080, so we should expect much more in the future.

The GALAX GeForce GTX 1080 HOF OC rocks 2 x 8-pin PCIe power connectors, but now I have to wonder... when will we see 3GHz on a GTX 1080?

Continue reading: GALAX cranks its GeForce GTX 1080 to 2.5GHz with liquid nitrogen (full post)

Final Fantasy XII: The Zodiac Age Remaster announced for PS4

Derek Strickland | Gaming | Jun 6, 2016 8:46 AM CDT

Final Fantasy 12 is getting an HD remastered port for the PlayStation 4, with exclusive new features.

Final Fantasy XII: The Zodiac Age Remaster announced for PS4

Square Enix today announced Final Fantasy XII: The Zodiac Age, a high-def remaster of the PS2 classic that's set to release on PS4 in 2017. The remaster sees the unique Zodiac Job system coming to the West for the first time, including 12 different job classes to utilize in battle. Sadly there's no word of a PC release just yet.

Check below for further details, as well as a gallery of screenshots from Final Fantasy XII: The Zodiac Age. The HD remaster is coming in 2017 to the PS4, and Square Enix will have a tons of new info at E3 2016.

Continue reading: Final Fantasy XII: The Zodiac Age Remaster announced for PS4 (full post)

P.T. inspired horror game Allison Road has also been cancelled

Anthony Garreffa | Gaming | Jun 6, 2016 3:50 AM CDT

When the Hideo Kojima led P.T. hit the PS4 in its limited run of a technology demo, the internet caught fire. It looked freakin' incredible, and even for someone like me who is mostly anti-console, I would've picked up a PS4 just for P.T. - but, it was halted with the issues surrounding Kojima, and that was that.

Shortly after, developer Lillith teased Allison Road, which was a first-person horror game inspired by P.T. - and it too, looked beyond great. Well, the developer has announced that the game has been cancelled, with the official Allison Road Twitter account tweeting: "Hi all. Sadly Allison Road had to be cancelled. Statement to come in the next few days. Thx for all your support and very sad it came 2 this".

It wasn't too long ago that Lillith announced they were working with Team 17, saying: "make its game unhindered creatively, but at the same time will give us the resources, support and experience that only a 25 year old studio can give".

Continue reading: P.T. inspired horror game Allison Road has also been cancelled (full post)

Hard Reset Redux graphical downgrade accusations have been addressed

Anthony Garreffa | Gaming | Jun 6, 2016 2:33 AM CDT

With the release of Hard Reset Redux, gamers have been accusing developer Flying Wild Hog of graphical downgrades. FWG replied to these accusations, saying that there are various in-engine changes, which is the reason behind the small differences between the original, and Redux version of Hard Reset.

One of the accusations against Flying Wild Hog is in regards to ambient occulusion, with gamers noticing a difference between the various implementations of AO. The developer explained what is happening with AO in Hard Reset Redux: "We replaced baked ambient occlusion with dynamic one (SSAO). So it's different now and was_not_removed. Lol - the game runs on the second iteration of our RoadHog in which we don't use pre-baked AO, Instead we have SSAO. Also it's optimized differently so this is why you have almost 2x more frames. Loads of things have changed in-engine since Hard Reset's release in 2011".

The quality of textures in Hard Reset Redux were also a concern for gamers, with a comparison video embedded above. YouTuber 'Candyland' used FXAA which blurs the image, so that might explain the additional blurriness in the Redux version of Hard Reset. Flying Wild Hog has also removed the sharpening filter that was in the original version of the game, explaining: "Textures and Post Process: As with the Occlusion system, we have changed the post-processing filters we used in the original Hard Reset. Redux does not use the same Image Sharpen Post Process which was used in the original H.R. This change was made to decrease aliasing, which cause flickering during camera motion. Because of this the game can at times look worse during static screens, but it looks better in motion. Hard Reset Redux is a game where players will constantly be moving and shooting; so this change was made to improve the overall visual experience that the game delivers during gameplay".

Continue reading: Hard Reset Redux graphical downgrade accusations have been addressed (full post)

First 'Fast & The Furious' returns to theaters for 15th anniversary

Ben Gourlay | Celebrities & Entertainment | Jun 6, 2016 1:47 AM CDT

While fans of the 'Fast and Furious' franchise need to wait another year for the release of the eighth installment of the franchise, Universal Pictures are looking to celebrate it's history by returning the original film to cinemas for two days to honor it's 15th anniversary.

Announcing the late June re-release, Producer Neal H. Moritz remarked "All of us who make the Fast and Furious movies know we are part of a family that spreads all around the world, and we are happy to invite our fans to revisit where it all began back on the big screen. While we are hard at work making number eight, we are thankful to take this moment and celebrate the original that started us off." While the initial film grossed just $207 million worldwide back in 2001, a far cry from the $1.5b gross of 'Furious 7' last year, but has gone on to spurn a series that's grossed nearly $4b since.

'The Fast and Furious' returns to selected cinemas on June 22nd for a two-day limited run.

Continue reading: First 'Fast & The Furious' returns to theaters for 15th anniversary (full post)

GeForce GTX Titan X successor should be 50% faster than the GTX 1080

Anthony Garreffa | Graphics Cards | Jun 6, 2016 12:30 AM CDT

With NVIDIA already dominating with two next-gen video cards in the form of the GP104-based GeForce GTX 1080 and the newer, and far better value for money card in the GeForce GTX 1070... what's next? The GeForce GTX Titan X successor, that's what.

The GP102-400 GPU has been spotted, with the 'full fat' core that we all know and love. This is the GPU that should find its way onto the Titan X successor, and even the GTX 1080 Ti. Considering the $999 price on the Titan X when it launched, we can expect the Pascal-based successor to be priced at a similar level, or higher. At the similar $999 price, I don't see NVIDIA being able to use HBM2 for multiple reasons. First, the yields aren't great, and second; NVIDIA is using all of its HBM2 for the Tesla P100.

NVIDIA will most likely use GDDR5X on the Titan X, as there is - at least to me, no performance benefit of HBM2 right now. It would increase the cost of the card by at least 50%, and that's not what NVIDIA needs, or wants. But, with the full-fat GP102-400 GPU behind it, we should expect up to 50% more performance compared to the GTX 1080, which would be incredible. It would be a 4K 60FPS gaming card without a problem, but now we need to know - will it be offered in two variants? 8GB and 16GB? I think so.

Continue reading: GeForce GTX Titan X successor should be 50% faster than the GTX 1080 (full post)

Nintendo NX teased on the trailer to Rise: Race the Future game

Anthony Garreffa | Gaming | Jun 5, 2016 10:33 PM CDT

In their announcement trailer to Rise: Race the Future, developer VD-Dev teased the Nintendo NX logo at the bottom of the screen as one of the consoles it would launch on. Rise: Race the Future is a new driving game that will hit the PS4, Xbox One, Wii U, Nintendo NX, Nintendo 3DS, on the PC through Steam, Android, and iOS - yeah, that's a lot of devices and consoles.

The logo has since been removed, and we can't be too surprised at this fact, but Rise: Race the Future is dropping in the winter, so VD-Dev seems to be using a placeholder Nintendo NX logo for now, or is this the real deal? As for the game, the developer explains it as: "'RISE: Race The Future' is the upcoming racing game from the studio VD-DEV renown for their technical skills. They decided to broaden their vision through the art of a professional automotive designer, Anthony Jannarelly, famous for having penned the exclusive supercars of W Motors and for having co-funded Jannarelly Automotive".

As you can see, the Nintendo NX logo was there, and then it was blurred out. Damn.

Continue reading: Nintendo NX teased on the trailer to Rise: Race the Future game (full post)

Get dirty in our 'Dirty Grandpa' Blu-ray giveaway

Ben Gourlay | Contests & Giveaways | Jun 5, 2016 7:59 PM CDT

To celebrate this week's release of 'Dirty Grandpa' on Blu-ray HD and DVD, we have ten Blu-ray copies to give away thanks to our friends at eOne Home Entertainment.

Jason Kelly (Zac Efron from 'Bad Neighbours') is one week away from marrying his boss's uber-controlling daughter, putting him on the fast track for a partnership at the law firm. But when the straight-laced Jason is tricked into driving his foul-mouthed grandfather, Dick (Robert De Niro: Joy), to Daytona for spring break, his pending nuptials are suddenly in jeopardy. Between riotous frat parties, bar fights and an epic night of karaoke, Dick is on a quest to live his life to the fullest and bring Jason along for the wildest journey of their lives.

To go into the running to win a prize, simply answer the following question in 50 words or less:

Continue reading: Get dirty in our 'Dirty Grandpa' Blu-ray giveaway (full post)

Abandoned 'Jurassic Park' TV show art reveals what could've been

Ben Gourlay | Celebrities & Entertainment | Jun 5, 2016 7:21 PM CDT

In 1993, audiences went dino-mad for 'Jurassic Park', so it's no surprise that soon after its release an animated version was being considered. Sure it probably would have been pretty crap, but kids would have eaten it up. Now thanks to some recently released artwork by conceptual artist William Stout, we've got our first look at what the show might have looked like.

Set to return key characters from the first 'Jurassic Park' film such as Dr's Alan Grant and Ellie Sattler, Ian Malcom, John Hammond, as well as youngsters Tim and Lex Murphy, it's not known what the show would have revolved around - but it's safe to assume that the characters would have returned to Isla Nublar, the exact same site as the dino-massacre... for some strange reason.

While Stout's artwork is dated 1993 (the same year the original hit theatres), no animated 'Jurassic Park' TV show ended up happening and we don't know why - and before this artwork surfaced, we had no idea it was even on the cards either. I guess we can console ourselves with the animated spin-off from Roland Emmerich's 'Godzilla', which actually was a thing in 1998.

Continue reading: Abandoned 'Jurassic Park' TV show art reveals what could've been (full post)

Disney's animated 'Zootopia' crosses $1b mark worldwide

Ben Gourlay | Celebrities & Entertainment | Jun 5, 2016 6:32 PM CDT

For many years it was the Pixar animation studio that was showing the Walt Disney company how to craft a contemporary animated film, but it seems the house that Walt built has had another creative second wind that's being rewarded at the international box office.

This weekend, the 2015 animated hit 'Zootopia' crossed the $1 billion mark in international box office grosses, becoming the fourth highest grossing film of all time and joining an illustrious group that includes 'Frozen', 'Toy Story 3' and... ahem, 'Minions'.

Disney's 2010 feature 'Tangled' ended a bad spell for the company, which continued with 'Wreck-It Ralph' the next year and culminated in the 'Frozen' behemoth. In comparison, Pixar's 2016 offering 'The Good Dinosaur' sank with just $331 million in revenue after poor word of mouth. Disney's next animated feature 'Moana' is set to hit in November.

Continue reading: Disney's animated 'Zootopia' crosses $1b mark worldwide (full post)

Is HTC planning internal development of additional Vive VR games?

Jason Evangelho | Extended Reality (XR) | Jun 5, 2016 12:57 PM CDT

Computex 2016 -- During our HTC Vive booth appointment at Computex, an HTC representative suggested that the company is planning internal development of their own virtual reality games.

HTC had a number of impressive VR experiences to show us in Taipei, and we'll have hands-on previews for you to check out in the next few days. One of those experiences was Front Defense, a WWII-era tower defense game that was technically developed by Fantahorn Studio. However, that studio is partially comprised of current HTC employees, and HTC has sponsored this particular team for the express purpose of creating VR content.

This business model seems reminiscent of what Oculus is doing with studios like Insomniac Games. Upcoming Rift titles like The Unspoken are funded by Oculus and exclusive to their platform. However, this prompted me to ask our appointment guide, HTC Corporate Communications Supervisor Jessica Tan, if HTC is planning to develop additional Vive games internally, and she answered in the affirmative.

Continue reading: Is HTC planning internal development of additional Vive VR games? (full post)

Halo coming to PC thanks to fan-made Installation 01

Derek Strickland | Gaming | Jun 5, 2016 11:55 AM CDT

A modern Halo is coming to PC after all, but Microsoft and 343 Industries have nothing to do with it. The project is instead being led by a dedicated team of Halo fans, and they now have a new clip of the latest build.

Halo coming to PC thanks to fan-made Installation 01

Introducing Installation 01, the ambitious project to bring a fully-fledged Halo game to the PC. The game is being developed by 30+ developers across the globe, who aim to incorporate "all the best from existing Halo games" into a single multiplayer sandbox. The free-to-play fan-made Halo shooter won't just have multiplayer, though; the team plans to bring singleplayer campaign, Firefight, and PVP action to the mix as well.

We covered Installation 01 back in November 2015, and the team has just released a brand new trailer (see above) along with a huge smattering of 3D renders (see below) to show us how far they've come in these past months. While the project is still in its pre-alpha stages, the developers hope to have a public build of Installation 01 available in 5-8 months.

Continue reading: Halo coming to PC thanks to fan-made Installation 01 (full post)

AZIO showed me the PC keyboard of my retro dreams at Computex

Jason Evangelho | Peripherals | Jun 5, 2016 11:41 AM CDT

Computex 2016 -- True story: I'm old enough that I learned how to type using a combination of classic typewriters and an Apple II Plus. So when AZIO showed me one of their upcoming keyboards during Computex, pangs of retro nostalgia flooded over me.

From the rounded keys to their chrome edges to the font choice, AZIO's latest just screams retro. Unfortunately, it's so early in the design process that the company doesn't yet have a marketing name for it, although interested keyboard warriors will be able to find it under its model number MK-OS-01 once it launches.

Aside from the model number, all we know at this point is that it will use Kailh Blue switches, should launch for less than $100 MSRP, and will grace our fingers in September.

Continue reading: AZIO showed me the PC keyboard of my retro dreams at Computex (full post)

Ubisoft's most famous E3 graphics downgrades combined in a single clip

Derek Strickland | Gaming | Jun 5, 2016 9:56 AM CDT

With E3 2016 on the way, it's only right that we take a moment to remember just how deceptive E3 reveal footage can be--especially with Ubisoft's infamous graphical downgrades.

Ubisoft's most famous E3 graphics downgrades combined in a single clip

In little over a week, E3 2016 will be upon us, and that means tons of bullshots. What are bullshots, you might ask? It's the deceptive practice of selling a game based on an extremely high-fidelity trailer that is as close to the real game as Rick and Morty is to Back to the Future.

We're talking extreme high-grade graphics with tons of atmospheric effects and volumetric lighting that are absolutely missing on the final release. E3 is the prime event for bullshots as millions of gamers are watching, so publishers fire up the old false-advertising gameplay footage to sell us something that doesn't really exist.

Continue reading: Ubisoft's most famous E3 graphics downgrades combined in a single clip (full post)

MSI unveils new high-bandwidth SLI bridges at Computex

Derek Strickland | Graphics Cards | Jun 5, 2016 9:31 AM CDT

Computex 2016 - With EVGA debuting its stylish RGB-illuminated SLI bridges for NVIDIA's new Pascal-based video cards, MSI has followed suit with its own 2-way HB SLI bridge.

MSI unveils new high-bandwidth SLI bridges at Computex

Unlike its 4-way SLI bridges, MSI's new Pascal-based 2-way high-bandwith SLI bridges don't have fans on them, and are designed to accommodate multi-GPU setups by 2-way SLI-ing NVIDIA's new GeForce Series-10 video cards.

At MSI's booth, the 2-way SLI bridge is seen attached to two high-end MSI GeForce GTX 1080 Gaming Z 8G video cards, sporting an LED-lit dragon logo and a brushed chrome-and-silver style. High-bandwidth SLI bridges are encouraged for multi-GPU builds in order to hit optimum 4k 60Hz/120Hz and beyond.

Continue reading: MSI unveils new high-bandwidth SLI bridges at Computex (full post)

Teamgroup debuts new Xtreem DDR4 4266 MHz RAM modules

Derek Strickland | RAM | Jun 5, 2016 9:05 AM CDT

Computex 2016 - Teamgroup reveals its new performance-grade T-Force DDR4 RAM lineup at Computex, including the T-Force Xtreem 4266 MHz modules and stylish new T-Force Nighthawk DDR4-3200 sticks.

Teamgroup debuts new Xtreem DDR4 4266 MHz RAM modules

Teamgroup has broken the 4000MHz barrier with its new enthusiast-grade T-Force Xtreem modules. The new T-Force Xtreem DDR4 RAM module line hits blistering frequencies up to 4266 MHz, but only in the ASRock Z170 OC Formula motherboards. The T-Force Xtreem come in DDR4-4133 flavors with 1.35V power draw and CL 18 latency timings, and come in 4GB and 8GB sticks. Teamgroup also has DDR4-4000 (CL 17, 8GB, 1.35V), DDR4-3866 (CL16, 8GB, 1.35V) DDR4-3733, DDR4-3600, and DDR4-3466 Xtreem RAM modules. This line is available in 8GB (4GBx2) and 16GB (8GBx2) kits.

The hardware-maker also showed off the new LED-lit T-Force Nighthawk and entry-level T-Force Night Armor DDR4 RAM modules. The T-Force Nighthawk DDR4-3200 RAM sport LED illuminated heatspreaders with CL 16 latencies, 1.35V power draw, and come in 4GB and 8GB sticks. Next up are the T-Force Night Armor modules--these come in DDR4-2400 (CL14, 4GB and 8GB configurations, 1.2V power) and DDR4-2676 (CL15, 16GB configurations, 1.2V power) with a stylish new red and white heatspreaders.

Continue reading: Teamgroup debuts new Xtreem DDR4 4266 MHz RAM modules (full post)

Colorful's custom motherboard sports built-in NVIDIA GTX 1070 GPU

Derek Strickland | Motherboards | Jun 5, 2016 5:02 AM CDT

Computex 2016 - Colorful showed off a very interesting motherboard at its booth in Taipei: a B150 chipset motherboard with a NVIDIA GeForce GTX 1070 GPU built into the PCB.

Colorful's custom motherboard sports built-in NVIDIA GTX 1070 GPU

Alongside its new iGame GeForce GTX 1080 video card, Colorful showed off a surprise reveal at its Computex booth: a custom B150 chipset motherboard that features an onboard GeForce GTX 1070 GPU. It looks like Colorful is making a console-smashing, ultra-performance mini-PC that's capable of VR support. This PCB fits neatly with Colorful's new partnership with Chinese ISP Shunwang Technology to provide VR-ready solutions to Chinese internet cafes. I think this new PCB would power a compact, high-performance VR-ready mini-PC for internet cafes as well as consumer living rooms.

The motherboard is custom and doesn't confirm to any ATX configurations. Colorful's custom motherboard slots up to an Intel Skylake i7-6700 in the LGA 1151 socket, with two SO-DIMM lanes that support up to 2133MHz DDR4 RAM. There's also two PCI expansion slots for SSDs or Wi-Fi chips.

Continue reading: Colorful's custom motherboard sports built-in NVIDIA GTX 1070 GPU (full post)

Tesoro reveals new IR key switches with 0.1 millisecond response times

Derek Strickland | Peripherals | Jun 4, 2016 10:21 AM CDT

Computex 2016 - Tesoro's new light-based infrared switches could pave the way for dramatic innovations on future mechanical keyboards.

Tesoro reveals new IR key switches with 0.1 millisecond response times

Tesoro revealed its new Tesoro IR mechanical keyboard switches at Computex, giving us a glimpse at what the future holds for enthusiast-grade keyboards. The new Tesoro IR switches are light-based, so they completely eliminate metal bounce and oxidation, thus dramatically increasing switch lifespan. Here's how the infrared switches work: each switch is outfitted with an IR blaster that beams light, and as each key is pressed, the light is broken, thereby registering the keystroke.

The Tesoro IR switches offer a tremendous speed boost over the company's low-profile AGILE switches in its GRAM Spectrum keyboards. "The Tesoro IR switches score 0.1 millisecond response times, meaning they are extremely fast," said Tesoro's Marketing Manager Lucas Wiltse. Although the Tesoro IR switches are light-based, they still have a tactile bump and resemble the Cherry MX Blue switches.

Continue reading: Tesoro reveals new IR key switches with 0.1 millisecond response times (full post)

Noctua's new premium 120mm fans spotted at Computex

Derek Strickland | Cases, Cooling & PSU | Jun 4, 2016 5:36 AM CDT

Computex 2016 - Noctua plans to expand its line of premium case fans with two new 120mm fans: the A-Series slim, and the next-gen 120mm design.

Noctua's new premium 120mm fans spotted at Computex

Noctua's new fan duo starts off with the 120mm A-Series Slim Fan, which sports a super-thin 15mm thick design, seven fan blades, and Noctua's renowned SS02 bearings. The A-Series Slim is fastened by a reinforced metal core that ensures optimum endurance and stability, a dual-bearing motor, and anti-vibration pads.

The Next-Gen 120mm fan isn't a slim model, and sports nine fan blades, a metal reinforced core like the A-Series Slim Fan, as well as the signature SS02 bearings. Noctua says the Next-Gen 120mm has optimized pressure and airflow for heat sinks and radiators, with flow acceleration channels for improved air circulation, and an advanced acoustic frame designed to reduce noise.

Continue reading: Noctua's new premium 120mm fans spotted at Computex (full post)

Raijintek demos pumpless liquid cooling system at Computex

Derek Strickland | Cases, Cooling & PSU | Jun 4, 2016 4:45 AM CDT

Computex 2016 - Raijintek shows off its "Pumpless AIO" in Taipei, revealing how exactly the new generation of liquid cooling systems operate.

Raijintek demos pumpless liquid cooling system at Computex

Today's closed-loop liquid cooling systems are more optimized than ever, but in the not so distant future, we could start seeing pumpless AIO systems. Raijintek demonstrated its new pumpless LCS prototype at Computex, utilizing a simplified radiator, tube, and water block system that utilizes the hardware system's natural heat to circulate the coolant.

The Pumpless AIO is made up of a passive, copper-fronted CPU/GPU water block with small channels optimized for maximum heat dissipation, and two tubes that lead up to a radiator. Now you might be wondering how exactly the coolant travels updates to reach the radiator without a pump; the system uses special coolant that evaporates into vapor at 40C - 50C, and the vapor travels up one tube into the radiator, where it condenses back into a liquid to circulate down the other tube and cool the CPU/GPU.

Continue reading: Raijintek demos pumpless liquid cooling system at Computex (full post)

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