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PayPal says woman who died of cancer breached their rules

By: Anthony Garreffa | More News: Business, Financial & Legal | Posted: 1 week, 2 days ago

In a story that is beyond sad, PayPal issued a letter to a woman who had died of cancer to tell her that her death was a breach of their rules, and that the company would look at legal action against her.

 

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PayPal has since said that the letter was "insensitive", apologised to her husband, and is now working out how it was sent. Lindsay Durdle died on May 31 at just 37 years old, after an 18-month battle with breast cancer that had eventually spread to her lungs and brain.

 

After receiving the heartless letter, her husband contacted the BBC about the story. PayPal was informed of Lindsay's death three weeks ago now, sending the company copies of her death certificate, her will, and his ID. PayPal then sent him a letter in return that was headlined with "Important: You should read this notice carefully".

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Epic Games sues former Fortnite tester over breaking NDA

By: Jak Connor | More News: Business, Financial & Legal | Posted: Jun 27, 2018 8:00 am

Epic Games is taking legal action against one of their former Fortnite testers, after inside information regarding the title was leaked out onto a Subreddit forum.

 

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Thomas Hannah, a former Fortnite tester has been accused of leaking information of the in-game Fortnite event for the fourth season. Hannah provided this information to an unnamed third party, it was then posted to a subreddit which has now been taken down. Epic Games filed the lawsuit against Hannah on May 7th, since then Hannah has also filled a defense asking for Epic Games' claims to be dismissed by the court. He says that the information that was shared was throughout a private conversation without knowledge of the other persons motives, here is what he had to say "[I was] pumped with a series of questions and guesses regarding where the meteor would hit."

 

Hannah has said that he is aware that he has broken the non disclosure agreement that was signed with Epic Games, and also that the information that was given was without consent from the company. Epic is demanding damages and legal fees under the state and federal trade secrets laws, as the company has said that Epic "has suffered and is continuing to suffer irreparable injury."

Foxconn will build US headquarters in Milwaukee

By: Anthony Garreffa | More News: Business, Financial & Legal | Posted: Jun 18, 2018 3:52 am

Foxconn is doubling down on its US plans with the company extending past its Wisconsin-based display factory plant, with news of a US-based headquarters in Milwaukee, just 30 miles away from its upcoming factory.

 

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The company plans to buy a 77-storey building from Northwestern Mutual where up to 500 people wi-ll work there. Foxconn's new HQ will also feature an innovation hub that will work with startups to create apps for their new display tech.

 

Wisconsin has been at the center of some major tech movement lately, with the University of Wisconsin-Milwaukee starting up a new co-op program that sees engineering students flying over to Taiwan to study at the Chung Yuan Christian University.

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THQ Nordic earns most of 2017 sales in just 3 months of 2018

By: Jak Connor | More News: Business, Financial & Legal | Posted: May 17, 2018 6:00 am

THQ Nordic, the developers behind Biomutant, Darksiders and many more titles have released their 2018 quarterly earnings report. It appears that the company has almost made more sales in just the 3 months of 2018 than they did in the entire of 2017.

 

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THQ Nordic recently decided to acquire Koch Media, the parent company of developer Deep Silver who made Saints Row and Dead Island. This acquisition has payed off quite well for THQ Nordic, as the company recently released its 2018 quarterly earnings and it appears that the company has $25.9 million USD in profits from revenues of $78.9 million.

 

This massive increase measures to a 439% increase in profits and a 673% increase more revenue when compared to the exact same quarter of last year. Back in 2017, from January through to December 31st THQ Nordic only made $31.3 million USD from $58.3 million in revenue. This means that THQ Nordic has almost made all of their 2017 earnings in just the first quarter of this year.

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Red Barrel CEO says Outlast series has sold 15 million units

By: Jak Connor | More News: Business, Financial & Legal | Posted: May 15, 2018 10:00 am

Red Barrel, the developers behind the critically acclaimed horror series Outlast have spoken out about the titles sales as well as the companys revenue from the series.

 

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The first Outlast came to Steam at a price point of just $19.99, while the title only cost the developers $1.4 million CAD to build and distribute. The second Outlast was a bit more pricey, costing $7 million CAD to build and was set a price point of $29.99.

 

According to an interview with Red Barrel CEO, Philippe Morin combining both of these titles unit sales has brought the total of the series to a massive 15 million units sold. This has resulted in the developer making $45 million CAD after expenses have been taken out. Here is what Morin had to say about the developer moving onto new IP's "We're prototyping, and the way I want to approach this is to get a prototype that we're really happy about, and then figure out the best way to get it done. Are we going to need the same kind of budget? Can it be lower? Right now, I don't know."

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CliffyB officially shuts down Boss Key Productions

By: Jak Connor | More News: Business, Financial & Legal | Posted: May 15, 2018 8:00 am

Cliff Bleszinski, the creator behind the very popular Gears of War series has taken to Twitter to announce that his studio Boss Key Production is now officially closed, effective immediately.

 

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Boss Key Productions was the developers behind the failure of a title LawBreakers, CliffyB addresses that "LawBreakers was a great game that unfortunately failed to gain traction" as the title was squashed throughout the raw popularity of the Battle Royale genre. In hopes of stringing something together CliffyB says that him and his team "scrambled to do our take on the huge battle royale genre with Radical Heights, which was well received. However, it was too little, too late."

 

Its good to see a developer coming out and admitting that one of their titles was a desperate attempt to keep their studio afloat, here is what CliffyB finished up on saying. "To those of you who have supported myself and the studio these last four years, thank you from the bottom of my heart. Please note, that the servers for Radical Heights will remain up for the near future."

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Avengers Infinity War projected to hit new box office record

By: Jak Connor | More News: Business, Financial & Legal | Posted: Apr 30, 2018 6:00 am

The newest Marvel movie taking to the big screens is Avengers: Infinity War and the title has now been projected to set a new box office record.

 

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According to the newest weekend forecasts from box office pro, Avengers: Infinity War has already surpassed the highest first-weekend release record. Star Wars: The Force Awakens made $248 million and has been bumped down to second place, Avengers: Infinity War is now taking the top place with an expected total of $250 million by the end of Sunday in US and Canada time.

 

On a global scale, Avengers: Infinity War is also taking the lead, as the title has already made an estimated $380 million, bringing in a total of $630 million. Universal's The Fate of the Furious previously held the global first place weekend with $541.9 million and that was including the world second largest market for movies, the Chinese market. Avengers: Infinity War is yet to open in the Chinese market so it will be very interesting to see how these numbers increase when it does.

Hellboy: The Board Game raises a HUGE $1.3 million in 1 day

By: Jak Connor | More News: Business, Financial & Legal | Posted: Apr 27, 2018 9:00 am

The Kickstarter project Hellboy: The Board Game has been taken by storm, raising a massive $1.3 million in just one day of the project being released.

 

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The board game is centered around the Hellboy comic book and is designed for 1 - 4 players that want to explore "gothic locations, hunt down clues, discover artifacts, fight horrific creatures and face off against terrifying bosses."

 

The game originally only had target goal of $184,099 goal and has already reached at the time of writing this $1,341,914. The project still has 28 days left, so it will be very interesting to see how far this already $1m+ figure can really go. If you are interested in the upcoming Hellboy Board Game check out the official Kickstarter page for the project here.

Microsoft's Xbox division earned $2.251 billion last quarter

By: Jak Connor | More News: Business, Financial & Legal | Posted: Apr 27, 2018 7:00 am

It has been revealed that Microsoft's Xbox division has earned a massive $2.251 billion in revenue just last quarter, which started at the beginning of the year and ended on March 31.

 

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According to the announcement from Microsoft, Xbox monthly gamers have also increased 13-percent. Originally, over a year-over-year basis Xbox monthly gamers have gone from 52 million to 59 million, showing that huge 13-percent increase.

 

Microsoft has said in their press release "Gaming revenue increased 18 percent driven by Xbox software and services revenue growth of 24 percent mainly from third party title strength." These third-party titles would most likely be the massively popular Fortnite, or even Microsoft's partnered Rare title Sea of Thieves.

Australian High Court REJECTS Valves appeal to $3M fine

By: Jak Connor | More News: Business, Financial & Legal | Posted: Apr 20, 2018 9:00 am

The on-going lawsuit between Valve and the ACCC is about to come an end, Valve has appealed the fine of $3 million and the Australian High Court has tossed the appeal out. Newell is going to have to pay-up.

 

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According to an announcement from the ACCC, Valve has breached consumer law in Australia causing the company to be slapped with a fine of $3 million. Justice Edelman, fined Valve back in 2016 for not allowing Australian gamers the right of refunding products between the years of 2011 and 2014, Valve appealed this notion but the High Court has dismissed their proposal.

 

Here is what the ACCC said: "As a result of the High Court's refusal of special leave, the Full Federal Court's decision that Valve is bound by the ACL in its dealings with Australian customers, despite being based overseas, is the final decision on this issue"

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