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Popular Now: Modder implements DLSS 5 into Control using DLL from NBA 2K 27, mod drops performance from 71 FPS to 35 FPS on an RTX 5070 Ti

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AMD's latest Ryzen and Radeon game bundle is giving away free copies of Capcom's Onimusha: Way of the Sword

Kosta Andreadis | Graphics Cards | Aug 27, 2026 11:33 PM CDT

Capcom's Onimusha: Way of the Sword is the studio's third major PC game release for 2026, following in the footsteps of the acclaimed Resident Evil Requiem and Pragmata. It's also the long-awaited return of a beloved franchise, with its reimagined supernatural samurai action built with the studio's impressive RE Engine. It launches next week, on September 4, 2026.

AMD's latest Ryzen and Radeon game bundle is giving away free copies of Capcom's Onimusha: Way of the Sword

And to celebrate the launch, Capcom has partnered with AMD, offering a free copy of the game with eligible AMD Ryzen and Radeon purchases. The latest AMD Gaming bundle is available now. It runs through September 26, with Onimusha: Way of the Sword's PC version built to take advantage of the latest Ryzen and Radeon hardware to deliver impressive visuals and action.

That said, the bundle looks to be limited to AMD's more premium offerings, as on the CPU side it's only available with X3D processors, specifically the AMD Ryzen 7 9800X3D, Ryzen 7 9850X3D, Ryzen 9 9900X3D, Ryzen 9 9950X3D, and flagship Ryzen 9 9950X3D2. Likewise, on the desktop Radeon GPU side, the bundle only applies to cards in the Radeon RX 9070 Series.

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Continue reading: AMD's latest Ryzen and Radeon game bundle is giving away free copies of Capcom's Onimusha: Way of the Sword (full post)

Star Citizen's single-player Squadron 42 game has been delayed to get out of GTA 6's way

Kosta Andreadis | Gaming | Aug 27, 2026 10:58 PM CDT

As part of a new 'Letter from the Chairman' update on the still-in-development billion-dollar space simulator and galactic-sized Star Citizen, Roberts Space Industries founder and CEO Chris Roberts has confirmed that the cinematic single-player offshoot Squadron 42 is no longer on track for a Q4 2026 release.

Star Citizen's single-player Squadron 42 game has been delayed to get out of GTA 6's way

The single-player game, which mixes aerial dogfighting with on-the-ground shooting, features a star-studded cast that includes Henry Cavill, Gary Oldman, Mark Strong, Jon Rhys-Davies, Gillian Anderson, Ben Mendelsohn, and Andy Serkis. The 2026 release window was announced back in 2024, when it was revealed that the game was 'feature-complete' and in a bug-squashing and polish phase.

The reason for the delay? GTA 6. "Much like the rest of the industry, there is no way I want to launch my spiritual successor to Wing Commander, a game that has had twelve years of blood, sweat, and tears invested into it, launching into the attention buzz saw of GTA 6," Chris Roberts writes.

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Continue reading: Star Citizen's single-player Squadron 42 game has been delayed to get out of GTA 6's way (full post)

LG's UltraGear FHD gaming monitor with native 1000Hz refresh rate is now available

Kosta Andreadis | Displays | Aug 27, 2026 10:27 PM CDT

LG's new 25-inch UltraGear 25G590B-B is now available to pre-order, and this Full HD (1920x1080) IPS USB-C monitor is the world's first 1080p display to feature a 1000Hz refresh rate. At $999.99, that's $1 per frame. That 1000Hz is also native, which can be pushed to 1100Hz with overclocking, which sounds pretty impressive on paper.

LG's UltraGear FHD gaming monitor with native 1000Hz refresh rate is now available

Of course, you'll need a powerful CPU like the Ryzen 7 9800X3D and GPU like the GeForce RTX 5080 or RTX 5090 to get anywhere near 1000 FPS in a modern competitive shooter like Counter-Strike 2. Then there's the fact that many games have a frame limit, like Overwatch's 600 FPS limit. Still, it's possible to get there, and there are notable benefits to running a game at 1000Hz versus, say, 360 or even 500Hz.

The big one is motion clarity for fast-moving objects, where blur is basically eliminated so everything still looks crisp and detailed. The new UltraGear 25G590B-B also leverages LG's MBR Pro technology alongside the native refresh rate to enhance detail, while supporting NVIDIA G-SYNC and AMD FreeSync Premium for tear-free, fluid gaming and a 1ms (GTG) response time. And with its IPS panel, you've also got vibrant and accurate colors.

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Continue reading: LG's UltraGear FHD gaming monitor with native 1000Hz refresh rate is now available (full post)

Modder implements DLSS 5 into Control using DLL from NBA 2K 27, mod drops performance from 71 FPS to 35 FPS on an RTX 5070 Ti

Aaron Klotz | Gaming | Aug 27, 2026 6:50 PM CDT

Modders have successfully modded DLSS 5 into Control, using a DLSS 5 DLL file recently discovered in NBA 2K27. Discovered by Compusemble on X, a modder from RenoDX demonstrated the mod functioning in Control, featuring developer controls to change the look of the main character in real time.

Modder implements DLSS 5 into Control using DLL from NBA 2K 27, mod drops performance from 71 FPS to 35 FPS on an RTX 5070 Ti

So far, the modders only have the DLSS 5 feature set working on character models. A video from the modder shows several sliders the user can use to change DLSS 5's styling, including controls for tone strength, local structure strength, skin structure strength, and the intensity of the DLSS 5 neural renderer itself.

Allegedly, GPU performance on an RTX 5070 Ti with DLSS 5 running purely on the character's model at 4K dropped from 71 FPS to 35 FPS. This result should in no way be taken as DLSS 5's real performance numbers, as the technology is still in a pre-release state. But it does back up NVIDIA's claim that development builds of DLSS 5 have been substantially more demanding than DLSS 4/4.5 to run. By substantially, we mean requiring two RTX 5090s to run the model in a game.

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Continue reading: Modder implements DLSS 5 into Control using DLL from NBA 2K 27, mod drops performance from 71 FPS to 35 FPS on an RTX 5070 Ti (full post)

Amazon triples its NVIDIA AI GPU order to 3 million chips in five months

Hassam Nasir | Business, Financial & Legal | Aug 27, 2026 6:32 PM CDT

Amazon has tripled its NVIDIA GPU order in just five months. What started as a commitment to deploy one million NVIDIA AI GPUs across AWS infrastructure at GTC in March has now grown to three million.

Amazon triples its NVIDIA AI GPU order to 3 million chips in five months

Amazon is adding another two million chips covering Blackwell Ultra, Rubin, and Rubin Ultra architectures. Deliveries will begin in Q3 this year and continue through 2028. Neither company disclosed financial terms, but the deal is likely worth tens of billions of dollars at current GPU prices.

NVIDIA said the expansion was driven by demand that has outpaced the original forecast. Startups, enterprises, AI labs, and governments have all been buying more compute than expected. Of the three million GPUs, 100,000 will be used in dedicated AI factories for US government workloads. These facilities will serve workloads with Impact Level 6 security classifications.

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Continue reading: Amazon triples its NVIDIA AI GPU order to 3 million chips in five months (full post)

Roblox cracks down on games that reward players for doomscrolling

Hassam Nasir | Gaming | Aug 27, 2026 6:02 PM CDT

Roblox has introduced a new policy restricting games that combine social media-style content feeds with reward mechanics. The move effectively bans "doomscrolling games" from its Kids and Select catalogues, the two age-restricted categories automatically applied to younger accounts.

Roblox cracks down on games that reward players for doomscrolling

According to Roblox, a game falls under the new policy only if it meets all three of the following conditions: It displays a media feed, such as short-form videos, images, or story-style posts. It also includes autoplay, continuous replay, infinite scroll, or autoscroll mechanics. Finally, it offers rewards, or implied rewards, tied to continued viewing.

The policy appears to be a direct response to Steal an Egg, a pet-raising simulator that became one of Roblox's most-played games before drawing backlash over a feature called Reels. In Steal an Egg, players raise and defend eggs from other players and animals, with speed being the main defence against having their eggs stolen.

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Continue reading: Roblox cracks down on games that reward players for doomscrolling (full post)

NVIDIA's NVHBM memory architecture promises 30% more bandwidth than HBM4E

Hassam Nasir | Graphics Cards | Aug 27, 2026 5:32 PM CDT

NVIDIA has announced NVHBM, a custom high-bandwidth memory architecture designed to push past the limits of standard HBM. Compared with HBM4E, NVIDIA says NVHBM can deliver up to 30% more memory bandwidth while cutting HBM power consumption by 15%. The biggest change comes from rethinking where the memory controller physically sits.

NVIDIA's NVHBM memory architecture promises 30% more bandwidth than HBM4E

In conventional designs, the memory controller lives on the compute die itself. NVHBM instead moves the controller directly into the 3D HBM stack's base die. This frees up to 25% more space on the XPU for additional compute. NVIDIA says the approach also shrinks the physical memory interface, cutting the PHY and support area by up to 67% compared to the JEDEC HBM4E standard. That, in turn, can free up to 80% more usable silicon across the overall layout.

These power savings could also make a difference at the data centre level. NVIDIA says that in a 1-gigawatt data centre running 2,000W XPUs, NVHBM's lower power consumption could create enough thermal and power headroom for up to 15,000 additional XPUs. NVIDIA also claims that the architectural changes can deliver roughly 30% more overall end-to-end performance per XPU.

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Continue reading: NVIDIA's NVHBM memory architecture promises 30% more bandwidth than HBM4E (full post)

Windows 11's Phone Link could soon let you shut down your PC from your phone

Hassam Nasir | Software & Apps | Aug 27, 2026 4:53 PM CDT

Microsoft is building remote power controls into Link to Windows, the Android companion app for Phone Link on Windows 11. Code discovered in an August 25 build of the app reveals a RemoteControlManager component and a flag called "isRemotePcControlsV2Enabled", which is currently disabled.

Windows 11's Phone Link could soon let you shut down your PC from your phone

The strings point to a full set of new controls beyond the existing Lock PC button. Restart and shut down are the big ones, but there are also Update and restart and Update and shut down options. A sleep option is also present, though it comes with a caveat spelt out in the app's own warning message. Once the PC goes to sleep, it disconnects from the phone, meaning users would need physical access to wake it again.

Confirmation dialogues are also being worked on for situations where remote commands could cause problems. Restarting or shutting down during an update triggers a warning that unsaved work in open apps will be lost and cannot be saved remotely. A separate generic warning asks users to confirm they have saved anything important before pulling the trigger from their phone.

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Continue reading: Windows 11's Phone Link could soon let you shut down your PC from your phone (full post)

Trump's new round of tariffs could hit semiconductors, laptops, gaming consoles and data center servers

Hassam Nasir | Business, Financial & Legal | Aug 27, 2026 4:23 PM CDT

The Trump administration is reportedly weighing a new round of sweeping semiconductor tariffs. These could go significantly further than anything previously imposed, covering not just chips but also the products that use them, including laptops, gaming consoles, and data centre servers.

Trump's new round of tariffs could hit semiconductors, laptops, gaming consoles and data center servers

A phase-in period is being considered to avoid the worst impacts hitting all at once. The White House said in a statement to Reuters that reshoring semiconductor manufacturing remains a top priority. It added, however, that any reporting about tariffs not officially announced should be regarded as baseless speculation.

The US still relies heavily on Asia for advanced semiconductor production. More than 90% of the world's most advanced chipmaking capacity sits within Asian supply chains. TSMC has committed $265 billion to its Arizona facility, the largest foreign direct investment in US history.

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Continue reading: Trump's new round of tariffs could hit semiconductors, laptops, gaming consoles and data center servers (full post)

Witcher 3 expected to be at 70-75 million sales in time for new Songs of the Past expansion

Derek Strickland | Gaming | Aug 27, 2026 3:33 PM CDT

Analysts expect The Witcher 3's install base to be up to 75 million by the time the new Songs of the Past expansion releases.

Witcher 3 expected to be at 70-75 million sales in time for new Songs of the Past expansion

CD Projekt is breaking gaming norms by developing a new expansion for a decade-old RPG, but it certainly helps that the game in question is one of the most beloved entertainment releases of all time. The Witcher 3 has seen multiple re-releases, and will get yet another with the newly-announced Witcher 3 Remastered, which primes it for a premium new $40 expansion some 11 years after its original launch.

For CD Projekt, this refresh cycle gives The Witcher 3 more opportunities to penetrate a multi-generational market via new titles across different platforms. Growing the bed of main game sales also gives the studio more opportunity to sell expansion content, which elongates and carries the series forward into the future. Interestingly enough, analysts believe the new remaster could boost total lifetime sales by multiple millions of units, representing a good sales bump for the entire series.

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Continue reading: Witcher 3 expected to be at 70-75 million sales in time for new Songs of the Past expansion (full post)

NVIDIA reportedly buys the 'GitHub of AI' Hugging Face for $12.9 billion

Jak Connor | Artificial Intelligence | Aug 27, 2026 3:03 PM CDT

NVIDIA has reportedly agreed to acquire Hugging Face, one of the most popular open-source AI model platforms, for $12.9 billion.

NVIDIA reportedly buys the 'GitHub of AI' Hugging Face for $12.9 billion

The Information confirmed the deal is in the works, citing sources close to the matter, with CNBC and Business Insider also weighing in on the massive acquisition that will undoubtedly shake up the open-source AI platform landscape.

For those who don't know, Hugging Face is a popular open-source AI platform where developers share and refine AI models. The platform features a model hub that contains thousands of AI models, datasets, transformers, and inference services. Developers publish, download, test, and collaborate on AI models through Hugging Face, making it a cornerstone of the open-source AI sector. Another way to think about it: GitHub is for code repositories, while Hugging Face is for AI models, datasets, and AI demos.

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Continue reading: NVIDIA reportedly buys the 'GitHub of AI' Hugging Face for $12.9 billion (full post)

NVIDIA's DLSS 5 Neural Rendering tech has been found in the first publicly accessible game

Jak Connor | Gaming | Aug 27, 2026 2:35 PM CDT

NBA 2K27 has shipped with a never-before-seen DLSSNR runtime, hinting at the arrival of NVIDIA's next-gen neural rendering tech.

NVIDIA's DLSS 5 Neural Rendering tech has been found in the first publicly accessible game

The early access build of NBA 2K27 includes a 158 MB DLL file named nvngx_dlssnr.dll, identified as NVIDIA DLSSNR 310.8.0.0. According to Renan Maniero, who discovered it in early access files of NBA 2K27, this is the first publicly accessible DLSSNR runtime found in a released game build.

For some context, NVIDIA announced DLSS 5 in March as a real-time Neural Rendering model, with SIGGRAPH 2026 being where NVIDIA provided more details and explained that DLSS 5 takes color output and motion vectors for each frame and feeds them into a real-time neural rendering model. That model understands the different aspects of the frame and its contents, such as skin, hair, fabric, lighting direction, and material properties, and then uses that to produce an improved image.

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Continue reading: NVIDIA's DLSS 5 Neural Rendering tech has been found in the first publicly accessible game (full post)

Nearly 1 in 4 Steam gamers still use Windows 10 as NVIDIA ends Game Ready support

Jak Connor | Software & Apps | Aug 27, 2026 2:02 PM CDT

NVIDIA has confirmed that it will drop Windows 10 support for its Game Ready and Studio Drivers in November 2026, which may be a problem for millions of Steam users.

Nearly 1 in 4 Steam gamers still use Windows 10 as NVIDIA ends Game Ready support

While most gamers have moved to Windows 11, millions still use Windows 10. Valve's latest Steam Hardware Survey shows 23% of Steam users are still using Windows 10, which is nearly 1 in 4 Steam users, or about 20 - 30 million Steam users. NVIDIA will release the final compatible driver in October 2026, after which users will receive only quarterly security updates through October 2029.

This announcement from NVIDIA coincides with Microsoft's original end-of-support date for Windows 10, set for October 14, 2025. NVIDIA has maintained support for one year beyond Microsoft's cutoff, giving users time to transition. But come November, users will need to upgrade to Windows 11 to receive the latest performance and game optimizations for newly released titles.

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Continue reading: Nearly 1 in 4 Steam gamers still use Windows 10 as NVIDIA ends Game Ready support (full post)

Samsung announces new 1100Hz Odyssey G7 gaming monitor

Aaron Klotz | Displays | Aug 27, 2026 1:45 PM CDT

Samsung is introducing four multi-mode monitors at Gamescom 2026, including a 360Hz 49-inch QD-OLED panel and a 27-inch Odyssey G6 with a whopping 1100Hz refresh rate. In a blog post, Samsung announced that its four new displays will be unveiled during the convention: the G95SJ, G75SJ, G80SJ, and G60H.

Samsung announces new 1100Hz Odyssey G7 gaming monitor

Arguably the most eye-catching display of the bunch is the new Odyssey G6 G60H, with its blisteringly fast 1100Hz refresh rate. The display features dual-mode functionality to reach this sky-high refresh rate, dropping to just 720p to reach 1100Hz. In its other mode, the monitor displays up to 600Hz at 1440p. Unlike all of the other monitors Samsung is announcing, this display is the only non-OLED monitor featuring an IPS panel with a 1ms response time.

The Odyssey G9 OLED G95SJ is a 49-inch QD-OLED dual-mode monitor with up to a 360Hz refresh rate at 1440p. The dual-mode feature allows users to switch between 5120 x 1440 at 360Hz and 2560 x 720 at 720Hz. The G95SJ also comes with Samsung's Penta Tandem technology featuring a five-layer panel structure that is reportedly 1.3x more efficient and provides twice the lifespan of its previous QD-OLED technology. The display is also rated at up to 1,300 nits of peak brightness on a 3% window at 4K resolution.

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Continue reading: Samsung announces new 1100Hz Odyssey G7 gaming monitor (full post)

Xbox CEO on exclusives: 'We'll do our best to continue to do that, all in the context of the business being healthy'

Derek Strickland | Gaming | Aug 27, 2026 1:31 PM CDT

Xbox CEO Asha Sharma briefly discussed exclusive games, potentially indicating that more exclusive titles are conditional and depend on the health of the Xbox business.

Xbox CEO on exclusives: 'We'll do our best to continue to do that, all in the context of the business being healthy'

Xbox is returning to exclusivity, and has announced two console exclusives that won't launch on PlayStation or Switch: Gears of War E-Day and Clockwork Revolution in 2027. Microsoft's goal is to release one exclusive game per year.

New statements from Xbox CEO at Gamescom 2026 highlight how executives are thinking about this exclusivity approach. Sharma tells the BBC that, in regards to exclusives, Xbox will do "the best we can" to keep the momentum going.

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Continue reading: Xbox CEO on exclusives: 'We'll do our best to continue to do that, all in the context of the business being healthy' (full post)

Gameplay footage of Marvel's cancelled open-world Iron Man game leaks showing what could have been

Jak Connor | Gaming | Aug 27, 2026 1:02 PM CDT

A gameplay leak from Avalanche Studios' abandoned open-world Iron Man game reveals what could have been a Marvel action standout, and it plays a lot like Just Cause, but with the flair expected from stepping into the shoes of Iron Man.

Gameplay footage of Marvel's cancelled open-world Iron Man game leaks showing what could have been

The footage, unearthed on the subreddit GamingLeaksAndRumours, shows flight mechanics, fast melee combat, and open-world traversal, all in a now-abandoned 2012-era build of the shelved title. With Avalanche Studios behind the wheel, the game appeared to have the DNA of the Just Cause series, with a fluid, high-speed feel that was similar to the Batman Arkham rhythm. Though raw and unfinished, the footage offers a compelling look at what was once in development for PS3 and Xbox 360.

Avalanche Studios' former head, Christofer Sundberg, revealed the game's existence in a 2022 interview, where he said Disney decided to compress its development timeline, resulting in the studio being forced to scale up at a rate that "would have broken the studio completely." The leak serves as a reminder that Iron Man has the potential to be a thrilling protagonist. Just imagine, an Insomniac Games Spider-Man game, but instead of Spider-Man you are Tony Stark.

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Continue reading: Gameplay footage of Marvel's cancelled open-world Iron Man game leaks showing what could have been (full post)

Konami wants to release a new Silent Hill game every year

Derek Strickland | Gaming | Aug 27, 2026 12:29 PM CDT

Konami has high hopes of turning Silent Hill into an annualized franchise with new releases every year.

Konami wants to release a new Silent Hill game every year

The Silent Hill franchise has seen a major comeback, and it's all thanks to Bloober Team's stellar Silent Hill 2 remake. That game did so well that it sold 5 million copies, sparking Silent Hill f, which moved another 2 million units. Now the devs behind the series want Silent Hill to get a steady stream of new games and content, and while a fresh horror game every year seems unlikely, it's possible that Konami could have some sort of project prepared--whether it be a game, promo, or transmedia.

"Our aim is to, hopefully, have an annual release of new games," Silent Hill producer Motoi Okamoto said in a recent interview with GamesRadar+.

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Continue reading: Konami wants to release a new Silent Hill game every year (full post)

Next-gen Project Helix Xbox console targeting affordability, efficiency, and performance

Derek Strickland | Gaming | Aug 27, 2026 11:34 AM CDT

Xbox CEO Asha Sharma outlines the main guiding principles that Project Helix's development team are following to ensure the next-gen Xbox console can be released without breaking the bank--or compromising on gameplay quality.

Next-gen Project Helix Xbox console targeting affordability, efficiency, and performance

Microsoft is currently developing its next-gen Xbox console, codenamed Project Helix, which is believed to meld the worlds of PC and console gaming together. Reports indicate that Helix could play both Windows PC and Xbox console games in one device, and Microsoft's recent disc-to-digital program sets up user game libraries for the leap forward to this all-digital future.

There's just one glaring problem: Now is a bad time to release gaming hardware due to RAM and storage costs (the Xbox Ally X20 OLED's $1300 price seems to underline this point). Xbox CEO Asha Sharma hasn't shied away from this truth, openly declaring some sobering figures to illustrate the current market's position. So how will Xbox get over that hurdle while making Helix?

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Continue reading: Next-gen Project Helix Xbox console targeting affordability, efficiency, and performance (full post)

GTA 6's characters came from Rockstar meeting criminals, cops and drug dealers across Florida

Jak Connor | Gaming | Aug 27, 2026 5:33 AM CDT

Rockstar leadership sat down for an interview with Dazed magazine, where they revealed some extremely interesting details about the development of Grand Theft Auto 6, such as how long Rockstar has been working on the title and how the developer intended to capture the cultural essence of Florida.

GTA 6's characters came from Rockstar meeting criminals, cops and drug dealers across Florida

The article states that Rockstar has been working on Grand Theft Auto 6 since the release of Grand Theft Auto 5 some 13 years ago, and throughout that time the developer has gone to extraordinary lengths to meet the exceedingly high expectations of fans that have waited now for more than a decade.

For example, Rockstar has a dedicated research team living in Miami, Florida, which has spent years conducting on-the-ground exploration of Miami and its surrounding areas, which includes meeting real people who call the state home and capturing important contextual nuances of Florida and its people.

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Continue reading: GTA 6's characters came from Rockstar meeting criminals, cops and drug dealers across Florida (full post)

GTA 6's NPCs are so ambitious Rockstar has an entire studio working on them

Jak Connor | Gaming | Aug 27, 2026 5:05 AM CDT

As we approach the official extended look at Grand Theft Auto 6, a new article from Dazed has come out revealing some interesting behind-the-scenes details, such as Rockstar dedicating an entire studio to the development of NPCs for Grand Theft Auto 6.

GTA 6's NPCs are so ambitious Rockstar has an entire studio working on them

In the article, several Rockstar leaders were quoted, such as Rob Nelson, head of development and co-studio head at Rockstar North, who said the Rockstar team is under "unprecedented pressure" to meet fan expectations. Additionally, the article states that Rockstar has an LA studio that is "dedicated almost solely to the world of in-game pedestrians (NPCs)", which works hand-in-hand with Miami-based stylist Jillian Carr, who has worked with Rockstar since 2023 in creating the "fashion ecosystem" for Leonida.

Nelson says, "Florida and Miami have perhaps one of the most diverse and interesting populations in the world," which speaks to why Rockstar would have an entire studio dedicated to the development of NPCs, and why Rockstar hired a stylist to dress what will be an incredibly diverse population of NPCs wearing equally diverse clothing. Carr said the fashion ecosystem is designed to reflect all of the nuances of "taste, lifestyle, affluence and individuality," but ultimately, "Vice City is built around vanity."

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Continue reading: GTA 6's NPCs are so ambitious Rockstar has an entire studio working on them (full post)

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