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TweakTown News Posts - Page 1

Mortal Kombat XI announced, coming April 2019

By: Derek Strickland | More News: Gaming | Posted: 14 hours, 17 mins ago

Mortal Kombat is back and it's bloodier than ever.

 

 

It was no surprise that NetherRealm was working on Mortal Kombat XI, but its announcement at The Game Awards 2018 was still pretty impressive. The series is still going strong after 25 years of wanton carnage, and the latest chapter sports two halves of the fighter coin: a massively customizable character creator aimed at engaging online players, and a new cinematic campaign that furthers the series' lore and unfolding saga. Other than that, details are pretty light, and NetherRealm will show off more content during a big reveal showcase in January.

 

"It's exciting to finally announce Mortal Kombat 11 and showcase what the team has been working on," said Ed Boon. "Our Custom Character Variation System opens up an infinite amount of options for players to personalize their favorite fighters. We can't wait until January when we'll be showing more of the game."

Continue reading 'Mortal Kombat XI announced, coming April 2019' (full post)

How Obsidian's new RPG The Outer Worlds channels Fallout

By: Derek Strickland | More News: Gaming | Posted: 16 hours, 22 mins ago

Obsidian's new sci-fi RPG The Outer Worlds borrows quite a bit from previous Fallout games, which is to be expected since the series' original creators are at the helm.

 

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The Outer Worlds is kind of like a futuristic Fallout game that could take place in another dimension, Rick and Morty style. In 2017 we were told the project would be Obsidian's answer to Fallout, and that original creators Tim Cain and Leonard Boyarsky were piecing together a new IP. This turned out to be true, but old-school Fallout fans will feel right at home with the game, new IP or not. Closed-doors demos reveal the planet-hopping shooter carries the torch of its predecessors in a few key ways.

 

First off, The Outer Worlds features some obvious staples like character stats (it's like Fallout's S.P.E.C.I.A.L. but with its own acronym). Skills, of course, are also in, and players will be able to sneak and raise their prowess in combat. Every time you level a skill by increments of 20 you're given a perk, up until 100, meaning 5 perks per skill.

Continue reading 'How Obsidian's new RPG The Outer Worlds channels Fallout' (full post)

Obsidian's new RPG The Outer Worlds was built from scratch

By: Derek Strickland | More News: Gaming | Posted: 19 hours, 14 mins ago

Obsidian's new RPG The Outer Worlds might have parallels with New Vegas, but the Unreal Engine-powered game was built from scratch.

 

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With its sci-fi flair, story-driven singleplayer focus, FPS combat, meaningful dialog choices, and quirky companions, The Outer Worlds may end up filling the void left by Fallout 76's critical failure. After all, Obsidian's new game is being led by Fallout creators Tim Cain and Leonard Boyarsky (as we reported back in 2017), two of the main driving forces of old-school RPGs. But this won't be a post-apocalyptic affair; instead it's a purely sci-fi jaunt through the cosmos, done Obsidian-style. To make their vision come to life, Boyarsky and Cain led Obsidian to do what they do best: building IPs from the ground up.

 

In a recent interview with GameSpot, both Cain and Boyarsky give insight on the process. The duo are more directors of the project and were given complete creative control by Obsidian and the Private Division label that's publishing the game. As a result, the team was able to put things in The Outer Worlds that really aren't found anywhere else.

 

"We created Fallout from scratch, we basically had complete creative control and did whatever we wanted to. It had been a really long time since we created an IP from scratch," Boyarsky said in the interview.

Continue reading 'Obsidian's new RPG The Outer Worlds was built from scratch' (full post)

Dragon Age 4 is BioWare's 'most epic quest ever'

By: Derek Strickland | More News: Gaming | Posted: 21 hours, 57 mins ago

BioWare is taking its new Dragon Age project very, very seriously.

 

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When BioWare announced its new game Anthem would be a live-service game akin to Destiny, everyone (including me) thought one thing: the RPG-maker is diverting from key franchises like Dragon Age and Mass Effect to help EA chase microtransaction cash. It's true that Anthem is a big turning point for BioWare, but the devs are returning back to their role-playing roots in a big new way, and plan to use the beloved Dragon Age fantasy series as the pathway to that victory.

 

We've known BioWare was making a new Dragon Age game for a while now, but its focus remained unclear. We knew it'd probably be a mainline sequel, but would it merge online content in a weird new way? At The Game Awards 2018 we got our first glimpse at Dragon Age 4, a new project that heralds the triumphant return of the series with a elvish-focused storyline that should directly follow Inquisition's Trespasser DLC. But this announcement is much more exciting than just another Dragon Age game: it shows BioWare wants to redefine its RPGs in a big new way.

Continue reading 'Dragon Age 4 is BioWare's 'most epic quest ever'' (full post)

Dragon Age 4 teased with elvish Dread Wolf lore

By: Derek Strickland | More News: Gaming | Posted: 22 hours, 54 mins ago

BioWare finally reveals key info about its new Dragon Age game, which should be a mainline sequel set directly following Inquisition's Trespasser DLC.

 

 

We've known about the next Dragon Age game since it was teased in 2016 with a concept art book adorned with a cryptic wolf's head. Now that wolf makes a lot more sense. As sources told Venture Beat, BioWare finally confirmed a new Dragon Age game with a short teaser at The Game Awards 2018. The footage gives important clues on the game's major focus; with the tagline "The Dread Wolf Rises," it's clear the game is set around Fen'Harel, the Elvish Dread Wolf, and appears to pick off directly after Dragon Age: Inquisition's Trespasser content.

 

Everything we know points to this being a big-budget sequel that's likely called Dragon Age 4. BioWare has been on a hiring spree to fill out a veteran team of devs, and the team conscripted Sunless Sea dev Alexis Kennedy to help write a portion of the game (Kennedy's words really paint the project as a big affair).

Continue reading 'Dragon Age 4 teased with elvish Dread Wolf lore' (full post)

Fight back in our 'Predator' Blu-ray giveaway!

By: Ben Gourlay | More News: Contests & Giveaways | Posted: 1 day, 1 hour ago

To celebrate the release of 'The Predator' on home video, we have four Blu-ray copies of the film to give away thanks to our friends at 20th Century Fox Home Entertainment!

 

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From the outer reaches of space to the small-town streets of suburbia, the hunt comes home in Shane Black's explosive reinvention of the Predator series. Now, the universe's most lethal hunters are stronger, smarter and deadlier than ever before, having genetically upgraded themselves with DNA from other species. When a young boy accidentally triggers their return to Earth, only a ragtag crew of ex-soldiers and a disgruntled science teacher can prevent the end of the human race.

 

To go into the running to win a prize, post this article to your social media profiles, correctly answer the following question and send your postal address to ben at TweakTown dot com before the competition closes on December 14.

Continue reading 'Fight back in our 'Predator' Blu-ray giveaway!' (full post)

RAGE 2 likely exclusive to Bethesda.net on PC

By: Derek Strickland | More News: Gaming | Posted: 2 days ago

In a move that shouldn't surprise anyone, RAGE 2 probably won't be coming to Steam and stay exclusive to Bethesda's new online storefront.

 

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According to pre-order info, the colorful post-apocalyptic shooter RAGE 2 is likely to be locked to Bethesda.net on PC. The listings don't offer Steam as a platform of choice, which makes total sense given the current state of the industry.

 

When Bethesda.net was announced back in 2016, I saw how the launcher could eventually evolve into an online framework that not only ties its games together, but sells them exclusively.

Continue reading 'RAGE 2 likely exclusive to Bethesda.net on PC' (full post)

Far Cry: New Dawn announced, coming February 15

By: Derek Strickland | More News: Gaming | Posted: 2 days, 1 hour ago

Ubisoft announces a new colorful post-apocalyptic Far Cry game at The Game Awards 2018.

 

 

As we predicted, Far Cry: New Dawn is a spin-off that has emphasis on co-operative play with a friend. The game itself is built around engagement and seems to merge multiplayer sentiments with singleplayer storytelling, pitting players in a rat race of survival with FPS action and allowing base fortification and mat hunting. The shooter won't have total multiplayer, however, and is restricted to 1-2 players.

 

New Dawn takes place 17 years after Far Cry 5's in a post-nuclear Hope County, and introduces two new nefarious villains: the twins Lou and Mickey who lead a vicious roving gang called The Highwaymen. The game looks to borrow FPS mechanics from Far Cry 5 and use spruced up assets from the previous game, all while throwing players in a playground of sorts built around live-style gaming.

Continue reading 'Far Cry: New Dawn announced, coming February 15' (full post)

Sayonara Wild Hearts Nintendo Switch reveal trailer released

By: Jak Connor | More News: Gaming | Posted: 2 days, 9 hours ago

The Game Awards has begun and it has kicked off with a bang, Nintendo has revealed a new trailer for their coming Switch title Sayonara Wild Hearts.

 

 

From the above video, we can see that the new title from developer Simogo will be a combination of "a pop album video game" with different teams all competing against eachother in what seems to be races.

 

This title seems quite unique in its own way, and also very similar to some of those endless runner titles that we can find on Steam and mobile app stores. Sayonara Wild Hearts is planned for release sometime through 2019 exclusively for the Nintendo Switch.

CS: Global Offensive is free-to-play with battle royale mode

By: Jak Connor | More News: Gaming | Posted: 2 days, 11 hours ago

Valve has decided to make their title Counter-Strike: Global Offensive completely free-to-play and to compliment this recent announce the developer has brought Battle Royale to CS:GO.

 

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Diving into the description for Danger Zone, players will be joining a solo match will only be in a lobby with a total of 16 players. Due to this small amount of players, matches are only expected to last around 10 minutes but will incorporate all aspects of a typical battle royale experience.

 

For those Counter Strike players that are wondering if guns and weapon damage will be the same as they are in normal Counter-Strike games, don't stress, all weapon damage is the same. "However, since Danger Zone players can have up to 120HP, they may survive encounters that would otherwise be deadly." If you are interested in checking out more information on Danger Zone, visit the official website here. If you want to visit the Counter-Strike: Global Offensive Steam listing, a link can be found here.

Continue reading 'CS: Global Offensive is free-to-play with battle royale mode' (full post)

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