Lenovo Legion Go S with SteamOS and Ryzen Z2 Go processor up close

Kosta Andreadis | Gaming | Jan 15, 2025 11:04 PM CST

The new Lenovo Legion Go S PC gaming handheld is set to ship in two flavors - one in black running Valve's SteamOS and one in white running Windows 11. The SteamOS-powered variant turned a few heads at CES 2025, as it's the first PC gaming handheld outside of the Steam Deck to ship with Valve's SteamOS.

Lenovo Legion Go S with SteamOS and Ryzen Z2 Go processor up close

What makes this exciting is that with SteamOS, the Steam Deck feels more like a gaming console than a PC. Windows 11-based gaming handhelds like the original Legion Go, ROG Ally, and others ship with custom interfaces and features because Windows 11 is not optimized for gaming handhelds. On the other hand, the Steam Deck offers intuitive access to Steam and all the various handheld features and settings thanks to SteamOS optimizations.

The Lenovo Legion Go S features an 8-inch 1920×1200 LCD with a 120Hz refresh rate and VRR support, a custom Ryzen Z2 Go processor from AMD with integrated Radeon graphics, and 16GB of memory and 512GB of M.2 SSD storage in the baseline model. The SteamOS model is set to retail for $499.99 USD, and the Windows 11 model is set to retail for $599.99 USD.

Continue reading: Lenovo Legion Go S with SteamOS and Ryzen Z2 Go processor up close (full post)

Razer Remote Play lets you stream PC games to mobile and portable devices

Kosta Andreadis | Gaming | Jan 15, 2025 10:01 PM CST

At CES 2025, Razer announced and launched a new game streaming service called Razer Remote Play into beta. This isn't a cloud service; it's a way to stream games running on your PC or gaming laptop (like the new Razer Blade 18) to a mobile device or portable PC gaming handheld like the ROG Ally or Steam Deck.

Razer Remote Play lets you stream PC games to mobile and portable devices

Razer demonstrated the technology at the show by streaming to a mobile device with the company's Kishi Ultra controller. The results were impressive - with better image quality and latency than Valve's Steam Link. Razer Remote Play is enabled via the Razer Cortex app for Windows, and it works with Steam, Epic, PC Game Pass, and more. It's also compatible with iOS and Android devices.

One of Remote Play's best features is that it automatically adjusts the resolution and frame rate for the device you're streaming to, so there is no need to tinker or change visual settings when streaming to a portable device. As for latency and image quality, it's already super impressive because it's based on the popular open-source Moonlight client.

Continue reading: Razer Remote Play lets you stream PC games to mobile and portable devices (full post)

NVIDIA blasts Biden Administration for being misguided when it comes to AI

Kosta Andreadis | Artificial Intelligence | Jan 15, 2025 8:36 PM CST

The outgoing Biden Administration's "AI Diffusion" rule essentially tightens controls on all AI hardware and algorithm/model exports, dictating which countries are allowed full access to AI silicon from American companies. In contrast, those not on the 'nice' list must apply for a special license to obtain more than 1,700 AI chips - including access to the most powerful AI models created by US tech companies.

NVIDIA blasts Biden Administration for being misguided when it comes to AI

The complete list of trusted countries is as follows: UK, Canada, Australia, Japan, France, Germany, Belgium, Denmark, Finland, Ireland, Italy, the Netherlands, New Zealand, Norway, the Republic of Korea, Spain, Sweden, and Taiwan. Everyone else, including China, must abide by the new "AI Diffusion rule" set to be enforced by the Commerce Department's Bureau of Industry and Security.

As one of the leaders in AI hardware and software across all industries, NVIDIA is unhappy with the new rule, stating that the "AI Diffusion" rule "threatens to derail innovation and economic growth worldwide."

Continue reading: NVIDIA blasts Biden Administration for being misguided when it comes to AI (full post)

GeForce RTX 50 Series owners will get to choose how many AI frames DLSS 4 renders

Kosta Andreadis | Gaming | Jan 15, 2025 8:02 PM CST

With the GeForce RTX 50 Series set to launch later this month with the new flagship GeForce RTX 5090 and RTX 5080, one of the significant features for PC gamers coming with the new Blackwell generation is DLSS 4 Multi Frame Generation. Compared to the DLSS 3 Frame Generation, the new DLSS 4 version, exclusive to the RTX 50 Series, introduces an updated AI model and hardware that can generate up to three frames instead of one.

GeForce RTX 50 Series owners will get to choose how many AI frames DLSS 4 renders

With the new Blackwell 'Flip Metering' technology, DLSS 4 Multi Frame Generation can generate more frames with consistent frame pacing and virtually no additional latency. During a live demonstration of the technology at NVIDIA's Editor's Day at CES 2025, running on a preview build of Cyberpunk 2077, each additional generated frame only added 1-2ms of latency. The latency is essentially the same when stacked against the original DLSS Frame Generation.

This is how the GeForce RTX 5090 can achieve 240+ FPS in games with full Path Tracing, which is a remarkable result because it's roughly an 8X increase over native rendering. However, the AI-generated frames are imperfect because there are 'blink and you'll miss it' artifacts, so those who love tinkering with settings can choose how many AI-generated frames are rendered.

Continue reading: GeForce RTX 50 Series owners will get to choose how many AI frames DLSS 4 renders (full post)

GIGABYTE's custom GeForce RTX 5080 AORUS Xtreme Waterforce GPU listed early for over $1700

Anthony Garreffa | Video Cards & GPUs | Jan 15, 2025 10:10 AM CST

GIGABYTE's custom GeForce RTX 5080 AORUS Xtreme Waterforce graphics card has been listed early by a Finnish retailer, costing over $1700.

GIGABYTE's custom GeForce RTX 5080 AORUS Xtreme Waterforce GPU listed early for over $1700

The new RTX 5080 AORUS Xtreme Waterforce is the flagship custom RTX 5080 from GIGABYTE on the retailer's list, with Finnish retailer ProShop, preparing PC gamers with early GeForce RTX 5080 listings. GIGABYTE's upcoming GeForce RTX 5080 WindForce 3 OC graphics card starts at €1229 or US$1258, which includes 20% VAT.

NVIDIA has an MSRP for the GeForce RTX 5080 in the EU region, and without that 20% VAT, the price of the custom RTX 5080 will fall to around $1000. GIGABYTE has higher-end custom RTX 5080s like the Gaming OC, AERO OC, and AORUS branded cards that are more expensive again.

Continue reading: GIGABYTE's custom GeForce RTX 5080 AORUS Xtreme Waterforce GPU listed early for over $1700 (full post)

Nintendo Switch 2 is 'so much WEAKER than everyone was expecting' in new leaks

Anthony Garreffa | Gaming | Jan 15, 2025 9:09 AM CST

Nintendo Switch 2 isn't far away at all now, with fresh leaks suggesting the Switch 2 "is so much weaker than everyone was expecting".

Nintendo Switch 2 is 'so much WEAKER than everyone was expecting' in new leaks

The latest rumors have the Switch 2 performance with the GPU clocked at 1.0GHz in docked mode, and down to just 561MHz in handheld mode (in order to improve battery life). Inside, the Switch 2 will be powered by a custom NVIDIA Tegra SoC, with the Ampere-based GPU clocked at 1.0GHz delivering around 3.1 TFLOPs, and at 561MHz the Switch 2 will pump 1.71 TFLOPs.

We heard about the Tegra T239 SoC in leaks from February 2024, made on the Samsung 8nm process node and featuring 16GB of LPDDR5 memory. Nintendo's new Switch 2 and is purported 3.1 TFLOPs of performance will see it best the Valve Steam Deck (with its GPU reaching around 1.6 TFLOPs according to Valve).

Continue reading: Nintendo Switch 2 is 'so much WEAKER than everyone was expecting' in new leaks (full post)

Half-Life 2 RTX Remix with NVIDIA's new groundbreaking Neural Shaders running on the RTX 5090

Kosta Andreadis | Gaming | Jan 15, 2025 8:28 AM CST

Half-Life 2 RTX Remix is the gaming equivalent of a magic trick in that it's a mod that takes one of the greatest PC games of all time and gives it a visual makeover that looks better than any built-from-the-ground-up remake we've seen. It utilizes NVIDIA's groundbreaking RTX Remix tools to transform Valve's iconic shooter into a fully path-traced visual spectacle.

Half-Life 2 RTX Remix with NVIDIA's new groundbreaking Neural Shaders running on the RTX 5090

Half-Life 2 RTX Remix is a project that we've been following for a while, and it has the full support of NVIDIA and the GeForce RTX team. With the arrival of the GeForce RTX 50 Series of Blackwell-powered GPUs and the flagship GeForce RTX 5090, the modders at Orbifold Studios have already begun implementing cutting-edge RTX Neural Shaders into the game.

For NVIDIA, Neural Shaders are viewed as the next significant leap forward for real-time rendering, the first since real-time Ray Tracing was added to DirectX in 2018. From Neural Textures to Neural Materials to RTX Skin and RTX Mega Geometry, at CES 2025, we saw some of these effects in action in a live Half-Life 2 RTX Remix demonstration. And it was mind-blowing.

Continue reading: Half-Life 2 RTX Remix with NVIDIA's new groundbreaking Neural Shaders running on the RTX 5090 (full post)

DOOM: The Dark Ages uses ray tracing to enhance gameplay, not just visuals

Kosta Andreadis | Gaming | Jan 15, 2025 8:12 AM CST

When you think about ray tracing and gaming, whether on a PC with the popular GeForce RTX 4070 GPU or a modern console like the PlayStation 5 Pro, you're probably picturing realistic reflections and other lighting effects. Cyberpunk 2077, Marvel's Spider-Man, Alan Wake 2. From simple implementations to full Path Tracing, the key is that you're picturing graphics and not gameplay.

DOOM: The Dark Ages uses ray tracing to enhance gameplay, not just visuals

Well, id Software's upcoming DOOM: The Dark Ages is going to change that. This game will use ray tracing to enhance the gameplay, not just the visuals. It will support DLSS 4 for the GeForce RTX 50 Series, including the new Multi Frame Generation, and its Path Tracing mode is set to bring full ray-traced visuals and lighting to all aspects of the game.

It will look incredible running on a GeForce RTX 5090 or RTX 5070, but id Software also uses ray-tracing to improve DOOM's gameplay.

Continue reading: DOOM: The Dark Ages uses ray tracing to enhance gameplay, not just visuals (full post)

DOOM developer id Software says 'ray tracing is the future' and DLSS is the key

Kosta Andreadis | Gaming | Jan 15, 2025 8:06 AM CST

id Software's Doom (1993) helped birth the first-person shooter, and the original Quake (1996) introduced fast-paced movement and action in a fully 3D world. Since its inception, developer id Software has been creating its own tech to help push the genre forward, and with DOOM: The Dark Ages (2025) on the horizon, its next game will take full advantage of NVIDIA's GeForce RTX 50 Series hardware and advanced AI capabilities.

DOOM developer id Software says 'ray tracing is the future' and DLSS is the key

During NVIDIA's announcement of the GeForce RTX 50 Series at CES 2025, led by the new flagship GeForce RTX 5090 and the brand-new AI-powered DLSS 4 with Multi Frame Generation, we learned that the next DOOM is set to ship with Path Tracing and support for DLSS 4 on day one.

During a subsequent NVIDIA Editor's Day event, Bethesda and id Software presented a closer look at the game. The presentation opened with a statement on the two companies' close relationship, where id said that NVIDIA's vision of leveraging AI to push visual fidelity and performance "closely aligns" with its own and that in recent years, NVIDIA and id Software's collaboration on technology and graphics has only increased.

Continue reading: DOOM developer id Software says 'ray tracing is the future' and DLSS is the key (full post)

GeForce RTX 50 Series raw performance confirmed by NVIDIA: RTX 5090 is 30% faster than RTX 4090

Kosta Andreadis | Video Cards & GPUs | Jan 15, 2025 8:00 AM CST

With the GeForce RTX 50 Series announced at CES 2025, NVIDIA's gaming performance focuses on DLSS 4's impressive update and the arrival of DLSS Multi Frame Generation. Multi Frame Generation leverages AI and RTX Blackwell hardware to generate up to three frames compared to the one with DLSS 3. This sees hardware-intensive path-tracing games like Black Myth: Wukong, Alan Wake 2, and Cyberpunk 2077 hit 200+ FPS in 4K on the GeForce RTX 5080 and GeForce RTX 5090.

GeForce RTX 50 Series raw performance confirmed by NVIDIA: RTX 5090 is 30% faster than RTX 4090

As we previously reported, a game like Black Myth: Wukong's performance increases by 8X with DLSS 4 on the GeForce RTX 5090 - going from around 30 FPS to 245 FPS. When it comes to a brand-new generation of graphics cards, one of the big questions always surrounds the performance uplift compared to the previous generation; for the GeForce RTX 50 Series, that would be taking DLSS 4's Multi Frame Generation out of the equation and comparing raw performance or like-for-like DLSS settings.

During NVIDIA's Editor's Day, GeForce product manager Justin Walker stepped us through these numbers for the GeForce RTX 5090, RTX 5080, RTX 5070 Ti, and RTX 5070 using Resident Evil 4 with RT and no DLSS and Horizon Forbidden West with DLSS as examples of the raw or 'rasterized' performance uplift we can expect.

Continue reading: GeForce RTX 50 Series raw performance confirmed by NVIDIA: RTX 5090 is 30% faster than RTX 4090 (full post)

Newsletter Subscription