As we wait patiently for the release of the new God of War, Cory Barlog, the director at Sony Santa Monica Studios has taken to Twitter to announce that the game will not be featuring a season pass of any kind.
Just last week we saw what the God of War Collectors Edition would provide fans and now to keep the hype moving forward we have now learned that the game will have "No season pass" according to Cory Barlog.
This doesn't mean that the game will not have a DLC as this could still be a possibility for the PS4 exclusive. Single-player game fans can now rest at ease knowing that their "wide linear" single-player game will not harbor the modernized money making traits that most AAA title games do these days.
No season pass. As for the story questions - you will have to wait and play the game to see how it all shakes out. I just finished another play-through last night around midnight and it was still awesome! I'm totally biased, though.— Cory Barlog (@corybarlog) January 17, 2018
A trailer for Hyrule Warriors: Definitive Edition has been released showcasing the upcoming Nintendo Switch release.
Originally the game was a 2014 release on the Wii U, the Definitive Edition contains the full game from the Wii U and all expansions, including Yuga and Ravio from A Link Between Worlds.
Hyrule Warriors: Definitive Edition for the Nintendo Switch will feature two player local multiplayer which can be accomplished by giving each player a Joy-Con controller. The Definitive Edition will release sometime this Spring, as there is no official confirmation date for release.
COLORFUL has quickly become one of the best AIB partners making GeForce graphics cards, with the Chinese giant now expanding into the eSports market with their new COLORFUL Games Union (or CGU). This isn't their first CGU, but COLORFUL has bigger and better plans for its eSports event, something it's now detailing.
COLORFUL plans to develop CGU into a "global event to further highlight the company's position as a dedicated gaming company that delivers products and experiences targeted for gamers".
The company explains that "eSports becoming more and more ingrained in Chinese culture, COLORFUL decided to unite the figures that make eSports exciting: the teams, casters, celebrities, products and other IPs form together to bring COLORFUL Games Union which debuted in 2013. This event saw the birth of the now famous professional team Snake and COLORFUL intends to become key a partner in seeking and establishing budding teams and talents and bring them into the global spotlight".
Cygames, the publisher for Granblue Fantasy, have released a video showcasing the work that Platinum Games has put into their upcoming action RPG.
Cygames has released a video onto their YouTube channel showing the very interesting and beautiful art style that they have chosen for Granblue Fantasy Project Re:Link.
Not only do we see the colors that are used throughout the main character walking around the village but also we get a full scale Platinum Games developed battle scene. According to the videos description we get to witness "a battle sequence in which the characters Katalina, Io, Percival and Rackam each make use of electrifying special abilities culminating in a Chain Burst attack."
DICE and EA have come forward and shared news about their upcoming DLC for Battlefield 1, "Apocalypse." The DLC is going to be adding a range of new maps, guns and concentrates on aerial dogfights.
The new expansion is due to arrive next month, with the developer detailing the DLC with a new mode called Air Assault. The mode will feature aerial dogfights but sadly will only be available to play on two maps, "On London Calling and Razor's Edge."
DICE have not forgotten the ground troops either though, as the DLC is also bringing a new range of anti-aircraft weapons to the game. The DLC patch notes mentions the adding of the "the Assault Class's AA Rocket Gun" which "arms infantry soldiers with a way to assist airborne team mates and deliver serious damage to enemy aircrafts."
Players that want to get their hands-on the Apocalypse DLC will have to have a Premium Pass as this DLC is not free.
Epic Games community coordinator, Edgar Diaz has taken to the sub-reddit of their MOBA, Paragon, announcing that the company has doubts towards the path they have laid out for the aspiring success of the game.
The sub-reddit post details that the company has been trying to push the MOBA out into the mainstream view but has failed with updates since its release to early access back in March last year.
The post continues to elaborate why the playerbase is not growing, saying "of new players who try Paragon, only a small number continue to play regularly after a month. Though Paragon has evolved, no iteration has yet achieved that magical combination of ingredients that make for a sustainable game."
One of the most classic real-time-strategy games ever made has been completely revamped and is on its way back to the world of PC gamers. Age of Empires: Definitive Edition has been confirmed to be arriving on February 20th.
According to a post on Major Nelsons website, Microsofts Creative Director, Adam Isgreen confirmed that Age of Empires: Definitive Edition is due for a release on February 20th. The price of the remastered game is quite appropriate coming in at just $19.99.
The Definitive Edition will feature a modernized 4K graphical upgrade, a re-recording of the original soundtrack, campaign narration for every mission and even support for the classic LAN play.
Crytek is getting into the gaming spirit in a better way this year, by opening up their upcoming multiplayer-focused Hunt: Showdown with a closed Alpha starting soon.
Hunt: Showdown has gone through enough of its own problems during development, with concept changes, name changes, and multiple issues at Crytek itself in the meantime. But that hasn't stopped the team from pushing out more details on Hunt: Showdown, and now the closed alpha.
If you don't know about Hunt: Showdown, it's Crytek's new free-to-play, 4-player co-op first-person shooter dunked in a Van Helsing-like / Civil War-era with steampunk-inspired weapons.
From there, two-player teams will compete against themselves to hunt down an AI-controlled monster in a huge open-world map. You can team up with other players, or decide to hunt on your own, as well as showing off CRYENGINE's beautiful graphics. I'm not hyped, but I'm not hyped - I'm right in the middle for this, and will wait to check it out.
After nearly 8 years of leadership, Activision CEO Eric Hirschberg is leaving the publisher.
Since 2010 current acting Activision CEO Eric Hirschberg has presided over some massive hits for the publisher including the most recent Call of Duty WWII--and some failures, too, like Call of Duty: Infinite Warfare. However that tenure is coming to an end as Hirschberg prepares to depart the company by the end of the current fiscal year in March 2018.
"Serving as Activision's CEO has been an honor and a thrill," Hirshberg told GameSpot. "This is an amazing company, one which routinely delivers epic experiences for our fans on a scale that no one else can. I have nothing but admiration for the incredible team I have had the privilege to lead. And I have nothing but appreciation for Bobby Kotick for giving me this transformational opportunity, and also for having the vision and conviction to champion a creative person for a leadership role on this scale."
Artificial intelligence may one day find its way into the billion dollar revenue stream of in-game microtransactions.
In a recently leaked paper, a data firm recently outlined how AI could be used to propel players to in-game purchases even further than lootboxes and other engagement-monetizing schemes. The paper outlines a few key instances where an in-game AI would offer a prompt to let players know that if they spend money, they could do X better, whether X is aiming, finding better loot, you name it. Essentially rather than having publishers control the engagement cycle in how players are typically led towards these purchases, an AI would do it instead.
This abstract could neatly fold into EA's new experimental SEED division, which includes AI among its many next-generation technology focuses. Other publishers like Blizzard, Activision, Take-Two Interactive, Ubisoft (and of course EA) could benefit tremendously from this new method...but only if it's handled just right.