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Knights of the Old Republic is 'still in development,' Saber Interactive says
The fate of the Knights of the Old Republic remake remains clear, at least for now, and the game is still in active development.
Despite no real updates for quite some time, Saber Interactive asserts that the new KOTOR remake is still happening. "Yes, it is still in development. That's all I can say," Saber Interactive's chief creative officer Tim Willits told IGN.
Progress on the remake was halted in 2022, following a disappointing demo reel shown to investors. Following this development, the game was moved from Aspyr, who was originally handling the KOTOR remake, over to Saber Interactive's subsidiary studio Mad Head Games (who is also making the new Hellraiser: Revival game).
NetEase cuts off funding to Nagoshi Studio, new Yakuza-inspired game Gang of Dragon in jeopardy along with group's future
NetEase is distancing itself even further from investments, and has decided to pull the plug on funding for yet another studio that it helped create.
Japanese game dev group Nagoshi Studio will soon lose its funding from NetEase, putting its new game Gang of Dragon--and the future of the group itself--in jeopardy. Sources tell Bloomberg that NetEase's money tap will stop flowing to Nagoshi Studio starting in May. It's said that the studio is now facing impending closure.
NetEase's decision to stop financing Nagoshi Studio came after it was found that the team's debut game, Gang of Dragon, would require around $44 million in additional funding to complete. NetEase has given Nagoshi Studio permission to continue on its own without funding, however, the creatives would have to essentially buy back Gang of Dragon's IP and/or publishing rights (a similar situation kept Remedy from making an Alan Wake sequel until many years later, when they bought back the rights from Microsoft).
SEGA says high-quality, well-reviewed games don't always sell tons of copies
SEGA executives offer candor in their responses to an investor Q&A, admitting that high praise doesn't always lead to a boost in game sales.
If the entertainment industry is fickle, then the interactive portion is like a picky-eating child; oftentimes, there's no real rhyme or reason for the trends that occur, and games can come out of left field and amass millions of sales. This disparity also extends to well-reviewed games--just because a game is highly-lauded and beloved by reviewers or fans doesn't always mean it'll sell millions of copies.
SEGA's latest investors Q&A shows a frank and rather direct acknowledgement of the company's situation, at least when it comes to game sales volume, and how it hopes to spark more purchases through marketing and discounts. Capcom took this approach, and it's worked out quite well for them.
Steam Machine possibly delayed by RAMpocalypse, Valve says 'we hope to ship in 2026'
UPDATE: Valve now says that it will ship all three devices in 2026:
"We shared recently that there have been challenges with memory and storage shortages, but we will be shipping all three products this year. More updates will be shared as we finalize our plans."
Original article is as follows.
Steam Machine, Frame, and Controller updated to 'coming soon' release date status by Valve
UPDATE: Valve now says that it will ship all three devices in 2026:
"We shared recently that there have been challenges with memory and storage shortages, but we will be shipping all three products this year. More updates will be shared as we finalize our plans."
Original story is as follows.
Nintendo sues US government over tariffs, seeks refunds with interest
Nintendo of America has sued the US government over President Trump's illegal IEEPA tariffs, seeking refunds as well as interest.
As per Aftermath's Nicole Carpenter, Nintendo of America has filed a lawsuit against multiple US agencies seeking tariff refunds, including the US Department of the Treasury, US Department of Commerce, and the US Department of Homeland Security.
The 14-page complaint alleges that Nintendo of America has been "directly harmed by Defendant's unlawful actions related to the Executive Orders and IEEPA Duties," and the company asks the US Court of International Trade for a number of remedies, including an official declaration that the IEEPA tariffs are unlawful, as well as refunds for the duties that were paid by Nintendo with interest on top.
Continue reading: Nintendo sues US government over tariffs, seeks refunds with interest (full post)
Marathon launches with 88,000 peak players on Steam
If recent numbers are any indication, Marathon may have missed targeted expectations on Steam insofar as peak players, however the game remains #2 on the store's best-sellers list.
Marathon has been out for a day, and we have some indication on how well the game has done. SteamDB's metrics estimate that the shooter peaked at around 88,337 players in its first 24-hour period. These numbers could improve over the weekend as more gamers jump in--Marathon did launch on a Thursday, after all, but that didn't stop the game's biggest rival.
Interestingly enough, the game's biggest contender at launch was Slay the Spire 2, which released on the same day and vastly eclipsed Marathon's reach--Slay the Spire 2 attracted over 430K peak players on day one, as per SteamDB.
Continue reading: Marathon launches with 88,000 peak players on Steam (full post)
Diablo 4 lets players transform into The Butcher and put on the DOOM Slayer's armor
Diablo 4's second major expansion, Lord of Hatred, is out April 28, and it's a big one. With two new classes (Paladin and Warlock), a brand-new zone, expanded endgame, level-cap increase, revamped and expanded skill trees, in-depth crafting, and more, it's shaping up to be the most transformative and meaningful post-launch update to the game so far, and it's right around the corner.
However, the current version of the game is set to include one final mini-season, the Season of Slaughter, which kicks off next week on March 11. And it's one where you can clearly see the team at Blizzard having a bit of fun before Lord of Hatred starts a new chapter for the game, with one of the highlights being that it includes a new mechanic that lets players transform into the iconic Butcher to slay demons.
When transformed into The Butcher, a demonic boss that made its first appearance in the very first Diablo game, you'll have a new set of skills and abilities: Carve, Culling, Molten Slam, Hail of Hooks, Hell Charge, and Furnace Blast. For anyone who has faced The Butcher in Diablo 4, Diablo 3, or even the original, these are all self-explanatory.
GeForce NOW adds 15 new titles in March, including Crimson Desert
NVIDIA's GeForce NOW cloud gaming library continues to grow with 15 more titles headed to the service in March, leading up to the highly anticipated release of Pearl Abyss' Crimson Desert. The new open-world action-adventure has been garnering a lot of attention this year, and it's joined by a very different kind of action game on March 12 with the release of John Carpenter's Toxic Commando.
NVIDIA confirms that Toxic Commando will arrive 'GeForce RTX 5080-ready,' meaning that it'll be available to play for premium subscribers on the latest RTX Blackwell pods with full DLSS 4 with Multi Frame Generation support. Unfortunately, it doesn't look like Crimson Desert will be 'GeForce RTX 5080-ready' on day-one, but it will still benefit from DLSS 4 technologies running on current RTX 4080 pods.
With eight new additions to the library this week and seven more titles announced as headed to GeForce NOW for the rest of March, here's the full breakdown of what's coming.
Continue reading: GeForce NOW adds 15 new titles in March, including Crimson Desert (full post)
Next-gen Xbox called Project Helix, confirmed to play both console and PC games
Microsoft's incoming next-gen Xbox is codenamed Project Helix, and will play both Xbox and PC games, Xbox's new CEO Asha Sharma has officially confirmed.
The new Xbox hardware will indeed play both PC and console games, as per reports. Specifics are unclear outside of this confirmation, however fans now have a better understanding on what to expect from Xbox in the future.
"Great start to the morning with Team Xbox, where we talked about our commitment to the return of Xbox including Project Helix, the code name for our next generation console. Project Helix will lead in performance and play your Xbox and PC games. Looking forward to chatting about this more with partners and studios at my first GDC next week!"
Activision pressured Infinity Ward for a Call of Duty about Iran invading Israel
One of the co-founders of Infinity Ward and creators of Call of Duty has said Activision put "very awkward pressure" on the studio to make a Call of Duty game about Iran attacking Israel.
After the official X account for the White House included a Call of Duty clip in a promotional video that included footage of real-world military bombings, which included killstreak points similar to those seen in Call of Duty, Chance Glasco, one of the creators of the Call of Duty franchise responded in an X post, saying, "This doesn't surprise me. I remember after Activision took over post-Respawn formation there was a very awkward pressure from Activision for us to make the next CoD about Iran attacking Israel."
"Luckily the vast majority of our devs were disgusted by the idea and it got shot down." In another post Glasco wrote, "A lot of us devs were appalled because it felt like political propaganda being pushed by Activision." Additionally, Glasco explained that his main gripe is the government using video games as a way to sway public opinion, and that throughout his time at Infinity Ward helping design the story choices none of the decisions made were motivated by the desire to create propaganda about real-world conflicts.
ASUS ROG celebrates 20 years with a once-in-a-lifetime experience for fans
ASUS ROG, or Republic of Gamers, is celebrating its 20th anniversary this year, during which the brand has become synonymous with high-end PC gaming and performance hardware. With ROG gaming laptops, displays, graphics cards, motherboards, cases, and even peripherals like keyboards, mice, and headsets, if there's a piece of PC gaming gear, odds are there's an ASUS ROG product right there.
Over the years, we've reviewed a large range of ROG gear, and for me personally, that's included a number of graphics cards and peripherals. And for the most part, it's now gotten to the point where you can expect a certain level of quality when picking up something with the Republic of Gamers name. Whether that's build quality, thermal performance, or delivering a premium keyboard experience unlike any other.
To celebrate the milestone, ASUS is currently running an ROG Mega Fan Contest, asking fans to share their favorite ROG moments by submitting Dare-to-ROG videos and stories. With over $20,000 USD in prizes, the Top 2 Winners will win a "once-in-a-lifetime experience."
Bandai Namco teases new mysterious RPG title, unveil is imminent
Bandai Namco has taken to its social media channels to tease an upcoming announcement for a new RPG title it will be publishing, and right now everything remains quite a mystery.
The publisher shared a few screenshots and a link to an upcoming premiere where it will be showcasing the title. The YouTube premiere is scheduled to take place on March 5, 2026 at 15:00 PST / 18:00 EST / March 6, 2025 00:00 CET. The YouTube premiere contains a very short teaser that shows a luscious forest landscape that then cuts to an individual walking with a sword and shield. However, we don't see the face of the individual, as the shot is from their back.
There are more clues in the description of social media posts, and the description of the YouTube video. Bandai Namco writes, "A serenity soon to be disturbed." In the X post the publisher writes, "What lies beyond the canyon and hidden within this cave? Only you can find out..."
Continue reading: Bandai Namco teases new mysterious RPG title, unveil is imminent (full post)
NVIDIA fixes Resident Evil Requiem performance issues caused by the latest driver
Third time's the charm? Well, that might be the case for those looking to play Resident Evil Requiem on PC with a modern GeForce RTX graphics card. The good news here is that the latest fix doesn't require users to do anything other than potentially reboot their system for the over-the-air (OTA) fix to be applied. The issue? Some gamers with GeForce RTX cards, mostly from the RTX 40 Series, have reported performance issues in the game after installing the latest GeForce Game Ready Driver.
NVIDIA's GeForce Game Ready Driver 595.71 WHQL, released earlier this week, was intended to deliver day-one-optimized support for Resident Evil Requiem. This driver release, which replaced the original version pulled for causing an unintended bug that could cause a GPU's fans to stop spinning, is the second attempt to deliver a Game Ready Driver for Capcom's latest Resident Evil.
However, since its release, we've seen several reports of slower in-game performance compared to running the game on older GeForce Game Ready Drivers. Earlier today, NVIDIA's Sean Pelletier took to social media to confirm that his team had pushed an 'OTA profile update' for the GeForce Game Ready Driver 595.71, which resolved the issue.
MindsEye developer says the launch was sabotaged, and it has the evidence to prove it
Following the failure of MindsEye, the executives at the studio behind the project began blaming the collapse of the title on corporate sabotage, and now the CEO of the developer has said they have "overwhelming evidence" to prove it.
The developer of MindsEye, Build a Rocket Boy, faced immediate layoffs after the launch of the title was met with heavy criticism from players, who cited numerous gameplay-related bugs, graphical glitches, and a general sense of an unfinished product. Shortly after the launch, Build a Rocket Boy employees took to social media to say they are facing redundancy as the studio is going to be hit with sweeping layoffs.
Amidst the fallout of MindsEye, founder of the studio Leslie Benzies said the title's poor reception was "uncalled for" and alleged that "external and internal forces" influenced the launch. Additionally, Benzies said an investigation would be launched into locating the "saboteurs" within the company, and now according to Build a Rocket Boy CEO Mark Gerhard, that investigation has yielded enough evidence that legal action is being pursued.
Capcom sold 19.1 million PC games in 9 months, PC now accounts for 55% of total sales
More than half of Capcom's 9-month game sales were made on PC, and the publisher reiterates its annual target of 54 million game sales for the entire fiscal year.
Capcom is one of the most interesting video game companies that has successfully made a digital-first transition. The company now makes 94% of its earnings from digital across PC and console. Digital is a potent gateway because it allows Capcom to make strategic discounts on its back catalog games, with titles dropping below the $20 mark (and sometimes lower). As a result, Capcom has been able to consistently rack up tens of millions of game sales per year.
This trend is continuing into FY25, where Capcom has now made most of its digital game sales on PC. The latest earnings results reveal that over the first 9 months of FY25, PC sales account for 55% of total game purchases throughout the period, and a whopping 58% of digital game sales.
Tencent can't access international Clash of Clans player data, mobile giant Supercell says
Mobile titan Supercell reveals key details about its agreements with Tencent as the United States probes the Chinese company's dealings in the video game industry.
The US is taking aim at Chinese entertainment giant Tencent, and is seeking specific details on the myriad of minority and majority stakes in the gaming market. The pretext for the scrutiny is national security, as was the case with ByteDance's ownership of TikTok (which has since been spun out as a joint venture).
As we've covered multiple times on TweakTown, Tencent is one of the biggest video game groups in the world, having achieved this feat through a multitude of carefully-curated investments. Tencent has varying stakes and ownerships in some of gaming's largest players, including Epic Games (28%)--whose game is routinely in the top 5 best-earning video games on an annual basis for multiple years running--as well as Clash of Clans creator Supercell (majority ownership), and Riot Games (full ownership).
Ubisoft gives updates on new Assassin's Creed games, Hexe, Invictus, and Black Flag confirmed
Ubisoft has a bunch of new Assassin's Creed games in the works, including announced games like Hexe and Invictus, as well as multiple unannounced projects that are deeper in the pipeline.
Now that Ubisoft has restructured its business, the publisher is ready to highlight what's next for its prestige, billion-dollar Assassin's Creed brand. The publisher indicates that 2026 is shaping up to be a strong year for the franchise, with in-development games like the sinister, witch-themed Assassin's Creed Hexe progressing well.
Hexe, which was actually revealed years ago during a big franchise update, will be a "unique, darker, narrative-driven Assassin's Creed experience, set during a pivotal moment in history." It's unclear whether or not this game will launch in 2026, but it's implied that Ubisoft is targeting a release this year for Hexe.
Marathon has forced seasonal wipes, Bungie confirms roadmap for new PvPvE extraction shooter
Bungie highlights the post-release seasonal content model for its new extraction shooter Marathon, giving players an idea of what to expect when the game drops tomorrow on March 5.
Marathon will be here soon, and as the first new game since Sony's $3.7 billion acquisition of the developer, the $40 live shooter could be a make-or-break moment for the studio. Gamers are willing to bite, eager for more innovation in the extraction shooter space, and Bungie has outlined some of the ways that Marathon will set itself apart from games like Arc Raiders.
For one, Marathon will have forced seasonal wipes, meaning players can't keep the gear they've unlocked by playing. Paid and earned cosmetics will stay, though, as will player milestones. Contract progression will also remain intact so that gamers won't have to unlock the factions over again with each new season. The seasons in Marathon will be free and will last "about three months," Bungie says, so that's about 4 seasons per year if everything goes according to plan.
Paramount expected to make $16 billion in cuts to WB if deal approved, WB Games may be affected
The Paramount-Warner Bros merger could interrupt WB Games, leading to project cancellations, studio closures, and other disruptions in the interactive entertainment unit.
Now that Netflix has backed out of the bidding war, Paramount has all but secured its purchase of Warner Bros studios and content business, pending regulatory approval. New reports indicate that Paramount could make substantial multi-billion dollar cuts to Warner Bros in a bid to improve profitability. The cuts could be spread across the entire company, including WB Games, leading to even more layoffs and turbulence for creatives.
In a recent interview with Bloomberg, Netflix's co-CEO Ted Sarandos says that Paramount could make up to $16 billion in cuts in order to navigate the high debt incurred from the merger buyout. While speculative, Sarandos' words do ring with some truth, as companies typically make big reorganizational efforts following a merger.





















