Ubisoft's latest story trailer for The Division 2 gives us a look at the game's scope, themes, and overall feel.
Where the first Division game was a snowy emergency response to a terrorist attack, the Division 2 is more about the fallout of the virus attack and what comes next. The incident essentially fractured society and saw the fabric of our country break apart, leading to tribalism and gun-toting groups to rise up and force their command over key areas of the U.S., including the capital. Now Washington D.C. has devolved into anarchy and chaos, and it's up to Division agents to put out the fires and regain control.
The themes sound interesting enough, but the game's sun-lit world and setting don't really bring that same sense of urgency as the confused and wrecked icy streets of New York. There was something choking and claustrophobic about The Division 1's setting, a dark sense of foreboding as violence seemed to lie around every corner.
Today CI Games announced a new publishing label that will help smaller indie projects take off.
Following financial woes that saw multiple layoffs, Polish games-maker CI Games hopes to bounce back with a new publishing arm. Introducing United Label, a new publishing effort specifically aimed at independent games. This marks the second time CI Games shifted towards publishing; the company will instead publish Lords of the Fallen 2 and another dev, Defiant Studios, will make it.
"We are now delighted to start United Label, announcing the first 4 highly-promising games: Röki from Polygon Treehouse, Eldest Souls from Fallen Flag Studios, Tails of Iron from Odd Bug Studios and Horae from Lunaris Iris. United Label will pursue its expansion by gathering creative talents, offering a structure to success and building long-term relationships with developers," Marek Tyminski, CEO of CI Games, said in a press release.
It seems that Bandai Namco has made an oppsie, as fans of the developer have captured many screenshots of two new JUMP FORCE characters. Dragon Quest and JoJo characters have been leaked via Instagram advertising.
Jump Force ~Two Additional Characters Leaked via Instagram Ad— AllGamesDelta (@AllGamesDelta_) January 19, 2019
Dai from Dragon Quest: The Adventure of Dai and Jotaro Kujo from the Jojo's Bizarre Adventure series pic.twitter.com/1nfiniAxqr
It seems the PR department of Bandai Namco isn't paying attention to where the game is at announcement wise, as fans that follow the gaming corporation on Instagram have spotted a mistake in the new JUMP FORCE advertising. Instagram users from all around the globe captured separate screenshots of Dai from Dragon Quest: The Adventure of Dai and Jotaro Kujo from the Jojo's Bizarre Adventure series.
To the fans advantage we now know that these characters will be included in the games final roster, so I'd expect some form of official announcement from Bandai soon. The announcement will most likely come in two seperate characters trailers showcasing each of the fighters in-game, I will be sure to follow up this post when an official announcement is made. JUMP FORCE will officially be launched on the 15th of February for the Xbox One, PS4 and PC. If you want to pre-order JUMP FORCE, you might want to check out the collectors edition, more on that here.
Never played a Mortal Kombat game but you saw the latest trailer for the upcoming Mortal Kombat 11? Now is your chance to get some quick practice on some of the previous games as Steam has discounted the franchise.
Mortal Kombat 11 launches in April and in celebration of the build up to its debut Steam has discounted the franchise for any gamers that want to pick up the previous games ridiculously cheap. Mortal Kombat Komplete Edition has been discounted by 75% bringing the price to just $4.99. Mortal Kombat X has been discounted by 66% and is only $6.79 and finally Mortal Kombat XL is just $8.99.
If you are after some more news regarding the new upcoming Mortal Kombat 11, check out the images that have been leaked and the alleged 6 DLC fighters here. Mortal Kombat 11 will be launching on April 23, 2019 on PS4, Xbox One, and PC. For more information regarding WB Games' latest installation in the fighting franchise, visit the official Mortal Kombat website here.
As we move closer to the release date of BioWare's Anthem we have gathered some details about the games upcoming demo and how it will differ from the final version of the game.
- with only 1 story arc, I think the mission/stronghold/freeplay balance will be off a bit— Mark Darrah (@BioMarkDarrah) January 19, 2019
- slightly less nuanced PC controls
- we've renamed a few things for clarity in the main game
The news comes from BioWare's Executive Producer of Anthem, Mark Darrah. Darrah has taken to his personal Twitter account to reveal in dot point form the differences players should expect when playing the demo. According to Darrah, the demo will place gamers in in the middle and will not give any tutorials. The balancing for what can be expected of weapons and enemies is "super different" which also coincides with the fact that the demo has 6 weeks of less bug fixes.
Darrah doesn't stop there either, he continues and says that there will only be 1 story arc included within the demo and the "mission/stronghold/freeplay balance will be off a bit". Players should also expect a bit more refined PC controls. Darrah also says that some things within the demo are named differently to the final game. For players that have pre-ordered Anthem the demo will be available on January 25th, the general public will be able to play the demo on February 1st. The final release for Anthem will be on February 22nd and will be coming to the Xbox One, PS4 and PC.
Capcom should be quite happy with the progress they have made with Resident Evil 2 Remake, as it seems the classic game being remade from the ground up has provided to be quite popular. The 'one-shot' demo has reached a new player milestone.
The statistics come from the official Resident Evil website global player tracker, at the time of writing this there is 2,328,797 players that have downloaded and the 'one-shot' demo. Interestingly enough, out of those 2 million players only 26% of them managed to complete the demo before the timer kicked them off.
This means that out of the 2,328,797 players only 605,487 players managed to complete the demo. Perhaps this is an indicator to the level of difficulty that the full game will have, maybe players should listen to Capcom's recommendations for conserving ammo and being much more strategic and not so trigger happy. Just a week a go the demo had already been played by 1.3 million people, check that story out here. Resident Evil 2 Remake will launch on January 25th on the PlayStation 4, PC and Xbox One.
Like previous Metro games, the new open-ended sequel Metro Exodus will have reactive storytelling that changes based on the decisions you make.
At it's core Metro Exodus is a game built around hope--hope for a better life on the surface, hope for a future that isn't cowering in the metro shadows. But as players make choices the story will unfold in different ways based on their decisions, bringing to mind some slightly RPG-y elements that are found in previous Metro games. This system will be nuanced and not obvious, and players won't always know how and why their actions are shaping the story's progression and ultimately its ending.
In a recent interview with PlayStation Universe, Deep Silver exec Huw Beynon discussed dynamic storytelling and confirmed multiple endings for Metro Exodus.
"It is no secret that both games have different endings and it is based on the choices you make as a player. It is really important that the way that system works is that those choices aren't telegraphed up front. There is no prompt that says press this button to do the good thing, press this button to do the bad thing," he said.
Visceral's cancelled Star Wars game, codenamed Project Ragtag, would've been the franchise's own intergalactic version of Uncharted infused with action elements.
I was looking forward to Project Ragtag ever since I reported about the Star Wars games timeline in 2016. The game, which was being directed by Uncharted dev Amy Hennig and was cancelled in 2017 along with Visceral's closure, would've had an original storyline with one singular aim: to make gamers feel like they've played a Star Wars movie. Not a whole lot is known about Ragtag, but Rogue One writer Gary Whitta says it would've been like Star Wars Uncharted.
"I saw a bunch of that game and it looked terrific," Whitta said in a recent episode of Kinda Funny Games Daily.
Capcom's new Resident Evil 2 Remake is shaping up to be a monster in all the best ways.
The new Resident Evil 2 Remake is a big deal for Capcom, so it's no surprise the game will be optimized and tweaked to run as smooth as possible on all platforms. The team has leveraged its new proprietary REngine to craft amazing visuals, creepy environments, and fluid animations, all of these tweaks won't be lost on the PC version--far from it actually.
Capcom has confirmed that RE2make will support ultrawide 21:9 resolution monitors at launch, which is great news for enthusiasts who want a more immersive experience. We also know the horror survival game will have variable refresh rates for users with higher-end GPUs and display setups. Given the slightly janky controls and aiming this FPS boost will be tremendously beneficial and make things much more buttery-smooth.
Led by big names like PUBG, GTA V and Red Dead Redemption 2, the premium gaming market earned $17.9 billion in 2018.
Although the free-to-play segment utterly dominated 2018's gaming revenues thanks to Asia's massive playerbase spending, the latest report from SuperData illustrates how different regions favor different types of games. Premium games, that is games that are buy-to-play sold digitally and in retail, dominate the North American and European markets, serving as a sharp contrast to the F2P-led regions.
Buy-to-play games across PC and console made $17.9 billion in 2018, up 10% year-over-year but only accounting for just 16.3% of the total $109.8 billion in digital revenues. Despite Fortnite's astronomical $2.4 billion success, PlayerUnknown's Battlegrounds beat out all other major premium games of 2018 with over $1 billion in revenues and reigns on the top 10 chart. FIFA 18 sits at number two, whereas GTA V, a game released in 2013, is at number three, followed closely by Black Ops 4 and Red Dead Redemption 2.