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Alien: Isolation is arriving on the Nintendo Switch December 5th, 2019

By: Jak Connor | Gaming | Posted: 1 hour, 19 mins ago

Alien Isolation has been officially announced to be arriving on the Nintendo Switch before the end of this year.

The announcement comes from the official Feral Interactive Twitter account, who will also be bringing the title over to the handheld console. If you have never heard of Alien Isolation, here's a quick excerpt from the game's description: "When she left Earth, Ellen Ripley promised her daughter she would return home to celebrate her 11th birthday. She never made it. Fifteen years later, Amanda Ripley learns that the flight recorder from her mother's ship has been recovered. Amanda enters Sevastopol space station to finally solve the mystery of her mother's disappearance, only to confront an unknown menace."

The acclaimed horror title will be making its way over to the Nintendo Switch on December 5th. The title will cost $34.99, and pre-ordering is currently available via the Nintendo eShop. A link to that can be found here. It should be noted that you might have to change your region to your respective country to be able to pre-order the title.

Half-Life 3 is still possible, Valve says other Half-Life games coming

By: Derek Strickland | Gaming | Posted: 10 hours, 36 mins ago

Half-Life is back, and Valve isn't just stopping with its new prequel VR project. Other games could happen too, including that magical threequel everyone's been dying to see.


Today Valve did the unthinkable: Not only did it announce a new game, but it announced a new Half-Life game. Unfortunately, it's not Half-Life 3. The new project, Half-Life: Alyx, is a VR-exclusive endeavor that packs a full singleplayer-driven campaign that takes place between Half-Life 1 and 2. You play as Alyx Vance in immersive, real-time VR FPS chaos--Valve built the game from the ground up for VR, and it supports motion tracking, multiple inputs, and allows for realistic interactions like dodging enemy attacks, scouring the environment for ammo and gear, and leaning around corners (to name a few).

But what about everyone who doesn't have a VR headset? Valve apparently has you covered. In a recent interview with The Verge, Valve's David Speyrer confirmed Half-Life will continue after Alyx's VR romp.

Continue reading 'Half-Life 3 is still possible, Valve says other Half-Life games coming' (full post)

Half-Life: Alyx supports mods via new VR-optimized Source 2 tools

By: Derek Strickland | Gaming | Posted: 13 hours, 6 mins ago

Valve just revealed Half-Life: Alyx, a new VR-exclusive shooter that takes place before Half-Life 2. And like any Half-Life game, the new VR project will support user-created mods for lots of chicanery, chaos, and fun.


With its high-def visuals, immersive real-time combat, and realistically-reactive environments, Half-Life: Alyx looks like the killer VR app. But the real excitement could come after launch as gamers and fans alter the game with their own levels and scenarios. The game may not have multiplayer...but it has the second best thing that'll ensure it doesn't die a few months after release.

Tucked in Half-Life: Alyx announcement is confirmation of full Source 2 modding support, effectively allowing anyone to create their own unique customized slices of gameplay. Half-Life has a long history with modding and level-editing--the original game still has an active playerbase thanks to Sven Co-op and Deathmatch action--and it's great to see this tradition continue with the VR project.

Continue reading 'Half-Life: Alyx supports mods via new VR-optimized Source 2 tools' (full post)

Sega Saturn devkits cost $77,000 back in 1995

By: Derek Strickland | Gaming | Posted: 13 hours, 56 mins ago

Games development is, and always has been, pretty expensive. Even back in the day when 3D gaming was just hitting its stride, a Sega Saturn devkit would cost over $70,000...and that's not even including licensing and publishing fees.


ResetEra user Krejlooc recently got their hands-on a Sega Saturn devkit to make old-school games with. The kit came with documentation that outlined the price of all the components and tech you'd need to make a Saturn game in the 90s. The results aren't too pretty.

Making a Sega Saturn game would cost you roughly $77,000 to start (roughly $128,000 in today's dollars). That's not including your time, the miscellaneous fees required to pass and publish your game, nor does it include the astronomically expensive Indigo2 workstation used for 3D modeling way back when.

Continue reading 'Sega Saturn devkits cost $77,000 back in 1995' (full post)

Rumor: Capcom is developing 'Resident Evil 3: Nemesis Remake' for 2020

By: Jak Connor | Gaming | Posted: 14 hours, 18 mins ago

Would it be surprising if Capcom decided to do another remake of a Resident Evil title? No it wouldn't, Resident Evil 2 Remake sold extremely well, so why wouldn't Capcom continue with the nostalgic goodness?

A new rumor has surfaced online from Spawn Wave, who has said that he has received some news privately that Capcom is currently developing the next Resident Evil remake. This remade title is rumored to be the Capcom development pipeline is none other than Resident Evil 3: Nemesis.

If you remember back to the start of the year, Capcom did say that they would be willing to continue remaking old Resident Evil games if fans want them to -- in other words, if they sold well. Then in March this year a rumor came out that Capcom wasn't going to develop Resident Evil 3: Nemesis Remake, and that another developer was.

Continue reading 'Rumor: Capcom is developing 'Resident Evil 3: Nemesis Remake' for 2020' (full post)

Half-Life: Alyx VR is a Half-Life 2 prequel, coming March 2020

By: Derek Strickland | Gaming | Posted: 16 hours, 50 mins ago

It's FINALLY happening! Valve just revealed a new Half-Life game, but it's exclusive to VR.

Half-Life: Alyx bridges the story between Half-Life and Half-Life 2, and puts you in the shoes of Alyx Vance, complete with immersive virtual reality motion-tracking and interactive realism. You'll be able to scour the environment to find bullets on a shelf, for example, or lean around corners too shoot from cover and even dodge enemy attacks in real-time.

Half-Life: Alyx was built from the ground up specifically for VR and aims to be the platform's killer app when it releases March 2020. The game is compatible with all SteamVR headsets, including Oculus Rift, HTC Vive, the Valve Index, and even Windows Mixed Reality headsets.

Continue reading 'Half-Life: Alyx VR is a Half-Life 2 prequel, coming March 2020' (full post)

Amazon's plan to conquer game streaming in 2020

By: Derek Strickland | Gaming | Posted: 17 hours, 56 mins ago

While Google Stadia falters with a rough launch, Amazon is watching on the sidelines and taking notes for its own game streaming service.


Amazon wants in on the new game streaming craze, and plans to reveal its own cloud subscription service in 2020, sources familiar with the plans tell CNet. The company plans to leverage its million-dollar Twitch game streaming empire and its rich ecosystem of interconnected products to supplement the service.

The idea is Amazon will arrive as another competitor to Sony, Microsoft, and Nintendo, especially as the first two roll out next-gen consoles like the PlayStation 5 and Project Scarlett in 2020. Amazon is also watching closely at Google's missteps with Stadia.

Continue reading 'Amazon's plan to conquer game streaming in 2020' (full post)

Cloud-powered PlayStation controller may let you play free game demos

By: Derek Strickland | Gaming | Posted: 21 hours, 58 mins ago

A bit ago we spotted a patent for a Wi-Fi-enabled PlayStation game controller, presumably used as a receiver and host for console-free PlayStation Now gaming. But the controller might do more, and it could serve as a very powerful entry point for the PlayStation ecosystem.


What if you could go and buy a DualShock 4 controller, for, say PC gaming, but still hook it up to your TV to sample free user-created PlayStation game demos? That could happen, at least that's what a recent patent suggests.

Just yesterday I reported on an interesting patent that would allow PlayStation gamers to create their own custom gameplay demos and send them off to friends. It turns out this patent is linked to the previous cloud-powered DualShock controller patent. All of the permutations, embodiments, and drawings are the same, and the game demos (also referred to as mini-games) are specifically mentioned.

Continue reading 'Cloud-powered PlayStation controller may let you play free game demos' (full post)

Incredible image of Milky Way Galaxy taken at 'world's largest mirror'

By: Jak Connor | Gaming | Posted: 1 day, 2 hours ago

NASA has released a brand new stunning photo of our Milky Way galaxy, and its reflection over the world's largest mirror.


The image which has been released in NASA's Astronomy Picture of the Day was taken by photographer Jheison Huerta. So, where is the 'world's largest mirror', and what is it exactly? The 'world's largest mirror' is actually not a mirror at all, it's the Uyuni Salt Flat in Bolivia. Since the salt flat is large and extremely flat, after rainfall, it begins to glisten and reflects any light that hits it, creating the mirror effect.

NASA also explains what Huerta has captured in this incredible image, saying " What's being reflected in the world's largest mirror? Stars, galaxies, and a planet. Many of these stars are confined to the grand arch that runs across the image, an arch that is the central plane of our home Milky Way Galaxy. Inside the arch is another galaxy - the neighboring Large Magellanic Cloud (LMC). Stars that are individually visible include Antares on the far left and Sirius on the far right. The planet Jupiter shines brightly just below Antares."

Continue reading 'Incredible image of Milky Way Galaxy taken at 'world's largest mirror'' (full post)

Fans are suspecting bias for Death Stranding's Game Awards nominations

By: Jak Connor | Gaming | Posted: 1 day, 3 hours ago

Just yesterday, The Game Awards released their official list of the titles that are nominated to win prizes at its show this December. Not to everyone's surprise, Kojima Productions' Death Stranding is nominated.


While this usually wouldn't be a problem for a great title to be nominated, some fans of The Game Awards have expressed their concern over the showrunner for the annual ceremony being directly involved within Death Stranding. Death Stranding was nominated for eight separate categories, and The Game Awards showrunner Geoff Keighley also plays a cameo role in the game. As you can see, this raises some questions towards Keighley's influence in what titles get nominated for what categories and if there was bias at play.

Keighley took to social media in reply to some fans' concerns, saying that he doesn't personally vote on the nominee's and that there is a jury of 80 media that select them. "I don't vote on the nominees there is a jury of 80 media that select the nominees!" This is very much true. The Game Awards has a panel of 80 different media from around the globe, and these media outlets vote on each title for selected categories then the public votes as well. The public vote makes up 10% of the final count, meaning there are no outside influences such as Keighley. Don't believe Keighley? Check out the official Game Awards website for more information.