Over the last year, Battlegrounds has added a new desert map titled Miramar, this map has caused some controversy amongst the community so the developers have announced that they will be adding a map selection tool "soon."
Some players have gone ahead and deleted the Miramar files from their game just to not play the map, this won't be needed in the future though as PUBG developers have heard the cries from the community and will be adding map selection for each region.
Here is what the Steam Community post read: "Map selection is something that players all over the world have continuously asked for. We take your feedback extremely seriously, but we also want to be thoughtful about how we implement changes to PUBG. And we knew that map selection posed a couple of problems we needed to seriously consider."
Modder 'jd941' created a Photogrammetry mod that updated the textures of the rocks found around the original Skyrim. Now, modder 'LupusHegemonia' has made the same mod available in the Special Edition version of Skyrim.
LupusHegemonia has released two versions of the mod, the first being the original authors creation "This is the author's original 4K-4K (and some 8K-8K too! ) textures files - defuse/normal maps/pumping maps etc." The second being a creation of his own "This is my personal version of the textures. I made them quite much de-saturated and most of them in grey-tones. Also, I added more grunge surface to most of the rocks' textures/normal maps. My version in 4K-2K resolution."
If you are interested in updating the textures of your rocks in Skyrim: Special Edition, here is the direct link to the Nexus Mod page where you can find many screenshots of the terrain.
God of War director Cory Barlog has taken to YouTube and posted a reaction video of his first time reading reviews for his newly released game. The video showcases Barlog showing true heart for what he and his team have created.
Barlog begins the video explaining that he is very nervous and has been stalling himself instead of looking at the reviews. This is mostly due to how long it has taken to create this new God of War game, Barlog details that 5 years of pure heart and soul creation from not only him, but his team as well have been poured into this game.
About 1 minute into the video Barlog forces himself to read the review, he is soon taken back and overwhelmed by emotion at what he sees from Metacritic. The video really is a tear jerker, Barlog shows his vulnerable side, removing the confidence of pre-release and showing true emotion for what he has created. Humbled at seeing the reviews, Barlog thanks his team and says that he is truly lucky to be able to work with people who believed in him when he didn't.
This Witcher 3 mod is honestly quite strange, as Geralt visually being the rugged life-beaten mutant that we all love and know is reversed back to a younger former self. Meet Geralt, the Benjamin Button version.
The mod created by 'Atherisz' allows for players to experience the world of The Witcher 3 from the perspective of a very young Geralt. Geralt being the main character in the story is portrayed as a battle-worn expert in his craft, he is tired after his long years, he has seen things and lived them, that can all be seen not only on his character model but the way that Geralt carries himself. This mod takes all of that away and gives us a young version of Geralt that is super weird to look at but also intriguing.
Geralt in the below images can be seen as a very young Witcher and I think players that are tempted to try The Witcher 3 all over again with this new character model will be surprised at how much it will be changing the feel of the game. Geralt is by far one of my most favorite characters in video game history, and I can say this mod is actually quite impressive and tempting, it certainly does Geralt justice. If you are interested in downloading it the link can be found here.
If you didn't know, Ubisoft is making The Division into a movie and it has just secured a new director. Variety reports that The Division will be directed by David Leitch, who directed both John Wick and the soon-to-be-released Deadpool 2.
Leitch will begin principal photography on The Division next year, which should star Jake Gyllenhaal and Jessica Chastain, with both actors reportedly heavily involved in the movie. So much so that both actors have been "persistent" about ensuring The Division movie matches the tone of the game, but hopefully without the watered down side of things, and the DLC.
Fortnite has tens of millions of players enjoying their Battle Royale goodness, but developer Epic Games sees no rush in making new maps.
During an interview with IGN, Fortnite Design Lead Eric Williamson said: "We've talked a bit about this internally. We just had the big map update and we learned a lot through that process. There's no urgency for us to create a new map right now. It's not a priority right now, whereas continuing to evolve and make the map feel fresh is something we're very excited and interested about. So stay tuned; we have some interesting ideas".
Fortnite is an exciting place to be, with the in-game meteor shower phenomenon continuing to pick up speed and get stronger, with the community believing that the Tilted Towers area of the Battle Royale map rumored to be destroyed by the meteors that will eventually strike.
Serious Sam is one of my fondest memories of LAN gaming back in the 90s, and now my excitement levels just skyrocketed with news from developer Croteam that they're working on Serious Sam 4: Planet Badass.
Croteam will have a full reveal during Devolver Digital's E3 2018 conference in June, with the developer teasing: "Featuring the world-renowned signature Serious Sam gameplay on a brutally bigger scale, and not a single desert level, Planet Badass will make its debut @ E3 2018".
We should expect a much larger game world for Serious Sam 4, a big change from the usual worlds that previous Serious Sam games have been set in. Better yet, Serious Sam 4: Planet Badass will feature co-op, split-screen, cross-platform multiplayer, a level editor, and Steam Workshop support as features.
Could Microsoft finally unwrap the next big Halo shooter at E3 2018? We don't know for sure, but a Halo 6 announcement would help elevate the games-maker's first-party profile to new heights.
343 Industries confirmed the Halo game has been in development as far back as 2015, and it's likely to have been in early stages even before Halo 5 shipped. Fast forwarding to nearly 3 years later and Microsoft has been quite mum on any future Halo games despite the launch of its Xbox One X console--which would've been a perfect time to release or at least announce Halo 6.
Now with E3 2018 just months away Microsoft is teasing its plans for the event. The company said that it will show off currently announced games as well as some titles that won't release in 2018. The latter probably includes Halo 6 given a recent job listing indicates the team still needs some time to optimize the game on the new Xbox system.
SNK celebrates 40 years of gaming with a new console that comes pre-loaded with Neo Geo games.
On the heels of Nintendo's massive success with its NES and SNES Classic Edition systems, other hardware-makers take aim at the nostalgia market: SEGA is releasing a Mega Drive Mini and now it appears SNK is making what very well could be a Neo Geo mini system. However it's possible the system will only be released in Japan.
SNK teased the announcement on their Twitter account and confirmed that Neo Geo games like The King of Fighters, Fatal Fury, Samurai Showdown, and Metal Slug would come pre-loaded. The bulk of the Neo Geo's games library was fighting games but we did get some impressive titles like King of of the Monsters and of course the Metal Slug series of games.
The company is also releasing a collection of classic games on the Nintendo Switch for its 40th anniversary event.
Recent news broke that Nintendo was shockingly researching new and innovative ways to push its hardware ecosystem even further--just like every other console-maker on the market. Let's break down some of the data, shall we?
The Nintendo Switch represents the current top evolution of Nintendo's decades-long hardware strategy: first we had the blockbuster Wii, then the hugely successful 3DS, and finally the crash-and-burn Wii U. The Switch takes key elements from all of Nintendo's past successes (and failures) and combines them together. All of these previous systems were stepping stones to the unification of Nintendo's handheld and console business, and it's paid off extremely well insofar as hardware sales and company earnings. But what about the future?
"Nintendo constantly works on hardware, so we have been doing research and development and you may see the new system sometime in the future," Nintendo's Shinya Takahashi said to the BBC at the BAFTA awards. Pretty vague, huh?