With its new $150 Amico console, Intellivision aims to do what Atari's doing with its new Atari VCS platform.
In a sea of retro nostalgic throwbacks like the upcoming $100 PlayStation Classic, the Intellivision Amico wants to do something different. Rather than making a static, offline-only system with old-school games, Intellivision is creating its own gaming ecosystem with its Amico console as the nexus (a light example would be how Sony's PlayStation Store and subscriptions all revolve around the PS4).
As far as a plan goes, the Amico shares lots of similarities with Atari's VCS business strategy. The Amico will connect to an online storefront that sells digital games, like the VCS, and actually has a kind of online framework to engage users with online multiplayer, leaderboards, and achievements.
Valve's PC gaming marketplace and launcher is getting bigger and bigger every year, showing that PC gaming is still quite competitive.
Despite competitors like Gog.com and the newly launched Discord store, Steam continues its long-running reign as the king of PC gaming. As per the recent Melbourne Games Week event, Valve's gamefront now attracts 90 million users every month, up more than 34% from a year ago.
In fact all of Steam's usage metrics are up. DAUs, or daily active users, are up to 47 million in 2018, representing a mighty 42% YoY increase. Peak concurrent users--the most amount of gamers online at the same time--is up 42% year-over-year to 18.5 million. As for actual game sales, Valve says gamers buy about 1.6 million new games every single month.
Bandai Namco has just recently released their latest instalment into the long time running Soulcalibur series. Despite the series' popularity, the physical sales of the title have hit what seems to be rock bottom.
The physical sales charts from the UK have been released and from them we can see a drastic dip in physical sales for Bandai's Soulcalibur VI. When compared to the previously released title, Soulcalibur V, Soulcalibur VI has seen a huge 55% decrease in physical sales. This really isn't that surprising though, as Soulcalibur V was released back in 2012 which was a time when we didn't really see as many digital sales as we do now.
Most gamers now days are looking for convenience and good deal, most online purchasing platforms for games provide them with both of these things. It seems the days of going to down to your local game retailer are coming to an end, I personally don't believe physical media will be pushed out for quite some time yet, but the numbers don't lie, retailers will need to make way for the rise of digital sales. Soulcalibur VI is currently available for the PC, Xbox One and PS4.
Dynasty Warriors 9 will soon be receiving a free online and local co-op update, the update will be released on October 23rd.
Dynasty Warriors 9 players will be glad to know that Koei Tecmo is about to roll out an update that will allow for players to jump into the massive open world of Dynasty Warriors 9 with a friend. The update will allow for local co-op split screen as well as online multiplayer. Players that were hoping for cross-play between platforms should note that this won't be the case, at least for the time being.
For gamers that were considering picking up Dynasty Warriors 9, but weren't sure if they would enjoy it should know there is a "free co-op & demo version" of planned for release on November 1st. The demo will feature online co-op play and give players a choice between three different officers from the rosters 90. There is about four hours of solid gameplay included within the demo, which should be enough time for players to decide whether they want to pick up the full release or not. Dynasty Warriors 9 is currently released on the PS4, Xbox One and PC.
So you wanted to see CD Projekt RED's Thronebreaker card game on your Nintendo Switch? I hate to be the barer of bad news, but CD Projekt RED won't be making that a reality.
Usually Nintendo Switch news regarding games is all positive, as most of the time its about a port of a title coming to the hand-held console. This time round though its the complete opposite. CD Projekt RED's trading card game Thronebreaker is releasing tomorrow and Nintendo Switch owners will be devastated to know that a port is not going to happen (at least the moment).
Confirmed by EuroGamer, CD Projekt RED revealed that there is currently "no plans to release Thronebreaker on any other platforms than PC (GOG.COM), PlayStation 4 and Xbox One." It appears from this announcement that there will be no port of Thronebreaker for iOS or Android either. Keep in mind though, there is always the potential possibility of the title doing exceptionally well on its respective platforms, which could then change CD Projekt RED's mind for a future expansion port. Thronebreaker is planned for release on October 23rd for the PC, Xbox One and PS4. For more information visit the official Thronebreaker website here.
Ubisoft's Starlink: Battle for Atlas has just be released and it appears Nintendo Switch owners have taken quite a liking to the Fox featured title.
For those that aren't aware about Starlink: Battle for Atlas, Ubisoft has teamed up with Nintendo to bring fans an exclusive collaboration (for Switch owners only) with the classic character Fox McCloud. Players will be able to experience "heroic interstellar pilots, dedicated to saving the Atlas star system from the Forgotten Legion, an evil robot force."
Now that you have a quick run down of what the game offers, lets jump into how the sales are fairing for the title. According to the UK sales charts, the open world space game has made its way to number 14 on the physical release sales charts for Q4. Despite its slow start physical sales wise, we can already tell which platform the title is most popular on. According to Games Industry, 82% of the sales for Starlink: Battle for Atlas has been from the Nintendo Switch, just 10% have been on the PS4 and 9% on the Xbox One. It appears that the decision to feature exclusive Fox McCloud content on the Nintendo Switch version has paid off considerably well.
The Black Market is now open. But don't think you'll be able to get access to it easily, as you'll need to play an average of 7 hours per day, every single day, in order to get access to the Black Market.
Call of Duty: Black Ops 4 has exploded onto the scene making half a billion dollars since its launch barely a week ago, with the Black Market opening on the PS4. The new Black Market is a cosmetic shop for special items, with the first batch being Halloween-themed goods.
PS4 gamers get access to these cosmetic items first, while Xbox and PC gamers will have to wait a few more days until October 27. Treyarch explains the Black Market system as the "Contraband stream", which is something that slowly fills up before you breach a new tier, items are unlocked, and then it resets again.
Devil May Cry 5 is due out for release on March 8, 2019 and between now and then the hype train is all we have. Part of that hype is a ridiculously expensive super-limited edition version of the game.
Capcom has revealed three new Devil May Cry 5 bundles that are exclusive to Japan, with the highest-end version coming in at $8600. Yes, that's eight thousand, six hundred US dollars. The Devil May Cry 5 Ultra Limited Edition will include the game itself, interchangeable box art, and Dante's leather jacket (for you to wear in real life).
If you don't want to spend $8600, there's the $7176 (or so) bundle that features Nero's jacket that comes in two varieties: slightly damaged, just like in some of the DMC games, or ripped up like it is featured in DMC 5.
Fortnite might be making hundreds of millions of dollars each month, but developer Epic Games did promise a full free-to-play version of the original game in its 'Save the World' game mode this year. Except, that won't be happening until 2019 now.
The developer said that the team is working on a "broad set of features, reworks, and backend system improvements before it pushes Save the World into free-to-play. Epic is working on a bunch of stuff in Fortnite, with the developer going into detail of what they've fixed and introduced into the game.
I've got that detailed below, but before you check that out Epic has kicked off a new Fortnitemares spooky event for Save the World to celebrate Halloween that is right around the corner. Fortnite is just $20 for the standard edition and $30 for deluxe, representing a swift 50% off. If you haven't purchased it, now would be the time.
EA Motive, the studio that's helming the development of Visceral Games' cannibalized Star Wars game Project Ragtag, just lost its founder.
EA Motive has changed leadership, prompting studio founder Jade Raymond to leave the company and the new Star Wars project's development. EA triggered the shake-up by adding the Vancouver-based studio to Worldwide Studios executive Samantha Ryan's control. Ryan now leads all of the company's North American branches including BioWare, DICE, Motive, Maxis, and EA's mobile division. This shift caused Raymond to leave the studio she founded and once led.
"EA Studios is focused on bringing more creative new games and content to players. Laura Miele and her team have taken several steps internally to better support our game makers in this pursuit, such as expanding Samantha Ryan's portfolio to lead additional studios, including Motive," EA's communication exec John Reseburg told VentureBeat. "Samantha is known for driving creative design and supporting game teams so they can bring their visions to life. She is a deeply experienced game-maker with a gameography that spans from The Sims to Batman: Arkham City to No One Lives Forever to the highly-anticipated Anthem."