Breath of the Wild sequel is a mashup of lots of DLC ideas

Derek Strickland | Gaming | Jun 23, 2019 3:32 PM CDT

Breath of the Wild is getting a sequel because all of Nintendo's ideas wouldn't fit into the small parameters of DLC.

Breath of the Wild sequel is a mashup of lots of DLC ideas

Breath of the Wild's upcoming sequel should be pretty ambitious, or at least ambitious compared to the 2017 epic RPG. We don't know much about the game, but we do know Nintendo's plans simply didn't fit in the realm of possibility for DLC. These ideas were too grand, too big to be defined by the base game itself. So rather than do post-launch DLC, Nintendo consolidated most of its ideas into a Breath of the Wild sequel that expands on the first game.

In a recent interview with Kotaku, Zelda producer Eiji Aonuma confirmed that substantial changes to Breath of the Wild wouldn't really fit in the tight boundaries of DLC. To achieve their vision, Nintendo would need to make a whole new game.

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AMD Ryzen 7 3800X bests Intel Core i9-9900K in new benches

Anthony Garreffa | CPU, APU & Chipsets | Jun 23, 2019 4:31 AM CDT

We're another day closer to the launch of AMD's next-gen Ryzen 3000 series CPUs and today brings yet another leak on multi-threaded benchmark performance with a new listing in the Geekbench database on the Ryzen 7 3800X.

AMD Ryzen 7 3800X bests Intel Core i9-9900K in new benches

AMD's new Ryzen 7 3800X spits out a multi-core score off 34,059 which is much higher than the 25,092 by the Ryzen 7 2700X, and it easily beats both the Intel Core i7-9700K and its 28,404 and even the flagship Core i9-9900K with 31,471. In the single-core tests Intel reigns supreme with its 9900K scoring 6236 and the 9700K with 6155, while the 3800X snags 5406 and the 2700X with 4860.

A refresher for what AMD is promising in terms of gaming performance with the Ryzen 7 3800X versus the Core i9-9900K from their recent Next Horizon Gaming event in LA.

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George R.R. Martin wrote Elden Ring's lore, not the story

Derek Strickland | Gaming | Jun 22, 2019 7:37 PM CDT

Renowned fantasy writer George R.R. Martin, the man behind the Red Wedding, Ramsay Bolton, and a myriad of other grim and twisted events in literary history, is writing the grand sweeping lore for FromSoftware's big new RPG.

George R.R. Martin wrote Elden Ring's lore, not the story

FromSoftware's ambitious new darkly enchanting RPG, Elden Ring, has some serious power behind it. Hidetaka Miyazaki and George R.R. Martin represent the dream team of macabre fantasy weirdness, combining their bizarre powers to craft a new open-world Souls-like with an all-original story arc. But Martin didn't actually craft Elden Ring's story, just the mythology behind the magic-infused world.

In a recent interview with IGN, Miyazaki confirms George R.R. Martin was responsible for Elden Ring's deep arcane lore and crafting the ruined world's history.

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Project Scarlett's price isn't locked in yet

Derek Strickland | Gaming | Jun 22, 2019 6:22 PM CDT

Microsoft has an idea of how much Project Scarlett will cost, but the system's price tag hasn't been locked in just yet.

Project Scarlett's price isn't locked in yet

Although it's slated to release Holiday 2020, Project Scarlett is still in early phases of development. Announced at E3 2019 with explosive specs, the system that "eats monsters for breakfast" sports a custom AMD SoC outfitted with next-gen Zen 2 CPU and Navi GPU architecture, allowing for 8K resolution and 120 FPS. Right now Microsoft is working on the foundational silicon with AMD and the finer details like design, form factor, and price are a ways off. Microsoft has a ball park figure, but that price could inflate thanks to U.S. President Donald Trump's proposed tariffs on China-imported goods.

Whatever Scarlett will cost, these higher-end specs could put it firmly in the Xbox One X's $499 range. Scarlett is 4 times as powerful as the Xbox One X and could even cost $549 or thereabouts. In a recent interview with Xbox On, Xbox VP of Gaming Phil Spencer says there's still unknowns with Scarlett's retail price tag.

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Tifa's boobs didn't actually shrink in FF7 Remake

Derek Strickland | Gaming | Jun 22, 2019 5:16 PM CDT

Despite what gamers and fans think, Tifa Lockhart's breasts haven't been reduced in the Final Fantasy VII: Remake.

Tifa's boobs didn't actually shrink in FF7 Remake

Recent erroneous reports say Square Enix's ethics board forced the developers to shrink Tifa's boobs, but this info was based on bad translations. The reality is Square Enix simply added a sports bra under Tifa's shirt to compress her bust to make her movements and actions more realistic and fluid. Rather than change her body, Nomura and his team used different-sized garments to accentuate Tifa's physique and create a more kinetic-friendly outfit.

Translations from Kotaku's Brian Ashcraft reveal what Tetsuya Nomura actually said about Tifa's body:

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PCIe 6.0 announced: lands in 2021, just as PCIe 4.0 arrives

Anthony Garreffa | Motherboards | Jun 21, 2019 10:30 PM CDT

AMD is about to usher in the PCIe 4.0 era with its new X570 chipset (and the purported even higher X590 chipset) alongside its next-gen Zen 2 CPU architecture and Navi-powered Radeon RX 5700/RX 5700 XT graphics cards, and now we're hearing about PCIe 6.0.

PCIe 6.0 announced: lands in 2021, just as PCIe 4.0 arrives

Yes, PCIe 6.0 - the successor to PCIe 5.0 which we should see Intel adopt in late-2020 and more 2021 and beyond, will roll out with an incredible amount of bandwidth. PCI-SIC, the group behind the PCIe standard said that PCIe 6.0 will have up to 64GT/s of bandwidth providing a PCIe 6.0 x16 slot up to an incredible 256GB/sec of bandwidth.

This is double PCIe 5.0 x16 with 128GB, and 4x the speed of PCIe 4.0 x16 which will provide 64GB/sec. PCIe 6.0 is a gigantic upgrade on our current-gen PCIe 3.0 x16 slot with just 32GB/sec of bandwidth in comparison, to the upcoming 256GB/sec on PCIe 6.0 x16. We most likely won't see consumer graphics cards taking advantage of this, but storage eats up a lot of those PCIe lands and future networking technology and AI accelerators will definitely chew it up.

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Vivo 120W Super FlashCharge fills 4000mAh battery in 13 mins

If there is one thing we need right now it's either super long-lasting mobile batteries, or incredibly fast-charging batteries -- something that Vivo is set to rock the boat with at MWC Shanghai next week.

Vivo 120W Super FlashCharge fills 4000mAh battery in 13 mins

Vivo will be unveiling its crazy new 120W Super FlashCharge technology which will fast-charge a 4000mAh battery from 0-100% in just 13 minutes, which is freaking incredible, while a 0-50% charge will take just 5 minutes. Right now Vivo has 44W of charging speed on its iQOO gaming phone, so the upgrade from 44W to 120W is absolutely gigantic.

The main issue for Vivo and its exciting new 120W Super FlashCharge technology is battery degradation, something I'm hoping Vivo talks about at MWC Shanghai next week. I wouldn't expect to see a 120W Super FlashCharge-powered phone in the near future, but more so of 'this is what is coming in the near future, prepare your minds to be blown' type of technology demonstration from Vivo.

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Mid-grade next-gen Xbox could still happen after launch

Derek Strickland | Gaming | Jun 21, 2019 8:51 PM CDT

Reports say Microsoft scrapped Lockhart, its middle-grade next-gen Xbox, but the console may not stay dead for long.

Mid-grade next-gen Xbox could still happen after launch

Back at E3 2018, Phil Spencer confirmed that multiple next-generation Xbox consoles were in development. Project Scarlett was apparently supposed to be a new family of Xbox hardware. Reports said the family would consist of two consoles: a mid-grade and high-end model that would capture different markets. Lockhart was the mid-grade Xbox One S successor with a cheaper price point and dialed-back specs, and the behemoth enthusiast-grade system was called Anaconda.

At E3 2019, the console codenamed Anaconda was announced as Project Scarlett, a beastly next-gen Xbox that's four times as powerful as the Xbox One X and outfitted with the latest Zen 2 CPU and Navi GPU hardware from AMD. Reports now say the mid-grade Lockhart has been scrapped in favor of its bigger brother, and Project Scarlett is now one console instead of two.

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Buy your Galaxy Note 10 cases, before Samsung announces it

Samsung is still weeks away from revealing the next-gen Galaxy Note 10 smartphone, but did you know you can already buy cases for the unreleased, unannounced smartphone? Samsung will officially unveil its next-gen Galaxy Note 10 smartphone on August 7 in New York City.

Buy your Galaxy Note 10 cases, before Samsung announces it

The new cases for the Galaxy Note 10 are available for pre-order on MobileFun, with the new cases made by Olixar. Now that we have the cases on display, we get some more official-style details on the new flagship, with a punch-hole front-facing camera that is in the middle of the display, versus in the corner like the current Galaxy S10 smartphone.

Bixby seems to be absent from the Galaxy Note 10 (yay) but we're also looking at a world where the 3.5mm headphone jack could be removed. The only physical buttons on these renders are for the power button and volume rocker, and being this close to the August 7 reveal. We have a vertical triple-lens camera which looks slick, and no rear-facing fingerprint sensor which means we can expect an in-display fingerprint sensor like the Galaxy S10.

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Halo PC games will be sold separately for $10 each

Derek Strickland | Gaming | Jun 21, 2019 5:36 PM CDT

Microsoft reveals pricing for The Master Chief Collection PC's separate games, and it's actually quite attractive.

Halo PC games will be sold separately for $10 each

Gamers will have two choices when buying The Master Chief Collection on PC: they can buy the six-game collection for $54.99, or purchase the games individually for $10 a piece. The big juggernauts like Halos 1-4 and Reach are priced at $10 a pop, whereas Halo 3: ODST is just $5. Remember ODST doesn't include the amazing firefight mode (a mortal sin, if you ask me) and is campaign-only. Gamers can even buy into Xbox Game Pass and get access that way, too.

Not only are we getting flexible pricing, but platform choice is likewise versatile. Master Chief Collection will be sold on both Steam and the Windows Store. 343 Industries is taking the PC ports quite seriously and promises high-end optimizations for the Halo games; they'll play like any AAA FPS should, complete with 4K 60FPS support, uncapped frame rates, 21:9 UltraWide resolution, and full mouse and keyboard support.

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