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Spyro Reignited Trilogy is coming to the Nintendo Switch
Yesterday we saw Spyro Reignited Triology leaked through an Amazon listing, today we are seeing the exact same thing but this time through the Nintendo UK Store, confirming Spyro is coming to the Nintendo Switch.
It appears that Nintendo UK has made a slight error in revealing that Spyro Reignited Trilogy onto their store as they have now removed the page completely, saying that the site is "under maintenance."
There is no official confirmation from Activision that the Spyro Reignited Trilogy is coming to the Nintendo Switch but having the listing on the Nintendo Store is most likely the strongest indication that the title is about to be announced. My personal guess is that Nintendo wants to wait to announce it separately for the Switch, and also that this listing could of been on purpose to create hype for the announcement in the coming days/weeks.
Continue reading: Spyro Reignited Trilogy is coming to the Nintendo Switch (full post)
Firewatch confirmed debut to the Nintendo Switch
Campo Santo, the developers by the highly acclaimed single-player first-person mystery title Firewatch, has confirmed that Firewatch will be coming to the Nintendo Switch.
Firewatch forces players back to the world of 1989, where you have taken a job as fire spotter deep in the Wyoming wilderness. Players only have their supervisor Delilah to talk to which creates a feeling of isolation and forces immersion upon the player as she is the only contact with you to the outside world.
Camp Santo has posted a short description of their title coming to the Nintendo Switch onto their website, it reads as follows: "Imagine: The sounds of a babbling brook, a cool mountain breeze blowing through the timber. And in your hands, your trusty Nintendo Switch. This Spring, take your Nintendo Switch on an outdoor adventure and experience the gripping mystery beloved by gamers and critics alike."
Continue reading: Firewatch confirmed debut to the Nintendo Switch (full post)
Sea of Thieves patch 1.0.2 packs performance improvements
Rare has released their second patch for Sea of Thieves, the last patch was a massive 19.53GB this time Rare manages to squeeze some performance improvements in a 450MB update.
In the recently released patch Rare will be changing the ship re-spawn distance, adding performance improvements and fixing some other bugs. Here is a few important changes in the patch notes, "Ship respawn distance - When a ship sinks, we have significantly increased the distance at which the crews new ship will respawn. Ships will now respawn outside of visible view of the ship that sank them." A bug has also been fixed concerning Mermaids and treasure. "Mermaid Teleport - It is no longer possible to accidentally teleport to your ship from the mermaid whilst holding treasure items."
Rare has also included in this patch performance improvements through adding "Multiple server and client crash fixes" Patch 1.0.2 will be automatically downloaded and for those that want to view the entire patch notes you can visit the official Sea of Thieves website here.
Continue reading: Sea of Thieves patch 1.0.2 packs performance improvements (full post)
God of War dev calms worried fans about new game changes
Cory Barlog, the director for the upcoming God of War title has announced that he is very aware of some fans within the community not being pleased with the changes that have been made to the new God of War game.
Barlog has told Kotaku that even though their are some vastly different mechanics within the new God of War game still give the title a shot, as Barlog wants players to "experience this game as a whole."
Barlog continues by saying that Sony has been very selective with what has been revealed to the audience through trailers or teases. Here is what Barlog had to say: "We've been very restrictive of the information and what we're showing visually, and part of that is my paranoia. I want people to experience this game as a whole. Everybody who made this game--or a good portion of this team--has been a part of God of War from the very beginning. Nothing has changed cynically or under pressure or just willy-nilly. All of us put a lot of heart and soul into this game, and the DNA of what this franchise is still pumps through the blood of this game."
Continue reading: God of War dev calms worried fans about new game changes (full post)
LawBreakers dev says game FLOPPED, now working on a new game
Boss Key Productions had the hype meter for LawBreakers at 11/10, but after all that hype the game died virtually on arrival, and now the developer has kind of admitted that.
In their 'April 2018 Studio Statement', Boss Key said: "The fact is LawBreakers failed to find enough of an audience to generate the funds necessary to keep it sustained in the manner we had originally planned for and anticipated. And while a pivot to free-to-play may seem like easiest change to make, a change of this magnitude takes publishing planning and resources to do it".
The team continued: "The team here has worked hard on this game over the past three and a half years and our studio is determined to give this game the second life it deserves. However, between now and then, we cannot sit idle. We will continue to support the game in its current state, but we also need to focus on other projects with fresh creative leaders. We have been working on something new and we can't wait to share more about it! It's a passion project that we're in complete control of. Thank you for your ongoing understanding and patience".
Continue reading: LawBreakers dev says game FLOPPED, now working on a new game (full post)
Far Cry 5 patch for PC improves performance, and more
The very first patch for the PC version of Far Cry 5 is here, something that promises to solve low occurrence crashes and walkthrough breaks, low occurrence save corruption and low repro AI issues.
Ubisoft also says that the Far Cry 5 Title Update 4 will improve co-op connectivity, map download efficiency, PvP matchmaking and multiple Arcade gameplay problems. PC gamers also receive a specific update where Far Cry 5 players were being incorrectly spawned when the game was minimized during loading.
Stability & Performance
Continue reading: Far Cry 5 patch for PC improves performance, and more (full post)
Radeon/GeForce cards are 25% cheaper, mining boom settles
An interesting set of data was compiled by WCCFTech today, with the site keeping a "very close eye" on the graphics card market over the last year or so. The site has looked at prices over the last month and noticed a huge drop on Amazon's price of both GeForce and Radeon graphics cards.
It was only back in January that an NVIDIA GeForce GTX 1080 Ti was $1600 and AMD's Radeon RX Vega 64 was $2100, but prices have been coming down slowly through February, and much faster into March with sharp declines between March 27 leading into today.
Starting out on March 5, the price of an XFX Radeon RX Vega 64 was $1400 and has dropped drastically back to down $945 on March 27.
Continue reading: Radeon/GeForce cards are 25% cheaper, mining boom settles (full post)
The Division dev rumored to be making Battle Royale game
We all know the Battle Royale genre is the hottest ticket in gaming town right now, with a new rumor that The Division developer Massive Entertainment is working on a new Battle Royale title.
Ubisoft is said to have asked Massive to start looking into how a Battle Royale game from the developer would look like, with the devs said they could make a game in a "short amount of time".
A report from GameReactor says: "Apparently, Ubisoft commisioned Massive to start looking into the Battle Royale game type in January of this year and Massive has reported back to their owners that they could cook up something fun in a pretty short amount of time, especially considering The Division itself contains almost all of the ingredients needed to make this kind of shooter".
Continue reading: The Division dev rumored to be making Battle Royale game (full post)
Razer is now selling digital PC games
Razer pushes headlong into the digital game storefront market in an effort to fortify its ecosystem of products and engagement.
The Razer Game Store opened up today, and it's not really a surprise to me: ever since I read up on the company's zVault strategy I thought a game store was the next logical step. While Razer's game store peddles the latest and greatest PC gaming hits, it isn't a GOG or Steam competitor: instead it's more like a reseller (in theory--Razer says the keys are legit) or like the Humble Store that doles out Steam and uPlay codes for cash. While you might get deep discounts on Steam, GOG, and the Humble Store, the Razer Game Store also offers extra incentives: vouchers, zSilver, and special promos.
Ideally Razer wants you to first spend money on its zGold virtual currency and use it to buy games on the storefront. The currency is used in a wide variety of software and services, making it a kind of microtransaction-esque premium currency that locks you into a specific ecosystem. All purchases on the store will net users virtual coin, but you'll get more zSilver if you buy zGold. Buying games on the store marked as "Razer Exclusive" will net you extra zSilver and other bonuses, and zSilver can then be spent to unlock extra games and promos.
Continue reading: Razer is now selling digital PC games (full post)
Spider-Man locked at 30FPS on both PS4 Pro and PS4
The PS4's new amazing-looking Spider-Man game will eke out some extra power from the PS4 Pro's hardware boost, but don't expect 60FPS.
Although Insomniac's new Spider-Man game is one of the highest-profile PS4 exclusives of 2018 it doesn't mean the game will have a PS4 Pro performance option for 1080p users or get specific frame rate optimizations. Spider-Man's Creative Director Bryan Intihar recently confirmed the game is locked to 30FPS on both the base PS4 and the Pro, but Peter Parker's crime-crushing antics will "take advantage of the PS4 Pro, look a little better and run a little better."
So expect checkerboard 4K upscaling with 30FPS on the PS4 Pro on 4K UHDTVs, and possibly supersampled 1080p 30FPS on 1080p TVs. Regular PS4s should just hit 1080p 30FPS in the game of course.
Continue reading: Spider-Man locked at 30FPS on both PS4 Pro and PS4 (full post)
Warner Bros to publish future Hitman games
Warner Bros Interactive has partnered with dev IO Interactive to publish future Hitman games, and release a new definitive edition of 2015's Hitman title.
Following its break-up with Square Enix, IO Interactive had been searching for a new partner to ensure the Hitman series' future could live on through publisher funding. Fast forwarding to today sees Shadow of War publisher WB Interactive stepping in to team up with IO Interactive, and the first step is to re-release an all-in-on version of the most recent Hitman game.
"We're super excited to be working with Warner Bros. Interactive Entertainment on HITMAN and together releasing the HITMAN: Definitive Edition to new players," said Hakan Abrak, CEO IO Interactive. "Working with a partner like WBIE means that the team at IOI can stay focused on what we're good at, making games."
Continue reading: Warner Bros to publish future Hitman games (full post)
Far Cry 5 is fastest-selling game in franchise history
Thanks to its crazy anything-can-happen atmosphere and chaos-inducing open world play ground, Far Cry 5 is the talk of the gaming world right now...and has the sales figures to back it up.
The latest Far Cry game is now the fastest-selling title in the franchise's entire history, Ubisoft today confirmed. The French games-maker was delighted to report that more than 50% of first-week sales were from digital--a trend that's been booming for Ubisoft and other publishers--and that Far Cry 5 more than doubled first-week sales of Far Cry 4.
It gets bigger, though: Hope County's explosive escapades account for the second biggest game launch in the publisher's history by making $310 million in total game spending (full sales, microtransactions, etc) in the first week.
Continue reading: Far Cry 5 is fastest-selling game in franchise history (full post)
WD's new Black 3D NVMe SSDs are the best you can get
Today Western Digital announced their latest addition to their SSD line, the Western Digital Black 3D NVMe. Western Digital's new vertically integrated SSD platform has been engineered from the ground up, and specifically architected to help maximize performance for NVMe SSDs.
Advanced power management, durability and endurance for the growing range of applications benefiting from NVMe technology were engineered into the drives by design.
The series of M.2 drives feature a new Western Digital designed SSD NVMe architecture and controller, which optimally integrates with Western Digital 3D NAND. This new breed of SSDs were designed to help remove the traditional storage bottleneck. The drives are set to feature up to a sequential read (up to 3,400 MB/s for 1TB and 500GB model) and write performance (up to 2,800MB/s for 1TB model) combined with up to 1TB.
Continue reading: WD's new Black 3D NVMe SSDs are the best you can get (full post)
Hitman reaches a massive 12 million players worldwide
IO Interactive took to their blog on their website to celebrate the 20 year life-time of the company, within this blog post it was proudly said by IO Interactive that Hitman has reached 12 million players worldwide.
Back in 2017 Hitman only had 5 million players, in just 5 months the title has grown double that and is rocking a massive player-base of 12 million.
Here is what IO Interactive had to say about the recent achievement: "Back in 2015 when we announced HITMAN, we talked about building an expanding and evolving world of assassination. These numbers prove to us that we're pulling that off and we're inspired to continue creating content that our players will want to play and experience. Obviously, that number was helped by our Spring Pack, which was available for a limited time. This download allowed anyone to play Sapienza, the beautiful Italian coastaltown and one of the most highly-praised locations from HITMAN."
Continue reading: Hitman reaches a massive 12 million players worldwide (full post)
Mario Tennis Aces character selection screen revealed
Nintendo UK released a new advertisement for the Nintendo Switch yesterday and what was found in the middle of all the family fun was the Mario Tennis Aces character selection screen.
Skipping to 1:49 or looking below at the screenshot I have provided we can see a selection of characters. Of course starting with the classics, Mario, Yoshi, Peach, Bowser and Luigi are seen but most interestingly we also now have a character called Spike. Spike was first introduced in Super Mario Bros. 3 and was an enemy that, well, shockingly threw spike balls.
Also from the character selection screen we can see there is quite a lot of vacant space, perhaps there will be some un-lockables along the way, wouldn't you just love to see Captain Olimar take to the tennis court? Because I know I would.
Continue reading: Mario Tennis Aces character selection screen revealed (full post)
Spyro Reignited Trilogy leaks through Amazon Mexico listing
Awhile back we heard of the Spyro series being remastered on the PS4, now a leak has surfaced through an Amazon Mexico listing titled 'Spyro Reignited Trilogy.'
Spyro Reignited Trilogy will be published by Activision and is currently being developed by Toys for Bob. The trilogy will be featuring three different Spyro titles in HD, the games included will be: Spyro the Dragon, Spyro 2: Ripto's Rage! and Spyro: Year of the Dragon.
On the product page of the Amazon listing was the release date of the title, as this is not official yet take the release date with a grain of salt. On the Amazon listing Spyro Reignited Trilogy has a release date for September 21.
Continue reading: Spyro Reignited Trilogy leaks through Amazon Mexico listing (full post)
Shelter Generations is coming to the Nintendo Switch
CIRCLE Entertainment has released a new trailer for their exclusive Nintendo Switch title, Shelter Generations. The trailer reveals some details about the upcoming game and lets us see what it is like to be both a mother and an infant lynx.
Those that are not familiar with Shelter Generations the game allows for players to experience what it is like to be a mother lynx and raise cubs. Activities include a range of common motherly problems, feeding the cubs, protecting them from predators and surviving from the wilderness overall.
The title will be releasing with two stories, Shelter 2 players will experience the mothers perspective, and Paws: A Shelter 2 Game will allow players to experience the perspective of the cub. Shelter Generations will be debuting to the Nintendo eShop on April 12 for $19.99, and for anyone that purchases the title within the first week a 10% discount will be granted.
Continue reading: Shelter Generations is coming to the Nintendo Switch (full post)
Ghost Recon Wildlands passes 10 million players
Tom Clancy's Ghost Recon Wildlands was a surprise hit for Ubisoft, with the company announcing the game boasts over 10 million players worldwide.
The company launched Ghost Recon Wildlands back in March 2017, with 13 patches since its release including the 4v4 PvP mode 'Ghost War', the Predator special event, and much more. With over 10 million players, the development team are committed to supporting the game with free content and continuous improvements along the way.
Ubisoft recently announced Year 2 content for Ghost Recon Wildlands, something that will include four major updates titled "Special Operations" with each of them featuring a unique theme. There will be updates to the PvE campaign, special free missions, special challenges, updates to the Ghost War game mode, and more.
Continue reading: Ghost Recon Wildlands passes 10 million players (full post)
Insomniac's Spider-Man game coming September 2018
After months off the radar, Insomniac comes in swinging with a Spider-Man release date.
The new PS4 exclusive Spider-Man game that pretty much exploded at last year's E3 will launch on September 7, 2018. Pre-orders for the game are up digitally on the PlayStation Store and multiple big-box retailers, and the studio also revealed a deluxe and collector's edition to boot. Pre-orders will include three spidey skins but only one (the spider-punk suit) has been revealed, and early buyers will also get a few extras like an in-game spider drone and some PSN avatars and themes.
"Everyone here at Insomniac Games is thrilled to announce that Marvel's Spider-Man will launch on Friday, September 7, 2018 exclusively for the PlayStation 4 system," Insomniac wrote on the PlayStation Blog. "It's been an incredible experience for us to spend the last few years working on this game. From getting to create our own unique universe and story for our favorite Super Hero, to working with our talented collaborators at PlayStation and Marvel Games, to developing relationships with the Spider-Man and Marvel fan communities (#SpideySquad represent!), it's been an amazing journey thus far."
Continue reading: Insomniac's Spider-Man game coming September 2018 (full post)
PS5 is 'quite a beast', could be revealed this year
Last year we exclusively revealed that an industry source of ours said the PlayStation 5 would feature a discrete GPU, but now more rumors are coming - but you'll need to spend $1000 just to read the article.
SemiAccurate is behind the latest report, which was summarized on Reset Era:
I can see Navi making its way into the PS5, just like 'some' of the Vega GPU architecture made it into the refreshed PS4 Pro and Xbox One X consoles. But, I wouldn't be expecting "OMG Navi is in PS5, next-gen Radeon confirmed!' just yet. The big upgrade will come from the Zen CPU architecture, where I'm hoping we see a true beast (6C/12T @ 4GHz would be nice) and a beefy discrete GPU and not some Navi-infused APU.
Continue reading: PS5 is 'quite a beast', could be revealed this year (full post)






















