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Shadow of the Tomb Raider passes final development stage

Shadow of the Tomb Raider has passed the final development stages and has left.

Published Jul 27, 2018 2:00 AM CDT   |   Updated Tue, Nov 3 2020 11:51 AM CST
0 minutes & 53 seconds read time

The developer and publisher behind Shadow of the Tomb Raider have taken to the 'Tomb Raider' Twitter account to announce that their title has completed it's final development process.

According to the Twitter post, Shadow of the Tomb Raider has hit "gold" status for development, the title has left the very careful and hardworking hands of Eidos Montreal and now is on the way to manufacturing. The Twitter post shows what seems to be the entire Shadow of the Tombs Raider team, celebrating the completion of their title.

Shadow of the Tomb Raider is planned for release this September and the development process has already been completed, that is no doubt a valiant effort from Eidos Montreal. It could also be possible that the developers are still working, but instead of it being on the main title, the focus could be DLC's for the future Shadow of the Tomb Raider season pass. Shadow of the Tomb Raider is planned for release on Spetember 14th and will be launching on the PlayStation 4, Xbox One and PC.

In other news about Shadow of the Tomb Raider, 10 minutes of gameplay footage was released earlier this week, it showcased the games immersion and the biggest hub city ever to ever be made in a Tomb Raider game. Check that out here.

Shadow of the Tomb Raider passes final development stage | TweakTown.com
NEWS SOURCES:egmnow.com, twitter.com

Jak joined the TweakTown team in 2017 and has since reviewed 100s of new tech products and kept us informed daily on the latest science and space news. Jak's love for science, space, and technology, and, more specifically, PC gaming, began at 10 years old. It was the day his dad showed him how to play Age of Empires on an old Compaq PC. Ever since that day, Jak fell in love with games and the progression of the technology industry in all its forms. Instead of typical FPS, Jak holds a very special spot in his heart for RTS games.

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