Learn about how TweakTown tests and reviews hardware. As an Amazon Associate, we earn from qualifying purchases. TweakTown may also earn commissions from other affiliate partners at no extra cost to you.
Stay Updated
Follow TweakTown for breaking tech news, reviews, and daily updates.
CD Projekt RED to adapt key IPs into mobile games
CD Projekt RED's games may roll out on mobiles sometime in the future.
Today CD Projekt RED announced it's bought a majority stake in iPhone and iPad mobile game dev Spokko, who is now working on an unannounced mobile project based on the games-maker's popular IP slate.
Before you get disappointed, Spokko exec Maciej Weiss says this new mobile title will be an "advanced and ambitious project," rather than a "casual game." We could very well see The Witcher games roll out on higher-end smartphones and tablets, or even a new adventure based on Geralt's story arc. Or maybe even Cyberpunk 2077 mobile?
Continue reading: CD Projekt RED to adapt key IPs into mobile games (full post)
Sekiro: Shadows Die Twice gets release date
Sekiro: Shadows Die Twice will launch March 22, 2019, the game's official Steam page reveals.
From Software took gamers by surprise at E3 2018 with its new "samurai souls" game Sekiro: Shadows Die Twice, kicking off a new wave of hype from fans worldwide. The devs say that Sekiro will be more vertical based and focuses strongly on agility over the traditional roll-and-dodge approach in Dark Souls, but that same tough-as-nails difficulty will be intact. "They're going to get that really high level challenge that's probably even more challenging than previous From games," said From Software's Hidetaka Miyazaki.
Although Activision will publish the game, it'll pop up on Steam versus the Battle.net storefront (Activision typically only sells its wholly-owned IPs on the platform). With a March 2019 launch the game will be a part of Activision-Blizzard's Calendar 2019 timeline, and if things go well, we could see even more From Software-Activision team-ups in the future.
Continue reading: Sekiro: Shadows Die Twice gets release date (full post)
Respawn's new VR game is an AAA FPS, may be Titanfall 3 VR
Respawn Entertainment's new VR game is now labeled a "AAA FPS," which could mean a port or standalone adaptation of one of EA's key franchises.
When we first heard about Respawn's new VR game back in October 2017, the devs made one thing clear: the game would exemplify the bloody mayhem of war through the eyes of a soldier. We know Respawn has teamed up with Oculus for the game so it should be a Rift exclusive, possibly powered by the next-gen Santa Cruz headset. But ultimately there wasn't much concrete info to glean about the VR project itself. Until now.
Respawn's recent job listings directly call the unannounced VR game a AAA shooter, and both terms are particularly important. "We're looking for a highly skilled Senior Animator who will help provide vision through believable, compelling animation for our new AAA VR shooter game," reads a senior animator listing.
Continue reading: Respawn's new VR game is an AAA FPS, may be Titanfall 3 VR (full post)
Bloodstained: Ritual of the Night delayed to 2019
Ambitious side-scroller RPG Bloodstained: Ritual of the Night has been delayed to 2019, developer Koji Igarashi today announced.
Bloodstained: Ritual of the Night's success on Kickstarter shows gamers really want more classic-style Castlevania games, especially ones developed by the godfather of the series. As a big fan of these games I can say Bloodstained looks absolutely fantastic...but there's a small problem. The game, which has raised $5.5 million in crowd funding, has been in development for some time and will miss its original 2018 release in favor of a 2019 delay. This pushback, Iga says, will allow the team to shore up rough edges, apply polish, and make key changes gleaned from player feedback.
"Our first announcement is that the game will now launch in 2019," Igarashi said in the announcement. "The most important reason for this is to raise the quality level, especially after all the very valuable feedback from the Beta Backer Demo."
Continue reading: Bloodstained: Ritual of the Night delayed to 2019 (full post)
Battlefield V will have NVIDIA's next-gen RTX technology
DICE and NVIDIA have both announced during the GeForce Gaming Celebration event in Cologne, Germany that Battlefield V will ship with support for RTX, NVIDIA's new ray tracing technology capable on their next-gen GeForce GTX 20 series cards.
DICE had an new video powered by RTX in Battlefield V, where a flamer thrower blowing flames over soldiers and the wet ground covered in water. You can see 100% more detail thanks to seeing the flame in the reflection of the water, or in the reflections of windows on the buildings on the street. Even the tip of the gun and the metal around the gun reflects the perfect light from the fire and other light in the image.
NVIDIA calls it the "magic of ray tracing" and they're right... it's day and night.
Continue reading: Battlefield V will have NVIDIA's next-gen RTX technology (full post)
NVIDIA announces GeForce RTX 2080 Ti, RTX 2080 and RTX 2070
NVIDIA has officially announced its next-gen GeForce RTX 2080 and GeForce RTX 2080 Ti graphics cards, here in Cologne, Germany at their huge GeForce Gaming Celebration event.
The new GeForce RTX 20 series graphics cards are using their next-gen Turing GPU architecture, something the company has been working on for the last 10 years. The new Turing GPU architecture has ray tracing technology at its heart, hence the use of RTX in the new branding.
This is the biggest GPU release for the company in its history, representing the largest leap in performance courtesy of the truly out-of-this-world Turing GPU architecture.
Continue reading: NVIDIA announces GeForce RTX 2080 Ti, RTX 2080 and RTX 2070 (full post)
Monster Hunter: World moves 10 million sales worldwide
Shortly after its PC release this month, Monster Hunter: World has topped a new sales milestone. How much higher can it go?
Capcom's juggernaut online action RPG has taken the gaming world by storm; Monster Hunter: World has now sold 10 million copies globally, the publisher today announced. The multiplayer service game, which was in development for four long years at Capcom, helped the company's first quarter profits spike by a huge 647% while pinning down its formula for continued growth and success.
"Monster Hunter: World, the best-selling title in company history, achieved this 10 million-unit milestone following the titles' PC release on the globally accessible Steam platform, allowing the game to appeal to a wider fan base spread across a greater number of regions, and in combination with continued robust sales of the home console version of the game even now, more than six months after its release," Capcom wrote in an announcement post.
Continue reading: Monster Hunter: World moves 10 million sales worldwide (full post)
ZOTAC GeForce RTX 2080 Ti AMP! Edition rumored to cost $1199
We know so much about NVIDIA's about-to-be-announced GeForce RTX series graphics cards, but one of the largest pieces of the puzzle is missing: price. Well, it looks like we could be paying between $700-$1200 for the RTX 2080 and RTX 2080 Ti if the leaked pricing from VideoCardz is right.
The site is reporting from information from ElChapuzasInformatico that the ZOTAC GeForce RTX 2080 Ti AMP! Edition will cost a rather large $1199, while the RTX 2080 AMP! will cost $839. This might sound insane, but it makes sense. NVIDIA has a lot of GeForce GTX 1080 Ti graphics cards left in the channel and will need to get rid of them.
Why price the new cards at $699 max (RTX 2080 Ti) if it truly is a huge leap in performance over the GTX 1080 Ti? What would the GTX 1080 Ti be priced at tomorrow? $299? The new pricing is big... but we will have confirmation in the coming hours hopefully.
Continue reading: ZOTAC GeForce RTX 2080 Ti AMP! Edition rumored to cost $1199 (full post)
NBA Live 19 will allow players to create their own court
Players are going to be absolutely stoked to know that EA are going to be allowing for ballers to customize and create their very own basketball courts in NBA Live 19.
From the video we can see that almost every aspect of the court can be customized. Players can hit-up their court with sports themes, change the color entirely, make their own color palettes, choose their own patters, put images of their favourite player on their and much more.
Even though this is not a fundamental gameplay change, the new great customizational ability players have with the "Create Your Court" will no doubt grant some higher levels of immersion. Players will be able to enjoy their games much more when they are playing on a court they customized specifically to their wants. NBA Live 19 will be available on September 7th. For further information regarding NBA Live 19, visit the official NBA Live 19 website here.
Continue reading: NBA Live 19 will allow players to create their own court (full post)
The post-apocalyptic world of Flotsam, scavenge and build
After the world has gone full apocalypse the remaining survivors need to rebuild and they can only do that from what they find floating on-top of the water, introducing you to Floatsam, the garbage town builder.
Floatsam is a garbage town survival game that allows for players to scavenge the ocean for remains of the once beautiful city. Players will be required to acquire any debris that float by to further build their small town and survive.
Floatsam is being developed by Pajama Llama Games and is published by Kongregate. According to Kongregate's Director of Production Kevin DuPuy "Flotsam is a really fun project; the game's vibrant atmosphere brings a lot of character and personality to the often-grim survival genre. From building food trucks in your floating garbage town to everyone's favorite character 'Steven' the seagull, Pajama Llama has somehow made a post-apocalyptic, fight for survival setting that is both colorful and inviting."
Continue reading: The post-apocalyptic world of Flotsam, scavenge and build (full post)
NVIDIA says 'we know you know' about next-gen GeForce RTX
"You know. We know you know. You know we know you know", this is how NVIDIA opens up their latest blog post that is headlined NVIDIA's Jensen Huang to Kick Off GeForce Gaming Event Ahead of Gamescom 2018.
If that's not confirmation that NVIDIA is about to drop the GeForce RTX series, I don't know what is. Well, I guess I do since we've covered every single rumor and leaked photo or detail on the new cards, something you can check out on our constantly updated post on the new GeForce RTX series.
In the blog post, NVIDIA says that the upcoming GeForce gaming event that kicks off tonight here in Cologne, Germany (I'm here, and will be there tonight) will be "loaded with exclusive, hands-on demos running on the hottest upcoming games, presentations from some of the world's biggest game developers and some spectacular surprises".
Continue reading: NVIDIA says 'we know you know' about next-gen GeForce RTX (full post)
NVIDIA GeForce RTX 2080 Ti FE with dual-fan cooler leaked
The latest rumor is that NVIDIA's upcoming GeForce RTX 2080 Ti Founders Edition graphics card will feature a dual-fan cooler, a first for a single-GPU graphics card from the company.
VideoCardz is behind the leak once again, pointing out that the GeForce RTX logo is upside down in the image above for "promotional purposes". Anyway, we should expect the RTX 2080 Ti FE to be a possible exclusive through NVIDIA's own store, making it unavailable to retailers and etailers across the world.
We're expecting the GeForce RTX 2080 Ti to be unveiled today during the GeForce Gaming Celebration event, with the RTX 2080 Ti to rock the TU102 GPU with a huge 4352 CUDA cores, 11GB of GDDR6 RAM on a 352-bit memory bus, what we should expect to be NVLink, and the new VirtualLink connector for next-gen VR headsets.
Continue reading: NVIDIA GeForce RTX 2080 Ti FE with dual-fan cooler leaked (full post)
Horror title SCORN delayed until sometime in 2019
Ebb Software, the developers behind the upcoming first-person horror title SCORN have announced that their game will sadly be delayed to 2019. It isn't all bad news though.
For those that don't know, SCORN is an atmospheric first-person horror adventure title that will propel players into an isolated world designed to fiddle with the players mind. The world is nightmareish and different scenarios will entice the thought of "is this real or is this a dream."
The developers behind the title, Ebb Software have announced on the Steam Listing that the title has to be delayed to 2019. This is due to the development company receiving a substantial investment "We managed to sign an excellent deal with the great investment fund and acquire additional funds for the development of Scorn." The delay is so the company can come at the title with a fresh look and give players an overall better experience now that they can build a much more higher quality game. If you are interested in checking out SCORN, visit the official Steam listing here.
Continue reading: Horror title SCORN delayed until sometime in 2019 (full post)
New Shadow of the Tomb Raider trailer showcases enemies
Square Enix has released yet another short trailer for Shadow of the Tomb Raider, this time we get to see a variety of enemies that Lara will be facing.
From the trailer we can see that not only are well equipped soliders out for Lara's blood but the wildlife will also be. The trailer showcases Lara fighting eels, tight spaces underwater, leopards and even elite soldiers called 'Trinity Soliders' who are on the look out for her through their thermal goggles.
This isn't the first short and sweet trailer that has been released by Square Enix, the publisher has also revealed 15 minutes of 4K gameplay footage, some home-made weapons that will be used by Lara and even some 'Deadly Tombs.' The new Shadow of the Tomb Raider will release on September 14th fo PlayStation 4, Xbox One and PC. There has been no plans for a Nintendo Switch release.
Continue reading: New Shadow of the Tomb Raider trailer showcases enemies (full post)
PS5 may release in late 2019
Sony's next-generation PlayStation 5 console could release in the tail end of 2019, but it all depends on the supply of critical hardware components.
In a recent market report, firm analyst Hideki Yasuda predicts the PlayStation 5's launch could happen in late 2019. This seems to clash with remarks from Sony corporate. "We will use the next three years to prepare the next step, to crouch down so that we can jump higher in the future," Sony Interactive President John Kodera said in a press meeting in May. It's believed the PS5 will not be part of Sony's current three-year plan and won't release before the fiscal year ending March 31, 2021.
The system's launch timing depends directly on part availability--chiefly on the supply of multilayer ceramic capacitors (MLCCs). Japanese electronics manufacturer TDK will be making the high-end MLCCs used in the PS5, but shortages may occur with the rollout of new mobile technology. If supply is constrained the PlayStation 5 should miss 2019 and release at a later date, possibly in 2020 or 2021 thus aligning with previous analyst predictions.
Analyst: Switch to sell 25 million units this fiscal year
Nintendo will exceed its original Switch shipment forecast for FY2018 by 25%, a key industry analyst predicts.
According to Ace Securities analyst Hideki Yasuda, Nintendo should overshoot its original Switch console sell-in targets for the current fiscal year by 5 million units. In its first quarter earnings the Japanese games-maker forecasts 20 million Switch sales through the fiscal year ending March 31, 2019, whereas Yasuda expects the company to actually move 25 million units worldwide. While Nintendo typically makes conservative hardware sales estimates, analysts note the console's strong demand across the globe--much of which is fueled by an ever-building software slate.
This sales goal will be quite challenging, current Nintendo President Tatsumi Kimishima said in the filings. The console-handheld hybrid's games offering will shift units, Mr. Kimishima notes, primarily in the holiday season.
Continue reading: Analyst: Switch to sell 25 million units this fiscal year (full post)
No Man's Sky was always about cosmic loneliness
One of the principal feelings you get about No Man's Sky when you play it is that it's huge, and it's this intergalactic massiveness that conveyed Sean Murray's inspiration: loneliness.
When I reviewed No Man's Sky in 2016 I said it wasn't a game about discovery, but a game about getting lost: lost in a sprawling, every-shifting universe filled with so much to see and uncover...but there was one feeling that overrode all of that. This was loneliness, a kind of inner isolation nestled in an epic journey across the stars, an intimate endeavor that was meant to be different but also the same for everyone. According to Hello Games' Sean Murray, this was by design.
In a recent interview with IGN, Murray said a few interesting things about No Man's Sky. The goal was to bring this kind of insular, personal adventure and give players near-infinite opportunities to continue losing themselves in the universe.
Continue reading: No Man's Sky was always about cosmic loneliness (full post)
New Evil Dead game in the works
A new game based on the cult classic film series Evil Dead is currently in development, actor Bruce Campbell recently confirmed.
While horror icon Bruce Campbell has hung up the chainsaw and will no longer play Ash Williams in any Evil Dead movies or shows, he'll lend his voice to an upcoming video game. In a recent interview with Bloody Disgusting, Campbell outed the existence of the project, describing it as an "immersive kind of dealio".
When asked if Campbell's retirement affected any future game adaptations, the actor told Bloody Disgusting's Meagan Navarro: "Oh no no, that's different. I have previous obligations I have to fulfill. They are doing a video game. A whole immersive kind of dealio. I'll be Ash for that, because I wouldn't want someone else's voice hamming it up," he said.
Continue reading: New Evil Dead game in the works (full post)
GIGABYTE GeForce RTX 2080/2080 Ti WindForce/Gaming teased
Now that I've finally landed in Cologne, Germany for NVIDIA's exciting GeForce Gaming Celebration event, a new GeForce RTX 2080 Ti and RTX 2080 card have been shown off.
The latest to join the leak fest is GIGABYTE with their refreshed WindForce and Gaming branded cards, but the problem is that they all look virtually identical. GIGABYTE might have some troubles marketing these cards unless there's a drastic difference in GPU clocks.
Starting with the higher-end GeForce RTX 2080 Ti Gaming OC graphics card, which comes in as a thicker 2.5-slot card and as the source of the leak, VideoCardz, points out - the Gaming OC models of the new RTX 20 series cards feature a carbon-fiber structure on the rear I/O bracket.
Continue reading: GIGABYTE GeForce RTX 2080/2080 Ti WindForce/Gaming teased (full post)
Tune into the NVIDIA GeForce Gaming Celebration stream here
NVIDIA is all but confirmed to launch their next-gen Turing-based GeForce RTX 20 series cards in just over 24 hours time, with the company itself having a countdown to their huge #BeForTheGame event in Cologne, Germany.
The company is hosting a live stream for the GeForce Gaming Celebration event where not only the GeForce RTX 2080 Ti/RTX 2080 be announced, but a bunch of gaming-related announcements. We can expect more on NVLink, GDDR6, the Turing GPU architecture, the new RTX 20 series cards, VirtualLink, and so much more to be covered during the stream.
NVIDIA CEO Jensen Huang will be hosting the event, taking to the stage to blow the entire world away with a slew of next generation graphics cards and so much more. You can watch it here, and keep up to date with the GeForce RTX 20 series content right here, with this article being constantly updated.
Continue reading: Tune into the NVIDIA GeForce Gaming Celebration stream here (full post)






















