Shortly after its PC release this month, Monster Hunter: World has topped a new sales milestone. How much higher can it go?
Capcom's juggernaut online action RPG has taken the gaming world by storm; Monster Hunter: World has now sold 10 million copies globally, the publisher today announced. The multiplayer service game, which was in development for four long years at Capcom, helped the company's first quarter profits spike by a huge 647% while pinning down its formula for continued growth and success.
"Monster Hunter: World, the best-selling title in company history, achieved this 10 million-unit milestone following the titles' PC release on the globally accessible Steam platform, allowing the game to appeal to a wider fan base spread across a greater number of regions, and in combination with continued robust sales of the home console version of the game even now, more than six months after its release," Capcom wrote in an announcement post.
While Monster Hunter: World's success shouldn't push Capcom towards more service games--these releases are massive undertakings that take years and years of careful and meticulous work--it will strongly reinforce a multi-platform push. As such we should see nearly all of the company's major games launch on both the PC and home console market, especially when it comes to wholly-owned IPs.
"Capcom has strengthened its brands over the years via a fundamental multi-platform strategy, under which it releases games for popular series on a number of platforms. Capcom is committed to continuing to provide games that fully satisfy the needs of a wide breadth of game players worldwide," today's post continued.
In fact, Capcom recently confirmed it will focus more on re-releases and remasters of its classic and renowned franchises in an effort to bolster sales through its fiscal year periods.
"Regarding remakes and re-releases of titles in our back catalog, we expect to explore these further with a variety of properties as a part of our strategy to utilize our library of IP," the company said in its Q1 earnings.
We expect Monster Hunter: World to continually generate revenue for Capcom long after its sales have peaked via optional in-game microtransactions, but make no mistake, the publisher is still focusing on offline-style games too (Devil May Cry 5 and the upcoming Resident Evil 2 REmake are proof of this).
- > NEXT STORY: Bloodstained: Ritual of the Night delayed to 2019
- < PREVIOUS STORY: NBA Live 19 will allow players to create their own court