Newsletter IconFacebook IconX IconThreads IconInstagram IconYouTube IconPinterest Icon
Giveaway: AVerMedia Creator Bundle (4K Webcam, Capture Card, Charging Hub, and Mouse Pad)

Latest News - Page 2033

Learn about how TweakTown tests and reviews hardware. As an Amazon Associate, we earn from qualifying purchases. TweakTown may also earn commissions from other affiliate partners at no extra cost to you.

Stay Updated

Follow TweakTown for breaking tech news, reviews, and daily updates.

Add TweakTown as a preferred source on GoogleFind TweakTown on Apple News

Torchlight Frontiers: 15 minutes of vibrant gameplay footage

Jak Connor | Gaming | Aug 28, 2018 4:00 AM CDT

Torchlight Frontiers was showcased at GamesCom 2018, and since the reveal we now have some colorful and vibrant gameplay footage to view.

Torchlight Frontiers: 15 minutes of vibrant gameplay footage

The footage originates from YouTuber Havian, who had the chance of going hands of Torchlight Frontier. Havian explains that Torchlight Frontier will be shared MMO-like experience, players will be immersed within their private procedurally generated worlds that are spliced with online shared areas which other online players will be.

From the video and what Haivan explains, we can see that this demo of Torchlight Frontier is still in the very early stages of development. It can be seen that this demo is purely for players to see how the game plays even though it could be subject to change. Torchlight Frontier will feature its very own day and night cycle, this day and night cycle will coincide with different enemies/resources being available to players based on the certain time of day. Haivan explains this through his experience with the world, he says that the world that he is playing in had goblins spawn throughout the day, this later changed to skeleton once the level became night. Torchlight Frontiers releases on the Xbox One, PlayStation 4 and PC sometime next year.

Continue reading: Torchlight Frontiers: 15 minutes of vibrant gameplay footage (full post)

Spider-Man on the PS4 takes around 20 hours to complete

Jak Connor | Gaming | Aug 28, 2018 2:00 AM CDT

Everyone who is Spider-Man fan is more than excited for the upcoming release of Insomniac Games' Spider-Man. So far the title looks incredible, but how long is the storyline exactly? can it be beaten in just a weekend? It sure can if you got a spare 20 hours.

Spider-Man on the PS4 takes around 20 hours to complete

According to James Stevenson, the Community Director for Insomniac Games, players will be immersed within a world that will on average take about 20 hours to complete the main story. This information was revealed through Stevenson answering a humble fans question on the games length, "our average play tester took around 20 hours on default difficulty" this is of course without the player participating in any side missions/activities.

So if you are prepared to sit down over the course of a weekend and smash out the entire Spider-Man main storyline it is completely possible for you to do so. Insomniac Games' Spider-Man launches exclusively on the PS4 on September 7th, for more information regarding the title visit the official website here. In other news about Spidy, check out the Dr. Strange/Avengers buildings that were spotted in a recent trailer.

Continue reading: Spider-Man on the PS4 takes around 20 hours to complete (full post)

Nintendo announce Super Smash Bros. Ultimate Special Edition

Jak Connor | Gaming | Aug 28, 2018 1:00 AM CDT

The release of Super Smash Bros. Ultimate is just around the corner and ahead of the release Nintendo has announced a Special Edition bundle for future fighting gamers.

Nintendo announce Super Smash Bros. Ultimate Special Edition

At the beginning of this month it was revealed that Nintendo would be bringing a Limited Edition bundle to gamers, at the time of the announcement the bundle was only going to be available in European markets. Nintendo has now given North America and Canada the same option but with different contents in the bundle.

The Super Smash Bros. Ultimate Special Edition bundle will be slightly different to the one that was announced for Europe, the North American package will contain a copy of Super Smash Bros. Ultimate within a jet black steel book case. The case will have the Smash symbol encased in fire at the very center and will coincide with the Smash Bros-themed Switch Pro Controller that will also be included within the Special Edition. The bundle is currently priced at $140 and is also available to pre-order from Best-Buy. If you desire to just purchase the Smash Bros.-themed Switch Pro Controller, that will come in at a price of $75, for further details for the bundle/controller, visit the official Super Smash Bros. Ultimate website here.

Continue reading: Nintendo announce Super Smash Bros. Ultimate Special Edition (full post)

AMD taps TSMC to make next-gen CPUs and GPUs on 7nm node

Anthony Garreffa | Graphics Cards | Aug 27, 2018 11:23 PM CDT

GlobalFoundries has announced it won't be moving forward with its push into 7nm, leaving that work to TSMC who has just secured contracts with AMD for everything Team Red is making on the 7nm node including next-gen CPUs and GPUs.

AMD taps TSMC to make next-gen CPUs and GPUs on 7nm node

AMD had already planned to use TSMC for their upcoming 7nm Vega GPUs, as well as the upcoming EPYC processors, but now everything else is being shifted to TSMC on 7nm thanks to GloFo. AMD's Chief Technology Officer, Mark Papermaster, has announced: "AMD's next major milestone is the introduction of our upcoming 7nm product portfolio, including the initial products with our second generation "Zen2" CPU core and our new 'Navi' GPU architecture".

He continued: "We have already taped out multiple 7nm products at TSMC, including our first 7nm GPU planned to launch later this year and our first 7nm server CPU that we plan to launch in 2019. Our work with TSMC on their 7nm node has gone very well and we have seen excellent results from early silicon. To streamline our development and align our investments closely with each of our foundry partner's investments, today we are announcing we intend to focus the breadth of our 7nm product portfolio on TSMC's industry-leading 7nm process. We also continue to have a broad partnership with GLOBALFOUNDRIES spanning multiple process nodes and technologies. We will leverage the additional investments GLOBALFOUNDRIES' is making in their robust 14nm and 12nm technologies at their New York fab to support the ongoing ramp of our AMD Ryzen, AMD Radeon, and AMD EPYC processors. We do not expect any changes to our product roadmaps as a result of these changes".

Continue reading: AMD taps TSMC to make next-gen CPUs and GPUs on 7nm node (full post)

AMD loses another key player: Jim Anderson has now departed

Anthony Garreffa | Processors | Aug 27, 2018 10:32 PM CDT

AMD hasn't stopped bleeding top shelf staff for over a year now with the departures of Raja Koduri, Chris Hook and Jim Keller... but now Jim Anderson is joining the good bye train.

AMD loses another key player: Jim Anderson has now departed

Anderson was the Senior VP of the Computing and Graphics Group, where he leaves AMD to joins Lattice Semiconductor. Saeid Moshkelani will be the replacement Senior VP and GM of AMD's Client Compute Group, which under its roof handles the APU and CPU portfolio for Team Red.

The issue here is that AMD just launched its Ryzen 2000 and Ryzen Threadripper 2000 series CPUs, with Anderson in lead position during those launches. Right after the launches, he leaves... which doesn't really look good for AMD, at least from the outside. Saeid Moshkelani on the other hand was instrumental in securing the semi-custom APU wins for AMD with both the Xbox and PlayStation consoles using AMD technology.

Continue reading: AMD loses another key player: Jim Anderson has now departed (full post)

GeForce Game Ready drivers ready for Battlefield V open beta

Anthony Garreffa | Gaming | Aug 27, 2018 8:29 PM CDT

If you didn't already know: EA and DICE will be unleashing the Battlefield V open beta on September 4, for those who pre-ordered the game and are an Origin Access Premier member, Origin Access Basic or EA Access member. If you're not, you'll have to wait another 48 hours where it'll unlock on September 6.

GeForce Game Ready drivers ready for Battlefield V open beta

NVIDIA has released a new GeForce Game Ready 399.07 WHQL drivers that are optimized for the Battlefield V open beta, but not just DICE's upcoming first-person shooter. The new 399.07 drivers are also optimized for F1 2018, Immortal: Unchained, Pro Evolution Soccer 2019, Strange Brigade, and Switchblade.

Remember that Battlefield V will include NVIDIA's new RTX features in the game, with the new GeForce RTX 20 series providing real-time ray tracing abilities in the game. Ray tracing won't launch with the open beta but with the full game, something that we captured recently in Cologne, Germany during NVIDIA's Editor's Day 2018.

Continue reading: GeForce Game Ready drivers ready for Battlefield V open beta (full post)

Fallout 76 Power Armor Edition sold out, no more to be made

Anthony Garreffa | Gaming | Aug 27, 2018 8:27 PM CDT

If you didn't get the Fallout 76 Power Armor Edition, you won't now... they're all sold out, and the company won't be making anymore.

Fallout 76 Power Armor Edition sold out, no more to be made

Bethesda marketing boss Pete Hines has said that the company is ordering "as many as possible", but the Fallout 76 Power Armor Editions are now all sold out on their website. Hines took to Twitter, where he said: "We are making as many as possible and made all of them available. There's no way to make any more".

In a follow up tweet, Hines said: "They're not quick or easy to make. We got as many lines making them as possible in order to get them finished and assembled in time for launch. I'm sorry if you didn't get one".

Continue reading: Fallout 76 Power Armor Edition sold out, no more to be made (full post)

Assassin's Creed: Odyssey to adapt Herculean myths

Derek Strickland | Gaming | Aug 27, 2018 7:05 PM CDT

Ubisoft is keen on blurring history and myth together in its latest ancient Greece-set Assassin's Creed game.

Assassin's Creed: Odyssey to adapt Herculean myths

No game set in 5th century BC Greece would be complete without quests that take players into the heart of exotic myths. The Greek pantheon alone is so diverse and is accompanied by countless legends and stories, and it'd be a sin not to use everything possible to amplify the splendor and suffering of the historical period. Assassin's Creed: Odyssey will leverage more than a few of these unique storied monsters like the fearsome gorgon Medusa or creatures straight out of Herakles' tales.

"Over the course of their Odyssey, players will encounter Legendary Animals, inspired by the Herculean myths including the Nemean Lion with impenetrable golden fur, the Lykaon Wolf, an evil beast cursed by the Gods themselves and Kallisto the bear, the angry mother of the Arcadians, to name a few," Ubisoft wrote in a recent Gamescom 2018 press release.

Continue reading: Assassin's Creed: Odyssey to adapt Herculean myths (full post)

Cyberpunk 2077 deep in development, still in playtest phase

Derek Strickland | Gaming | Aug 27, 2018 5:42 PM CDT

On the heels of today's big 48 minute Cyberpunk 2077 gameplay demo, CD Projekt RED is careful to remind gamers that the huge project is still very much in deep stages of development and shouldn't be done any time soon.

Cyberpunk 2077 deep in development, still in playtest phase

While Cyberpunk 2077 is certainly looking stylish, smooth, and decidedly next-gen, CD Projekt RED is far from finished. The studio still has a lot of work ahead before the gritty neon-lit shooter is ready to meet its 2021 deadline, and game director and studio head Adam Badowski says the final product may be quite different than the demo.

"What we're releasing today was recorded from a game deep in development," Mr. Badowski said in a press release comment. "Since many of the assets and mechanics in the current version of Cyberpunk 2077 are most likely to be modified, we initially decided to show this gameplay only to media."

Continue reading: Cyberpunk 2077 deep in development, still in playtest phase (full post)

Cyberpunk 2077 gameplay finally revealed

Derek Strickland | Gaming | Aug 27, 2018 1:06 PM CDT

On the heels of its E3 2018 and Gamescom 2018 closed-doors demos, CD Projekt RED finally shows off gameplay for its massively anticipated Cyberpunk 2077 game..

Cyberpunk 2077 gameplay finally revealed

Ever since I started writing about Cyberpunk 2077 I always imagined what it'd look like. Everything I had read and reported on made CD Projekt RED's newest game out to be something big--much, much bigger than Geralt's legendary adventures, something beyond what series like Deus Ex could achieve. Now that I've seen official gameplay I'm even more excited than ever.

Today CDPR dropped a 48-minute gameplay demo for Cyberpunk 2077 that shows a number of different things, including combat, Night City's living, breathing worldscape and radiant NPCs, as well as some augmentation upgrades and dialog interactions. But mostly it showed off something we haven't seen up until now: the fruits of the developer's long, arduous labors.

Continue reading: Cyberpunk 2077 gameplay finally revealed (full post)

Xbox All Access won't cost the same for everyone

Derek Strickland | Gaming | Aug 27, 2018 12:15 PM CDT

Microsoft today confirmed its new ambitious Xbox All Access program, which combines either an Xbox One S or Xbox One X system alongside online subscriptions for a low monthly rate. But not everyone may qualify or be eligible for the program's lower cost terms.

Xbox All Access won't cost the same for everyone

Microsoft's new program is credit financed via a Dell Preferred Account, whose terms and monthly payments depend on an applicant's creditworthiness. This means the better credit you have the less you'll pay per month. The official Xbox All Access page says the initiative "starts at $21.99 and $34.99 per month" with 0% APR for an Xbox One S and Xbox One X, respectively, but that's for only well-qualified consumers. However, it appears no one will pay any upfront costs.

The 0% APR offer for 24 months is only available until December 31, 2018 and is apparently only available to existing Dell Preferred Account users, according to the program's terms. For new accounts, APR rates are variable and can range from 19.24% to 29.99%, and your particular rate is based on your credit.

Continue reading: Xbox All Access won't cost the same for everyone (full post)

Of course Assassin's Creed: Odyssey will have NewGame+ mode

Derek Strickland | Gaming | Aug 27, 2018 12:05 PM CDT

Like its Hellene predecessor Origins, Assassin's Creed: Odyssey will have a new game+ mode that allows users to keep playing long after they've beaten the main story. But then again this really shouldn't be a surprise.

Of course Assassin's Creed: Odyssey will have NewGame+ mode

When Ubisoft creative director Jonathan Dumont told Game Rant that yes, Odyssey will have a new game+ offering, and no, it won't be available at launch, both of these shouldn't be a big shock. It's absolutely welcome news to gamers everywhere, especially given Odyssey's branching RPG mechanics that will allow unique interactions and world-shifting events. Not only can we play Odyssey for longer but we can also take the paths we didn't take the first time around. This folds neatly into Ubisoft's current digital-first plan that ultimately wants gamers playing for as long as possible.

Like other major publishers, Ubisoft is banking strongly on engagement. But the French games-maker has found a unique way to mesh its live services into its singleplayer games by folding online-driven events and rotating quests into its games (look at AC: Origins and more recently Far Cry 5 as examples).

Continue reading: Of course Assassin's Creed: Odyssey will have NewGame+ mode (full post)

Assassin's Creed: Odyssey map shown, 62% bigger than Origins

Derek Strickland | Gaming | Aug 27, 2018 10:11 AM CDT

Set in ancient Greece, Assassin's Creed: Odyssey will have less whole land masses and tons of islands to explore across the Aegean Sea.

Assassin's Creed: Odyssey map shown, 62% bigger than Origins

Ubisoft's latest odyssey into the past takes us to Violet-Crowned Athens during the Pelopponesian War, one of the most pivotal point of conflict in recorded human history. Staying true to the region's strengths--tons of rocky, craggy islands spread across the Aegean--AC: Odyssey will have a huge in-game map that's full of legends, myths, and exotic sights to explore. In fact, Odyssey's map is actually 62.5% bigger than its Hellenistic predecessor: according to Powerpyx, who got a hold of a full map, Odyssey's traverse-able world clocks in at 130km squared versus Origins' 80km squared.

A lot of this extra space is taken up by the Thracian and Aegean Seas, and rightly so, as these waterways were both integral to Athens' economy as well as its conflict with the Sparta-allied Peloponnese forces. Ubisoft has already highlighted just how important ship travel and naval combat is to Odyssey--think Odysseus' journey into strange lands meshed with ship-to-ship warfare--and the map shows some interesting points, including a kraken and various legends painted throughout Greece.

Continue reading: Assassin's Creed: Odyssey map shown, 62% bigger than Origins (full post)

SEGA release new Yakuza Online trailer/pre-registration live

Jak Connor | Gaming | Aug 27, 2018 5:00 AM CDT

SEGA has made available to everyone the pre-registrations for the upcoming Yakuza mobile game titled Yakuza Online. The pre-registrations will feature stretch goals that will reward players will bonus content for the more registrations that are achieved.

SEGA release new Yakuza Online trailer/pre-registration live

The trailer showcases the new main character in the series, Ichiban Kasuga. Kasuga is also planned to be included within the next big console release of the series.

According to the pre-registration website, if the ballots reach 100,000 everyone that voted will receive a SSR idol Haruka. Yakuza Online is planned for release on iOS, Android and PC this year, no official date has been set as of yet. Players will be glad to know that the title will be free-to-play and will have optional micro transactions.

Continue reading: SEGA release new Yakuza Online trailer/pre-registration live (full post)

Bandai release Nintendo Switch Dragon Ball FighterZ trailer

Jak Connor | Gaming | Aug 27, 2018 4:00 AM CDT

Bandai's leading fighting game, Dragon Ball FighterZ has received a brand new trailer leading up to the release of the title on the Nintendo Switch.

Bandai release Nintendo Switch Dragon Ball FighterZ trailer

Dragon Ball FighterZ is developed by Arc System Works and is published by Bandai Namco. Both the developers and the publisher are gearing up for the release of the title on the Nintendo Switch, and to keep the hype ball rolling a new Japanese trailer has been released.

The trailer showcases to potential Nintendo Switch fighters explosive combo after combo gameplay in a lengthy 4 minute trailer. Dragon Ball FighterZ will be launching on the Nintendo Switch on September 28th, the title is already currently available on the PS4, Xbox One and PC. For more information regarding Dragon Ball FighterZ coming to the Nintendo Switch, visit the official listing for the title here.

Continue reading: Bandai release Nintendo Switch Dragon Ball FighterZ trailer (full post)

Super Smash Bros. Ultimate tops Amazons Game Best Sellers

Jak Connor | Gaming | Aug 27, 2018 2:00 AM CDT

Every Super Smash Bros. Ultimate fan is gearing up for the next installment into the series, Super Smash Bros. Ultimate. It seems that the hype has rolled into new heights with the title new reaching the top of the Amazon best selling video games of 2018.

Super Smash Bros. Ultimate tops Amazons Game Best Sellers

So far throughout 2018, gamers have been blessed with multiple massive title releases, some of which include: Sony Santa Monica's God of War, Capcom's 'Monster Hunter World and several other titles. Despite having all of these huge game releases, Super Smash Bros. Ultimate has reached the top of Amazon's Best-Selling game of 2018 so far.

The fact that Super Smash Bros. Ultimate has already reached the top of Amazon's Best-Sellers showcases the massive following the title has. Fans of the series have said that this new release by Nintendo could be the biggest game release in the franchise so far, and the fact that the title is sitting at the top of Amazon's Best Sellers for video games reinforces this statement. Super Smash Bros. UItimate will be released on the Nintendo Switch on December 7th. If you want to pre-order Super Smash Bros. Ultimate, check out the Amazon link here.

Continue reading: Super Smash Bros. Ultimate tops Amazons Game Best Sellers (full post)

SoulCalibur VI could come to the Switch after initial launch

Jak Connor | Gaming | Aug 27, 2018 2:00 AM CDT

As we move closer to the release of SoulCalibur VI, fans of the series couldn't help but to ask if we will see the title ported over to the Nintendo Switch. A recent interview with the titles producer has revealed that we could possibly see a Switch adaptation after the initial release.

SoulCalibur VI could come to the Switch after initial launch

Producer Motohiro Okubo has sat down with Metro to discuss the upcoming title and where further development could lead the game in the future. During the interview, Okubo says that the development for SoulCalibur VI began longer than three years ago which surpasses the lifetime of the Nintendo Switch. Meaning that SoulCalbur VI has not been designed with the Nintendo Switch in mind, this doesn't mean the title can't receive a port though.

Okubo states: "SoulCalibur VI development started more than three years ago. And nobody knew anything about Switch back then. So, as a matter of fact we are not working on Switch, as of now. But of course, personally, I'm interested in the platform. So if the Unreal Engine can adapt to Switch, and evolve itself, then maybe the possibility will be more." SoulCalibur VI is planned for release on the Xbox One, PS4 and PC. The release date has been set for October 19th.

Continue reading: SoulCalibur VI could come to the Switch after initial launch (full post)

Fans thank Smash Bros. director for King K. Rool addition

Jak Connor | Gaming | Aug 27, 2018 1:00 AM CDT

After the reveal of the famous Donkey Kong Country villain, King K. Rool debuting to Super Smash Bros. Ultimate fans of the DKC series have come together to thank Smash director Masahrio Sakurai.

Fans thank Smash Bros. director for King K. Rool addition

At the start of this month during the Super Smash Bros. Ultimate Direct, every fan of Donkey Kong Country and the Super Smash Bros. series was brought to their knees as their wishes for King K. Rool joining the fighting roster was fulfilled. King K. Rool began his iconic journey as one of Nintendo's most beloved villains back on the SNES with the original Donkey Kong Country. Since the release of Super Smash Bros., fans have been crying out for the master Kremlin to be added to the games fighting roster, and now that their wishes has been heard fans have come together to thank the game director.

It seems that all Donkey Kong Country fans and all Super Smash Bros. fans have collaborated in on a letter written to Masahrio Sakurai. The letter thanks the director on behalf of all fans for listening to the communities cries for wanting King K. Rool added to the roster. "On behalf of every Donkey Kong Country fan and King K. Rool supporter around the globe, thanks for listening to us, and thank for being such an amazing game director. Words alone cannot describe how happy we are. Thanks to his inclusion in Super Smash Bros. Ultimate, K. Rool will be forever immortalized as a Nintendo all-star, looking better than we acould have ever imagined. This moment is, quite literally, a dream come true."

Continue reading: Fans thank Smash Bros. director for King K. Rool addition (full post)

AMD unveils dual-Vega GPU card: 32GB HBM2, passively cooled

Anthony Garreffa | Graphics Cards | Aug 27, 2018 12:30 AM CDT

NVIDIA unveiled a truly next-gen Turing GPU last week with three new cards: GeForce RTX 2070, RTX 2080 and the RTX 2080 Ti... but what about AMD? Well, the company has announced their new dual-GPU Radeon Pro V340 accelerator, and it's very interesting to say the least.

AMD unveils dual-Vega GPU card: 32GB HBM2, passively cooled

The new Radeon Pro V340 is a dual-GPU accelerator that uses the Vega architecture with 56 Compute Units per GPU, and a huge 32GB of HBM2 with Error Correcting Code (ECC). This is not a gaming card and something destined for workstations and servers. Radeon Pro GM Ogi Brkic explains: "As the flagship of our new Radeon Pro V-series product line, the Radeon Pro V340 graphics card employs advanced security features and helps to cost effectively deliver and accelerate modern visualization workloads from the datacenter".

AMD is passively cooling the card which is thge most interesting thing here, and I'm actually a little blown away by this to be honest. The consumer Radeon RX Vega 56 and RX Vega 64 graphics cards have fans that even when spinning at 100% can't keep the card cool, as it drives past 80C even in a cool-operating environment. A passively cooled dual-GPU card is quite the engineering feat.

Continue reading: AMD unveils dual-Vega GPU card: 32GB HBM2, passively cooled (full post)

NVIDIA's new BFGD gaming TVs delayed until Q1 2019

Anthony Garreffa | Displays | Aug 26, 2018 11:52 PM CDT

NVIDIA had one of the more exciting products of the year with its Big Format Gaming Displays, but the company has now delayed the upcoming BFGDs according to HW.info and sources of theirs in the form of hardware partners during Gamescom 2018 last week. BFGDs are reportedly now expected to drop in Q1 2019 which is still a few months away.

NVIDIA's new BFGD gaming TVs delayed until Q1 2019

As for the price, the 65-inch 4K 120Hz HDR G-Sync BFGDs should be priced somewhere in the 4000-5000 EUR range which means we can expect a massive $4500-$6000. There's no exact pricing from NVIDIA or their monitor/TV partners on BFGD pricing, but that is very, very expensive.

However, a 65-inch 4K 120Hz panel wouldn't be cheap as all over 4K panels are maxing out at 60Hz. NVIDIA's upcoming Big Format Gaming Displays also feature a built-in NVIDIA Shield as well, but they're only worth a couple of hundred. The 4K 120Hz panel wouldn't be cheap, and I would say that the G-Sync module would be adding quite a lot to that price, it jacks the price of the new 27-inch 4K 144Hz HDR G-Sync panels up by a reported $500... so I imagine a huge first-of-its-kind TV would only see that cost skyrocket.

Continue reading: NVIDIA's new BFGD gaming TVs delayed until Q1 2019 (full post)

Join Our Newsletter

Join the TweakTown Newsletter for daily tech updates delivered to your inbox.

See previous giveaways.

Newsletter Subscription