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Next big Mega Man game in development at Capcom
The next mainline Mega Man game is currently in development at Capcom, but we don't know which series it'll follow.
Capcom is working on a lot of things right now including next-gen titles. The company has been belting out hits left and right with games like Monster Hunter World, it's massively successful Iceborne expansion, Devil May Cry 5, and Resident Evil 2 Remake. Even with big sales of its golden hits, Capcom isn't giving up on franchises like Mega Man--far from it actually.
In a recent interview with 4Gamer, Mega Man producer Kazuhiro Tsuchyia confirmed a new blue bomber game is happening. It may not be Mega Man 12 though--the new game could follow any Mega Man series. Nothing's off the table, including older yesteryear games like the X and EXE series.
Continue reading: Next big Mega Man game in development at Capcom (full post)
AMD smashes Cinebench world record with dual EPYC 7742 processors
AMD is having a big show this year at IBC 2019, with their new EPYC 'Rome' CPU demolishing some world records in V-Ray and Cinebench.
The big surprise here would definitely have to be Cinebench R20, with dual AMD EPYC 7742 processors hitting a new world record with 31,913. A single EPYC 7742 has 64C/128T so the dual EPYC 7742 processor pack a huge 128C/256T.
Compared to the Xeon Platinum 8168 processor and its 48C/96T with its 16,536 -- the dual EPYC 7742 rig rips it to shreds with 31,913. Hell, the single AMD EPYC 7742 beats it with 20,645. If you look down the list, right down the list, an Intel Core i7-7700K scores 2420 to give you some perspective.
Continue reading: AMD smashes Cinebench world record with dual EPYC 7742 processors (full post)
Resident Evil Project Resistance lets you play as zombies
New Resident Evil: Project Resistance gameplay footage reveals tons of new details about the thrilling 4v1 online survival game.
The new Resident Evil multiplayer game is like a reverse Night Trap. Instead of trying to save people, you're trying to kill them in all sorts of creative ways. It's a 4v1 online PVP game where four survivors team up to take on the evil Mastermind, picking up items, solving puzzles, and generally smashing undead along the way. As the Mastermind you have all kinds of nifty tricks up your sleeve like summoning monsters like lickers or shambling flesh-eaters, setting up traps, locking doors, spawning turrets, and generally causing lots of mischief. The Mastermind is basically a demented D&D Dungeon Master.
Before now we didn't know a lot about the Mastermind. Capcom's Tokyo Game Show 2019 footage shows some awesome highlights. As the Mastermind, you can strategically place baddies across the map, and once they're spawned, you actually control the monsters you summon. That means you can play as zombies (but you can't play as the lickers). There's a balance though and you can't just summon willy-nilly.
Continue reading: Resident Evil Project Resistance lets you play as zombies (full post)
Call of Duty: Modern Warfare may have lootboxes
Surprising absolutely no one, lootbox placeholders have been discovered in the new Modern Warfare beta test.
We all knew Call of Duty: Modern Warfare would be monetized. Activision makes billions ever year with the help of microtransactions (they made $7.5 billion in 2018, and $800 million from live services last quarter). Modern Warfare is the biggest game for Activison's brand this year, and they're banking hard on live services. And not surprising is the monetization avenue Activision will likely use: lootboxes.
Although the industry is taking a lot of heat from lootbox controversies right now, Activision still uses them to make money from randomized rewards in its biggest games. Now screenshots from the Modern Warfare beta show placeholders for lootboxes, but it's worth noting nothing's been 100% confirmed just yet. Infinity Ward has yet to announce anything and says they'll discuss monetization later down the line. Activision gave lots of clues for strong mTX in the past, though. The company says Modern Warfare will have the most post-launch DLC out of any game in the series' entire history.
Continue reading: Call of Duty: Modern Warfare may have lootboxes (full post)
Final Fantasy 7 Remake classic mode isn't turn-based, it's auto battle
Final Fantasy 7 Remake has a neat little throwback to the 1997 RPG, but it's still an action game at the end of the day.
Square Enix showed off a bunch of new Final Fantasy 7 Remake footage at the Tokyo Game Show 2019, confirming new additions like the Classic Mode. Websites are treating the mode like it transforms the game into a turn-based RPG...but that's not entirely right. It's more like auto-battle than the original game's ATB system.
Classic Mode basically switches controlled characters over to AI autopilot. It's only half like 1997's Final Fantasy 7 and only lets gamers use commands when the ATB gauge is full. But combat is still in real-time and the AI-controlled party leader will block, dodge, and slash with combo attacks to fill up the ATB gauge. Players can jump in at any time to do special moves, use items, or summon monsters once the ATB gauge is full, but the automatic control won't be interrupted until it's turned off.
Continue reading: Final Fantasy 7 Remake classic mode isn't turn-based, it's auto battle (full post)
Light the wick of our 'John Wick' Blu-ray giveaway!
Thanks to our friends at Universal Sony Home Entertainment, we have ten Blu-ray copies of the new release action smash 'John Wick: Chapter 3 - Parabellum' to give away!
After gunning down a member of the High Table - the shadowy international assassin's guild - legendary hit man John Wick finds himself stripped of the organization's protective services. Now stuck with a $14 million bounty on his head, Wick must fight his way through the streets of New York as he becomes the target of the world's most ruthless killers.
To go into the running to win a prize, post this article to your social media profiles, send your postal address to ben at TweakTown dot com and correctly answer the following question before the competition closes on 21 September.
Continue reading: Light the wick of our 'John Wick' Blu-ray giveaway! (full post)
Final Fantasy 7 Remake's summons are now duration-based
Final Fantasy 7 Remake's summons have been adjusted to match the game's new real-time action-based combat, complete with a duration-based mechanic.
Square Enix showed off some big changes to Final Fantasy 7's summoning system at this year's Tokyo Game Show. The extensive gameplay demo reveals that summons are no longer one-off animations punctuated by a singular powerful move. Instead, summons now last for a set amount of time on the battlefield and attack alongside you in real-time, complete with destructive attacks.
The footage shows Cloud summoning Ifrit to take on the Aps boss in the sewers and highlights the new mechanic. Players can control what moves the summons dish out, but they can't actually switch over to them--instead summons are basically allies in combat. Attack executions are purely AI-based with move commands set by the player.
Continue reading: Final Fantasy 7 Remake's summons are now duration-based (full post)
Sea of Thieves cosmetic microtransaction store is now live
Sea of Thieves wasn't monetized at launch, but it sure is monetized now. Rare introduces the live game's cosmetic microtransaction storefront and lets gamers buy currency with real-world cash.
Rare is the sight when a first-party Microsoft game doesn't ship with microtransactions, but they'll always find a way in somehow. With the Pirate's Emporium storefront, Sea of Thieves is now monetized and peddles numerous cosmetic wares like ship skins, pet outfits, and emotes. The pricing is anything but micro though: there's a $10 emote pack, a $6 pet skin, and a $22 ship paint job. A single ship cosmetic costs more than The Witcher 3's Blood and Wine expansion at launch.
The inclusion of cosmetics isn't surprise. Rare told players Sea of Thieves would eventually have microtransactions farther in the game's lifecycle. The devs took a while to figure out the best way to monetize the game while gathering feedback from players, but it seems like they're just doing the same thing as every other game today: dropping lootboxes and making a straightforward cosmetic store.
Continue reading: Sea of Thieves cosmetic microtransaction store is now live (full post)
Sony's bus-sized 16K TV could cost up to $5.8 million
Sony teased it's gigantic bus-sized 16K TV earlier this year, and has now unleashed it to consumers -- uber-rich consumers, as it could cost millions of dollars.
LG has a cheaper 88-inch 8K OLED that 'only' costs $30,000 but if you really wanted to show off then you'll spend up to $5 million on Sony's gigantic, and superior 16K TV.
Sony is using Crystal LED technology that uses micro LED modules, each 16x8 inches at 360x360 resolution and 3 small LEDs per pixel. This allows for a very bright 1000 nits of brightness, 10 bit grayscale, superior color reproduction (140% of sRGB) and what Sony says is "spectacular" 3D.
Continue reading: Sony's bus-sized 16K TV could cost up to $5.8 million (full post)
Apple Arcade is the Epic Store of mobile gaming
Apple takes a move out of Epic's exclusivity playbook with its new $4.99 a month gaming subscription service.
Apple's making a splash into the game subscription market with Apple Arcade, a $4.99 service that packs access to 100+ games for iOS, Mac, and Apple TV. Despite our previous reports, all of the games on Apple Arcade aren't technically 100% exclusive to the service. Apple Arcade's exclusivity just extends to mobile platforms, so none of the games will show up on Android. Apple Arcade titles like Exit the Gungeon, a new Square Enix RPG, and Shantae and the Seven Sirens could still show up on consoles and PC.
This is a tactic Epic Games has taken with its anti-Steam marketplace initiatives. The controversial Epic Games Store makes lucrative deals with indie and big-name publishers like Ubisoft, THQ Nordic, and 2K Games, buying exclusivity rights and promising more long-term cash for one-year exclusivity. What EGS exclusivity really means is "won't release on Steam for a year," similar to Apple Arcade's exclusivity definition of "won't ever release on Android."
Continue reading: Apple Arcade is the Epic Store of mobile gaming (full post)
Monster Hunter World: Iceborne is already a huge success
In just a week's time, Monster Hunter World's new Iceborne expansion has sold-in 2.5 million copies on PS4 and Xbox One. That's more than some AAA games ship in their entire lifespan.
Lightning doesn't usually strike twice in the same spot...unless you own the Monster Hunter franchise. Monster Hunter World is already a titan in the industry, topping Capcom's sales charts as its best-selling game of all time. The online RPG provides tremendous engagement and revenues via cosmetic microtransactions and will last years to come. But now Capcom says the Iceborne expansion has shipped 2.5 million units, making for a total combined 15.6 million units sold-in to retailers.
Capcom bet a lot on Iceborne. It was clear from the start the expansion packed enough content to be a sequel instead of a paid DLC. Iceborne is the only major AAA release it'll ship this fiscal year (Capcom is gearing up games for next-gen consoles), and Capcom confirmed it'll be the first and last expansion for Monster Hunter World.
Continue reading: Monster Hunter World: Iceborne is already a huge success (full post)
Super Nintendo World makes a theme park into a game, coming in 2020
The first of Universal Studios' new Nintendo theme park attractions will open Spring 2020 in Osaka, Japan, complete with interactive wristbands and two rides.
The new Super Nintendo World theme park is gearing up for its 2020 launch in Universal Studios Japan, and its first phase will include two rides: a Mario Kart and Yoshi's Adventures ride. In a recent Merrill Lynch media event, Universal Parks and Resorts CEO Tom Williams confirmed the news and outlined some interesting tidbits.
Super Nintendo World has three separate levels and is fashioned like a Mario Bros. level. The park will have snap-on wristbands that make the entire area into an interactive game that's actually compatible with the Switch. You'll be able to keep score and track your progress, and maybe even play mini-games on the Switch itself. There will even be Nintendo-themed food.
Continue reading: Super Nintendo World makes a theme park into a game, coming in 2020 (full post)
Dragon Ball Z Kakarot action RPG launches January 2020
Ready to relive those classic DBZ glory days? Bandai Namco's new Dragon Ball Z: Kakarot game transforms the entire series arc into an interactive gaming experience.
DBZ: Kakarot's January 2020 release was confirmed at this year's Tokyo Game Show 2019, complete with the addition of the Buu saga. As it stands, the action-RPG includes every Dragon Ball Z storyline including the Saiyan, Frieza, Android, Cell, and finally Majin Buu sagas, complete with the goofy spin-offs like the Ginyu Force. We could see more playable characters and scenarios added in as post-launch DLC (Bandai loves season passes as of late).
Dragon Ball Z: Kakarot is described as the ultimate re-telling of Goku's epic journey across impossible hardships, and stays 100% authentic to the legendary anime. It's not like DB FighterZ, but more like an expanded Xenoverse that follows the original arcs. Every area will have open-ended setpieces for the massive confrontations, from the destruction of Namek to the widespread desolation from Majin Buu's multiple form battles.
Continue reading: Dragon Ball Z Kakarot action RPG launches January 2020 (full post)
$499 Vive VR headset is being phased out
The 2016 launch Vive headset will soon be much harder to buy throughout the rest of 2019, and will eventually be discontinued, HTC confirms.
Now that there's a galaxy of new Vive headsets like the Vive Focus, Vive Cosmos, and Vive Pro, HTC will soon retire the original launch Vive. The new modular $699 Vive Cosmos aims to replace the 2016 Vive with inside-out tracking, reduced cords, and the ability to attach various mods like wireless receivers.
"We felt like it's time to start bringing in a new replacement for the Vive CE. That product is going to start coming out of the market very shortly. By the end of the quarter it's going to start becoming very scarce in channel," HTC VR general manager Dan O'Brien told UploadVR.
Continue reading: $499 Vive VR headset is being phased out (full post)
ASRock launches its gorgeous Radeon RX 5700 XT Taichi X graphics card
ASRock has just launched its first-ever Taichi X series graphics card in the new Radeon RX 5700 XT Taichi X 8G OC+, the latest and greatest flagship custom Navi graphics card from ASRock. Check it out:
It's a stunning card, with ASRock walking that line between elegance and quality with the Taichi family of motherboards and graphics cards. The new RX 5700 XT Taichi X OC+ comes in as a 2.5-slot card with a triple-fan cooler and gorgeous ARGB lighting.
ASRock's new Radeon RX 5700 XT Taichi X 8G OC+will boost up to 2025-2040MHz making it one of the fastest custom RX 5700 XT graphics cards, with its base clocks sitting at 1810-1885MHz and game clocks at 1935-2000MHz.
Continue reading: ASRock launches its gorgeous Radeon RX 5700 XT Taichi X graphics card (full post)
MIT's special 'reprogrammable' ink could personalize cars INSTANTLY
Imagine a future where you buy a car in no particular color, and then customize it instantly -- in real-time from your phone or a button in the car, to change the entire color scheme both inside and outside.
MIT is working on just that with researchers out of the Computer Science and Artificial Intelligence Laboratory (CSAIL) developing a reprogrammable ink that has been called PhotoChromeleon, for obvious reasons. It has a chameleon-like ability to change color, and does so using an specially-created ink.
This ink is sprayed onto something and then each color can be tweaked by activating and deactivating specific light sources. The team explains: "For example, if you use a blue light, it would mostly be absorbed by the yellow dye and be deactivated, and magenta and cyan would remain, resulting in blue. If you use a green light, magenta would mostly absorb it and be deactivated, and then both yellow and cyan would remain, resulting in green".
Continue reading: MIT's special 'reprogrammable' ink could personalize cars INSTANTLY (full post)
Here's a list of all the games the ASUS ROG Phone II can run at 120FPS
ASUS announced its new ROG Phone II and then succeeded it before it was in gamers' hands with the even-better ROG Phone II Ultimate Edition... both with 120Hz displays. But what games can you run at 120FPS on it?
The list is continuously expanding, and as I went to get a final list for this from the ASUS forums -- an update on September 12 added a few new games. These new games include DOTA Underlords (can do 60-120FPS), The Wolf Among Us, Bomb Squad, Smashing Rush, Brawl Stars (around 90FPS) and even Google Earth now supports 120FPS.
ASUS does note that you might require "a change in the game settings" in order to enable higher FPS. ASUS is also asking anyone that finds a game that works at 120FPS to let them know, and they'll add it to the ever-growing list of 120FPS-capable games that will make full use of the ROG Phone II.
Continue reading: Here's a list of all the games the ASUS ROG Phone II can run at 120FPS (full post)
LG's huge 88-inch 8K OLED TV available now in the US for $30,000
LG has announced its larger-than-life (and most wallets) 88-inch 8K OLED and 75-inch 8K LED smart TVs are available in some US retailers priced at $29,999 and $4999, respectively.
The flagship OLED88Z9 is the largest OLED TV ever made coming in at a huge 88 inches, perfect for that 8K resolution -- it's a far cry from the smaller 75-inch 8K NanoCell TV, but those 13 inches are going to cost you another $25K. Remember the 88-inch is also a beautiful OLED panel while the 75-inch model is 'just' LED.
LG is reinforcing that it has a "true 8K" TV in that it has worked with the International Committee for Display Metrology (ICDM) to make sure its 8K TVs meet their strict minimum standards. I went into detail on that here, but a TL;DR version is that LG has a "true 8K" TV and its competitors do not.
Continue reading: LG's huge 88-inch 8K OLED TV available now in the US for $30,000 (full post)
J.J. Abrams signs huge $250 million deal with WarnerMedia
J.J. Abrams has just signed a huge deal with his production company Bad Robot Productions and WarnerMedia, in a deal reportedly worth $250 million according to The Hollywood Reporter.
Bad Robot Productions will made original series and movies for WarnerMedia and its divisions, something that will include HBO and Warner Bros. Pictures. All I'm hearing right now is "WB announces Man of Steel 2: Metallo directed by J.J. Abrams" -- please?
The new $250M deal will run through to 2024 and will include video games, digital content, original TV shows and movies for WarnerMedia. The deal won't stop Bad Robot from making content to sell to third-party companies, something that Abrams reportedly said was of the "utmost importance" reports THR.
Continue reading: J.J. Abrams signs huge $250 million deal with WarnerMedia (full post)
AORUS CV27Q Tactical Gaming Monitor: 1440p 165Hz G-Sync & FreeSync
GIGABYTE has just released its new AORUS CV27Q Tactical Gaming Monitor, if you couldn't already tell from the name its their new gaming display.
The new AORUS CV27Q features a 27-inch 1500R curved 8-bit VA panel offering 2560 x 1440 at 165Hz with a 1ms response time, with GIGABYTE adding that it covers 95% of the DCI-P3 color space.
One of the big bonuses here with the AORUS CV27Q Tactical Gaming Monitor is that you have AMD FreeSync HDR technology, but it is also NVIDIA G-SYNC compatible. This means you can have an NVIDIA GeForce or AMD Radeon series graphics card and still tap the adaptive refresh tech in the AORUS CV27Q.
Continue reading: AORUS CV27Q Tactical Gaming Monitor: 1440p 165Hz G-Sync & FreeSync (full post)






















