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Yep, NVIDIA's next-gen Ampere GPU will launch in 1H 2020
All the way back in April 2018, I reported that NVIDIA would launch its next-gen Turing GPU architecture (which it then did months later) and that the GPU architecture to succeed Turing would be Ampere.
Then in January 2019, I wrote that NVIDIA would be using Samsung's new 7nm process for its next-gen Ampere GPU that would arrive in 2020. New reports are surfacing that corroborate my articles, with Igor from Igor's Lab (picked up by Wccftech) that a new EEC certification was spotted by DigiTimes and teases Ampere-powered GeForce graphics cards.
There's nothing new here about its release, but we should expect a big upgrade in performance with Ampere on the 7nm node (over the 14nm node used on Turing). NVIDIA will be fighting AMD's second-gen Navi GPU architecture in the second half of 2020, something that will enable proper 4K 60FPS gaming -- and I'm sure, feature ray tracing of some kind.
Continue reading: Yep, NVIDIA's next-gen Ampere GPU will launch in 1H 2020 (full post)
Bungie's next game will be a live service AAA title
Bungie is already hiring for its next game, and they're laying out some lofty ambitions for the project.
We've known for a while now that Bungie is making a new game, possibly set in a separate IP from Destiny. Bungie's Mark Noseworthy teased the new game at E3 2019, saying team members were "planting seeds" that could grow into something big. Bungie also trademarked something called Matter in 2018, which might be the name of the new IP, and also got a big $100 million investment from NetEase.
Although the non-Destiny game isn't set to release until 2025, Bungie is currently hiring for its unannounced project. The listings give an idea of Bungie's future path. Unsurprisingly, the new game will be a live service game like Destiny set in a brand new universe (likely a new IP).
Continue reading: Bungie's next game will be a live service AAA title (full post)
Rockstar spent almost two years on Bully 2 before giving up
Bully 2 was in early phases of development for almost two years before it floundered, sources close to the matter tell VG Chronicle.
Rumor has it Rockstar Games plans to release Bully 2 on PlayStation 5 and Project Scarlett. Multiple outlets have reported on the sequel, citing inside sources possibly within Rockstar itself. Now VG Chronicle sheds some new light on Bully 2, and it doesn't look too good for fans of the Rockstar underdog.
Sources say after Red Dead Redemption and the Bully: Scholarship Edition shipped, Rockstar's New England branch spend almost two years laying out early frameworks for Bully 2 (Rockstar has nine different teams stretching across the globe from India to California). This work included a write-up of the same story outlined in SWEGTA's Bully 2 video as well as a small slice of gameplay with rudimentary open-world mechanics. The project was ultimately put on the back burner as GTA V's development ramped up, followed by Red Dead Redemption 2 in 2018.
Continue reading: Rockstar spent almost two years on Bully 2 before giving up (full post)
Fallout PC mega-pack collection exclusive to UK and Germany
Every singleplayer Fallout game is getting packed into a collection on PC and sold in stores. But it won't be available in North America and other regions.
The leaked Fallout Legacy Collection Amazon listing is real. Bethesda confirmed the bundle is coming, but it's exclusive to the United Kingdom and Germany. Not only does the legacy collection include Fallout 1, Fallout 2, Fallout 3, New Vegas, and Fallout 4 in the same set, but DLC from every game too.
This is absolutely bizarre as Bethesda would make a killing by bringing this to North America, but it's possible the pack will be sold digitally on Bethesda.net at some point for these regions. It's a strange tactical move from a publisher that's been making odd business decisions as of late, like infusing all its games with unnecessary live services and over-monetizing Fallout 76.
Continue reading: Fallout PC mega-pack collection exclusive to UK and Germany (full post)
Agony brings hellish pain to Nintendo Switch
Agony, one of the most visually bizarre and frustratingly bad games on the market, is coming to Nintendo Switch.
Madmind Studios' hotly contested hellish horror game Agony is getting a Switch port, but we don't know when it'll happen. The devs at Madmind won't handle the Switch version, instead passing it off to Forever Entertainment (the same team making the new House of the Dead remakes). Madmind is currently developing an Agony spin-off called Succubus.
That this game is coming to the Switch shows just how much Nintendo has grown up. We've seen lots of brutal and graphic games roll out on the Switch, including Doom 2016, Friday the 13th, and even Mortal Kombat 11 to name a few. Agony might be terribly designed, but it's environments are supremely disturbing and bizarre. It's not something I'd ever expect to see on a Nintendo platform.
Continue reading: Agony brings hellish pain to Nintendo Switch (full post)
Next-gen Xbox may get room-scale VR gaming
A recent Microsoft patent could have far-reaching implications on its next-gen VR plans.
A recently published patent for what's described as a "virtual reality floor mat" just popped up, and it could outline Microsoft's VR ambitions. The mat itself is electronic and works in tandem with cameras outfitted on a VR HMD or tracking beacons to enable more fluid room-scale VR. It's a kind of interactive boundary that aims to more seamlessly blend the real and virtual worlds for more immersion in room-scale virtual reality experiences.
The patent describes the device as "a virtual reality experience is provided to one or more users by a computing system through the use of a special-purpose virtual reality mat." As with any patent, there's lots of permutations and possibilities outlined for the device, but the general gist is having an actual defined space that reacts to digital actions, shows key information to users while wearing VR headsets, and directly synergizes with HMDs, peripherals, and controllers.
Continue reading: Next-gen Xbox may get room-scale VR gaming (full post)
Instagram source code points towards new 'Group Stories' feature
Remember when Facebook attempted at adding a 'Group Stories' feature before they removed it? Well, it seems that Instagram might be a better place for it as the source code indicates as such.
According to app detective, Jane Manchun Wong, Instagram are currently testing out 'Group Story'. How did Wong come across this new feature? She was digging around in the source code for the app and ran into the 'Group Story' test code.
Originally Facebook had this feature but they later decided to remove it, perhaps they decided to remove it to bring it over to Instagram where 'stories' are much more used. Since this feature is still in testing, Instagram could easily not release it to the public, but if they did I believe that it would a massive hit. I believe this because groups would be able to publicly represent themselves via an individual story.
Continue reading: Instagram source code points towards new 'Group Stories' feature (full post)
Super Smash Bros. Ultimate DLC 'Geno, Echo Pack' leak admitted FAKE
Firstly, this is a follow-up story on yesterdays purported leak that Geno is the fifth fighter in the Fighters Pass. That leak has now been found out to be completely false information.
WeaverSerawl, the leaker who took to GameFAQ's, and claimed that he had insider knowledge on Nintendo's upcoming fifth Fighters Pass character has admitted that he in-fact made-up the information. WeaverSerawl confessed on GameFAQ's, saying "I was originally dedicated to the Echo Leak and coming up with unique and "weird enough to be true" echos..."
He continues and says, "But I have since gotten a job as a butcher for a local grocery store and haven't had time to dedicate to this... I know no one believed the leak, but I figured I'd confess anyway out of principle." It should also be noted that the title of thread is "Confession: I have no leaks". So now, we can assume that all information coming out of WeaverSerawl is false and that there is barely, if any evidence to support that Geno is the fifth fighter in the Fighters Pass.
Continue reading: Super Smash Bros. Ultimate DLC 'Geno, Echo Pack' leak admitted FAKE (full post)
Kevin Conroy won't be in new mystery Batman game
Warner Bros. Montreal is making a mysterious new Batman game, but it won't feature Kevin Conroy's iconic voice.
Known for playing the Caped Crusader in the legendary Batman Animated Series, Kevin Conroy is pretty much synonymous with the Dark Knight. He returned to voice Batman in Rocksteady's Arkham trilogy, and was a part of many shows and games since. It was assumed he'd always play Batman in forthcoming games and media...but sadly that's not the case.
Conroy recently confirmed he won't be voicing Batman in WB Montreal's unannounced game, which evidence shows may be set in the iconic Court of Owls graphic novel timeline. Predictably so, Batman is the pivotal hero in the Court of Owls, so it's a bit strange that Conroy isn't coming back.
Continue reading: Kevin Conroy won't be in new mystery Batman game (full post)
Nintendo Switch Joy-Con model patents: Super-wide, D-pad, no Joy-Stick
Before the release of the Nintendo Switch, Nintendo seemed to want to cover all bases for Joy-Con development by filing numerous different patent designs. We now have some renders of what those patent designs would be.
These Joy-Con patents date back to the Japanese patent office in August of 2016, and from the image above you can see that the designs are quite strange to look at. Right off the bat, we can see the Nintendo Switch + Wide Joy-Con, which can be assumed to offer better grip in the hands of the user.
Following up on that there is the Joy-Con / D-pad that offers two D-pads instead of joy-sticks. This design would of been much better for platform titles or fighting games, but for gamers who play RPG titles on their Switch, they certainly would of suffered. Then we have the last render that shows off two control sticks, two control pads and two buttons each side.
Continue reading: Nintendo Switch Joy-Con model patents: Super-wide, D-pad, no Joy-Stick (full post)
Netflix's 'Lost in Space' Season 2 premiers a day before Christmas
The second season for the family sci-fi drama, Lost in Space has been announced to make a return on Netflix this Christmas.
Above we have the release date trailer that has debuted onto the official Netflix YouTube Channel. The trailer is more of a teaser if anything, and shows that the Robinson's (as per usual) will have a lot of problems on their hands, e.g finding Robot.
The original season for Lost in Space was once Netflix's hallmark show, as it managed to capture 6.3 million US viewers within its first three days of release. That means that the new season should both cater to the old audience who is looking to continue story, as well as brand new viewers. Lost in Space season 2 will arrive exclusively on Netflix on December 24th.
Continue reading: Netflix's 'Lost in Space' Season 2 premiers a day before Christmas (full post)
Ghost Recon Breakpoint's time-saving microtransactions removed for now
Ubisoft removes Ghost Recon Breakpoint's time-saving microtransactions from the in-game store, but they'll be back.
The new Ghost Recon game lets players pay money to boost skills, upgrade weapons, grab crafting materials, and unlock blueprints faster via time-saver microtransactions. The monetization got a lot of heat from critics, but gamers say the progression isn't too bad and there's really no reason to buy into mTX. But interestingly enough, the time-saving purchases have been yanked from the storefront for balance reasons.
It turns out Ubisoft didn't mean to switch them on just yet. Ultimate edition owners who got first crack at the game technically had an unfair advantage because they could not only play the game sooner, but pay money to unlock more quick goodies.
Continue reading: Ghost Recon Breakpoint's time-saving microtransactions removed for now (full post)
Play up for our 'Toy Story 4' 4K Blu-ray giveaway!
Thanks to our friends at Disney Home Entertainment, we have three 4K Ultra HD Blu-ray copies of the new release animated smash 'Toy Story 4' to give away!
Woody, Buzz Lightyear and the rest of the gang embark on a road trip with Bonnie and a new toy named Forky. The adventurous journey turns into an unexpected reunion as Woody's slight detour leads him to his long-lost friend Bo Peep. As Woody and Bo discuss the old days, they soon start to realise that they're worlds apart when it comes to what they want from life as a toy
To go into the running to win a prize, post this article to your social media profiles, send your postal address to ben at TweakTown dot com and correctly answer the following question before the competition closes on 11 October.
Continue reading: Play up for our 'Toy Story 4' 4K Blu-ray giveaway! (full post)
Geno teed up for next Super Smash Bros. Ultimate DLC fighter, leak
We are back yet again with another Super Smash Bros. Ultimate fighter leak, its time to put your speculation hats on and take the information below with a grain of scepticism.
Above we have an overview video of the leak from Super Smash Bros. legend ZeRo, so you want the full breakdown in video form be sure to watch that. Moving on, this leak comes from WeaverSerawl who also called that the Grinch leak was fake and that Banjo-Kazooie would arrive in the fighters pass.
With that being said, Weaver says that Geno will be the 5th character in the Fighters Pass (after Terry Bogard) and will arrive with two songs. According to Weaver, these songs will be playable on both Mario and Geno's stages. As for post-Fighters Pass content, Weaver says that players will receive characters that "won't turn as many heads" due to the budget for development not being as big as the first Fighters Pass.
Continue reading: Geno teed up for next Super Smash Bros. Ultimate DLC fighter, leak (full post)
Marvel's Iron Man VR game drops on February 28, 2020
Ever since the first movie in the MCU, we've all wanted to see an Iron Man game made for VR -- and now we're getting our chance.
Camouflaj is developing Marvel's Iron Man VR which will drop on February 28, 2020 exclusive to the PlayStation 4 and PlayStation VR. The game was teased before and meant to be a 2019 release, but now we have a firm February 28, 2020 release to look forward to.
Marvel's Iron Man VR will sell for $40 in its standard edition (both physical and digital releases) and $50 for the digital deluxe edition which will include some additional goodies.
Continue reading: Marvel's Iron Man VR game drops on February 28, 2020 (full post)
It's official: Superman is faster than the Flash
One of the largest fights between comic book fans and in particular, Superman and Flash fans... is who is faster in a race? Now we know -- Superman.
Kal-El and The Flash race in Superman: Up in the Sky #4 (which is on sale now) with DC officially tackling the question of who is faster. This isn't the first time the two heroes have raced each other, as they first battled it out on the track in 1967 in Superman #199, racing twice and tieing in both races. This time? Superman comes out on top.
Since then The Flash has normally been able to out-pace Superman, especially when he pushes himself to his absolute limits. But in the latest race, Superman collects himself and when pushed, demolishes the Flash.
Continue reading: It's official: Superman is faster than the Flash (full post)
Another day, another gorgeous 4K screenshot of Cyberpunk 2077
CD Projekt Red really is using the 'drip, drip, drip' method of hyping Cyberpunk 2077 as I said in my previous article covering a single new screenshot... and today, we have yet another single screenshot of the upcoming game.
Cyberpunk 2077's latest screenshot is in the glorious 4K resolution, showing off another location in the expansive world of Night City. In this screenshot we can see the gorgeous particle effects that CDPR has inked into Cyberpunk 2077, which is oozing with style and the best that graphics can offer.
The next time Cyberpunk 2077 will be shown is at EGX Berlin next month, where we should hopefully see more on the game -- at least more so than E3 20219 and Gamescom 2019 over the recent months.
Continue reading: Another day, another gorgeous 4K screenshot of Cyberpunk 2077 (full post)
Detroit: Become Human has sold 3.2 million copies on the PS4
Detroit: Become Human isn't far from launching on the PC, and just before it does the team at Quantic Dream are popping champagne after the announcement that it has sold over 3 million units on the PS4 worldwide.
Quantic Dream took to their official Twitter account to announce the news, tweeting: "We are delighted to announce that Detroit: Become Human has now sold in excess of 3 million units on PS4 worldwide".
The game will be launching on the PC imminently, as an exclusive to the Epic Games Store. I wouldn't expect sales to double for a few reasons (Epic Game Store exclusivity being one of them) but we should expect another 500K-1M sales on top from PC gamers jumping into the world of Detroit: Become Human.
Continue reading: Detroit: Become Human has sold 3.2 million copies on the PS4 (full post)
Breath of the Wild 2 sure looks great as a Nintendo 64 game
What if Breath of the Wild 2 came out in 1998 as a Nintendo 64 game, complete with lower-res polygons and that distinct popping color scheme? Then we'd have this awesome trailer.
Put on your nostalgia goggles. It's time to take a trip to the past, an age where the Hero of Time conquered Nintendo's strange console with its three-pronged controllers and 64-bits ruled everything. It's 1998, the Nintendo 64 ushered in new joys of a 3D polygonal era, and everybody was talking about Zelda again. But what if things were different? What if Breath of the Wild, or its upcoming sequel, didn't come to Switch and instead rolled out on the N64? Hmm.
Talented animator The Regressor decided to answer our query by recreating the Breath of the Wild 2 announcement trailer with N64 graphics. The result is old-school magic at its finest. Click here to watch both trailers side-by-side.
Continue reading: Breath of the Wild 2 sure looks great as a Nintendo 64 game (full post)
Red Dead Redemption 2 will come to Stadia before Steam
Red Dead Redemption 2 will be out on Google's game-streaming Stadia service before it comes to Steam.
Rockstar Games today confirmed Red Dead Redemption 2 is coming to PC this November, but only to certain platforms. The timeline is staggered and Steam is last in line. The Wild West magnum opus is coming first to the Epic Games Store and the Rockstar Launcher on November 5, and will also be a launch title on Google Stadia. It's coming to Steam a month later in December.
So why's this so important? It shows Take-Two's and Rockstar's confidence in Stadia, or at the very least, their willingness to experiment on the platform. The service will effectively allow gamers to play RDR2 without owning a console or a PC, instead beaming the game right into living rooms via a Chromecast Ultra. It's a big move to put one of Rockstar's most popular games onto a streaming service, and RDR2 on Stadia could end up selling big thanks to the platform's accessibility.
Continue reading: Red Dead Redemption 2 will come to Stadia before Steam (full post)






















