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My Nintendo Gold Points can be used for Switch Online plans

| Sep 18, 2018 3:00 AM CDT

Everyone who owns a Nintendo Switch is discussing the coming Nintendo Switch Online plans and if it is worth it to jump onto the service. Well, if you already happen to have an abundance of My Nintendo Gold Points then it might not cost you anything at all.

My Nintendo Gold Points can be used for Switch Online plans

After the recent Nintendo Direct, Nintendo revealed to us the plans they have with their coming Nintendo Switch Online service. Without going into the features of the service, players will have available to them 1 month of service for $3.99, 3 months of service for $7.99, 12 months for $19.99 and a family share option which is 12 months for $34.99 (For up to 8 Nintendo Account holders).

Future Nintendo Switch Online participants have been curious towards if they can use My Nintendo Gold Points to purchase the online services. Looking towards the Nintendo Switch Online Service FAQ, that very question is answered and confirms that is an available option "Gold Points can be used when purchasing a membership in the Nintendo eShop. They cannot be used for auto-renewal." If you want a full Nintendo Switch Online breakdown, check it out here.

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Amazon's MMO title 'New World' gets batch of screenshots

| Sep 18, 2018 2:00 AM CDT

Amazon Game Studios has decided to step into the world of MMO's with their brand new upcoming title New World. There is currently no release for to the game but we do have a new batch of screenshots showcasing some diverse environments.

Amazon's MMO title 'New World' gets batch of screenshots

From the screenshots we can see that Amazon's title will have quite unique and extremely different environments. We can see eerie mist lands that are plagued with swamps, kingdoms built in the high mountains that seem to have some form of magic attached to the rock resulting in its ability to hover. Ice lands with castle structures doused in snow and ice, green fields of grass under the moonlight and small castle forts showcased under mid-day light.

Unfortunately these images have not been released in the highest quality so we cannot appreciate the detail as much as we would of liked to. For those that don't know, New World is being built on the Lumberyard Engine, which originally comes from CRYENGINE, so we can expect that if another batch of screenshots are released and they are in a higher resolution they will look much better than the ones we are looking at today. Unfortunately there is no known release date for New World, but if you are interested in signing up for the games alpha testing, visit the official website here.

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Smash Bros. Ultimate recent leak: Incineroar/Ken/Minecraft

| Sep 18, 2018 1:00 AM CDT

Many people within the Super Smash Bros. community are completely fed up with the abundance of fake leaks regarding the coming release of Super Smash Bros. Ultimate. The amount of fake leaks I have encountered has forced me to create my own filter for "leaked" information, this means I only trust a handful of sources with the possibility of said information being correct. Vergeben is one of these sources.

Smash Bros. Ultimate recent leak: Incineroar/Ken/Minecraft

For those that aren't aware of the credentials of Vergeben, the leaker managed to call that Metroids Ridley and Simon Belmont would be joining the games roster. Vergeben also called that all of the characters from the previous Smash Bros. titles would be returning for Super Smash Bros. Ultimate. Now, the known leaker has spoken again, before we get into the details though, please don't take his word for gospel just because he has been previously correct. A healthy amount of skepticism should always be applied when diving into the topic of "leaks" for Super Smash Bros.

With the necessary disclaimers now finished lets get into what has been said. Looking towards a post found on the Gamefaq's forums, Vergeben has said there is to be a coming gen 7 Pokemon. Here is what was exactly said "The gen 7 Pokemon that isn't Decidueye, Lycanroc, or obviously not Mimikyu is Incineroar. I finally heard that it is Incineroar from all my main Smash sources so there you have it." Vergeben continues on to address the rest of the roster, saying "As for the roster, in the very least, Incineroar and Ken are left."

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DICE is making even bigger maps for Battlefield V

| Sep 17, 2018 11:47 PM CDT

Activision and Treyarch have been creating hype for Call of Duty: Black Ops 4 and its exciting new battle royale mode 'Blackout' so it makes sense that some more hype is being created for Battlefield V with a tease of the developer working on bigger maps.

DICE is making even bigger maps for Battlefield V

DICE Lead Multiplayer Designer Valerian Noghin has taken to Twitter showing off new images of the large map 'Hamada' which Noghin says has a "distance of just over 1500m from Attacker's HQ to the Defenders' final 5th sector". The image is a work-in-progress shot, so keep in mind that Hamada could change a little between now and then since-delayed release of Battlefield V.

Jeff Gagne, who is the Level Designer on the game tweeted that DICE is also making big maps as well. His tweet added:

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Cyberpunk 2077 developer talks story, consequences, freedom

| Sep 17, 2018 11:09 PM CDT

CD PROJEKT RED has detailed some more information about its upcoming beyond ambitious game Cyberpunk 2077, which will be a bigger game than anything else the developer has worked on before, including The Witcher series.

Cyberpunk 2077 developer talks story, consequences, freedom

Cyberpunk 2077 will feature some slick new first-person gameplay mixed with a next-gen RPG look and style and some interesting gameplay mechanics, but CDPR isn't all about visuals and the feel, underneath Cyberpunk 2077 will feature an in-depth, organic world. In the latest EDGE magazine release, CDPR details Cyberpunk 2077's quests and the story itself.

CDPR said: "We want to make sure that all of them are up to the standards of the main quest - that there's nothing that feels like filler, just something to do while waiting for the next quest, or to get more money to buy the next thing. We don't really like to do that. We want to make sure that every quest feels like a complete story in and of itself".

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PUBG downgrade patch for Xbox One X is on its way

| Sep 17, 2018 8:43 PM CDT

There's a reason the PC is the best gaming platform on the market: game developers don't need to downgrade their graphcis post-release because the game doesn't run so well. PC gamers know they need to buy a beefier graphics card, more RAM or a better CPU if the game isn't running well. It's pretty easy. But now PUBG on the Xbox One X is being downgraded, because it runs like crap.

PUBG downgrade patch for Xbox One X is on its way

PUBG Corp. explains that the Xbox One X version of the battle royale smash hit is getting some "temporary graphical downgrades" because of the frame rate drops that are plaguing Xbox One X gamers trying to get themselves a warm chicken dinner. PUBG will continue to pump away at the same resolution and texture detail on the Xbox One X, but a bunch of graphical effects are being watered down to maintain a better average FPS. The developer explains the hotfix will be "toning down many of the graphical settings" on the Xbox One X.

What graphical effects will be watered down in PUBG on the Xbox One X? We're looking at shadow quality (both dynamic/static) being lowered, while multiple post-processing effects will be culled. Motion blur is getting disabled, Screen Space Ambient Occlusion (SSAO) is being decreased, depth of field and lens fare are being disabled while Eyes Adaption Quality is being decreased, with PUBG Corp. explaining that as "This is the time it takes for your eyes to adapt to the dark when you go from a bright to dark place".

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Halo 6 may have REQ pack microtransactions

| Sep 17, 2018 6:43 PM CDT

Update: 343i confirms Halo 6 won't have real-money lootboxes.

Halo 6 may have REQ pack microtransactions

In a move that surprises absolutely no one, 343 Industries and Microsoft may infuse REQ packs into Halo 6.

When I saw Halo 6 (aka Halo: Infinite) I thought two things: "please don't mess this up" and "what about microtransactions?" Microsoft loves--I repeat loves--to monetize engagement, which pretty much means all first-party games will have some microtransaction hook. Halo 5's awful REQ packs, which are lootboxes with random rewards like skins and actual items that can be bought with real money, have made Microsoft millions upon millions. In fact, REQ packs made a lot more money than Bungie's traditional Halo map packs.

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Ubisoft may use blockchain to monetize games

| Sep 17, 2018 5:31 PM CDT

Ubisoft is using blockchain technology to create randomized in-game areas, which could dramatically affect its future games. But it also plans to reward gamers with a special currency that can be traded for cryptocurrency, signalling a potential new monetization method.

Ubisoft may use blockchain to monetize games

Ubisoft is one of the major publishers experimenting with new tech like blockchain, AI, and cloud infrastructures to power its video games. The studio opened the Strategic Innovations Lab to tinker with blockchain and other fledgling tech, and now we have a glimpse into what the team has been working on.

Introducing HashCraft, a new Minecraft-esque game that uses blockchain for procedural generation as well as rewarding players with digital currency. Using blockchain, Ubisoft is can secure players' worlds and create a network of community-hosted environments that can't be hacked or taken down by the publisher. In exchange for uploading their worlds, Ubisoft will dole out a premium currency that can be traded for bitcoin or other cryptocurrency. This could very well end up being a new form of monetization for Ubisoft, a company whose digital-first strategy puts strong emphasis in microtransactions, subscriptions, DLC, and other online purchases.

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New Red Dead Redemption II screens show Wild West locales

| Sep 17, 2018 2:49 PM CDT

Rockstar peels back the wrapper on its ambitious adaptation of the 1899 Western frontier, showing gamers what kinds of areas they can explore in Red Dead Redemption II.

New Red Dead Redemption II screens show Wild West locales

Red Dead Redemption II is by far the biggest game Rockstar has ever made. Built from the ground up for the current console gen and made specifically to tap the power of Xbox One X and PlayStation 4 Pro, the game is a dramatic prequel that chronicles the demise of outlaws and the fall of the Dutch Van Der Linde gang.

But along the way players will get to explore a vast, living and breathing world set during the turn of the 20th century. In a very real sense we'll all be digital time travelers as we explore a slice of life frozen in time for our enjoyment, taking in sights like civilized cities with trollies to rolling plains and desert hardpan as well as boggy, gator-ridden swamps. Now Rockstar gives us a peek at what kinds of areas and locales we'll be able to visit in their upcoming magnum opus.

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Marios Tennis Aces: Switch update brings online storage

| Sep 17, 2018 5:00 AM CDT

An announcement featured on the Nintendo website has revealed that Mario Tennis Aces players will have cloud storage available to them after the planned update scheduled for September 19th.

Marios Tennis Aces: Switch update brings online storage

Update titled 2.0.0 will be bringing players a bunch of new online multiplayer features. This update will allow for players' tournament records to be saved onto the cloud storage which in turn will highly benefit players that have multiple Nintendo Switch systems. An example would be if a player had more than one system and decided to switch over to their other system, instead of removing the SD card the player can simply log into their Nintendo Online account and jump straight back into where they left off.

The update also brings some balancing changes to each of the characters, the characters that have been tweaked by this update are the following: Donkey Kong, Daisy, Blooper, Wario, Spike, Toad, Waluigi, Peach, Luigi, Diddy Kong, Rosalina and Boo. Update 2.0.0 is planned for release on September 19th, for further details about the patch notes please visit the official Nintendo website here.

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Batman: The Enemy Within will come to Switch this October

| Sep 17, 2018 4:00 AM CDT

Ever wondered what it would be like to play a Telltale Game on the Nintendo Switch? Well, your curiosity will soon be subsided as Telltale Games has announced that Batman: The Enemy Within is coming to the handheld console.

Batman: The Enemy Within will come to Switch this October

For those that don't know Telltales Batman: The Enemy Within, players will be set against of Batman's most classic villains, The Riddler. The title will put players in the shoes of Bruce Wayne as he attempts to stop the returning from terrorizing the city of Gotham. Players will have to choose which allies to side with throughout the title to stop The Riddler and the even bigger crisis which is unraveling behind the scenes, some will deceive you and some may not, who will you decide?

Telltale Games has announced that this title will be making its way to the Nintendo Switch at the beginning of October. According to the Twitter post, Batman: The Enemy Within will be arriving on both the Nintendo America and Nintendo Europe eShops on Tuesday, October 2nd. For further information regarding Batman: The Enemy Within, visit the official Telltale Games website here.

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Nintendo lock away NES Joy-Cons to only NES Online games

| Sep 17, 2018 3:00 AM CDT

The just passing Nintendo Direct showcased the coming NES games to Nintendo Switch Online. Players will have the option of picking up some classic NES Joy-Cons to tackle these games, but they can only be used for those NES titles, nothing else.

Nintendo lock away NES Joy-Cons to only NES Online games

Nintendo have decided to lock away their Nintendo Entertainment System controllers behind their coming Nintendo Switch Online service. The controllers will come in at a price of $60 and with a year of Nintendo Switch Online at $20 the total cost will be $80. According to Nintendo AU's website, the " Nintendo Entertainment System Controllers can only be used while detached from the Nintendo Switch system, and only to play NES - Nintendo Switch Online games. Nintendo Entertainment System Controllers can be charged by attaching to the Nintendo Switch system.""

The choice of pay walls here are interesting, from what I have seen I have the community feels quite divided in terms of how to feel about this. I can see both sides of the problem, the restriction of the controllers behind the Nintendo Switch Online service does't really give us much of a choice, but when looking at the value for money, $20 for an entire year of membership is hard to pass up.

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Super Smash Bros. Ultimate will have a total of 108 stages

| Sep 17, 2018 2:00 AM CDT

The impending release date of Super Smash Bros. Ultimate is just around the corner and as fighters from around the globe gear up for the release recent news has surfaced regarding the amount of stages that will be included within the game.

Super Smash Bros. Ultimate will have a total of 108 stages

In the recent release of Coro Coro, a Japanese monthly manga magazine published by Shogakukan, a entire page dedicated to Super Smash Bros. Ultimate reveals the title will feature 108 stages in total. The news surfaced from Source Gaming, the YouTube Channel broke the story which has not been confirmed to be true or false from Nintendo as of yet, so don't take this news as gospel.

Originally, Masahiro Sakurai did say that Super Smash Bros. Ultimate will feature a "total of stages is 103", this number is different from the one seen in the magazine so either this could be an error on the magazines part or Nintendo are yet to reveal a further 5 more stages. In other news about Super Smash Bros. Ultimate, a Smash Ultimate bundle has been announced, if you happened to miss that news visit that here. If you also happened to miss the recent announcement of Isabelle from Animal Crossing joining the Smash Ultimate roster, check that out here.

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Divorce Royale: Fortnite addiction sees divorces increase

| Sep 16, 2018 10:53 PM CDT

First it was the kids, and now its the adults that are affected by Epic Games smash hit battle royale game, Fortnite. According to Divorce Online, close to 5% of divorce petitions in 2018 had Fortnite and other games as grounds for divorce.

Divorce Royale: Fortnite addiction sees divorces increase

Fortnite is home to over 125 million players, with millions of gamers playing at once no matter the time zone you're in. Divorce Online, which is one of the largest filers for divorce petitions in the UK, Fortnite is a big problem. The company explains: "These numbers equate to roughly 5 percent of the 4,665 petitions we have handled since the beginning of the year and as one of the largest filers of divorce petitions in the UK is a pretty good indicator".

There have been over 200 divorce petitions in the UK alone over Fortnite addiction, so if we include the number of divorces resulting from Fortnite addiction from other countries, these numbers could swell quite large.

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Monetizing gamers is still important to Microsoft

| Sep 16, 2018 9:36 PM CDT

Microsoft's current service-oriented strategy isn't going anywhere, and gaming will continue being strongly engaged and monetized over time.

Monetizing gamers is still important to Microsoft

Xbox is no longer a console, but a service. Bound with Xbox LIVE, Xbox now has inter-connected features and services that span both Xbox One consoles and Windows 10 PCs--and soon even smartphones via streaming. Even as Xbox hardware ebbs and wanes, the company is able to stabilize with a strong and multifaceted monetization strategy, whether it be game sales on Xbox LIVE, in-game purchases in first-party games, or advertising via Mixer. And of course there's Game Pass, a new evolution in how gamers consumer and pay for video game subscriptions.

This business model is working quite well for Microsoft and shows no signs of stopping. Company CFO Amy Hood remarks that community and interaction is important to successfully engage users, and thus monetize them over a longer period.

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Japan experiments with Switch online game streaming

| Sep 16, 2018 8:32 PM CDT

Alongside major publishers like Capcom and Ubisoft, Nintendo is doing something very interesting in Japan...but it may not take off worldwide.

Japan experiments with Switch online game streaming

It's no surprise that most new games can't run on the Nintendo Switch's lower-end Tegra X1 hardware. Devs and publishers are then required to port their games over to the platform--look at the new Diablo III, for instance--which takes time and investment. But what if they could just stream the games directly to a player, effectively making a gaming-on-demand service complete with a rental option? That's what Nintendo is doing in Japan and it totally reminds us of those weird old-school paygated consoles you'd find in hotels.

Capcom was the first to sign up for this experiment with Resident Evil 7 cloud edition, which essentially acted as a subscription of sorts. You paid $18 for 180 days of access to the game to play at your leisure. Now Ubisoft is enlisting its new Assassin's Creed: Odyssey into this weird streaming strategy. Announced during the recent Nintendo Direct, the cloud edition of Odyssey will cost about $75 for two years of access, or about $6.50 per day.

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Lawbreakers is officially dead

| Sep 16, 2018 7:26 PM CDT

Boss Key's ill-fated shooter might've been off-the-walls, but now it's just off life support.

Lawbreakers is officially dead

Lawbreakers is now officially dead. Nearly four months after Boss Key's closure, Lawbreaker's online servers have been shut down, severing the online-only multiplayer game from its mortal coil.

"Lawbreakers servers are officially closed for good," ex Lawbreakers senior environmental artist Josh Rife said on Twitter. "Hardest development, and best game I ever shipped. If you played it, thank you."

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Fortnite escapes Switch Online paygate

| Sep 16, 2018 6:27 PM CDT

Fortnite will be exempt from the Switch Online's paygate, Nintendo has confirmed.

Fortnite escapes Switch Online paygate

The Nintendo Switch's new $20 a year premium online service will essentially mimic PS Plus and Xbox LIVE in key ways: not only does it require gamers to subscribe to play online in key games like Splatoon 2, it gives access to free NES games. But not every game will require an active sub to play online; one of the biggest games on the planet has skirted the clampdown.

"Beginning September 18, 2018, a Nintendo Switch Online membership is required to participate in co-op and competitive online features for many first- and third-party Nintendo Switch games, including Splatoon 2, Mario Kart 8 Deluxe, ARMS, and Super Smash Bros. Ultimate. Some games, such as Fortnite, can be played online without a Nintendo Switch membership," reads a recent Switch Online FAQ.

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Fallout 76 will last a long, long time

| Sep 16, 2018 5:04 PM CDT

Bethesda isn't coy about Fallout 76: it's a live service game that's meant to be played for many years. But how long will it last? Hopefully the West Virginia apocalypse will be a gift that keeps on giving.

Fallout 76 will last a long, long time

When publishers make an online-based game they hope it'll last forever and ever. Sure it takes lots of strategic planning and tweaking to keep players satisfied playing (and paying for) new content, either inadvertently via microtransactions or directly via subscriptions. Fallout 76 is no different in this regard. The online-only Fallout has been in development alongside Fallout 4 and represents a big leap for Bethesda Game Studios--for the first time the Fallout franchise will be truly alive and the studio will learn a ton from this experiment. And there's an even bigger opportunity to rake in cash to fund future big-budget games like Starfield and the distant Elder Scrolls VI.

Bethesda essentially wants to keep engaging players with new content in a more controlled-revenue environment. Rather than depending on mods to keep a game like, say, Skyrim alive, the studio wants to keep it alive themselves with new content while making recurring revenue in the process. The longer players are engaged, the longer the studio has an opportunity to make money after the initial sale. In short: Fallout 76 should last a long, long time.

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All of Take-Two's games won't have microtransactions

| Sep 14, 2018 8:26 PM CDT

Take-Two Interactive CEO Strauss Zelnick is careful to say all of the publisher's future games won't have online elements monetized by microtransactions.

All of Take-Two's games won't have microtransactions

Thanks to its annualized sports titles, GTA Online, and other titles, Take-Two rakes in hundreds of millions of dollars from in-game purchases every quarter. In Fiscal Q1'19 the publisher made $240 million from microtransactions and DLC. With this new digital-oriented live service approach, Take-Two (and other major players like Activision, EA, and Ubisoft) can tap engagement strategies to make consistent revenues over time. But that doesn't mean every single game Take-Two puts out will be riddled with microtransactions, company CEO Strauss Zelnick says.

When asked about live services finding their way into all future games, Mr. Zelnick makes a distinction between microtransactions in online games and more traditional piecemeal DLC macrotransactions offered for singleplayer-driven titles. In other words: engagement doesn't automatically mean microtransactions.

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