CD PROJEKT RED has detailed some more information about its upcoming beyond ambitious game Cyberpunk 2077, which will be a bigger game than anything else the developer has worked on before, including The Witcher series.
Cyberpunk 2077 will feature some slick new first-person gameplay mixed with a next-gen RPG look and style and some interesting gameplay mechanics, but CDPR isn't all about visuals and the feel, underneath Cyberpunk 2077 will feature an in-depth, organic world. In the latest EDGE magazine release, CDPR details Cyberpunk 2077's quests and the story itself.
CDPR said: "We want to make sure that all of them are up to the standards of the main quest - that there's nothing that feels like filler, just something to do while waiting for the next quest, or to get more money to buy the next thing. We don't really like to do that. We want to make sure that every quest feels like a complete story in and of itself".
Your actions inside of the world of Cyberpunk 2077 will have consequences, with more decisions having both intended and unintended consequences that lead you in different paths as relationships change, so does the world around you. CDPR added: "We don't artificially limit ourselves. Our philosophy for quest design is, 'If the player can logically do it, then they can'. And if they can't, then we have to come up with a damn good reason why".
That's what I love: CDPR saying things like 'if the player can logically do it, then they can. And if they can't, then we have to come up with a damn good reason why". That is such a great stance on philosophy for game design with Cyberpunk 2077. It should feel like a much more detailed, much more real-world than the current flock of RPGs. CDPR is considered a god of this design of game, and Cyberpunk 2077 is coming along very nicely... I don't think there's another developer on the planet I'd rather see make Cyberpunk 2077.
I'm trying to contain my hype for this game, but it's getting hard.