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Fallout 76 may use Fallout 4 assets, engine, and cut content
Fallout 76 should be built on the same framework as Fallout 4, but with a few big changes.
While watching NoClip's excellent Bethesda documentary I realized something that's fairly obvious when you think about it: Bethesda Game Studios' own first-party games like Skyrim and Fallout 4 are all iterative with one another and share common development threads. One game typically uses tricks, engine features, and other techniques found in previous titles in an effort to grow and one-up the previous game.
While working on Oblivion, for example, Bethesda Game Studios had a back-up plan just in case it didn't do well--a project that became Fallout 3. The team employed much of what they learned making Oblivion into Fallout 3...except for the whole having to build gun combat from the ground up. It's no secret that game studios work on multiple projects at once, but it's important to remember that BGS titles can cross-over insofar as development work.
Continue reading: Fallout 76 may use Fallout 4 assets, engine, and cut content (full post)
Crackdown 3 delayed into 2019, reports say
Microsoft has delayed Crackdown 3 into 2019, sources say, corroborating past reports.
Xbox gamers may be in for big disappointment this E3 season: Crackdown 3 has been pushed back into next year, two sources familiar with the matter told Kotaku's Jason Schreier. Originally announced in 2014, Crackdown 3 was due out in 2017 alongside Microsoft's beefy Xbox One X console, and then delayed into Spring 2018--which has technically passed.
Crackdown 3 will be powered by Microsoft's Azure cloud technology to assist with the demanding gameplay, which includes destructible environments and multiplayer. Developer Sumo Digital and its partnered studios will reportedly need more time to polish and shore up the game's rough edges. On the plus side Crackdown 3 sounds pretty ambitious. The game should launch as part of the Xbox Game Pass and is a Play Anywhere game on console and PC.
Continue reading: Crackdown 3 delayed into 2019, reports say (full post)
Code Vein, Bandai Namco's new RPG, launches this September
Bandai Namco today confirmed that Code Vein, the company's new unique hack-and-slash IP, will release in September.
Code Vein looks like a rather interesting game that melds J-RPG visuals with fast-paced dodge-and-slash action combat from a Dark Souls game. Internally described as a "dramatic dungeon-exploring action RPG," Code Vein features online co-op and will take players across a world riven with chaos and monstrosities. The combat itself will be blistering and fluid, and gamers will have a fair bit of exploration to tackle throughout their journeys.
Code Vein launches on September 28, 2018 for the PS4, Xbox One and PC.
Continue reading: Code Vein, Bandai Namco's new RPG, launches this September (full post)
Blizzard hiring spree points to Diablo 4
Blizzard once again reiterates that a new Diablo project is currently in development, and based on the current job talent listing, it should be an entirely fresh game--not a Diablo II remaster.
Blizzard is currently hiring no less than eleven full-time positions to work on a new unannounced Diablo game, including a creative director and executive producer. The company seems to have filled the project's game director role following Josh Mosquiera's exit from Diablo III back in 2016. "The minions of Hell are growing stronger...We're working on a new, unannounced Diablo project. Come work with us, and together we will build something exceptional," reads the header on every listing.
We've known for a while now that Blizzard is making a new Diablo game, so this recent development shouldn't exactly be a big surprise to any of our readers. Blizzard has been steadily recruiting talent for the project for quite some time. A new Diablo game hasn't been directly announced but it has been confirmed by multiple job listings--but remember this only means that a project is in development, not that it will release.
Continue reading: Blizzard hiring spree points to Diablo 4 (full post)
Gameplay video revealed for SEGA's Team Sonic Racing
The very first gameplay video of SEGA's Team Sonic Racing game has been revealed by the YouTube channel Shacknews, it showcases what is in store for the upcoming arcade racer.
This Sonic racing game will give players the opportunity to race with up to twelve friends in both online multiplayer and co-op modes. SEGA's idea behind this title is that they want to be utilizing all the best parts of a competitive racer while still including an arcade style.
Team Sonic Racing will also be featuring 4 player split screen and numerous racing modes to enjoy, some of which include Grand Prix Mode, Exhibition Mode, Time-Trial and Team Adventure Mode. According to the leak from Walmart, Team Sonic Racing will be released on the 31st of December 2018.
Continue reading: Gameplay video revealed for SEGA's Team Sonic Racing (full post)
Destiny 2 Forsaken requires both previous expansions
Destiny 2 is getting some big changes, but if you're a new player be prepared to pay.
Destiny 2's big new Forsaken expansion is changing the shape of the game in many, many ways: from core shake-ups like weapon loadout designations, mods and shaders to exciting new super abilities, the DLC aims to please the community. In many ways Forsaken resembles the original game's The Taken King mega-DLC that ultimately saved Destiny...but there's a catch. The $40 Forsaken expansion requires both the base game as well as the two previous expansion packs--Curse of Osiris and Warmind--to play. And it doesn't come with either.
This little tidbit wasn't explicitly mentioned on the game's website, nor was it mentioned on Activision's official press release. I spotted it on the cover art for the expansion itself, which reads "Destiny 2 game, Destiny 2 Expansions I & II required. Sold separately." What's even more eyebrow-raising is that Forsaken, an expansion to a live game, comes with its own $30 season pass that potentially brings your investment up to $69.99. The total investment for new players though is much higher. The Destiny 2 Expansion Pass is $34.99 regularly (on sale on PSN right now), the base game is $59.99 MSRP still (can be had for cheaper, let's say $30) and Forsaken is $40. That's a hefty bit of cash.
Continue reading: Destiny 2 Forsaken requires both previous expansions (full post)
Destiny 2 DLC roadmap set to Summer 2019
Bungie has plotted Destiny 2's DLC roadmap well into next year.
Today marks a big occasion for Destiny 2. Bungie finally announced Forsaken, the game's big The Taken King-style expansion, which brings a massive core systems overhaul while adding in new endgame content, weapons, supers, and more. And it seems this $40 expansion will be the new baseline for Destiny 2's future content rollouts.
Forsaken has an optional $30 Annual Pass attached to it that unlocks three "premium content releases" that will "deliver new experiences to Destiny 2: Forsaken, including activities, end game content, and an arsenal of powerful weapons, armor, and gear to earn." Assuming these bits of content are priced at $10 they may not be actual expansion-sized affairs but instead piecemeal modules of sorts that beef up Forsaken. Or they could indeed be bigger DLC akin to Bungie's original Comet idea (I'm betting they aren't, though, despite the Eververse raking in untold amounts of money via microtransactions).
Continue reading: Destiny 2 DLC roadmap set to Summer 2019 (full post)
Destiny 2 Forsaken lets you use three shotguns
Bungie and its partnered studios are doing some very interesting things with Destiny 2--including total weapon slot customization.
Today saw the big reveal of Destiny 2's year two Forsaken expansion that promises to evolve the shooter's core mechanics. One of these changes that Forsaken brings is allowing players to switch between Destiny 1's and Destiny 2's weapon slot designations (one primary, one special, and one heavy weapon style loadouts will return)...but there's also a third option. A crazy option. Forsaken will let you use three power weapons at once--well three shotguns, anyway. Probably not rocket launchers.
"Hey, if you like Destiny 2, great, play that way. If you like Destiny 1, great, play that way. But if you're crazy, why not three shotguns? Just for the fun of it," said Bungie's sandbox design lead Josh Hamrick.
Continue reading: Destiny 2 Forsaken lets you use three shotguns (full post)
Forsaken is Destiny 2's own The Taken King style expansion
With its new Year 2 expansion Bungie is directly responding to the clamoring frustrations of the Destiny 2 community.
The Forsaken expansion looks to do for Destiny 2 what The Taken King did for the original Destiny. Today Activision announced key details on the expansion including a brand new 4-player mode called Gambit that blurs PVE and PVE together alongside a host of promises of tweaks, super powers, weapons and armor, and overall improvements. It'll have a new bow weapon type and "nine additional supers" to boot.
Forsaken, which will retail for $40 versus the usual $19.99 stapled onto Destiny 2's expansions, will pack in two brand new destinations: The Tangled Shore and The Dreaming City. Guardians are sent across the lawless rims of the solar system to discover what exactly happened to The Reef, and then take down the nefarious 8 Barons. Endgame is a big focus in Forsaken. The Dreaming City was built from the ground up for advanced gamers and has its own raid and new bosses to take down.
Continue reading: Forsaken is Destiny 2's own The Taken King style expansion (full post)
State of Decay 2 reaches two million players in just 2 weeks
State of Decay 2 has only been out for two weeks and since then the player base for the Microsoft title has grown past 2 million players.
A press release that was debuted by Undead Labs and Microsoft has revealed that the recently release title has reached this huge achievement of 2 million+ players. The press release also revealed that players have slain close to 2 billion zombies, 121,000 community stories have been completed and that the average player survives 3 days on average.
State of Decay 2 recently received a update, it was quite substantial coming in at a massive 20GB. The title has already sold more than 2 million units and for those that are interested in attempting to survive State of Decay 2 is available on the Xbox One and PC.
Continue reading: State of Decay 2 reaches two million players in just 2 weeks (full post)
Lords of the Fallen 2 gets new developer
On the heels of Sniper Ghost Warrior 3's huge downfall, CI Games is now handing the development of Lords of the Fallen 2 off to a new dev.
Lords of the Fallen 2 is still happening, but it won't be directly made by the same team that made the predecessor. CI Games today announced that Defiant Studios, a private New York-based indie studio, will now handle the sequel. CI Games will instead publish the game and team up directly with Defiant to oversee creation and production of the Middle Age-based title. "The partnership demonstrates an important component of CI Games' new strategy - collaborating with strong external teams to deliver quality gaming experiences with the player in mind," the company said in a recent announcement.
Defiant Studios will have wide-spanning creative freedom on the sequel and has been handed the reins to the game's creation. While it shouldn't vary wildly from the first Lords of the Fallen, this chapter could have some surprises depending on the early concepts that were greenlit by CI Games.
Continue reading: Lords of the Fallen 2 gets new developer (full post)
Spyro Reignited Trilogy gameplay spotted on Twitter
At the beginning of April we saw the rumor that Spyro Reignited Trilogy is on its way to the Nintendo Switch, since then we haven't really heard much about the purple dragon, now the title has had some gameplay released on the "Spyro" Twitter page.
The gameplay that has been released is only a short display of footage and from a title that is currently in development it seems Spyro Reignited Trilogy is shaping up to be quite promising. We can see Spyro frolicking around and dashing through enemies, he also chases down some sheep only to eventually turn them to ash with his fire.
Spyro Reignited Trilogy is planned for released on September 21 this year and will be going for a price of just $39.99. The title will be released on the PS4 and Xbox One, currently there has been no official announcement for a port to the PC or the Nintendo Switch but we could see one at E3.
Continue reading: Spyro Reignited Trilogy gameplay spotted on Twitter (full post)
Warhammer 40K: Inquisitor - Martyr receives feature trailer
NeocoreGames, the developers behind Warhammer 40K: Inquisitor - Martyr have released a brand new feature trailer showcasing what the title will be offering.
The trailer reveals the main features that will be found throughout the game, highlighting certain aspects such as the blood and gore, destructible environments, cover system, advanced A.I, vehicles and bosses.
Warhammer 40K: Inquisitor - Martyr will be launching on June 5th this year for Xbox One, PS4 and PC. If you are interested in checking out some more news about Warhammer 40K: Inquisitor - Martyr visit the official NeocoreGames website here.
Continue reading: Warhammer 40K: Inquisitor - Martyr receives feature trailer (full post)
Thanos is available for download on Grand Theft Auto V
Last week we saw that a mod was on its way to Grand Theft Auto V that allows players to experience the power of Thanos and his infinity gauntlet, now that mod is available to download.
JulioNiB, the developer of this mod has given players the opportunity to experience Thanos and the powers of the infinity gauntlet. Players will have the ability to use each of the infinity stones and their respective powers, examples include the space stone and being able to teleport around, the reality stone and being able to turn objects into into animals or water and so on and so forth.
If you are a Marvel fan and want to experience what is like to be Thanos in a video game this mod is definitely for you, if you are interested in downloading it and trying it out the link can be found here.
Continue reading: Thanos is available for download on Grand Theft Auto V (full post)
INSOMNIA: The Ark closed beta includes 4 hours of gameplay
Studio Mono, the developers behind the Kickstarter project INSOMNIA: The Ark have announced that the closed beta for their title will give players the opportunity to experience 4 hours of gameplay.
The announcement was made via the developers Kickstarter page and explains that players will be able to enjoy the first 4 hours of the title. The gameplay that will be available to players will be the same as when the title is fully released, beta testers will be able to craft items, scavenge for supplys and fight.
Studio Mono has kindly asked players that will be using the English version of the the title to provide them with feedback on the translation as well as any other issues that gamers encounter. INSOMNIA: The Ark will be released on PC, Mac and Linux and if you happened to miss the trailer that was released last month check it out here.
Continue reading: INSOMNIA: The Ark closed beta includes 4 hours of gameplay (full post)
Agony's first patch rolled out, huge changes in 3.9GB update
The first patch has been rolled out for Agony, this patch is bringing massive changes to aspects of the title such as adding more checkpoints, difficulty reductions and tweaks here and there.
According to the patch notes, the major changes that Agony will be facing are buffs to players stamina, difficulty changes to Easy Possession and a massive reduction of enemies in certain areas such as the The Pit, Fractal Forest, Mushroom mind and more.
Steam will be automatically downloading this update as soon as users decide to launch Agony, the patch is total of 3.9GB and if you are interested in viewing the full patch notes for the title visit the official Steam page here.
Continue reading: Agony's first patch rolled out, huge changes in 3.9GB update (full post)
Mega Man 11 Complete Edition details unveiled, screenshots
Capcom has announced the Mega Man 11 Complete Edition details for when the title is to be released in Japan, the details feature what will be included within the package.
According to the announcement from Capcom, Mega Man 11 Complete Edition will be featuring a physical game copy, a 32 page starter guide, poster, 64 pages of production notes, 30-year anniversary keychain, Mega Man 1-up piggy bank and a special collectors box.
At the moment the Mega Man 11 Complete Edition is unfortunately only planned for release in Japan, after the release though we could see a western announcement from Capcom and hopefully a debut of the title closer to the end of the year.
Continue reading: Mega Man 11 Complete Edition details unveiled, screenshots (full post)
Anthem: new combat, gameplay and more coming at E3 2018
Anthem is getting a big showcase at EA's press conference this June.
EA Play should see an info blowout on BioWare's expansive and "massively ambitious" new IP, Anthem, complete with a new trailer as well as gameplay content and a full-on combat breakdown. Anthem will be a shared-worlds action-based shooter that blends the flexibility and shifting nature of online service games with BioWare's familiar narrative-driven structure, all wrapped in fast-paced mechanics, representing years of planning and untold investment from EA. Besides Battlefield V, Anthem should be the big star of the show.
Although Anthem was revealed last year and that we've had some pretty big clues about what the game will be like, EA and BioWare have been somewhat mum on exact details. Expect all of that to change at EA Play. "One thing we'll be showing in-depth this time around is combat," the publisher wrote, also saying that characters and story will be highlighted as well.
Continue reading: Anthem: new combat, gameplay and more coming at E3 2018 (full post)
Bungie secures $100 million for new 'bold vision'
Chinese games giant NetEase has invested $100 million to fund Bungie's new "bold vision," which could kick off another big franchise/IP.
Things aren't so good with Destiny right now: Bungie is likely developing Destiny 3 while juggling DLC expansions and live updates to shore up the leaky ship that is Destiny 2. But what about the future when the dev's ten-year agreement with Activision is up? The once-mighty Halo studio has something up their sleeve...something interesting and big. And they've received a hefty investment from China's NetEase--an online-based games company that oversees numerous Blizzard games like Overwatch and Diablo III in the region--to shape and formulate their plan.
Bungie today announced the partnership news on its website, giving nebulous hints that something new is on the way (but not before Destiny 3).
Continue reading: Bungie secures $100 million for new 'bold vision' (full post)
Ubisoft confirms Assassin's Creed: Odyssey
On the heels of yesterday's big leak, Ubisoft formally confirms Assassin's Creed: Odyssey is happening.
The next Assassin's Creed game aims to push the bar even further than Origins: the open-world adventure is called Odyssey and takes place in ancient Greece, and will focus on a new set of protagonists. Shortly following the leaks Ubisoft announced the game with a short Tweet, but a full-on reveal is scheduled for the company's E3 2018 press briefing.
The tiny teaser clip for Odyssey does strongly hint the game will revolve around the Greco-Persian Wars, which cut a bloody swath in the Mediterranean while also giving rise to Athens as a gem of the ancient world. The clip shows the infamous King Leonidas-kicking-a-Persian-messenger scene before the doomed Battle of Thermopylae, where Xerxes sacked Athens. We should also see other famous battles like the Battle of Plataea which ended the invasion, and the successive Battle of Mycale that crushed the Persian fleet.
Continue reading: Ubisoft confirms Assassin's Creed: Odyssey (full post)






















