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The Wolf Among Us Season Two hit with 2019 delay
Telltale Games has announced that The Wolf Among Us sequel will unfortunately be delayed until 2019, even though the title was expected to be launched later this year.
Telltale Games has posted on their website that this delay is due to "fundamental changes" that have occurred at Telltale after the announcement of the sequel back in last years summer.
The developer has said that this extra time they are giving themselves to work on the title is so they can provide players with an experience that features Telltales "best work." Here is what they had to say "Ultimately our goal is to deliver an experience deserving of the passion you've consistently shown for The Wolf Among Us, and these extra months will give us the time we need to do our best work. We're extremely enthusiastic about how the game is progressing so far, and we can't wait to dig even deeper."
Continue reading: The Wolf Among Us Season Two hit with 2019 delay (full post)
Resident Evil 2 remake: RE7 engine, 4K 60FPS on PS4 Pro
The original Resident Evil games were some of the best in the franchise, so it shouldn't come as a surprise that a Resident Evil 2 remake could happen, but powered by the RE7 engine is a huge deal.
Capcom has been teasing us for a while now, but according to Rely on Horror, the RE2 Remake is now running on a modified version of the RE Engine, the same one that powered Resident Evil 7. The purported Resident Evil 2 remake would run at 1080p 30FPS on the original PS4, but is using magic to hit native 4K 60FPS on the PS4 Pro, which I kind of don't believe.
The RE2 remake will reportedly use dynamic scaling to hit up to 4K when it needs to, so it can stick to a fluid 60FPS. The remake would see the camera shift to over-the-shoulder in Resident Evil 2, with Capcom reportedly adding new scenes and scenarios into the RE2 remake that will make it more detailed, and longer.
Continue reading: Resident Evil 2 remake: RE7 engine, 4K 60FPS on PS4 Pro (full post)
Fortnite made almost $300 million in April
Battle royale sensation Fortnite continues making huge monthly revenues.
According to SuperData's new games revenue report, Epic made a whopping $296 million in April via digital in-game purchases on all platforms. The free-to-play game's debut on mobile likely helped boost earnings due to its accessibility, and the game is set to arrive on Android this summer, which may cause another spike. Overall the shooter's earnings jumped a mighty 33% month-over-month.
Total digital video games spending grew to $9.09 billion in April, up 23% year-over-year, driven by console and mobile gaming. Console spending jumped a huge 44% thanks to Fortnite's continual success as well as Sony's latest God of War game, proving that engagement-driven live service games can co-exist with marquee singleplayer-only titles.
Continue reading: Fortnite made almost $300 million in April (full post)
Rum Runner's Pack free DLC debuts to Pillars of Eternity 2
Pillars of Eternity 2: Deadfire has received a new free DLC titled Rum Runner's Pack. Obsidian Entertainment and Versus Evil, the developers and publisher behind the title have announced the debut of the free content update with many more in the pipeline.
According to the press release from Obsidian Entertainment and Versus Evil there is more than just one DLC in the works for Pillars of Eternity 2: Deadfire. The next free DLC titled Beard and Hair Pack will be featuring a new ability that allows players to change their characters appearance at any given moment.
For the DLC that was just released, The Rum Runner's DLC pack adds Mirke, a new female partner and also six new alcohol-themed items have been added to the merchant in Deadfire. If you are interested in downloading the new DLC visit the official Pillars of Eternity II: Deadfire - Rum Runner's Pack Steam page here.
Continue reading: Rum Runner's Pack free DLC debuts to Pillars of Eternity 2 (full post)
New Battlerite Royale screenshots unveil UI/more gameplay
Stunlock Studios has released yet another batch of Battlerite Royale screenshots, this time they have revealed more gameplay as well as the new modes user interface (UI).
Stunlock Studios' Battlerite currently has over 4 million players and those players will be receiving a new battle royale mode that is planned for release July 2018. The first batch of screenshots that was released at the start of this month showcased some brief gameplay snippets, the second batch that has now been released reveals the games UI as well as shows some more gameplay.
Just like every other battle royale title, players will begin the game with nothing at all and in this case Battlerite Royale players will begin with no items or abilities. Players will be required to traverse the map and find their abilities, equipment and consumables. The fastest way to do this would be to kill other players, steal their loot/abilities from their dead bodies and power-up yourself so much that you are the last one standing on the battlefield. If you missed out on Battlerite Royale's map concept art that was released by Stunlock Studios definitely check it out.
Continue reading: New Battlerite Royale screenshots unveil UI/more gameplay (full post)
Co-op monster hunting title, Dauntless releases open beta
Phoenix Labs has announced that their monster hunting title Dauntless will be debuting its open beta today. The developer has also released open beta trailer for everyone to enjoy.
Phoenix Labs is an independent developer that harbors former developers from massive studios such as Riot Games, BioWare and Capcom. Players that choose to participate in the open beta for Dauntless will be put into the role of the Slayer. The slayers sole role in the game is to defend humanity against the invading monsters known as the Behemoth's.
Jess Houston, CEO and Co-founder of Phoenix Labs has commented on the titles open-beta debut, here is what he had to say: "Open Beta is an exciting next step for us, but it is just the beginning for what we have planned for Dauntless. For the past four years we've been dedicated to creating the next, great online game for players to share together, and Open Beta is the next huge step in fulfilling our promise. We will be continually adding content and updates to Dauntless and incorporating feedback from our passionate community. We are committed to providing more and more reasons for players to come back to Dauntless for years to come."
Continue reading: Co-op monster hunting title, Dauntless releases open beta (full post)
Dark Souls Remastered releases a whole day early on Steam
FromSoftware, the developers behind the critically acclaimed franchise Dark Souls, have released Dark Souls Remastered a whole day early for Steam users.
For those that are not aware, Dark Souls Remastered does feature some slight changes even though it is mostly a graphical/performance improvement. Players will be glad to know that multiplayer now supports up to six participants as well as the title now runs at a smooth 60FPS instead of the measly 30FPS that it was originally running at.
Graphical wise, Dark Souls Remastered features improved lighting and texture work and for those that have already purchased the original and now de-listed Prepare to Die Edition on Steam, will receive a 50% discount on Dark Souls Remastered. Dark Souls Remastered launched a day early for Steam users, console fans will have to wait a whole day longer to get their hands-on the famously difficult title. Dark Souls Remastered is $39.99 USD on the Steam Store.
Continue reading: Dark Souls Remastered releases a whole day early on Steam (full post)
Apple block Valve's Steam Link app over 'business conflicts'
Gamers all around the world were excited for the future of mobile gaming on their smartphones and tablets with Valve's touted Steam Link app, but Apple being the courageous company they are have rejected the app on iOS over "business conflicts".
Valve has since released a statement where the Half-Life developer said that Apple approved Steam Link for release on May 7, but in the end rejected the app because there were conflicts that the iPhone maker didn't see in their first review of Steam Link.
Valve said: "On Monday, May 7th, Apple approved the Steam Link app for release. On Weds, May 9th, Valve released news of the app. The following morning, Apple revoked its approval citing business conflicts with app guidelines that had allegedly not been realized by the original review team".
Continue reading: Apple block Valve's Steam Link app over 'business conflicts' (full post)
Epic is working on more major updates for Fortnite
Fortnite is in a constant state of flux for all the right reasons, with developer Epic Games planning some huge changes for the game on all platforms: PC, Xbox One, PS4, and iOS.
Epic has said that its fifth State of Development is a tease into future content, with changes to be made to controllers, quality of life improvements, more Limited Time modes, and a new Playground mode that will lets players respawn on the way. Starting with Playground, which is a new Limited Time mode that will load you into the Battle Royale map with more time to explore.
There are more resources, all treasure chests and ammo crates are on offer, and gulp... friendly fire is enabled, with immediate respawns. As for the controllers, Epic is taking the feedback about Builder Pro being inconsistent to heart, making huge improvements along the way.
Continue reading: Epic is working on more major updates for Fortnite (full post)
DICE looking to adapt battle royale into Battlefield games
Big publishers are keen on tapping the battle royale trend in their own ways--just look at Activision with Call of Duty Black Ops 4--and apparently EA is no different.
Although pre-reveal Battlefield V rumors attached a battle royale mode to the upcoming WWII shooter, DICE didn't unveil their own unique spin on the popular gametype. The Battlefield V reveal event had no mention of a battle royale mode of any sort. Instead DICE opted to announce Tides of War, a huge new engagement-driven series of live events that rotate and take place in various theaters of war during WWII. But that doesn't mean the developers aren't actively experimenting and attempting to innovate the explosive sub-genre.
According to senior DICE producer Andreas Morrel, battle royale and the Battlefield series are natural mates.
Continue reading: DICE looking to adapt battle royale into Battlefield games (full post)
Beyond Good and Evil 2 will be at E3 2018
Ubisoft will have a retinue of high-priority games in tow at their E3 2018 event.
Beyond Good and Evil 2 has been in development for quite some time. Following the game's triumphant unveiling at E3 2017, fans are eager to know more about the huge sprawling online-based prequel, especially given the massive ambition Ubisoft Montpelier envisions. The publisher will indeed showcase the sequel-that's-actually-a-prequel at their E3 venue along with a number of other big titles like The Division 2.
Here's Ubisoft's Michel Ancel on Beyond Good and Evil 2:
Continue reading: Beyond Good and Evil 2 will be at E3 2018 (full post)
PS5 won't launch before 2021
Sony has confirmed its new PlayStation 5 console is at least three years away.
The PS4 has had an amazing lifecycle so far with 79.4 million shipments worldwide, and the system will continue its long-standing run through 2021, Sony corporate recently said. In its new three-year play the company announced future plans for the PlayStation gaming division which are pretty much the same: hardware and software sales with stronger emphasis on subscriptions and engagement. But what about the PlayStation 5? Don't expect it any time soon.
We know Sony is working on the next console and that it may feature discrete graphics instead of an APU design. There's also a strong chance the PS5 will play existing PS4 games, too. Analysts predict the system could be out in 2020 or thereabouts but not any time sooner--there's really no rush, the experts say.
Sony may further experiment with portable gaming
Sony may put more emphasis on portable gaming in its hardware ecosystem once more...but it may not manifest like you think.
Sony's PlayStation Vita has essentially been retired, but Nintendo's massive success with its Switch portable handheld-console hybrid has turned many heads. Despite the PS Vita's failure on the market, John Kodera, who leads Sony's massively lucrative gaming division, says portable gaming should be seen as a part of the PlayStation brand. Mr. Kodera also affirms that Sony is experimenting with new technologies and methods in the portable arena.
"In my opinion, rather than separating portable gaming from consoles, it's necessary to continue thinking of it (portable gaming) as one method to deliver more gaming experiences and exploring what our customers want from portable. We want to think about many options," SIE head John Kodera recently told journalists in a post-corporate press conference.
Continue reading: Sony may further experiment with portable gaming (full post)
Sony's PS4 DualShock 4 gamepad: the most popular controller
Sony has announced that the PlayStation 4's DualShock 4 gamepad is the best-selling controller of all time, when purely looking at dollar sales.
According to Sony's most recent NPD, the PlayStation 4 DualShock 4 controller has been deemed the all-time best-selling gamepad when just looking at dollar sales. This doesn't mean that the controller has sold the most units ever, this just means that Sony has singled out the standard black controller while not taking into account the other consoles controllers that its up against.
Here is the official statement from Sony, "the PlayStation 4 DualShock 4 Wireless Controller Black is now the all-time best-selling Gamepad in dollar sales."
Continue reading: Sony's PS4 DualShock 4 gamepad: the most popular controller (full post)
Tekken 7 receives a free DLC to celebrate 1-year anniversary
Bandai Namco are celebrating the anniversary of Tekken 7 by gifting the title with a free DLC later this month.
Bandai has said that the DLC is going to be entirely cosmetic and will be bringing players six different costume sets, these will include the following: Story Mode Costume Set, the Aura Set, the Female Hairstyle Set, the New Japan Pro-Wrestling Set, the Kuma and Panda Set, and the Metallic Item Set.
The cosmetic DLC will be released to players on May 31st which is two days before the date of the titles one year anniversary. Players that wish to view the screenshots of the costumes in their entirety should visit the official Bandai Namco Twitter page here.
Continue reading: Tekken 7 receives a free DLC to celebrate 1-year anniversary (full post)
Batman: Arkham developer to announce Superman game before E3
Rocksteady Studios is reportedly set to tease a new open world Superman game in the next week or two, with a full reveal coming next month at E3 2018.
The new rumor started on 4chan, with some movie/game sites picking it up and talking about it. Rocksteady Studios is reportedly the developer of the unnamed Superman game, coming in from their super successful Batman: Arkham games. The new Superman game would be powered by Unreal Engine 4 and will feature an open world Metropolis that is 3x bigger than the size of Arkham Knight.
Over the years developers have tried and utterly failed to make a good Superman game, with the most-known probably being Superman 64 on the Nintendo 64, which has been rated one of the worst games ever made. From the details above it sounds like it could be great, but I need to be sold on the "semi-destructible environments" in a freaking Superman game.
Continue reading: Batman: Arkham developer to announce Superman game before E3 (full post)
Stardew Valley mod adds MEGA farm: unlimited online players
A new mod has surfaced for Chucklefish's Stardew Valley and instead of players enjoying taming their farms with their 4 others friends it is now possible to farm with on one big mega farm. With as many friends as you possibly can.
A modder going by the name of Armitxes, has uploaded a mod onto nexusmods which changes Stardew Valley's cabin limit (player limit) that is currently tied to everyones game. Players now have the choice of approaching the town's carpenter, Robin and continuing to build as many cabins as your heart desires.
One of the best features of this mod is the fact that not all players that desire to play on the same farm together have to install it. The mod only requires the host player to have it installed, making everyones lives just that much more easier. If you are interested in checking out the mod and starting up a mega farm with all of your friends visit the nexusmods website here and download it.
Continue reading: Stardew Valley mod adds MEGA farm: unlimited online players (full post)
Jagex will kill RuneScape Classic servers on August 6th
Jagex has taken to their community forums to announce the farewell of one of the longest running MMORPG's, RuneScape Classic will have its servers shutdown this August.
If you grew up during the early 2000's and was involved in gaming, you would of most likely heard of or played RuneScape one way or another. RuneScape Classic was first released back in 2001 and since then the game has gone through two evolutionary stages, evolving from RuneScape Classic to RuneScape 2 and then further evolving into RuneScape 3.
For players that have been apart of the RuneScape community since Classic, they will know that the farewell of the very old servers will be heartfelt moment. RuneScape Classic has not been supported by Jagex for the last couple of years, the developer has said that "the number of bugs is getting worse, and we're gradually seeing the game breaking. It's important to highlight these are bugs which we won't fix, most of them we can't fix due to the unsupported nature of the game."
Continue reading: Jagex will kill RuneScape Classic servers on August 6th (full post)
Blizzard talks Overwatch 2, original game is their focus now
Overwatch is one of the biggest games on the market right now, and one of my personal favorites (it's all I play at the moment) but what about a sequel to the super huge 6v6 shooter?
This is something GameSpot asked Blizzard during an interview, about the potential of Overwatch 2 to which Assistant Game Director Aaron Keller replied with: "I think at the core sitting here at the two-year anniversary, we've had a wildly successful 6v6 shooter game which has blown us away with how the community has responded to it. We dip our toes into different areas here and there with the Archives event and Junkenstein. But I think our focus is really on keeping the community engaged with the 6v6 shooter that we have on the live service".
Senior Game Producer Matthew Hawley also added: "Running a live service game takes a lot of work and I hope the community knows we have been committed to continually improving the game and creating content. What people might not realise is the team now is significantly bigger than what it was when we shipped the game, and we have put all of that into working on the live game and the new maps, heroes, and events like Anniversary. At least for the time being, [supporting Overwatch] is our focus right now, and we're excited to work on this game".
Continue reading: Blizzard talks Overwatch 2, original game is their focus now (full post)
RAGE 2 isn't using in-house id Tech engine, Just Cause tech
The original RAGE was powered by id Software's in-house idTech engine, but its sequel will be using the Avalanche engine which powered the Just Cause games.
RAGE was powered by the idTech 5 engine at the time, with the developer using their own engine for games like DOOM, but it seems that RAGE 2 won't be using idTech this time around. Avalanche Studio founder Christofer Sundberg tweeted to a fan who asked what engine RAGE 2 would be using, where he said: "It's Apex - Avalanche Open-World Engine".
It's a fitting engine considering that RAGE 2 is pushing for an open-world experience, and the Avalanche Engine powered games like Just Cause and Mad Max, both featuring large game worlds. RAGE 2 isn't coming until 2019, so we should expect some more details on its engine and graphics prowess during E3 2018 next month.
Continue reading: RAGE 2 isn't using in-house id Tech engine, Just Cause tech (full post)






















