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New video shows amiibo for Zelda: Twilight Princess in action
Finally Nintendo has released a video showing us how the cool Wolf Link amiibo is going to work with the new Legend of Zelda: Twilight Princess coming out on the Wii U.
We already knew that the figure would unlock exclusive content, thanks to the listing on Amazon, but now we know how it works and we get to take a quick glimpse at the exclusive "Cave of Shadow" area.
That dungeon gives players access to a series of challenges that require you to use Wolf Link and Midna's abilities to defeat an increasingly larger wave of enemies. Once the challenge is completed, your results are recorded in the amiibo and you can go back to try to beat your previous record.
Continue reading: New video shows amiibo for Zelda: Twilight Princess in action (full post)
New Star Wars Battlefront DLC coming for free with maps and more
New details concerning upcoming free content for Star Wars Battlefront seem to have emerged via a video from EA Brazil. According to the video, we can expect a lot of new content.
Among that content should be a new map set on Tatooine, a few new outfits for Luke Skywalker and his sister Leia and even some new game modes that have been heavily requested by fans; private matches. There'll also be daily challenges and even community events hosted by EA themselves.
Star Wars Battlefront was a little light on content when it originally released, which was off-putting to fans who wanted, and expected, a wider variety of maps, weapons and game modes to keep things interesting in the long run. Even a few months after it was released, there was hardly anyone playing, which speaks to the lack of interesting content. It just got old really quickly, despite being the first Star Wars game in some time.
Continue reading: New Star Wars Battlefront DLC coming for free with maps and more (full post)
Battlefront III prototype leaks online, playable on modded Xbox 360's
With EA's Star Wars: Battlefront reboot being soulless and hollow, gamers have often thought about how different things would be if Free Radical's Battlefront III sequel hadn't been cancelled. Now we can sate some of our curiosity as a prototype for the scrapped shooter has been leaked online, showing off some key features of a game that never was.
New info on the Battlefront III prototype was originally shared on a Reddit thread, and users have successfully booted up the leaked files to reveal what looks to be authentic gameplay.
The build can only be played on special modded and developer Xbox 360 hardware, however, so you'll need some specific gear to try it out.
Continue reading: Battlefront III prototype leaks online, playable on modded Xbox 360's (full post)
Pre-load The Division Beta 48 hours before it starts, be the first in
The Division's beta test is scheduled for next week and you can make sure you're in on the action as soon as possible by pre-loading it 48 hours in advance.
The information regarding pre-loading actually came from the official French page for The Division, explaining that the 48-hour pre-loading can commence on all platforms. That means that you can prepare yourself on January 26th for the Xbox One, and January 27th on the PS4 and the PC. You'll need at least 26.25GB of space on the PC.
The relatively closed beta test is available only to those that have pre-ordered The Division or those that have been explicitly invited, so not everyone will be able to join in on the fun. But remember that this is a beta test, and Ubisoft is intent on testing infrastructure of the underlying online aspect and to have people see what kind of other issues are in the game. They want to use the feedback we'll provide.
Continue reading: Pre-load The Division Beta 48 hours before it starts, be the first in (full post)
Here's the new batch of Xbox One backward compatible games
The Xbox One's straightforward backward compatibility is a huge win for Microsoft, and Redmond isn't about to give up on one of the only edges it has over Sony's PlayStation 4. Now Team Lime Green has shown off the new batch of Xbox 360 games that are playable on the Xbox One, including some nice yesteryear hits.
Major Nelson announced the fresh releases in a new blog post, along with a bit of extra info. Like every wave of new backward compatible games, this new list is made up of retail games as well as digital Xbox LIVE Arcade titles. Truth be told, the new offering isn't that exciting, with The Witcher 2 and CS: GO being the most popular hits. Skullgirls has stirred up acclaim, and you can't go wrong with Soul Caliber (even if it's only the first game), but the rest just seem to be the result of Microsoft practicing the new feature.
Check below for a complete list of the new Xbox One backward compatible games:
Continue reading: Here's the new batch of Xbox One backward compatible games (full post)
Halo 5 Infinity's Armory update brings back the Halo 2 battle rifle
Halo 5 is getting a lot of great post-launch servicing. 343 Industries has been very responsive with timely updates that have fixed performance and added in some value.
The newest patch coming soon, called Infinity's Armory, is all about new weapons and armor making an appearance. You'll find three new sets of armor with one of them based on one of the legendary pieces worn by the Master Chief in Halo: Combat Evolved, the Mark V Alpha. And for those that don't want a classic set, they're introducing an Achilles and Atlas sets of armor, designed to intimidate your enemies. Well, they both have a very cool and distinct visual style.
And why would they include some classic armor if they didn't also want to bring back one of the more iconic weapons in the series as well. So the battle rifle from Halo 2, though it's more of a modern interpretation of it. It does differ significantly from the current one, however.
Continue reading: Halo 5 Infinity's Armory update brings back the Halo 2 battle rifle (full post)
Education-focused version of Minecraft gets acquired by Microsoft
Microsoft is pushing into its education initiative, with the company announcing it has acquired MinecraftEdu, the education-focused version of Minecraft.
MinecraftEdu was specifically designed to be used in the classroom, created by Teacher Gaming, a startup co-founded by former computer teacher Joel Levin. His company licensed Minecraft from Mojang, which was acquired by Microsoft in 2014 for $2.5 billion. Microsoft hasn't provided any numbers on its acquisition for MinecraftEdu, but it's known to be popular in schools, with over 7000 classrooms in 40+ countries using it for teaching purposes.
Thanks to its latest acquisition, Microsoft is now investing in a new and expanded version of the popular game for the classroom, called Minecraft Education Edition. The Redmond-based software giant has plans to charge $5 per user, per year, but will be offering a free trial later this summer. Teacher Gaming on the other hand, charged a server license fee, and a one-time fee based on the maximum number of students using MinecraftEdu at once.
Continue reading: Education-focused version of Minecraft gets acquired by Microsoft (full post)
The latest Far Cry Primal trailer needs you to 'rise above extinction'
Ubisoft has just released a new trailer to Far Cry Primal, with the 'Jakkar' trailer showcasing some of the new gameplay mechanics found in Primal. Check it out:
One of the new gameplay mechanics used in Far Cry Primal is Takkar's giant owl, which can be used to spy on enemies, and more. Ubisoft recently confirmed that Primal won't feature any cooperative mode, which has disappointed gamers - the developer reiterated that it wanted the team to create an awesome gameplay experience set in the Stone Age, without moving away from what made Far Cry 4 a huge success.
Ubisoft explains: "We are focusing entirely on creating the best possible Far Cry experience for our fans. Bringing the Stone Age to life and providing players with a strong gameplay experienced based off of the Far Cry legacy meant that we had to reinvent our core gameplay loop. This was definitely not a small undertaking. Our focus was on delivering this fantasy which required clear priorities for the team. Therefore, in the early stages of the project, we made the difficult choice of focusing our efforts on the single player experience. Looking forward to your thoughts once you get your hands-on the game!"
Continue reading: The latest Far Cry Primal trailer needs you to 'rise above extinction' (full post)
Nintendo NX to run games at 900p 60FPS with 4K video, leak suggests
While Nintendo has kept the NX's hardware capabilities a carefully guarded secret, a new survey indicates that the console could match the Xbox One's performance with a bonus: 4K video.
The news comes from a leaked document from GFK, a company that handles surveys for Nintendo, which states that the Nintendo NX will run games at 900p resolution at 60FPS, with support for 4K ultra-HD video streaming. Interestingly enough, this survey corroborates and lends credence to past Nintendo NX reports, including the ability to share achievements and replays as well as track friends' high scores.
The survey also mentions that the NX's gameplay "flows between the console and the handheld gaming device", which fits into the recently filed patents that hint at a combination Wii U gamepad and mobile 3DS controller.
Continue reading: Nintendo NX to run games at 900p 60FPS with 4K video, leak suggests (full post)
Games London, the gaming scene is being revitalized in London
The Mayor of London has decided that the city doesn't celebrate gaming enough. So he's commissioned a gaming festival that's been backed by a £1.2 million investment from the London Enterprise Panel. Games London will include a two-week games festival taking place in venues all around the city.
Coming up on April 1st through the 10th, the inaugural London Games Festival will kick off with a consumer games exhibition at the Somerest House, where a series of talks will take place at the British Film Institute and of course there'll be a host of other smaller events taking place around the city. EGX Rezzed, an indie games conclave will also be hosted during the same period, running from the 7th through the 9th of April, with over 150 playable games available to the public.
The entire festival will be absolutely massive with over 15 different events and 10 different venues full to the brim with games and gaming technology. And you can be that VR will also be a focus. The Mayor of London wants this to be equal in excitement as Paris Games Week and Gamescom.
Continue reading: Games London, the gaming scene is being revitalized in London (full post)
Hideo Kojima on 10-day 'high-end technology tour' with PS4 architect
PlayStation 4 architect Mark Cerny is taking beloved Metal Gear Solid creator Hideo Kojima on a tour of PlayStation's best tech, and we can only imagine what the dynamic duo will cook up next.
Now that Hideo Kojima has signed up with Sony to make a new PlayStation 4 exclusive, it's time for the Kojima-san to get the lay of the land. After all, the dev has been pretty much locked in Konami's figurative (but not really) dungeon for the past few decades, and Sony has a lot of new goodies to show off. And who better to show off these new advancements than PlayStation 4 architect Mark Cerny?
Cerny has shared a few snippets on his brand new Twitter account that chronicle the duo's 10-day excursion into the heart of what makes PlayStation tick. So far, Kojima has been on set to see the capture hardware used for The Last of Us and
Continue reading: Hideo Kojima on 10-day 'high-end technology tour' with PS4 architect (full post)
Ubisoft: The Division is 'maxing out' Xbox One, PS4 and PC hardware
Despite The Division's ongoing graphics downgrade controversy, Ubisoft is extremely confident in the open-world online shooter. The devs claim that the game is leveraging the full extent of consoles and PC, saying that no platform's hardware performance will go to waste.
"With the SnowDrop Engine, we are able to get the max out of any platform," Ubisoft creative director Magnus Jansen said in a recent interview. "And for us, it's a matter of pride, to be able to support everyone who invests money and they buy the game and allow them to make most out of their hardware. We are utilizing every tiny little cycles of all the platforms to its maximum. That's the sense of pride about not wasting people's hardware."
Although Jansen's claims sound great on paper, is it really a good move to push the Xbox One and PS4 to their limits? Ubisoft did this in the past with Assassin's Creed: Unity, and both consoles simply buckled under the game's weight, leading to disastrous bugs and glitches. Will we see another reprise of this horrific launch, or has Ubisoft learned their lesson?
Continue reading: Ubisoft: The Division is 'maxing out' Xbox One, PS4 and PC hardware (full post)
Rumor: PlayStation 5 will be a digital-only set-top box console hybrid
The PlayStation 4 was released with outdated hardware, and if Sony wants to keep up with today's new innovative gaming tech, then a refreshed PlayStation 5 is a no-brainer. We've heard past rumors on the PS5's possible release date and capabilities, but a new batch of speculation suggests that the future gen PlayStation will go purely digital and cut disc-based games.
According to new rumors circulating the web, Sony's PlayStation 5 may transform into a console/streaming set-top box hybrid. These claims spell out the death of game discs, ruminating that the PS5's games will be completely digital, with the possibility of games being stored online via the cloud.
The rumors also suggest more robust cross-platform streaming, but there appears to be no need for this feature. Sony isn't about to make another Vita, and gamers can already play PS Now games on Sony Bravia TVs, and I highly doubt the PS5 will support streaming to and from PCs.
Continue reading: Rumor: PlayStation 5 will be a digital-only set-top box console hybrid (full post)
Life is Strange director commentary available now for everyone
Square Enix is letting everyone who owns any version of Life is Strange have the director's commentary as free DLC, included in the newest patch.
That commentary was originally going to be exclusive to the boxed, limited edition of Life is Strange, but instead they've decided that everyone should be able to enjoy the commentary about the development of the game. This is something that Square Enix is actually quite excited about, because it lets them share their artistic process with the world.
The commentary itself is in the form of a documetary that can be launched from within the game itself. It's about an hour long and isn't interactive, though it's full of quite a bit of informative knowledge.
Continue reading: Life is Strange director commentary available now for everyone (full post)
New Rainbow Six Siege operators show off in new screenshots
Rainbow Six Siege is set to get two new operators soon and it seems that their visage has been showed off just a bit early. Screenshots have been posted in the Rainbow Six Siege sub-reddit that let you see who you'll be able to select in an upcoming update.
The two newcomers are Buck and Frost, both of Canadian origin, bringing some unique abilities into the fray. Frost brings with her a "welcome mat" which is a mechanical trap that she can deploy to slow down any would-be adversaries and Buck brings with him a "skeleton key" which is an under-barrel shotgun attachment. A fitting term because shotguns are frequently used as a "key" to breach locked or barricaded doors.
These two Canadian operators are going to be part of the Operation Black Ice DLC, which is the first major expansion coming to Rainbow Six Siege. Thankfully, though the DLC might also cost, each new character can actually be unlocked through normal gameplay, so there's no need to spend any extra money on anything. And they've even determined that it should take between two to three weeks to unlock new characters too.
Continue reading: New Rainbow Six Siege operators show off in new screenshots (full post)
Remedy lets press play Quantum Break, was 'exciting yet terrifying'
If there's an exciting Xbox One exclusive coming out this year, it's from Remedy Entertainment, the developer behind Max Payne and Alan Wake.
Quantum Break arrives in April, but Remedy has let some of gaming press around the world play the game, with Remedy's Creative Director and Writer - and the face of Max Payne - Sam Lake, take to Twitter to talk about it. Lake said that letting the press play Quantum Break was "exciting yet terrifying", but he was "excited to have members of press visiting" the Remedy HQ. Remedy laid out the yellow carpet - and not red - well, Monarch yellow as Lake explained it, saying that the press will be playing the game and playing Quantum Break soon.
Quantum Break was due out last year but was delayed - like most games in the last few years. According to Remedy's Drama Director, Stobe Harju, the "shivering" end scene was locked down and was one of the key parts of the game's success. Sam Lake said late last year: "We're really proud to be part of the incredible Xbox One line-up. We thank our fans for their patience, and want them to know that the team is taking advantage of this opportunity to polish and fine tune the game to create the kind of standout entertainment experience they've come to expect from us".
Continue reading: Remedy lets press play Quantum Break, was 'exciting yet terrifying' (full post)
The Division beta weighs in at 26GB, 3GB bigger than Xbox One alpha
The Division beta isn't far away, with its release on Xbox One set for January 28 and on the PS4 and PC the next day on January 29.
Thanks to someone leaking the details out on Reddit, we know that the PC beta weighs in at 26.25GB, which is 3GB bigger than the Xbox One alpha test. We should expect more content within the beta, as well as higher fidelity graphics than the alpha. We should expect the same file size for the PS4 and PC versions of the game, but I'm hoping the PC version is bigger thanks to the better graphics - but that's probably just me dreaming.
Continue reading: The Division beta weighs in at 26GB, 3GB bigger than Xbox One alpha (full post)
Xbox One February update finally in Preview Program, gets more social
That Xbox One February update we were so patiently waiting to hear about? Well it seems that some details are now coming out thanks to the Preview Program. And the focus is going to be on adding more social features to the Xbox One.
The new social features should make it easier for you to know what's going on in the Xbox universe and to join your friends in the fun that they're having. So many games now have a cooperative or multiplayer element that it's only natural to make that more accessible.
Probably one of the most significant changes is the inclusion of the Avatar store, which lets you customize your digital self even more than before. It used to be a big part of the Xbox 360 experience, and they're moving back towards that trend. So now there's a better Xbox One news feed, a better ways to compare your Gamerscore. Check out the list of features appearing below.
Continue reading: Xbox One February update finally in Preview Program, gets more social (full post)
Square Enix betting big on racing games in the future
Square Enix just entered into a partnership with an Italian company known as Milestone S.r.l, who specialize in bringing the joy of racing into the gaming world, in order to bring that racing genre goodness to more people around the world. The first game, Sébastien Loeb Rally EVO is coming March 15th on the Xbox One, PlayStation 4 and of course the PC.
They've entered a multi-game partnership where Square Enix will publish Milestone's games well into 2016 and will start that with Sébastien Loeb Rally EVO, which has earned a great reputation for how challenging and realistic it is. There seems to be a resurgence, or sorts in the various simulation genres, and Square Enix wants to be a part of that. You'll be able to drive over 50 different vehicles across more than 300km of simulated track. It stands to be a great entrant.
"Partnering with Square Enix, a world-renowned and respected industry leader with a vast wealth of expertise and resources will allow us to better reach our dedicated and enthusiastic fans and ensure a successful partnership," affirms Luisa Bixio V.P. Milestone. "We look sharing our passion for four and two wheels with a larger audience."
Continue reading: Square Enix betting big on racing games in the future (full post)
Evochron Legacy silently launches on Steam
Space-sims are definitely coming back in full force. Elite: Dangerous, Star Citizen and now another iconic yet little known title has been updated significantly, and was released under the radar. Evochron Legacy came out just yesterday, and it's the space-sim you're looking for if you're waiting for something like Star Citizen.
Evochron Legacy is a continuation of the fantastic game that was Evochron Mercenary. This is one of the original examples of how awesome procedural generation can be. The game itself is only a mere ~300mb, because everything is generated and created when you start it up. And the open-world is absolutely massive.
You can play different pre-made single-player missions, or you can go about your business and build an empire. The premise and gameplay is very similar to the X series of games, but you can be so much more involved in the economy and politics of the galaxy.
Continue reading: Evochron Legacy silently launches on Steam (full post)










