Gaming - Page 1085
Get the latest gaming news on Switch 2, PS5, next-gen PlayStation, Xbox Series X|S, PC games, trailers, reviews, and more from TweakTown. - Page 1085
Stay Updated
Follow TweakTown for breaking tech news, reviews, and daily updates.
As an Amazon Associate, we earn from qualifying purchases. TweakTown may also earn commissions from other affiliate partners at no extra cost to you.
Burnout developer announces Dangerous Golf, has a 'nod to NBA Jam'
Announcing their game completely out of nowhere, Three Fields Entertainment has unveiled Dangerous Golf. The developer is a British studio made up of former Criterion developers, with Criterion being the developer behind the infamous Burnout series.
Dangerous Golf, as TFE explains: "Dangerous Golf is an irreverent, silly, fun approach to golf games that challenges players to break the rules and wreak havoc on more than 100 holes in four unexpected locations. It's as serious a golf game as Burnout was a serious simulation to driving games. We wanted to mix the attitude of Burnout with the destruction of Black whilst setting the golf ball on fire - a nod to NBA Jam. This type of gameplay is part of our DNA, and something we think our fans will truly enjoy".
The game features the latest technology, where it's powered by Unreal Engine 4 and uses NVIDIA's PhsyX, APEX and FleX technologies. TFE added: "Our team worked closely with both Epic's Unreal Engine 4 team and NVIDIA to not only push the boundaries of their PhysX, Apex Destruction and Flex technologies, but also to deliver a truly physics based game experience. As such, players will enjoy causing amazing destruction by smashing thousands of physically simulated rigid body valuables, shatter priceless heirlooms into small pieces and paint the environments with physically simulated liquids".
Continue reading: Burnout developer announces Dangerous Golf, has a 'nod to NBA Jam' (full post)
Star Wars Battlefront Season Pass detailed, a lot more maps coming
EA has released all of the details about the forthcoming DLC for Star Wars Battlefront as part of their Season Pass. And there's even some free content on the way as well.
The Season Pass, controversial as it is, seems to bring the infusion of content that the game should have had when it was released. There's going to be four new expansions coming out starting in March of this year. Each one will slowly introduce us to more maps, 16 in total, weapons and vehicles to choose from. They're also bringing new game modes for us to play with that should help to keep things interesting.
Aside from the paid Season Pass content, EA and DICE plan on releasing some free goodies to those that don't want to pay for the DLC. They'll have a new Survival mission set on Hoth and a new Hoth multiplayer map that'll support larger game modes as well, such as Walker Assault and Supremacy. The full details of everything coming out is below, after the break.
Continue reading: Star Wars Battlefront Season Pass detailed, a lot more maps coming (full post)
Cool mod turns the classic Jedi Academy into a fighting game
Thankfully LucasArts and Raven Software released the source code for Jedi Knight - Jedi Academy letting modders have the power to do some pretty amazing things with an already great base game. And already people have been re-exploring the game with some interesting results.
One of the most interesting mods to come from the generosity of Raven Software is Jedi Fighter, a mod that transforms the game into something that plays homage to some of the more classic fighting games, like Street Fighter II. It's a battle of good versus evil, with five different locations from a TIE hanger bay to Hoth and more. They've added in 10 characters from the expanded universe, ones that might be familiar. And of course it has the obligatory dynamic camera so you can have a cinematic view of the action.
It's the Star Wars fighting game we've been waiting for, the one we never knew we really wanted. It's fast paced and looks quite nice actually. In order to play the mod, you'll have to download the OpenJK engine to get it to work.
Continue reading: Cool mod turns the classic Jedi Academy into a fighting game (full post)
Roller Coaster madness, Planet Tycoon gets a sweet new dev diary
Frontier Developments, the developer behind Elite: Dangerous, just released a new developer diary that gives a pretty nice inside look into Planet Coaster, the roller coaster theme park simulation game that they're working on. And the work they're doing seems to be pretty fantastic so far.
David Braben took the stage at the PC Gamer show at E3 last year to dropped a small nugget to an enthusiastic crowd. Roller coasters are fun in real-life, and who doesn't want to make their own theme-park in glorious 3D and use VR to explore it?
The new five minute dev diary shows off some of the tools that you can use to build your own personal nightmare machines.They also explain how you can share your creations with others by publishing them online. The game engine, Cobra, looks great, and is shared with Elite: Dangerous. It's nice to see how adaptive it is. The game itself looks like a lot of fun, with the way you can create nearly anything with real-world physics too. The shared underlying engine means that VR is a distinct possibility.
Continue reading: Roller Coaster madness, Planet Tycoon gets a sweet new dev diary (full post)
Final Fantasy Explorers probes its way onto the 3DS today
Final Fantasy Explorers is finally out for the 3DS in the west, and it lets you take on some familiar roles while you quest for that blasted Grand Crystal that seems to always be needed.
The quest for the Grand Crystal, a recurring theme in Final Fantasy lore, is crucial for the stability of the world. And you certainly can't go it alone, so you'll be able to take up to four different players, other humans via the Nintendo Network or even locally. Connect, then go forth and explore the world.
There'll be 20 classic and highly customizable jobs that you can choose from. Be a Dragoon (like the legendary Kain), Black Mage, Paladin and much more. You'll be limited to eight skills that you'll be able to use, though. But those skills you use? They can be available in other jobs too, when you master them. And if you're feeling frisky and like a fight, you'll have the chance to turn into some legendary Final Fantasy heroes from other games, like Cloud and Tifa.
Continue reading: Final Fantasy Explorers probes its way onto the 3DS today (full post)
Homefront: The Revolution set for at least a years worth of DLC
Homefront: The Revolution is going to be supported with new content for at least a year, the studio told Gamespot.
Fasahat Salim, whose a game designer at Dambuster Studios, had a lot more to say, too. There's definite plans for DLC for at least a year, meaning deeply integrated story content that'll be well worth the the download. They have a unique way in which they'll introduce it too. When they're finished making new missions, they'll be released to the public to play. No waiting for a full DLC pack, and no paying for it either.
You read that right. There are no plans for a traditional season pass, or map packs do be bought later. Everything that's available in the game will be free. That doesn't mean you won't have to work for it though. But all content will be free. Even the microtransaction-based loot drops will only contain items that can be obtained in the game for free.
Continue reading: Homefront: The Revolution set for at least a years worth of DLC (full post)
Platinum's new TMNT game is the best Turtles game I've ever seen
Platinum Games is making a Teenage Mutant Ninja Turtles game--yes, really--and it looks absolutely incredible. In fact, I might go so far as to say that Mutants In Manhattan looks like the best TMNT game I've ever seen, and that's not something anyone should take lightly.
Activision has just officially announced TMNT: Mutants In Manhattan with a new reveal trailer, showing off some serious turtle power action. Platinum's distinct cell-shading graphics are carried over from their last Transformers venture, and the style is a perfect blend of classic Mirage and IDW comic styles.
What makes the footage so utterly captivating is the action-packed chaos that our shelled heroes inflict. Leo, Mike, Ralph and Mikey wreak some serious havoc on the streets of Manhattan, with a ton of fast-paced ninjutsu combos and attacks that dominate foes.
Continue reading: Platinum's new TMNT game is the best Turtles game I've ever seen (full post)
Over 10,000 bugs were fixed in The Division before the upcoming beta
Ubisoft is very proud of their creation, Tom Clancy's The Division and with how they've handled a more open development cycle this time around. They certainly don't want to repeat some of their past mistakes.
To help bring back consumer confidence, they've posted the patch notes for the version we'll be playing in the upcoming closed beta. And Ubisoft tells us that they and their alpha testers have found and fixed nearly 10,000 different bugs and glitches. So the closed beta should be mostly a smooth experience. Or at least you won't find yourself suddenly floating over Manhattan.
They're turning a new leaf, it would seem, when it comes to development. Despite the negativity that persists due to historically buggy and "bad" releases of games, Ubisoft's corporate culture wants to change so that it can better support the developers and their actual goals of making awesome gaming experiences.
Continue reading: Over 10,000 bugs were fixed in The Division before the upcoming beta (full post)
Sony launches new PlayStation division, will focus on VR, PS5 and more
Since Sony's PlayStation 4 is utterly dominating the current console market with tons of global sales, it's only natural for the Japanese console-maker to invest pretty heavily into the brand's future. To ensure the momentum keeps going, Sony has announced a new division that's totally dedicated to the PlayStation brand.
The new division is called Sony Interactive Entertainment and it will serve as the headquarters for everything PlayStation, according to Sony President Shawn Layden. "We are announcing the formation of a new company called Sony Interactive Entertainment LLC (SIE) that will serve as the headquarters for everything PlayStation. This new company will power the next 20 years of PlayStation innovation. It will be headquartered out of the United States in San Mateo, California, joins the forces of both Sony Computer Entertainment Inc. and Sony Network Entertainment LLC, combining the strengths and talents of both companies."
Sony Interactive Entertainment will focus on the next two decades of PlayStation hardware and content, including PlayStation VR virtual reality gaming, the upcoming PlayStation 5 console, and expanded content offerings like Sony's TV-streaming-over-PS4 service PlayStation Vue.
Continue reading: Sony launches new PlayStation division, will focus on VR, PS5 and more (full post)
Newzoo says this year is a 'pivotal' one for the eSports market
The eSports world continues to expand, with research firm Newzoo and its new '2016 Global eSports Market Report' out, saying that 2015's total worldwide eSports revenue was $325 million.
$325 million might sound like a lot, but Newzoo expects the eSports economy to grow 43% to $463 million this year. The research firm attributes the 43% growth to an audience of 131 million, eSports enthusiasts along with another 125 million "occasional viewers who tune in mainly for the big international events". Newzoo said that global and local eSports markets should generate around $1.1 billion in 2019.
Digging deeper into the research, Newzoo said that investment into and advertising around eSports continues to expand rapidly. Newzoo said: "This year has been dominated by the amount of investors getting involved in eSports. An increasing amount of traditional media companies have become aware of the value of the eSports sphere and have launched their first eSports initiatives. With these parties getting involved, there will be an increased focus on content and media rights. All major publishers have increased their investment into the space, realizing that convergence of video, live events and the game itself are providing consumers the cross-screen entertainment they desire from their favorite franchises".
Continue reading: Newzoo says this year is a 'pivotal' one for the eSports market (full post)
Dying Light - Enhanced Edition runs at 1536x1080 on Xbox One
Dying Light: The Following - Enhanced Edition is being worked on by developer Techland, with the Enhanced Edition being a new package that will include all of the content from Dying Light, as well as something new.
The Following expansion will include all of the previously released content and DLC, but the Enhanced Edition will spruce up the visuals and draw distance in Dying Light, as well as improve the performance on the console versions of the game, improve the overall gameplay, and more.
Techland has been working on Dying Light: The Following - Enhanced Edition for 1.5 years now, but have been unable to get the Xbox One version of the game above its current rendering resolution on the normal version of Dying Light: 1536x1080. The PS4 version of Dying Light for comparison sake runs at 1920x1080. During an interview with GamingBolt, Lead Producer on Dying Light Tymon Smektala said: "It's still 1536×1080. We believe a smoother frame-rate is more important than the exact resolution".
Continue reading: Dying Light - Enhanced Edition runs at 1536x1080 on Xbox One (full post)
Teenager spends $8000 on FIFA microtransactions, Dad gets refunded
Lance Perkins was surprised to see $8206 charged to his credit card for something he didn't remember buying, as it was his 17-year-old son buying copious amounts of in-game FIFA goodies.
Perkins' son had spent $8206 in FIFA, so he attempted to have his credit card company drop the bill - so that he didn't need his son charged with fraud. Well, that didn't work, and his next option - asking Microsoft to drop the bill - didn't work, either. But, after a little while, Microsoft ended up budging, refunding the massive FIFA microtransaction bill.
Speaking with CBC, Perkins said he was "very pleased" with the outcome. He added: "Let's thank them for making that choice". But for me, doesn't this open a can of worms? Can't I go and buy $8000+ worth of microtransactions, and just blame one of my kids? Where would it end?
Continue reading: Teenager spends $8000 on FIFA microtransactions, Dad gets refunded (full post)
Five Nights at Freddy's World removed from Steam, refunds available
The open world RPG iteration of Five Nights at Freddy's has been removed from sale on the Steam store after the developer received a bevvy of complaints about the the game being in an unfinished state.
The decision to remove it from sale was made by the developer, Scott Cawthon, despite the mostly positive user reviews it was receiving. He simply wasn't satisfied with the end product and agreed that it was released prematurely. He's also worked with Valve to ensure that you can get a refund for it no matter how long it's been owned.
There's a lot of work to be done to make sure it's not only playable, but actually a polished and fun product for everyone. And when it's finally re-released, it'll be completely free, and hosted on GameJolt.
Continue reading: Five Nights at Freddy's World removed from Steam, refunds available (full post)
Noctis gets fired up in these new Final Fantasy XV screenshots
The long-awaited Final Fantasy XV is finally set to get a release date in a few months, and Square Enix is whetting our appetites with a few small snacks in screenshot form.
Square Enix's new batch of FFXV screenshots show off Noctis and company battling a variety of interesting baddies in open-world Lucis, and show off a glimpse at the devastating firaga spell. We also get a look at the most recently Active Cross Battle system display screen, which looks quite sleek and compact. Even still, I find the HUD lacking and too clean-cut, and it really doesn't remind me I'm playing a Final Fantasy game.
Apart from the new screens, the devs will be holding a brand new Active Time Report on Saturday,January 30 starting at 8:00PM PST on the Square Enix YouTube channel. The new show's theme will focus on magic, new battle system updates and footage, and the political strife between Lucis and the Niflgaard Empire.
Continue reading: Noctis gets fired up in these new Final Fantasy XV screenshots (full post)
News on Fallout 4 console mods coming 'soon', Bethesda affirms
Fallout 4 is a huge game, but after more than two whole months of play, the Commonwealth is wearing thin. Console gamers are running out of things to do. So what about those console mods that Bethsoft promised us? Bethesda teased a response, saying that we'll hear official word sometime in the near future.
Bethesda confirms that it'll be sharing new info on Fallout 4's console mod support "soon". "We'll be sharing more details soon. Stay tuned," the developers replied to a Twitter question concerning mods. Before you get excited, remember that Bethesda has yet to release Fallout 4's official modding tools on PC, and that playable console mods can only be created on PC.
So that means that PlayStation 4 and Xbox One players will only be able to download mods created by PC gamers, and there's obviously going to be a delay between the release of the modding tools and console mod support, so the community has an array of content built up.
Continue reading: News on Fallout 4 console mods coming 'soon', Bethesda affirms (full post)
Street Fighter V the first SF game to feature a full blown story mode
Capcom just announced that they're going to be releasing an extended story mode for Street Fighter V coming up this June. This updated and extended story mode will be different then what'll be in the game when it releases.
The new story mode coming in June will add a lot of backstory to all the exuberant characters that are found in the game, letting even new players get fully acquainted with Street Fighter V. Capcom will have a mixture of real-time in-game engine cinematic's as well as over an hour of animated scenes to help bridge the gap between Street Fighter V and III, which will somehow be connected.
The main focus of the story will be on Ryu and M. Bison, though they haven't released any of the juicy details just yet on what direction the story will take. Hopefully they can cohesively explain the universe in a greatly connected fashion. Capcom plans on supporting Street Fighter V for a few years, which means we might see other story expansions in the future.
Continue reading: Street Fighter V the first SF game to feature a full blown story mode (full post)
Far Cry: Primal, new Tomb Raider joins list of 'uncrackable' PC games
PC games piracy may be on its death knell thanks to new DRM tech called Denuvo Anti-Tamper, and more and more new PC games are starting to leverage the crack-proof software.
Far Cry: Primal and the Xbox One hit Rise of the Tomb Raider are the latest PC games to use Denuvo as a shield against warez crackers. With the aid of the Anti-Tamper tech, both games will effectively be piracy-free for months after their launch on PC. The first few months of sales are crucial for publishers, and Denuvo will ensure both Square Enix and Ubisoft are able to maximize their revenue as much as possible.
Denuvo integration was verified on Far Cry: Primal's EULA page, which reads: THE PRODUCT IS PROTECTED BY DIGITAL RIGHTS MANAGEMENT SOFTWARE ("DRM SOFTWARE") AND DENUVO ANTI-TAMPER PROTECTION TECHNOLOGY." As for Rise of the Tomb Raider, the official CrackStatus Reddit posted up proof from a CodeFusion Support page, but the image is no longer available. The site is, however, registered to Denuvo exec Reinhard Blaukovitsch, and reports suggest that CodeFusion technology is owned by Denuvo.
Continue reading: Far Cry: Primal, new Tomb Raider joins list of 'uncrackable' PC games (full post)
So, Bungie won't be charging real money for in-game ammo afterall
A rumor apparently was going around that Bungie and Activision were going to start charging real-world money, microtransactions, for in-game ammunition. That you ammo would be limited only to those with the money to afford it.
But thankfully that rumor is actually incredibly false. Activision spoke to Game Informer regarding the rumor that sprouted up from a single source at VG24/7, and they rather pointedly said that "We're not doing that."
Can you imagine what would happen if a simple in-game resource were relegated to being paid for? If Destiny were having player retention issues now, the game could have been abandoned very quickly as a result of this move. As much as microtransactions do help pay for the upkeep of servers and keep MMO's going, ammo would be a horrible move on anyone's part.
Continue reading: So, Bungie won't be charging real money for in-game ammo afterall (full post)
Xbox One tips: how to manually eject a disc
Current-gen consoles don't have disc trays you can exactly force open. So what happens when your Xbox One simply won't eject a disc? Before you wait forever on Microsoft Customer Support, use this easy tutorial to grab your disc back from the console's hungry maw.
Dealing with a malfunctioning games console is incredibly frustrating. You've spent a good $300 or so on hardware, and you damn well expect it to work. As we all know, there are no guarantees when it comes to hardware--games or otherwise--but there are a few easy homemade fixes you can do in order to alleviate the situation. If your Xbox One's disc drive is on the fritz and won't eject your disc, then break out your paperclips and let's get cracking.
PC disc drives can be manually forced open with a paper clip, and apparently so can Xbox Ones. First, unhook the console's power and extra plugs, separating it from everything else. With the console facing you, rotate it counter-clockwise so you see the extra USB port and silver button. With the light shining on this side of the console, look through its vents for a little orange dot--this is where the manual eject pinhole is located.
Continue reading: Xbox One tips: how to manually eject a disc (full post)
Endless Legend getting another expansion, a new race and major faction
Endless Legend, one of the best 4X strategy games to grace PC gaming, is getting another expansion pack in April, called Shifters.
Shifters adds a new faction called the Allayi that's able to "shift" during long winters, so they aren't quite as effected by the economic down-turn that comes from the colder weather. They're also adding in a new resource that you can collect called the Pearls of Auriga which will let you unlock new powers through the Altar of Auriga, which can help suitably alter the impact that Winter has on your units.
The new expansion is expected to land sometime in April, and if it's anything like the other expansions that they've had, the integration will be deep and the actual value will be quite high. Amplitude Studios puts a lot of effort into creating the lore and backstory, and it shows in the quality of their games.
Continue reading: Endless Legend getting another expansion, a new race and major faction (full post)







