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The Division has a bunch of graphical settings to configure on the PC

The PC version of The Division has a lot of in-game graphics customization options

Anthony Garreffa | Jan 18, 2016 at 1:52 am CST (1 min, 23 secs time to read)

Can you believe we're close to the release of The Division? After all this time, I can nearly smell it. Well, thanks to the PC beta now underway, we're seeing the graphical settings within The Division, which is exciting.

There are heaps of settings to play with, including 'wind-affected snow' which has me gasping. Not only that, but there are a huge amount of things you can change in the graphical settings of The Division, which is great to see from Ubisoft. The PC version looks much better than the Xbox One version - shock, horror - with the Xbox One version hitting less than 1080p at around 30FPS. During intensive scenes, the frame rate dips below 30FPS - but that's 'next-gen' consoles for you. As for the settings, here's what you can tweak on the PC version of The Division:

  • Vsync (on/off)
  • Frame Rate Limit (on/off)
  • Shadow Quality
  • Shadow Resolution
  • Spot Shadow Count
  • Spot Shadow Resolution
  • Contact Shadows
  • Post FX AA
  • Temporal AA
  • Sharpen Image (%)
  • Particle Detail
  • Enable Wind-affected Snow
  • Volumetric Fog
  • Reflection Quality
  • Local Reflection Quality
  • Sub-surface Scattering
  • Anisotropic Filtering
  • Parallax Mapping
  • Ambient Occlusion
  • Depth of Field
  • Object Detail (%)
  • Extra Streaming Distance (%)
  • Chromatic Aberration (on/off)
  • Lens Flare (on/off)
  • Vignette Effect (on/off)

The Division drops on the Xbox One, PS4 and PC on March 8, 2016.

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Last updated: Apr 6, 2020 at 04:57 pm CDT

Anthony Garreffa

ABOUT THE AUTHOR - Anthony Garreffa

Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering.

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