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ZOTAC launches its new GeForce GTX 1080 video cards

Anthony Garreffa | Graphics Cards | May 27, 2016 9:23 PM CDT

ZOTAC has just unveiled their new AMP! and AMP! Extreme variants of the GeForce GTX 1080, with both cards including some nice cooling technology improvements over the already impressive GTX 900 series cards.

The ZOTAC GeForce GTX 1080 AMP! cards feature Spectre, a new lighting system that allows gamers to customize the colors and feel of their gaming experience with mood lighting, which is all done through ZOTAC's FireStorm software.

Not only that, but the AMP! Extreme cards will push out some serious performance, with the triple-fan IceStorm cooling technology mixed with the EKO Fan system, promising up to 30% increased airflow compared to the traditional fans.

Continue reading: ZOTAC launches its new GeForce GTX 1080 video cards (full post)

The Last Guardian coming in 2016, new footage and screenshots released

Derek Strickland | Gaming | May 27, 2016 12:28 PM CDT

Team Ico's The Last Guardian has been eight years in the making, but the end is finally in sight.

The Last Guardian coming in 2016, new footage and screenshots released

Fumito Ueda, renowned lead designer of Ico, Shadow of the Colossus, and The Last Guardian, confirmed Trico's much-awaited adventure would arrive in 2016. "Since this is the year we will see the game's release," Ueda said in an interview with Edge magazine. "I do have some worries, but I'm also very excited."

Sony has yet to reveal an official release date for the PS4-exclusive, but IGN has shown off an exclusive first look at The Last Guardian gameplay footage. Check above and below for the videos, as well as a huge smattering of screenshots--some of which look a bit awkward due to the cell-shading graphics.

Continue reading: The Last Guardian coming in 2016, new footage and screenshots released (full post)

See the cancelled Legacy of Kain game in action

Derek Strickland | Gaming | May 27, 2016 10:15 AM CDT

Gameplay footage for 2012's cancelled Legacy of Kain game has surfaced, showing us what could have been.

See the cancelled Legacy of Kain game in action

In 2012, Square Enix cancelled Legacy of Kain: Dead Sun, the newest chapter in the legendary franchise. Although the project ultimately fell apart, Climax Studios, the devs behind the game, told Eurogamer that Dying Sun would've been like "if HBO made Zelda". "From the very beginning Square said it had to be super gritty modern, while still staying within the remit of this world," sources said.

The game was codenamed "Black Cloth" and likely wouldn't have clicked with hardcore Legacy of Kain fans. It was more of a reinvention of the series tailored for the casual-friendly crowd, and a source claims that Square Enix wanted it to be "idiotically easy" compared to previous games. "They wanted a game that was almost insultingly simple in parts so it could be played by people who hadn't really played games before," anonymous sources told Eurogamer.

Continue reading: See the cancelled Legacy of Kain game in action (full post)

Ready At Dawn's new AAA action game to be revealed next week

Derek Strickland | Gaming | May 27, 2016 9:37 AM CDT

Ready At Dawn's new AAA third-person action game will be unveiled next week, according to GameStop's new publishing sector.

Ready At Dawn's new AAA action game to be revealed next week

Now that GameStop is a fully-fledged games publisher, the company is eager to push out new games onto the market. The second major release under GameStop's GameTrust will be Ready At Dawn's new game, which is described as an "exciting new AAA third-person action console title, based on a brand new original IP we are creating."

Ready At Dawn is one of the major studios to join GameStop's GameTrust label, and we'll be seeing their latest game in the near future: "We have several other games slated for release over the next year. In fact, next week we will be announcing our second game under the GameTrust label with Ready At Dawn," said GameStop COO Tony Bartel.

Continue reading: Ready At Dawn's new AAA action game to be revealed next week (full post)

Here's everything we know about Ghost Recon Wildlands

Derek Strickland | Gaming | May 27, 2016 7:28 AM CDT

Curious on what Ghost Recon Wildlands has to offer? We've wrangled up a ton of content to give you a better idea of the Ghost Recon meets Far Cry adventure, including screenshots, gameplay trailers, descriptions, pre-order info and more.

Here's everything we know about Ghost Recon Wildlands

Ghost Recon Wildlands takes place in Bolivia, with the Ghost operatives tasked with overthrowing the brutal Santa Blanca drug cartel. The game features a wide variety of open-world environments and terrain, from arid mesas to dense jungles and frosty mountains. Each environment offers unique tactical advantages--players can sneak behind the jungle's foliage, for example--and dynamic weather conditions will directly affect in-game combat.

No open-world shooter is complete without vehicles. Wildlands will have a nice array of attack vehicles for players, including helicopters, APCs, buggies, and Humvees with gatling guns. "Obviously, getting around a country with varied terrain requires the right kind of vehicles, and if the trailer is any indication, the Ghosts have no shortage of options for transportation. Buggies (with one member of the squad manning the Gatling gun), dirt bikes, and helicopters are all prevalent in the trailer, but there are some brief shots of Humvees, trucks, an APC, and even a patrol boat."

Continue reading: Here's everything we know about Ghost Recon Wildlands (full post)

New map, competitive ranking system arrive for Insurgency

Sean Ridgeley | Gaming | May 26, 2016 6:24 PM CDT

Fans of New World Interactive's shooter Insurgency are in for some real treats today: a new map and the beginnings of a competitive scene.

The new locale is called Dry Canal and features both day and night versions. Originally created by a community member who won a design contest, it now has the professional touch. And if you play the Insurgency mod Day of Infamy, you get five new maps.

Meanwhile the competitive scene sees its first signs of life with the update, which lays the foundation with a web-based ranking system. It's not quite ready yet, but soon you'll be able to join a Competitive Testing group on Steam to get a sneak peek at it.

Continue reading: New map, competitive ranking system arrive for Insurgency (full post)

Google will reportedly shame vendors into Android updates

Sean Ridgeley | Mobile Devices | May 26, 2016 4:29 PM CDT

Say what you like about Apple, but it's easy to ensure you have the latest operating system on your iPhone at any given time. With Android, not so much: vendors that aren't Google are notorious for for keeping you on old versions of the operating system, causing security issues and preventing users from accessing new features. Such is the downside of an open ecosystem, which forces vendors into extensive, time-consuming update testing across many different phones.

Google has been doing its best to get around these issues as well as persuading some vendors to behave better, and now people familiar with the matter claim its currently busy creating rankings for vendors in order to shame them into better serving users. Said rankings depict how current the companies are or aren't, thereby encouraging potential customers to buy a phone with a more proactive company.

"[They are] putting pressure on," said Ryan Sullivan, vice president of product development at Sprint, who says he's seen the data behind the rankings. "Since we are the final approval, we are applying pressure because our customers are expecting it."

Continue reading: Google will reportedly shame vendors into Android updates (full post)

Lenovo says Motorola acquisition 'did not meet expectations'

Sean Ridgeley | Business, Financial & Legal | May 26, 2016 2:42 PM CDT

Lenovo's $3 billion 2014 acqusition of phone maker Motorola hasn't worked out well, according to the company's latest financial report. In it, Lenovo states that "integration efforts did not meet expectations" and that its China sales and product transition efforts in North America were "not successful." The hope was for Motorola to become the big third in the smartphone market, a position Huawei has since occupied.

On the bright side, the company says it's learned, which is why it's appointing two co-presidents, one with a strategy for China, and one with a strategy for everywhere else. The plan is to refocus its efforts in China on the affordable yet potentially powerful Zuk brand and to "get the US business back on track with a competitive product portfolio." The first step in the latter case is the latest Moto G launch. The second: the Moto Z, which is expected to feature a radically different approach to be revealed next month.

Continue reading: Lenovo says Motorola acquisition 'did not meet expectations' (full post)

Android Auto, CarPlay available for Hyundai vehicles

Sean Ridgeley | Electric Vehicles & Cars | May 26, 2016 1:32 PM CDT

Back in March, GM added Android Auto to select new vehicle models, and now Hyundai owners are receiving it too, in addition to Apple's CarPlay.

Select 2015, 2016, and 2017 models can benefit from the technology (some version of the Sonata, Santa Fe, Genesis, Elantra GT, and Tucson, with Sonata Hybrid, Sonata Plug-In Hybrid, Veloster, and Azera on the way). It's free of charge and you don't have to go the dealer, either. Visit MyHyundai.com to do it yourself; if you prefer to let someone else handle it, the dealer option will be available for a fee as of June.

Be warned: the download takes as long as 3 hour and 40 minutes.

Continue reading: Android Auto, CarPlay available for Hyundai vehicles (full post)

GAINWARD's GeForce GTX 1080 Phoenix spotted with black/red/gold look

Anthony Garreffa | Graphics Cards | May 26, 2016 11:33 AM CDT

The leaks continue on the GeForce GTX 1080 partner cards, with news of the ZOTAC GeForce GTX 1080 AMP! Extreme and ASUS GeForce GTX 1080 ROG STRIX cards both being somewhat detailed earlier today. Now it's time for GAINWARD.

The GAINWARD GeForce GTX 1080 Phoenix has been teased, with a completely redesigned cooler which has dropped from three fans to two. The fans are bigger, which has made the card wider, but that should allow the card to keep nice and cool, with the fans spinning at lower RPM. The shroud has three colors: black, red and gold, and it sure does look great. We're looking forward to getting our hands-on one soon!

Continue reading: GAINWARD's GeForce GTX 1080 Phoenix spotted with black/red/gold look (full post)

EVGA's GeForce GTX 1080 Superclocked ACX 3.0 spotted, looks awesome

Anthony Garreffa | Graphics Cards | May 26, 2016 9:59 AM CDT

It looks like it's leakathon for the AIB partner GeForce GTX 1080 cards, with HotHardware reporting that EVGA GeForce GTX 1080 Superclocked ACX 3.0 is on its way, and it looks absolutely amazing.

EVGA's GeForce GTX 1080 Superclocked ACX 3.0 spotted, looks awesome

The EVGA GeForce GTX 1080 Superclocked ACX 3.0 features the latest ACX 3.0 cooling technology from the company, with dual ball bearing fans, a massive heat sink array, a full length backplate, and some vented accents. All in all, it's shaping up to be the best looking EVGA card yet (at least in my opinion). But what about performance? HotHardware reports that the new GeForce GTX 1080 Superclocked ACX 3.0 was "practically silent - even under load".

The site adds that "temperatures were a non-issue", and while the card was under low the GPU temperature "hovered in the high 70C-80C range". I'm now more excited than ever to get my hands-on this bad boy!

Continue reading: EVGA's GeForce GTX 1080 Superclocked ACX 3.0 spotted, looks awesome (full post)

ZOTAC's new GeForce GTX 1080 AMP! spotted, a new record breaker?

Anthony Garreffa | Graphics Cards | May 26, 2016 9:28 AM CDT

It looks like ZOTAC is preparing to blow us all away once again with their take on NVIDIA's exciting new GeForce GTX 1080 video card. VideoCardz is reporting on the latest leak, teasing the new GTX 1080 AMP! Extreme from ZOTAC.

The ZOTAC GeForce GTX 1080 video cards will feature IceStorm fans with Carbon ExoArmor, PowerBoost, FREEZE and Spectra technologies. Spectra is new, with it arriving as a lighting system that allows users to change the LED illumination elements on the card, which are the strips along the top, and bottom of the card. The FREEZE tech allows the fans to turn off when the card sits in idle.

The new GTX 1080 AMP! series cards feature a custom backplate, with the PCB being modified completely, allowing for 2 x 8-pin PCIe power connectors. We don't know how much ZOTAC has done under the hood when it comes to clock speeds, but we're excited beyond words to see what ZOTAC can do. The company impressed us greatly with the GTX 980 Ti AMP! Extreme Edition, so I have large expectations of what the GTX 1080 cards will be.

Continue reading: ZOTAC's new GeForce GTX 1080 AMP! spotted, a new record breaker? (full post)

PS4K upgrades 'absolutely' required to run VR on PS4 says, dev

Derek Strickland | Gaming | May 26, 2016 8:36 AM CDT

Sony's 4K-ready PlayStation 4 Neo (PS4K, PS4.5) is real and it'll natively support the PlayStation VR headset, claims an anonymous developer.

PS4K upgrades 'absolutely' required to run VR on PS4 says, dev

One of the main reasons Sony is upgrading to the PS4K is to significantly boost PlayStation VR performance, according to an industry dev. "PSVR was going to be terrible on a [launch] PS4. It was going to be truly awful. Something a bit more powerful starts to bring VR into range. If you want to deal with crazy requirements for performance in VR, you absolutely have to do this," the source told Edge magazine.

The 4K-ready PlayStation 4 Neo is rumored to pack powerful upgraded specs like a custom AMD Polaris 10 Ellesmere-derived GPU, an 8-core Jaguar CPU clocked at 2.1GHz, and extra system memory bandwidth. Although Sony affirms that it's launch PS4s have enough horsepower to push 120FPS 1080p with low-latency 18ms on the PlayStation VR's 5.7-inch OLED screens, the added hardware boost would be a tremendous advantage for developers. Another source claims that added power will be in heavy demand for VR devs: "There hasn't been a real outcry for more power, apart from developers making VR stuff - and those are weighted more heavily at the moment. VR is the most exciting development in the industry right now, and if it's here to stay then, there will be a lot of demand for more powerful hardware."

Continue reading: PS4K upgrades 'absolutely' required to run VR on PS4 says, dev (full post)

No Man's Sky possibly delayed to August

Derek Strickland | Gaming | May 26, 2016 7:48 AM CDT

Aspiring planet-hoppers may have to wait a few extra months before their dreams are realized; No Man's Sky could be delayed as far back as August.

No Man's Sky possibly delayed to August

No Man's Sky is delayed to July or even August, two separate sources have told Kotaku. One of the sources, a GameStop worker, told Kotaku that employees have been told to place "coming soon" stickers over the game's original June 21 release date on No Man's Sky promotional posters.

The delay isn't so surprising considering only 15 people are developing the procedurally-generated juggernaut. In fact, No Man's Sky is so big that 99% of the planets will be unexplored and gamers will likely never meet one another in the shared universe. No Man's Sky lead developer Sean Murray hasn't confirmed the delay so be sure to take this with a grain of salt for now. We're also not sure if the delay affects both PS4 and PC ports.

Continue reading: No Man's Sky possibly delayed to August (full post)

Xbox and Windows are merging under Microsoft's Project Helix strategy

Derek Strickland | Gaming | May 26, 2016 6:35 AM CDT

Thanks to Project Helix, Xbox and Windows will soon be unified together as one cohesive structure, continuing Redmond's plans for a cross-platform ecosystem powered by UWP.

Xbox and Windows are merging under Microsoft's Project Helix strategy

We've known for a while that Microsoft wants to meld Xbox and Windows together, with the Xbox brand powering Windows PC gaming. But we don't know how far Microsoft is willing to take this unification--until today, that is. Internal sources at Microsoft told Kotaku yesterday about Project Helix, an ambitious strategy where Xbox evolves into a cross-platform service.

Microsoft wants to push into the PC gaming front using the Xbox brand, and that's exactly what we see now with the Windows 10 Xbox app (which brings Xbox-exclusive functionality to the PC) and cross-platform game streaming. Windows and Xbox are now base pairs bound together on a DNA strand, with UWP as the helix that holds it all together. Remember that Microsoft doesn't see the Xbox as a console any more; to them, it's a "Windows 10 device". Under Project Helix, all future Xbox games will likely be released onto Windows 10 PCs as well, but the transition will likely be slow, as Microsoft can't further alienate console gamers.

Continue reading: Xbox and Windows are merging under Microsoft's Project Helix strategy (full post)

CRYENGINE goes open source, now available for download

Anthony Garreffa | Gaming | May 26, 2016 12:51 AM CDT

Crytek has just announced that its CRYENGINE is now open source, releasing the software to GitHub so that anyone can grab it. There are still licensing terms, even though CRYENGINE is now a free software project, too. You can grab CRYENGINE right here.

In regards to licensing, Crytek explains: "The license is basically you can use the engine for free with no royalties. Our model is Pay What You Want: https://www.cryengine.com/get-cryengine. Basically you pay whatever you want, if you want, and have a choice of how much of that goes to the developers and how much goes to an Indie Fund that we use to fund indie projects that use the engine. We also offer "Insider Memberships" (https://www.cryengine.com/get-cryeng...rvice-packages) for studios that want some closer support from us, trainings, etc".

Crytek explained in detail:

Continue reading: CRYENGINE goes open source, now available for download (full post)

Blizzard announces ranked play is coming to Overwatch next month

Anthony Garreffa | Gaming | May 25, 2016 11:09 PM CDT

Overwatch has had a pretty successful launch so far, with Blizzard announcing that ranked play is coming to their first-person shooter as early as next month.

During a recent Facebook Q&A session with Overwatch's Lead Game Designer, Jeff Kaplan, it was revealed that ranked play "would be part of a special content update in mid to late June", reports Engadget. Blizzard had planned on including ranked play in Overwatch at launch, but were experiencing issues with the competitive mode that "caused lower-skilled players to be matched up with higher-skilled players". This caused balancing issues, which forced Blizzard to yank it out of Overwatch before launch, and push it out in a post-launch update.

Continue reading: Blizzard announces ranked play is coming to Overwatch next month (full post)

Want another Mirror's Edge game? That's up to you, says EA

Anthony Garreffa | Gaming | May 25, 2016 9:00 PM CDT

With the impending release of Mirror's Edge Catalyst on June 7, gamers are wondering if this is the end of Faith's adventures. Probably not, according to EA, who has said they will make another Mirror's Edge game if Catalyst sells well.

During a chat with Polygon, Executive VP of EA Studios at EA, Patrick Söderlund said: "There's a lot of learnings that, should we not build another Mirror's Edge for various reasons - a lot of the things that we've done will serve as great learnings for whatever else we build. As you know, EA is pushing quite hard as a company to move into the action space. A lot of stuff like going to an open-world structure, going to a nonlinear narrative, building out characters and stories - these are things that we need to learn and perfect as a company. Sometimes, you have to look at it long-term".

He added: "I hope that Mirror's Edge Catalyst does extremely well. But in a world where it may or may not do well, it's important for us to understand that everything that we do needs to be seen in the longer perspective. You can't just look at it in isolation. Whether or not there's another Mirror's Edge is going to be up to the people out there. If we can convince them that there's a market for this, that people want to buy it, and if they tell us they want another one, then we'll make another one. If the answer is that there wasn't a big enough audience, it's too difficult and too much work goes into making a game to build a game that we know people probably don't want".

Continue reading: Want another Mirror's Edge game? That's up to you, says EA (full post)

AIDA64 developers spill the beans on NVIDIA's full Pascal line up

Anthony Garreffa | Graphics Cards | May 25, 2016 7:43 PM CDT

Right now, we only know that the Tesla P100, GeForce GTX 1080 and GeForce GTX 1070 exist, but we know NVIDIA will have a full top to bottom family of Pascal-based video cards in the future. Well, the developers of AIDA64 have just helped us out, revealing the PCI device IDs of the "whole list of Pascal SKUs".

There's quite a few cards listed, and to be honest, many more than I thought. Just in the GP100 range, we have 19 cards - these cards will manifest their way into the Quadro, Tesla and GRID products. In the GP102 range, which is where we should expect the GeForce GTX 1080 Ti, Titan X successor and other high-end SKUs we have 11 cards. Moving down to the GP104, which is the GPU used on the GTX 1080 and GTX 1070 cards, there's 15 different SKUs.

The mid-range market will be filled with Pascal cards, with the GP106 powering 9 different SKUs while the GP107 should tackle 7 SKUs, leaving the GP108 for a single SKU. We should expect NVIDIA to ramp up towards the bigger announcements, where I'll think we'll see concentrated marketing efforts for the GTX 1060 (and I'm expecting GTX 1060 Ti) as well as the GTX 1080 Ti and the Pascal-based Titan X successor.

Continue reading: AIDA64 developers spill the beans on NVIDIA's full Pascal line up (full post)

Usernames, media won't count toward Twitter character limit soon

Sean Ridgeley | Internet & Websites | May 25, 2016 2:09 PM CDT

Mostly in line with earlier rumors, Twitter has confirmed that media and @names in replies won't count toward its 140 character limit before too long.

A source previously indicated links wouldn't count either, and while that's not specifically pointed out by Twitter in its blog post, it does say it's "exploring ways to make existing uses easier and enable new ones, all without compromising [the service's] unique brevity and speed."

Other changes include the ability to retweet and quote yourself with a simple button click, and new tweets (not replies) that begin with @name will reach all of your followers, eliminating the need for the ".@name" workaround. The latter is good if that's what you want, but bad if you want to privately ask a question, for example; hopefully Twitter creates an option to enable or disable this behaviour, whether per tweet or globally.

Continue reading: Usernames, media won't count toward Twitter character limit soon (full post)

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