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Fallout 76 has cosmetic microtransactions
Fallout 76, being an online service game, will be monetized with optional cosmetic-based microtransactions--something that really shouldn't be a surprise.
Bethesda's big new experimental Fallout 76 game will follow a familiar formula we've seen across the industry: online live-based titles that make recurring revenue via optional in-game purchases. Gamers will be able to purchase cosmetic items in Fallout 76 (paintjobs, outfits, etc) to add flavor to their characters, the studio confirmed, but everything offered on the game's digital storefront can be earned through regular play--paying outright is just a shortcut. Users will not be able to buy items that have a direct affect on gameplay.
Read Also: Fallout 76 is over four times bigger than Fallout 4
Continue reading: Fallout 76 has cosmetic microtransactions (full post)
Arcade Archives Donkey Kong debuts to Switch tomorrow
Nintendo will be adding to their Arcade Archieves series tomorrow with a new release, the original Donkey Kong will be coming to the Nintendo Switch as a surprise.
Back in September of last year it was announced that Hamster formed a partnership with Nintendo to bring classic arcades titles to the Nintendo Switch. According to Nintendo Everything, they have confirmation through a Nintendo Download press release for Europe that the next title on the list is Donkey Kong.
The post continues by saying that Arcade Archives Donkey Kong will be costing $7.99 and will come with both early versions of the title and later ones.
Continue reading: Arcade Archives Donkey Kong debuts to Switch tomorrow (full post)
Super Smash Bros. Ultimate, Simon Belmont + more characters?
With the recent release of gameplay for the new upcoming Super Smash Bros. game from Nintendo. Super Smash Bros. Ultimate speculation has begun to increase at who else we are going to see revealed for the rest of the roster.
Many people believe that since Masahiro Sakurai said we shouldn't expect many new fighters, that the only ones revealed so far (Inkling and Ridley) are the only brand new characters we are going to get. Not counting the returning characters from the previously released Super Smash Bros. games there is also a larger number of people that believe that was simply a way of diverting attention for big reveals.
Just looking at the previous Smash titles and the total playable characters from each of the respective games. We can see the increase at which the roster has grown throughout the progression of the games, statistically speaking only releasing two brand new characters would be abnormal for Nintendo. The original Super Smash Bros released back in 1999 only had 8 playable characters, that number was soon increased to 26 when Super Smash Bros. Melee debuted in 2001. When Super Smash Bros. Brawl released in 2008 that number increased to 39 characters, then was further increased to 58 characters in Super Smash Bros. for Nintendo 3DS and Wii U in 2014.
Continue reading: Super Smash Bros. Ultimate, Simon Belmont + more characters? (full post)
Call of Cthulhu trailer debuts at E3 2018, walk into madness
E3 2018 - Focus Home Interactive has shined a light on their title Call of Cthulhu at this years E3 by releasing a new trailer for fans following the title.
The trailer has revealed the titles absolute mystery into diving into madness, revealing that players will be indulging into monsters of the Lovecraftian horror.
Players will be taking control of Edward Pierce who is an investigator sent to figure out the mystery of Hawklings family depth, located on a island title Darkwater. A description has been provided for the title, it reads as follows "In this world, nothing is as it seems. Sanity is an irregular bedfellow, all too often replaced by the whisperings in the dark. Strange creatures, weird science, and shadowy cults dominate the Cthulhu Mythos, intent on realizing their mad schemes to bring about the end of everything. Your mind will suffer - balancing a razor-thin line between sanity and madness, your senses will be disrupted until you question the reality of everything around you. Trust no one. Creeping shadows hide lurking figures... and all the while, the Great Dreamer prepares for his awakening."
Continue reading: Call of Cthulhu trailer debuts at E3 2018, walk into madness (full post)
Nintendo's Freedom Planet comes to Switch, E3 2018 trailer
E3 2018 - Nintendo has announced at E3 2018 that GalaxyTrail Games will be bringing Freedom Planet is coming to the Nintendo Switch.
If you have a Nintendo Switch and enjoy some indie games look no further than Freedom Planet. After the title being teased to be coming to the Nintendo Switch it is finally happening, for those that don't know what Freedom Planet, the title is a "fast-paced combat-driven platform adventure that pits a spunky dragon girl and her friends against hostile foreign powers and alien attack forces."
Freedom Planet will be coming to the Nintendo Switch sometime during "this fall."
Continue reading: Nintendo's Freedom Planet comes to Switch, E3 2018 trailer (full post)
Justin Roiland details Trover Saves the Universes 4th wall
Justin Roiland has sat down with Gamespot and detailed his upcoming game release of Trover Saves the Universe through his development studio Squanch Games.
Players will be embarking on an adventure with Trover, who is very aware of the player that is controllering him, he is going on an adventure to save his dogs from an evil powerful overlord and needs some help on along the way. Justin details that when players talk to NPC's they are "very aware of what you are doing", in direct reference to the player and not Trover the character. This means that throughout the entire game the 4th wall is broken, Justin says this has opened up a great scope of jokes that have been sprinkled throughout the experience.
The great thing that Roiland has done here is that players that choose to play in VR will have different jokes to those that don't. If you so choose to, playing through the game twice will give a great comparison that Roiland is talking about here, also I doubt it would be waste of time if you really enjoy Roilands type of comedy. If you are interested in Trover Saves the Universe check out the Squanch Games website here.
Continue reading: Justin Roiland details Trover Saves the Universes 4th wall (full post)
Super Smash Bros. Ultimate, Splatoon character breakdown
E3 2018 - During the Super Smash Bros. Ultimate reveal by Nintendo we are introduced to the new character Inkling, originating from the Splatoon series we get a great display of the characters abilities and moveset.
Starting off with the Inklings neutral B we have what is called "splatter shot", this ability covers your opponent in ink which results in more overall damage dealt. Moving on we have the roller, it is not actually said what button action this move is but if I was to give a guess I would say it would be the down B. This ability causes opponents to be stuck in the ground while also being covered in ink, if the opponent isn't hit by the roller but is still in the ink he/she is slowed and ink is applied.
Recovery wise, aspiring Inkling players should look towards the standard up B which launches the character up in the form of squid, this move is slightly directional based as well. Inklings also can throw bombs, the longer the button press for the bomb is held the longer the distance is covered. Inklings transform into their squid form when they dodge which appears to cause them to move quite fast. For further information regarding Super Smash Bros. Ultimate, visit the website here.
Continue reading: Super Smash Bros. Ultimate, Splatoon character breakdown (full post)
NVIDIA's next-gen GeForce features 'new video output' tech
We are so close to the launch of NVIDIA's next-gen GeForce GTX 11 series graphics cards I can almost smell the PCB, especially with the fresh rumors popping up today about a "new video output" on the new cards.
The new rumors come from Igor Wallosek who has talked with NVIDIA's AIB partners R&D teams, who said: "You can already look forward to a new way of a very specific video output and NV has also fundamentally changed the tact and its handling". This is an interesting rumor, and something that has weight to it.
NVIDIA's update to the video output makes sense if they are going to offer HDMI 2.1 that will usher in 4K 120Hz HDR support... perfect for those Big Format Gaming Displays (BFGDs) that NVIDIA has coming out in the coming months.
Continue reading: NVIDIA's next-gen GeForce features 'new video output' tech (full post)
Microsoft's next-gen Xbox codenamed 'Scarlett' arrives 2020
TweakTown exclusively reported a couple of days ago now that Sony is co-developing AMD's next-gen Navi GPU architecture for its upcoming PlayStation 5 console... but what about Microsoft's next-gen Xbox?
Today is a new day, with fresh rumors about the new Xbox that Microsoft teased was in development at E3 2018 earlier in the week, and now we have a codename: Scarlett. Microsoft is working on a "family of devices" under the Scarlett codename, which should be similar to the three Xbox consoles Microsoft has this generation: Xbox One, Xbox One S, and Xbox One X.
Microsoft is interesting in a game streaming service, which could change the Xbox family of consoles forever. Imagine a world where game streaming is an integral part of the Xbox experience, while the top-tier flagship Xbox handles 4K 60FPS and beyond.
Continue reading: Microsoft's next-gen Xbox codenamed 'Scarlett' arrives 2020 (full post)
Intel working on 22C/44T LGA2066 processor for late 2018
Intel PR needs some work post-Computex after its ZOMG 28C/56T at 5GHz fiasco, but we can expect a more realistic 22C/44T processor later this year that will launch next to the Coffee Lake-S 8-core CPUs on the Z390 chipset.
The new 22C/44T processor will fall into Intel's Skylake-X family, where we can expect CPU clocks of somewhere between 2.6GHz base and 4GHz boost, with 24.75MB of L3 cache and 44 PCIe 3.0 lanes. It'll arrive on the same LGA 2066 socket and X399 chipset, which means you won't need to upgrade your motherboard to the beasty LGA 3647 that the 28C/56T processor will need on the Cascade Lake-X platform.
We should see a huge boost in TDP where the 22C/44T chip will require between 165-200W in stock form, and I'm sure much more power when it's pushed to its limits through overclocking. As for its release, we should expect sometime in Q3 2018 with a launch price of somewhere in the $2000 range.
Continue reading: Intel working on 22C/44T LGA2066 processor for late 2018 (full post)
AMD Radeon RX 680 should have Navi 10 GPU with GDDR6 in 2019
It was only yesterday that I wrote about Sony co-developing the Navi GPU architecture with AMD for its upcoming next-gen PS5 console, but what about the Navi GPU itself for the Radeon graphics market?
Well, the Radeon RX 680 according to my sources will be powered by the Navi GPU architecture and feature 8GB of GDDR6 memory, with the performance of the GTX 1080 to GTX 1080 Ti or so. We should expect a price of somewhere in the $299-$399 range, and will battle the GTX 1080 Ti at higher resolution games because of its faster GDDR6 RAM.
I talked to some industry sources over the last few months, and then some new ones at Computex 2018 that told me Navi wouldn't be here until at least half way through 2018. Another source said that it would not be that great, in the way that it will not be a successor to Radeon RX Vega at first, but rather the Radeon RX 680 powered by Navi 10.
Continue reading: AMD Radeon RX 680 should have Navi 10 GPU with GDDR6 in 2019 (full post)
Fortnite comes to the Switch, account sharing Xbox One/PC
E3 2018 - Epic Games is on a mission to bring their battle royale shooter to every platform possible, now the smash success Fortnite is available on the handheld hybrid console the Nintendo Switch.
Currently the most popular game on the planet right now, Fortnite debuts to the Nintendo Switch as Epic Games officially announces its departure via a trailer at E3. According to the Nintendo website, Fortnite on the Switch will be receiving "weekly updates & events"
Some redditors have already downloaded the new app and judging from what they have been saying, Epic Games and Nintendo have allowed for players to carry their progress over from two platforms, meaning that swapping between Xbox One/PC version of the game and the new Nintendo Switch version will not be a problem at all. Unfortunately this cannot be said for the PlayStation 4 version, we will have to wait and see if Sony decides to change their mind. For further information on Fortnite arriving on the Nintendo Switch please visit the official Nintendo website here.
Continue reading: Fortnite comes to the Switch, account sharing Xbox One/PC (full post)
GameCube controllers live on in Super Smash Bros. Ultimate
E3 2018 - Nintendo has announced that they will continue to support the GameCube controllers for the next installment of the Super Smash Bros. series. Super Smash Bros. Ultimate will have support for the GameCube controllers may the classic controller live on!
Back in October last year, Nintendo quietly added support for the GameCube controllers on the Switch through an update. This alluded to many people thinking that the next Super Smash Bros. game would be supporting the classic controllers, they were right. Now, Nintendo has teased a new Smash Bros. branded controller, currently there is no release date or price point set but I'm sure we will hear more about it rolling closer into December.
Players that want to keep using the GameCube controller for the next Smash will have to acquire a USB adapter, if you played Super Smash Bros. 4 on the Wii U with a GameCube controller then you already own the adapter. The GameCube controller will not work when playing in portable mode with the Switch since there is no USB ports located on the device, GameCube support will only work in tabletop mode. Nintendo will be re-releasing the classic controller as well as the adapter, as more news is released about these products we will be sure to cover them.
Continue reading: GameCube controllers live on in Super Smash Bros. Ultimate (full post)
Super Smash Bros. Ultimate features every Smash character
E3 2018 - The roster for the highly anticipated new Super Smash Bros. title has been revealed at this years Nintendo Direct at E3 2018. Titled Super Smash Bros. Ultimate, the new game will be bringing back every character that was previously in Smash Bros. games.
According to the Nintendo Direct and Super Smash Bros. Director Masahiro Sakurai, Super Smash Bros. Ultimate will be adding numerous changes to the game when compared to last installment of the series. Super Smash Bros. Ultimate will be featuring every previously played Smash character from the earlier titles in the series. Players will now be able to enjoy the return of Snake, Wolf, Pichu, Ice Climbers and the newly unveiled Ridley from Metroid series.
Other changes include a new air-dodge mechanic that shifts the players character in the direction they choose, changes to 'perfect shield', rolling and 1 on 1 battles have also been added. For further information regarding Super Smash Bros. Ultimate visit the official Super Smash Bros. website here.
Continue reading: Super Smash Bros. Ultimate features every Smash character (full post)
Intel announces its first discrete GPU will arrive in 2020
The last time we heard about Intel's dedicated GPU is that it would be unveiled at CES 2019, but according to new information from Intel itself, their dedicated GPU won't be arriving until 2020. Still doesn't mean we won't hear about it at CES 2019, but now we know for a fact it'll be here in 2020.
Intel took to its Twitter to tease that its "first discrete GPU coming in 2020" with a picture of Raja Koduri, who left Radeon Technologies Group last year and joined Intel on their adventures into the GPU world. This is also coming from the company that promised us 10nm years ago, and is having multiple issues with the node process... so, take it with a grain of salt. That is, if we forget the Intel i740 which was one of the first AGP graphics cards back in the 90s against the sea of PCI-based graphics cards from ATI and NVIDIA.
The company has been tapping AMD Radeon GPU designs for its latest processors, so I wonder where the AMD relationship ends with Radeon and Intel when it starts launching its own discrete GPUs. The current codenames for Intel's upcoming GPUs are Arctic Sound and Jupiter Sound, with Raja Koduri focusing on the datacenter and AI at first, but we should expect gaming variants to arrive in the months and years after the initial push from Intel for GPU dominance.
Continue reading: Intel announces its first discrete GPU will arrive in 2020 (full post)
Hitman 2 Miami gameplay trailer, 47 hunts Robert and Sierra
Just 4 days ago we reported that Hitman 2 was coming now, Warner Bros and IO Interactive have released a gameplay trailer for Hitman 2 Miami. The trailer showcases what players will have available to wear as a costume and what the setting for the title is going to be like.
The trailer reveals that players will have the choice of taking down targets a multitude of ways, some ways including using a fish, tactical stealth takedowns, tools, scissors, pans and various other unique weaponary.
The trailer also showcases many settings which players will be immersed in, all of which will have an equal amount of lively human feel to it while still keeping that same sandbox genre. Hitman 2 is planned for release on PC, Xbox One and PS4 on November 13th, for further information regarding the title please visit the official Hitman website here.
Continue reading: Hitman 2 Miami gameplay trailer, 47 hunts Robert and Sierra (full post)
Ridley gameplay/move-set reveal, Super Smash Bros. Ultimate
E3 2018 Nintendo has revealed a new character that is coming to Super Smash Bros. Ultimate, introducing Ridley from the Metroid series. A gameplay video has been released onto the Nintendo YouTube channel and it showcases Ridleys move-set and what players will be expecting from the new character.
Judging from Ridleys weight and speed of attacks shown in the above video, we can assume that the new character will be classified as a 'heavy.' Reinforcing this assumption is the fact that Super Smash Bros. Director Masahiro Sakurai said that Ridley is "4m tall" and the sheer height of the character provided quite some difficulty when implementing him into the new game.
Originally, Sakurai did say that Ridley was in-fact too big to be added to Super Smash Bros. Nintendo has into account the fans cries for the character to be added and have worked out way for him to fit perfectly into the roster. Ability wise, Ridley can conjure fire balls, grab opponents, use dash attacks as maneuvers and spill out massive damage through his sweet spot ability when it is hit correctly.
Continue reading: Ridley gameplay/move-set reveal, Super Smash Bros. Ultimate (full post)
Valve is opening up localized version of Steam in China soon
Steam is one of the largest digital distribution platforms on the PC, but did you know it's not available in China? Valve is set to open up the gaming floodgates into China, teaming with Chinese developer Perfect World on a localized version of Steam.
Perfect World has worked with Valve before on DOTA 2 and CS:GO in China, with the companies to work even closer together with Steam coming into the country. The companies will join forces on Steam's launch, marketing, and the game lineup in China. Valve said there will be no changes to normal worldwide operations and services of Steam while it gets deployed in China.
Steam is available in China with Simplified Chinese being used by gamers in the country, and accounts for the second-highest share of players on Steam in total. PUBG is absolutely massive in China with 40.5% of Battlegrounds sales coming from China. The Steam Community was recently blocked in China without a single word of warning, with gamers losing access to their inventory and profile pages, but access to the store was left alone.
Continue reading: Valve is opening up localized version of Steam in China soon (full post)
Oculus founder building 'virtual wall', protects US border
Oculus founder Palmer Luckey is one of largest names in Silicon Valley, but since leaving with his bag of $2 billion after Facebook acquired his VR startup, what has he done? He's created a startup called Anduril Industries and they have been working on a virtual wall.
Wired has an awesome piece on Anduril which reports that the startup has constructed a propotype of its virtual wall down on a ranch in Texas, and is also working on a government-funded test of its technology. The virtual wall uses a mix of cameras, sensors, and VR with the startup looking at US defense contracts and making border security in the US magnitudes cheaper.
Lattis is the technology that Anduril is working on, with Luckey talking about the technology earlier in the year, but it has now received the attention of the US government. The startups engineers use open source data to train machine learning systems so that they can tell the difference between people, animals, tumbleweeds, and cars.
Continue reading: Oculus founder building 'virtual wall', protects US border (full post)
NVIDIA's next-gen GTX 1180 rumors: $999 to $1499 in Aug/Sept
It was back in February that I wrote that NVIDIA could charge up to $1499 for its next-gen GeForce GTX 1180 graphics card (which at the time I called the GTX 2080 like everyone else did) because of the graphics card shortage during that massive crypto mining global craziness.
Well, I spoke with many of the AIB partners at Computex 2018 about the next-gen GeForce and they all told me that we have an August/September release window corrobrating my world exclusive during Computex that NVIDIA would announce the GTX 1180 on July 30. We could see the Founders Edition released at first, just like the GTX 1070/1080 in 2016, with custom cards in the months following.
But then we come down to the price. Everything that I've heard about the next card is that it will be:
Continue reading: NVIDIA's next-gen GTX 1180 rumors: $999 to $1499 in Aug/Sept (full post)






















