Ridley gameplay/move-set reveal, Super Smash Bros. Ultimate

Nintendo has showcased Ridley's move-set and gameplay during a Nintendo Treehouse presentation at E3 2018.

Published Jun 13, 2018 12:30 AM CDT   |   Updated Tue, Nov 3 2020 11:51 AM CST
1 minute & 3 seconds read time

E3 2018 Nintendo has revealed a new character that is coming to Super Smash Bros. Ultimate, introducing Ridley from the Metroid series. A gameplay video has been released onto the Nintendo YouTube channel and it showcases Ridleys move-set and what players will be expecting from the new character.

Judging from Ridleys weight and speed of attacks shown in the above video, we can assume that the new character will be classified as a 'heavy.' Reinforcing this assumption is the fact that Super Smash Bros. Director Masahiro Sakurai said that Ridley is "4m tall" and the sheer height of the character provided quite some difficulty when implementing him into the new game.

Originally, Sakurai did say that Ridley was in-fact too big to be added to Super Smash Bros. Nintendo has into account the fans cries for the character to be added and have worked out way for him to fit perfectly into the roster. Ability wise, Ridley can conjure fire balls, grab opponents, use dash attacks as maneuvers and spill out massive damage through his sweet spot ability when it is hit correctly.

Sakurai explains that gameplay we can see here is subject to change as the title is currently still in development, Super Smash Bros. Ultimate will be releasing on the Nintendo Switch December 7th.

Ridley gameplay/move-set reveal, Super Smash Bros. Ultimate | TweakTown.com
NEWS SOURCE:youtube.com

Jak joined the TweakTown team in 2017 and has since reviewed 100s of new tech products and kept us informed daily on the latest science and space news. Jak's love for science, space, and technology, and, more specifically, PC gaming, began at 10 years old. It was the day his dad showed him how to play Age of Empires on an old Compaq PC. Ever since that day, Jak fell in love with games and the progression of the technology industry in all its forms. Instead of typical FPS, Jak holds a very special spot in his heart for RTS games.

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