Learn about how TweakTown tests and reviews hardware. As an Amazon Associate, we earn from qualifying purchases. TweakTown may also earn commissions from other affiliate partners at no extra cost to you.
Stay Updated
Follow TweakTown for breaking tech news, reviews, and daily updates.
Facebook jumps into cloud gaming with unique F2P-only game plan
Today Facebook announced it'll start streaming games to the Facebook app on mobiles and browsers on desktops/laptops.
Facebook's new cloud game streaming feature isn't like Stadia or Amazon's new Luna service. It's not even a separate service. Facebook isn't going to mirror Stadia and sell full-priced premium games like Red Dead Redemption 2, nor will it have the subscription channel revenue model like Luna.
Instead, Facebook is baking cloud game streaming right into the app itself, and it'll be part of the Facebook Gaming brand. Facebook's 2.7 billion users can natively stream select F2P games directly to their phones or their desktops via browser or app, all without any need for downloads. The streamable games are housed in Facebook's new Instant Games section.
Continue reading: Facebook jumps into cloud gaming with unique F2P-only game plan (full post)
Good news: you should (hopefully) easily buy the new GeForce RTX 3070
We all know how hard NVIDIA's new GeForce RTX 3090 and GeForce RTX 3080 graphics cards are virtually impossible to buy worldwide right now, but news is surfacing claiming it'll be much easier to find a GeForce RTX 3070 that launches in just a few days time.
NVIDIA is about to unleash its new GeForce RTX 3070 which will offer GeForce RTX 2080 Ti levels of performance starting from $449, with a new report from PC Watch saying that various retailers in Tokyo, Japan suggest with much more RTX 3070s available for gamers than the RTX 3090 and RTX 3080 graphics cards.
In the Akihabara tech market-based in Tokyo, Japan one of the main retailers (Dospara) said that it will begin sales of the GeForce RTX 3070 at around 8PM JST, which is when the first tickets will be given out. PC Watch also talked to other retailers in the Akihabara market, who all said they will have much more RTX 3070s than they did RTX 3080s and RTX 3090s.
Continue reading: Good news: you should (hopefully) easily buy the new GeForce RTX 3070 (full post)
ASUS ROG Strix Radeon RX 6800 XT boosts above 2.5GHz, uses 290W
The hype train for AMD's upcoming Big Navi GPUs is getting pretty high, with new leaks teasing some monster GPU clocks on the Navi 21 XT that will power the Radeon RX 6800 XT graphics card.
ASUS has its ROG Strix Radeon RX 6800 XT in the oven right now, with GPU boost clocks that will hit 2.5GHz and higher. The new information is coming from Patrick Schur, who reports that the custom ASUS ROG Strix Radeon RX 6800 XT has been tested in 3DMark 11 with GPU clocks breaching 2.5GHz.
The testing has the ROG Strix Radeon RX 6800 XT hitting an average of around 2.3GHz, while the max was up to 2.55GHz. I'm sure that with some custom tweaks to fan speeds we'll see a stable 2.4 - 2.5GHz without a problem.
Continue reading: ASUS ROG Strix Radeon RX 6800 XT boosts above 2.5GHz, uses 290W (full post)
Move over, Among Us: Phasmophobia is gaming's latest indie hit
Phasmophobia is one of the hottest PC games on the market right now and for good reason: It merges engaging four-player co-op with detective sleuthing in a unique ghost hunting experience.
Phasmophobia was the best-selling game on Steam for the week of October 18 - October 25, beating other major hits like Baldur's Gate 3, Cyberpunk 2077, and the latest streaming sensation Among Us.
Kinetic Games' indie hit is one of the most perfect games for the Halloween season. It's a mixture of P.T.'s creepiness with Ghostbusters and a nice helping of the modern-day Ghost Hunters TV show. Every session builds so much suspense and players have to work together to finally find the ghost, make it appear, and cleanse it from its haunting grounds.
Continue reading: Move over, Among Us: Phasmophobia is gaming's latest indie hit (full post)
GameStop's new FlexPay leasing program seems like a giant scam
Today GameStop announced FlexPay, a new purchasing program that lets consumers lease expensive hardware and make payments over time. It sounds good in theory, but the terms are astronomically bad for anyone without credit.
GameStop's new FlexPay program is basically the store-wide equivalent of Xbox All Access. FlexPay offers three different providers to help you get hardware and games via incremental purchases: Klarna, Quadpay, and Progressive Leasing. The latter is a lease-to-own program that has scam-worthy rates.
On a lark, I went over to Progressive Leasing's website and did a quick payment calculator estimate for a $499 lease-to-own deal from my local GameStop ($499 is the MSRP of the Xbox Series X and PlayStation 5 consoles). The results were absolutely mind-blowingly bad. Assuming you don't have any credit, buying a $499 console with Progressive Leasing with payments across 12 months would cost $1,181.75 in total.
Continue reading: GameStop's new FlexPay leasing program seems like a giant scam (full post)
Marvel's Avengers is a big success with 2.2 million launch month sales
Square Enix's new Avengers live service game is a big success with 2.2 million sales in its first month on the market, and is now the second-biggest digital launch for the publisher behind Final Fantasy VII: Remake.
SuperData's latest digital market estimates relay great news for Square Enix. The Japanese publisher needs all the wins it can get right now. The company recently warned investors that COVID-19 game development interruption will significantly impact its earnings.
Luckily it's latest live game is selling pretty well. Throughout its launch month in September, the new Marvel's Avengers game sold 2.2 million digital copies across PS4, Xbox One, and PC. Avengers became the third best-selling console game of September.
Continue reading: Marvel's Avengers is a big success with 2.2 million launch month sales (full post)
New Elder Scrolls VI fan-made trailer is absolutely mind-blowing
We really hope Elder Scrolls VI looks something like this...or maybe it'll be even better?
Bethesda is going all-out for The Elder Scrolls VI. The landmark sequel was revealed in 2018, and the devs are making the "largest engine overhaul in history" for TESVI complete with ultra-realistic photogrammetry captures and next-gen toolsets. The Elder Scrolls VI is still a long ways out, though, and it could skip PlayStation consoles thanks to Microsoft's recent ZeniMax buyout.
Since the reveal, Bethesda has been quiet about the game. The studio will stay that way for some time. That has stopped fans from trying to fill the void with concept videos of what could be. The results are absolutely incredible. YouTuber Captain Hishiro edited together an amazing sizzle reel concept for a next-gen Elder Scrolls game, complete with high fantasy, mythical monsters, and amazing visuals.
Continue reading: New Elder Scrolls VI fan-made trailer is absolutely mind-blowing (full post)
Dev: Xbox Series X's GPU lead over PS5 'doesn't really make an impact'
The Xbox Series X's 12.15TFLOP, 56CU Navi 2X GPU is 15% more powerful than the PlayStation 5's 10.3TFLOP, 36CU RDNA 2.0 GPU...but some third-party developers say this power discrepancy isn't a big deal.
Both next-gen consoles have their own strengths. The PlayStation 5 comes with a powerful 12-channel PCIe 4.0 SSD capable of hitting 4.8GB/sec, and also features liquid metal cooling compound to keep the system cool under intense 4K 120FPS gaming loads. The Series X, on the other hand, is able to maintain more demanding performance thanks to its 12TFLOP Navi 2X GPU with 56 RDNA 2.0 Compute Units and heavily-optimized DirectX 12 API toolsets.
Some third-party devs aren't entirely convinced the Series X's GPU will be an edge over the PS5. The Dirt 5 developers at Codemasters, who are among the first to implement 4K 120FPS on the Series X, say the GPU gains won't really impact development much. It's worth remembering Codemasters is a third-party dev, though, and first-party devs are always able to squeeze out extra performance and do crazy things with new console hardware.
Continue reading: Dev: Xbox Series X's GPU lead over PS5 'doesn't really make an impact' (full post)
Ghostbusters crossover brings feel-good bustin' to Fortnite
The iconic spectral sleuths are coming to Fortnite, but don't expect to see Slimer or any of the original Ghostbusters.
Epic recently announced a Ghostbusters cross-over pack to help celebrate Halloween and punctuate its Fortnitemares event. The skin pack brings the old-school look and feel of Sony's landmark franchise, but there's a lot missing from the bundle.
Slimer isn't in (why not?), the original cast members aren't in (to be expected to do likeness rights, I guess), and there's no unlicensed nuclear accelerator beam-thrower. The proton pack is in, so is the ghost trap, but I'd love to see crazy beams fly across the Fortnite map in some way.
Continue reading: Ghostbusters crossover brings feel-good bustin' to Fortnite (full post)
New PS4 game patches reduce HDD load times by up to 85%
Current-gen PS4 games are getting enhancement patches that significantly reduce loading times from HDDs.
Sony is stealthily rolling out enhancement patches for first-party PS4 games that cut loading times by more than 80%. Case in point: The Last of Us: Remastered just got a patch that reduces load times by 85% when starting a new game (90 seconds unpatched, 13.86 seconds patched) from the console's base 7200RPM hard disk drive. Loading a save has also been reduced by a whopping 89% (123 seconds unpatched, 13.86 seconds patched).
It's possible Naughty Dog is tapping similar optimizations as the kind Sucker Punch used for Ghost of Tsushima, which launches blindingly fast even on base PS4 hardware. Gamers speculate these patches are preparing current-gen games for the PS5's enhanced backwards compatibility functionality. If so, these games will run even faster thanks to the PS5's powerful custom 12-channel PCIe 4.0 SSD, which is capable of hitting 4.8GB/sec uncompressed data transfers.
Continue reading: New PS4 game patches reduce HDD load times by up to 85% (full post)
Control's PS4 saves can't transfer to PS5 without doing this first
Plan on playing Control on PS5, but have existing saves on PS4? You'll need to run the Ultimate Edition on the PS4 first.
Control is a good example on how to not handle next-gen upgrades. The base PS4 and Xbox One version of Control aren't getting free next-gen PS5 or Xbox Series X upgrades. Gamers who already own Control on current-gen systems have to re-buy the Control Ultimate Edition at full price to play the game on next-gen hardware with high-end optimizations like ray-traced visuals and boosted frame rates. Control is still fully backward compatible, though, and will take advantage of new features like improved loading times via SSD tech.
Things get more even more frustrating, though. Existing saves from the non-Ultimate port of the game aren't compatible with next-gen consoles by default. The base version of Control has a different save than the Ultimate Edition. Gamers have to first run the Ultimate Edition on a PS4 or Xbox One to convert their base Control saves to a format that's compatible with next-gen consoles. This is a process that's usually done seamlessly with free in-game updates.
Continue reading: Control's PS4 saves can't transfer to PS5 without doing this first (full post)
Digital games made $10.7 billion in September 2020, SuperData reports
The digital games market generated $10.7 billion in September 2020, up 14% year-over-year, SuperData reports.
September's double-digit percentage growth was driven by a huge spike in console game revenues. Big hits like NBA 2K21 (1.9 million sales), the Tony Hawk Pro Skater 1 + 2 re-release (2.8 million), Super Mario 3D All-Stars (1.8 million) and Marvel's Avengers (2.2 million) all helped skyrocket console earnings by 40%. No exact revenues were given, however.
PC gaming was up slightly by 8% thanks in no small part to Crusader Kings III, which moved 1.1 million sales. PC gaming was dominated by the usual suspects like League of Legends, Dungeon Fighter Online, and CrossFire. Another big metric was how Rocket League players jumped by 193% after the game went free-to-play on the Epic Store and consoles.
Continue reading: Digital games made $10.7 billion in September 2020, SuperData reports (full post)
Switch JoyCon prices drop closer to controller's actual value
Nintendo officially reduces Switch JoyCon MSRP to $39.99 per controller, a $10 price drop...but it's not enough.
The Switch JoyCon controllers are neat little contraptions with gyroscoping tracking, unique split-design for dual-handed play, and can detach from the base Switch for on-the-go two-player action. There's just one big problem: The JoyCons are rather cheap. The JoyCons don't outright break easily, though--instead their malfunction is a more maddening slow burn where the analog sticks move all by themselves.
JoyCon drift is a well-documented issue in the gaming sphere and has afflicted many long-time Switch owners. It's so bad that consumers have actually sued Nintendo over it. Worse still, the JoyCons used to be $49.99 a piece, a premium cost associated with Nintendo products. It's part of the Switch tax, a concept that sees most games and peripherals costing more than other platforms.
Continue reading: Switch JoyCon prices drop closer to controller's actual value (full post)
Hideo Kojima officially confirms his new game is in active development
Hideo Kojima confirms his next game is in full production. Kojima Productions is now ramping up its employee base for the ambitious new project.
After months of teasing, Kojima Productions is finally ready to start principal development on its next game. No exact details are known about the game just yet but we could see some sort of official teaser at this year's The Game Awards showcase in December. Remember that Death Stranding was announced in 2016 and didn't launch until 2019.
Although nothing's been announced, Kojima has delivered a few clues. The auteur has said he wants to make a new horror game that transcends the normal conventions. Kojima's also said he wants to make short films. We've predicted the next game could combine the two in a hybrid similar to Netflix's Bandersnatch. Then again, Kojima also has new sketches for Death Stranding and Norman Reedus recently confirmed he's in talks to work with Kojima on a new game.
Continue reading: Hideo Kojima officially confirms his new game is in active development (full post)
Apex Legends explodes on Steam in November, Switch delayed to 2021
Apex Legends will drop on Steam next month, complete with full cross-play support with consoles and Origin.
In a bid to maximize exposure and in-game revenues, EA is bringing a lot of its breadwinners over to Steam. The latest is Respawn's popular battle royale game Apex Legends, which will release on Steam on November 4 as a free-to-play release and massively expand the game's reach. Steam is still the dominant PC user ecosystem and remains the platform's most important storefront.
Respawn also confirms the Switch port of Apex Legends has been delayed into 2021. No exact timeline or release window was highlighted, but the devs say the Switch version will retain all the content, features, and cross-play capabilities as the console and PC versions.
Continue reading: Apex Legends explodes on Steam in November, Switch delayed to 2021 (full post)
Microsoft embraces memes, makes a real Xbox Series X fridge
First Microsoft embraced the Halo: Infinite Craig meme. Now they're having some fun with the Xbox Series X's fridge meme.
Microsoft actually created an Xbox Series X fridge, and like the shoe-boxed shape console, it's absolutely gigantic. The hilarious fridge is an exact scale replica of the new next-gen Xbox Series X, complete with front and back ports and an Xbox logo that actually lights up when it's plugged in. The fridge even makes the signature Xbox Series X boot-up sound as you open the door.
The fridge came in a box resembling the Series X's retail case--and it was so big that YouTuber iJustine couldn't shut her garage door. Microsoft made three Series X fridge replicas just for the lulz, and it's definitely a nice touch to help the console's marketing push for the November launch.
Continue reading: Microsoft embraces memes, makes a real Xbox Series X fridge (full post)
Infinadeck wants to put its Ready Player One tech in your home
Do you remember the opening scene of Ready Player One with the crazy omnidirectional treadmill that you could run on? That may not be science fiction for much longer. Infinadeck, the company that developed the technology for enterprise use, is currently working on a consumer version that anyone can afford.
Infinadeck, if you're not aware, is an actual product. The company developed its omnidirectional treadmill technology several years ago, but it never came to consumer markets. It is costly in its current form and is only accessible to enterprise, medical, and government agencies. Infinadeck has not publicly revealed the price, but we have heard that the cost is five to six figures.
Infinadeck's technology is so expensive that we never expected it to come to consumers. However, in a recent interview with Antony Vitillo at Skarredghost.com, Infinadeck's CEO, Ken Bossung, revealed that his company plans to make Infinadeck a mass-market product eventually.
Continue reading: Infinadeck wants to put its Ready Player One tech in your home (full post)
DecaGear 1 is a 4K VR headset with face and hip tracking for $449
Megadodo Games, a Singapore-based development studio, is gearing up to move into the VR headset market. In the last few weeks, the company quietly started releasing info about its headset, and the details are hard to believe. If it's real, it will make a significant impact on the industry next year.
Megadodo created a side brand called Deca, which is developing an advanced PCVR headset for the consumer market. The DecaGear 1 VR headset will come equipped with inside-out tracking, Index-like controllers with finger and pressure sensors, and two global-shutter infrared cameras that track your facial expression.
Deca's face-tracking technology, called FaceFlow, supports all 52 blendshapes based on the Facial Action Coding System (FACS). The DecaGear 1 headset includes an upper face camera on the inside of the visor, which tracks your pupils, eyelids, brows, upper nose and forehead movements. A lower face camera on the outside of the visor tracks your mouth, lips, lower nose, cheeks, and even your tongue.
Continue reading: DecaGear 1 is a 4K VR headset with face and hip tracking for $449 (full post)
Ubisoft retires uPlay, brings cross-play, cross-save to PC & consoles
uPlay is dead, but Ubisoft is replacing it with something better.
Ubisoft recently announced Ubisoft Connect, an ambitious new multi-platform ecosystem that unifies mobile, PC, and consoles in one seamless infrastructure. Ubisoft Connect is basically uPlay with added features. The new system is designed specifically for upcoming Ubisoft games and next-gen releases, and tethers platforms together with cross-play and cross-save transitions in select games.
Titles like Assassin's Creed Valhalla, Immortals Fenix Rising, and Riders Republic will support cross-save at launch via Ubisoft Connect. No longer are your saves exclusive to PlayStation, Xbox, or PC--now they're backed up in the cloud.
Continue reading: Ubisoft retires uPlay, brings cross-play, cross-save to PC & consoles (full post)
Microsoft could release Xbox TV streaming stick for cloud gaming
Microsoft may soon let you play Xbox games on your TV without owning an Xbox console.
Microsoft might finally be developing a low-cost Xbox HDMI stick specifically designed for cloud gaming. The idea is to have a cheap Amazon Fire TV-like device that plugs directly into an HDTV and allows users to play games streamed from the Project xCloud cloud gaming service. This kind of device was actually in development in 2016 as Project Hobart, but it was scrapped. Rumors swirled that the project had been resurrected in 2019. This was a year after we predicted that a low-cost set-top box or streaming stick could be part of the new next-gen Xbox family.
Xbox gaming boss Phil Spencer now outright says a streaming stick could indeed come to fruition. Microsoft appears to be ready to make good on all the prototypes and strategies that it cut in the past. Now that Xbox is truly a cross-platform webwork of monetized services and subscriptions, and now that Project xCloud is being rolled out, the time is right.
Continue reading: Microsoft could release Xbox TV streaming stick for cloud gaming (full post)





















