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Devil May Cry 5 data-miners find co-op mode/Vergil files
Capcom will be bringing some brand new content to the recently released Devil May Cry 5, but what could be coming within that new content is the ability of being able to play Vergil.
We first heard about Capcom bringing some new content to Devil May Cry 5 back when the trailer for the title leaked at the beginning of December. The trailer that leaked revealed that the 'Bloody Palace' mode that was present in previous releases would be coming to Devil May Cry 5 during April of 2019.
Data miners have gone through the game files of Capcom's Devil May Cry 5 and found some quite interesting file names that could suggest some new contents to go alongside the 'Blood Palace' addition. Judging by the files names found in the images within the entirety of this post, we can see "playerVergil" and a bunch of other file names regarding a co-op mode. The data mining didn't reveal when this new content would be added to Devil May Cry 5 but I would suspect that it would be sometime throughout April as the previously leak suggested.
Continue reading: Devil May Cry 5 data-miners find co-op mode/Vergil files (full post)
Sekiro: Shadows Die Twice, new high-level gameplay footage
The PlayStation Japan Countdown Live Stage Event has kicked off and during the show some brand new gameplay footage for Sekiro: Shadows Die Twice has been showcased.
Sekiro: Shadows Die Twice is FromSoftware's newest upcoming title, with the game planning on being released next week across PC and consoles gamers can now check out some high-level gameplay from the games lead designer, Masaru Yamamura. The footage was released onto Twitch.tv and a link to it can be found here. If you skip to about the one hour mark, Yamamura takes viewers to a level engulfed in flames and gives us a great display of the new grapple mechanic.
We see Yamamura traverse the level covering quite a distance and using the environment to his advantage. Players that are planning on picking up Sekiro: Shadows Die Twice should take note of the use of corners, distractions, back-stabs and enemy movements. Doing this will allow for future players to walk into the game with a slightly better understanding which could result in less initial deaths for the player. Sekiro: Shadows Die Twice is planned for release on Xbox One, PlayStation 4 and Xbox One on March 22nd. For more
Continue reading: Sekiro: Shadows Die Twice, new high-level gameplay footage (full post)
Capcom USA CEO says 'Capcom is back' after recent releases
Capcom is truly hitting the hot streaks now as the company has just released the newest installment into the Devil May Cry franchise and received a more than positive response. This makes the last three releases from Capcom and overall success.
Devil May Cry 5 released back on March 8th and since then the game has received quite the positive response from the gaming community, reviewing websites such as Metacritic and Steam have given the title a 89% and 9/10 respectively. This means that Capcom has yet again hit relatively closely to the ace with another title release, which bring the company to its third successful consecutive launch. (Monster Hunter World, Resident Evil 2 Remake and Devil May Cry 5.
In celebration of this achievement, Capcom USA CEO, Kiichiro Urata expressed his excitement during the launch of Devil May Cry 5. Capcom Producer Matt Walker captures the CEO's excitment in a quick video that has been posted to Walker's Twitter account. The video showcases the CEO saying "Capcom is back" to the camera with a massive smile across his face. Seeing a legacy company such as Capcom pave their way through the modern market is quite awesome, hopefully the company continues their success going into the future.
Continue reading: Capcom USA CEO says 'Capcom is back' after recent releases (full post)
Respawn has banned 355,000 cheaters from Apex Legends on PC
There's never a server you jump into with Apex Legends and its empty, but if you've been playing the game a lot you'll have found yourself some cheaters. In the last few days Respawn Entertainment said it had banned over 355,000 cheaters on the PC alone.
Apex Legends is powered by the Easy-Anti-Cheat tools on the PC, with Respawn fighting an "ongoing war" with cheaters. The developer explained on Reddit recently: "We'll need to continue to adapt to and be very vigilant about fighting [cheaters]. We take cheating very seriously and care deeply about the health of Apex Legends for all players".
Respawn said it is working on the anti-cheat side of Apex Legends, with the game being so popular the developer wants to keep its cards close to its chest. Respawn added: "We're going to have to be pretty secretive about our plans. Cheaters are crafty and we don't want them to see us coming". Don't worry, as the developer has been talking with anti-cheat experts both inside of EA and outside of it, deciding to expand its own internal anti-cheat team that will scour the game for hackers and exploits while working on a new tool for Apex Legends that'll let you report bad behavior and cheaters.
Continue reading: Respawn has banned 355,000 cheaters from Apex Legends on PC (full post)
Grim Dawn's big new exotic expansion launches March 27
One of the best Diablo-like ARPGs on the planet is about to get a whole lot bigger.
Grim Dawn's massive new Forgotten Gods expansion will release on March 27, 2019 on Steam, Crate Entertainment today announced. The new expansion takes players outside of the known realms to explore the exotic searing sands and uncover story-driven secrets of a strange hidden deity.
Forgotten Gods adds a wealth of new content to the base game, including a dearth of new monstrosities to face, a fusillade of new items and gear to find, rune augments, a new class mastery called the Oathkeeper that synergizes with previous builds, a new repeatable game mode, and much more.
Continue reading: Grim Dawn's big new exotic expansion launches March 27 (full post)
Podracer fan game reminds us when Star Wars games were fun
Remember back when Star Wars games were fun, varied, and whimsical and not artificially-elongated microtransaction-ridden service games? Remember that old-school podracing game you spent hours on, perfecting tight corners on Tattooine's dusty canyons? One talented fan brings back Anakin's podracing days of yore with a nifty UE4 project.
Programmer RobJin has recreated the N64 classic Star Wars Episode I: Racer in Unreal Engine 4, upgrading the 20-year old game with high-end modern graphics and smooth animations. The dev worked on a demo of the game for about 10 months to learn the ins and outs of UE4, and based on the finished result, I'd say this is as good as any resume. Not only does the unofficial remaster demo breathe new life into a childhood icon, it reminds players what Star Wars games were like back in the day; small, interactive slices of the universe that didn't require online play, season passes, or tons of extra purchases. They were built around fun and innovation, even if they were always hard to make.
You can actually download the demo right now for free, but be sure to grab it fast. Disney probably won't play very nice and force a takedown of the videos and download links.
Continue reading: Podracer fan game reminds us when Star Wars games were fun (full post)
Anthem boycott will hit EA, BioWare where it hurts
Anthem players are staging a week-long boycott to hit EA and BioWare where it hurts: engagement.
Anthem is a mess, and has been a mess since launch. We've held off on our review to see if it could change with updates. But as the game gets improved, it also takes massive steps backward--every update breaks something else. Anthem players are pissed. The subreddit is filled with frustrating posts about Anthem's latest patch, which removed lower-end gear from drops for level 30s, but didn't make it easier to earn or craft Masterworks or Legendaries. The playerbase feels like they're wasting their time and are fed up, and to get results they're planning a big lights-out protest to send a clear message to BioWare and EA.
To get developers' attention and hit EA in its most vulnerable spot, Anthem players are prepared to go on strike and stop playing the game for up to five days. A recent post in the Anthem subreddit calls for a thread-wide boycott of Anthem from now until March 15, 2019. Everyone on all platforms are encouraged to stop playing and drop the player count to radical lows, which is the best way to threaten any live service game.
Continue reading: Anthem boycott will hit EA, BioWare where it hurts (full post)
Breath of the Wild looks dead without cel-shading
Zelda Breath of the Wild's cel-shading is responsible for much of the bright and vibrant visuals the game is known for...but what if these effects were turned off?
Using the Wii U Cemu emulator, intrepid PC gamer Arkh Longstride exposes the gritty underbelly of Breath of the Wild by turning off cel-shading. The result is a rather drab, depressing, and lifeless sandbox that's a far cry from the vivacious sunlit world we're used to.
A laundry list of mods and settings tweaks were also used to augment the core experience into a very high FPS, very grey Hyrule, but it also helps if you have NVIDIA's top-of-the-line RTX 2080Ti. Besides the rather minimal art design, the game looks and plays great on PC, but you'll need to of course hack, pirate, and fiddle to replicate this kind of performance.
Continue reading: Breath of the Wild looks dead without cel-shading (full post)
Remedy's new game Control launches in Summer 2019
Remedy's new third person action adventure game Control brings mysterious sci-fantasy horror to all platforms this Summer, GameInformer reports.
We've been covering Remedy's new IP Control back when it was known as codename P7, so we've actually seen it grow up and mature over time. The game itself is a fine blend of Remedy's action prowess from games like Max Payne mixed with the weird, otherworldly concepts of Alan Wake and infused with Quantum Break's time-slowing mechanics. The result is a cocktail of bizarre chaos that channels immortalized sources like The Outer Limits, Twilight Zone, Twin Peaks, and even Men in Black.
But like the game's ever-shifting phantasmal haunted house setting, Control is hard to define. Once you get a grasp on it, the game seems to shimmer and ebb into something else. It's an action game with interesting world-bending abilities like floating like a deity or manipulating the fabric of space-time, but it's also a sci-fi romp into a cataclysmic rent in reality that taps a vein of original fantasy.
Continue reading: Remedy's new game Control launches in Summer 2019 (full post)
Artificial Intelligence drives new SWAT game 'Ready or Not'
Ever wondered what it would be like to break into a hostage situation as a SWAT soldier? Well, now there is an entire game based around just that, as VOID Interactive showcases their upcoming title in a new pre-order trailer.
VOID Interactive has introduced 'Ready or Not', a new first person shooter that allows for the player to step into the shoes of a SWAT soldier. Players will be able to slap the boots on and become commander that is thrown into scenarios such as intense hostage situations, break and entries, take-overs and more. Players will also have the ability to select a different set of weapons and equipment before each mission.
The use of these objects will tie into the fact that players can create a different strategy of completion for every mission. An example of this would be choosing to cut the lights of a building and slipping in under the cover of dark with night vision goggles. Players should also note that bullets will be able to penetrate through surfaces depending on the thickness and material of the surface it is colliding with, while also taking into account of the speed of which the bullet is traveling. Alpha access will be available on August 2019 and the full games release date is planned for June of 2020. For more information, or to pre-order the game head on over to the official VOID website here.
Continue reading: Artificial Intelligence drives new SWAT game 'Ready or Not' (full post)
Super Smash Bros. Ultimate v3.0 could add new game modes
Dataminers are at it again and have delved through the system files of Super Smash Bros. Ultimate. To everyone's surprise some possible new game modes have been found.
The above video from Source Gaming gives us a great summary of the rumors that are flying around the Smash Bros community. Source Gaming explains that some file names that have been datamined could suggest that 'home run contest' and 'stage builder' are coming to Super Smash Bros. Ultimate. The speculation originates from the file name "ui_howtoplay_db.prc" which is then expanded upon to two more files "howtoplay_homerun.hitml" and "howtoplay_stage_builder.html".
Home run contest and stage builder were originally released back in Super Smash Bros. Brawl and were also apart of Super Smash Bros. Wii U/DS. It could be a possibility that these game modes are going to be added within the teased version 3.0.0 update for Ultimate, but time will only tell. Nothing has been officially confirmed as of yet, so as always with datamining information don't take it as if its guaranteed, more so just a strong possibility. Super Smash Bros. Ultimate has launched and is exclusively available on the Nintendo Switch.
Continue reading: Super Smash Bros. Ultimate v3.0 could add new game modes (full post)
Devil May Cry 5 has second best launch on Steam for Capcom
Devil May Cry 5 has finally officially launched and the title has been quite well-received by fans with reviews falling in the 'very positive' category on Steam.
Devil May Cry 5 has released and it seems that Capcom's title has been very successfull in terms of players and concurrent users. At the time of launch, Devil May Cry peaked at 74,000 concurrent players which puts it behind that of Monster Hunter World which sits at first place for Capcom.
It will be very hard for Capcom to top the concurrent player-base of Monster Hunter World when it released as that title managed to swing 300,000 players at once. On a more positive note though, Devil May Cry 5 managed to beat Resident Evil 2, Dark Souls 2, Dark Souls 3 and Metal Gear Solid V in the category of current players on Japanese games that have released on Steam.
Continue reading: Devil May Cry 5 has second best launch on Steam for Capcom (full post)
Shrek has joined the fight in Super Smash Bros. Ultimate
Shrek has (not officially) joined the fight in Super Smash Bros. Ultimate, as a modder has re-skinned Gannondorf with our favourite green ogre.
When you have a bunch of spare time on your hands what is the first thing that comes to mind? For BeardBear he thought it would be a great idea to mod Shrek into Super Smash Bros. Ultimate and boy was he right. The above video showcases the Shrek defending his swamp-stage from a pesky Mr. Game&Watch intruder.
It appears that Shrek has taken the body and moveset of Gannondorf while still keeping his voicelines for each of the moves. Despite the lack of voice mods, the work that has been done to implement Shrek into Smash Ultimate is unparalleled. He looks fantastic, and watching him jump around the stage kicking some butt really makes me want to play him officially in-game. Would there really be anyone against Shrek being apart of Nintendo's Fighter Pass?
Continue reading: Shrek has joined the fight in Super Smash Bros. Ultimate (full post)
Elon Musk's SpaceX 'Crew Dragon' makes successful landing
Elon Musk's SpaceX and NASA have confirmed that the launch of 'Crew Dragon' has been successful with the spacecraft safely landing back on Earth.
'Crew Dragon' launched from Earth back on March 2nd and was an unmanned mission to the International Space Station carrying 400 pounds of "supplies and equipment". The objective of the mission was to prove that SpaceX and more importantly the inhabitants of Earth had developed a safe way to transport humans and cargo up to the International Space Station.
Another goal of the US is to stop their dependence on Russian 'Soyuz' rockets and since the success of SpaceX's 'Crew Dragon', NASA has awarded SpaceX and Boeing Co a total of $US6.8 billion to build a competing rocket and capsule system. Above you can see the Dragon capsule hitting the Atlantic ocean, it was shortly recovered by a boat and a crane was used to hoist it out of the water. From the images we can see that the outer shell of the craft has suffered burns upon its re-entry into the atmosphere.
Continue reading: Elon Musk's SpaceX 'Crew Dragon' makes successful landing (full post)
Battlefield V battle royale Firestorm mode has helicopters
EA is enjoying the mega success that is Apex Legends right now but that isn't stopping the company from unleashing one of the most anticipated parts of Battlefield V in its battle royale mode 'Firestorm'. Firestorm has now been more detailed in a leaked video, which is still up on YouTube fortunately enough... check it out.
Firestorm looks near identical to most other battle royale games except for the excellent work that DICE has put into the destructible environments of Battlefield V, which will get melted and blasted away from the zone moving in. Houses explode from the heat, and I'm sure its going to add multiple layers of intensity when you get caught in the middle of it.
Apart from that, we see that you'll be hunting down and opening up safes in Firestorm looking for loot, as well as some cool vehicles like basic helicopters, speedboats, and full-sized tanks. There won't be unlimited ammo for you to spray and pray, you'll have to conserve ammo and share it with team mates if you want to survive. There will be backpacks to expand your inventory, something you'll have to get used to in a Battlefield game, right?!
Continue reading: Battlefield V battle royale Firestorm mode has helicopters (full post)
Control is shaping up beautifully, Remedy's best game yet?
Game Informer looks to have some exclusive work with Remedy surrounding its upcoming game Control, with a new video showcasing a bunch of supernatural abilities you'll have in the game. Check it out:
In this video we get to see a bunch of the supernatural moves and prototype weapons you'll get your hands-on in Control, with one of the best uses of the environment, and destruction that I've seen in a game so far. One of the abilities 'Launch' will let you control the environment where you can pick things up and throw them at enemies. This includes chairs, tables, fire extinguishers, and even bits of the wall and floor.
The same parts of the environment and powers can be used with the Shield ability, which will let you use the same parts of the environment as protection. In this case, you could pull up a bunch of chairs or desks and use them to shield you from a barrage of bullets from enemies. The next power is Evade which lets you move super quick for a very limited amount of time, but you'll also be able to fly around with levitation powers which looks super slick.
Continue reading: Control is shaping up beautifully, Remedy's best game yet? (full post)
Apex Legends is attracting major esports teams and talent
Apex Legends is home to over 50 million players, and is quickly turning into a major attraction for all things esports including some of the largest teams, players, and streamers in the world.
Since its surprise release a couple of weeks ago, EA and Respawn's new battle royale game has seen some of the largest esports teams getting Apex Legends squads together. We have TSM, 100 Thieves, Gen.G, and NRG either adding entire Apex Legends teams or individual players, just in the last few days alone.
Tanner 'Rogue' Trebb from Liquid explains: "There wasn't any interest from the devs for hosting any events or focusing on anything e-sport related for 'blackout'", referring to Call of Duty: Black Ops 4 and its battle royale mode 'Blackout'. Rogue continued: "It was mainly just third parties doing things on their own and supporting the scene. The devs never said anything, they hadn't shown any interest, so when Apex Legends came out, and Respawn came out and said they would support the e-sport scene, most of the competitive 'blackout' players switched over".
Continue reading: Apex Legends is attracting major esports teams and talent (full post)
Two new Octopath Traveler games in development
Square Enix is making good on its promise to release more Octopath Traveler games.
On the heels of strong sales on Nintendo's popular handheld-console Switch hybrid, Square Enix is expanding the series into a cross-platform franchise. A new sequel is on the way for the Switch, the game's official Twitter confirmed, and the studio is even making a prequel mobile game called Conquerors of the Continent is slated to launch in Japan in 2019.
Not much is known about the sequel, and the studio says it needs more time before any announcements can happen.
Continue reading: Two new Octopath Traveler games in development (full post)
Google's leaked gaming controller looks super uncomfortable
A controller for Google's new gaming platform has leaked ahead of its big GDC 2019 reveal, showing off a rather non-ergonomic peripheral that will cramp your hands.
Google is set to reveal its new gaming platform at GDC 2019, which may include a games console to compliment its Project Stream game streaming service. The controller portion of this platform has apparently leaked, following a recently published patent, revealing what looks to be a gamepad that'll work across multiple devices and platforms.
There's a few ways this controller could fit into Google's new gaming plans, even if it doesn't fit well in your hands.
Continue reading: Google's leaked gaming controller looks super uncomfortable (full post)
Epic wins Fortnite dance-off, lawsuits dropped...for now
Contrary to our predictions, Fortnite's monetized dances may not end up costing Epic Games big money.
Not long ago Alfonso Ribeiro sued Epic Games over Fortnite's Carlton dance, kicking off a fresh wave of lawsuits from other stars like 2Milly and Russell Horning (The Backpack Kid) whose dances appear in the game. But before the plaintiffs can seek damages from Epic's billion-dollar game, they have to successfully copyright their choreographed dances (which is actually possible). But the process is a long one and as a result the suits have been dropped...at least for now.
According to The Hollywood Reporter, a recent Supreme Court decision has interrupted the lawsuits. The courts recently ruled that before plaintiffs can seek damages for copyright infringement, they must first be granted or refused an application from the United States Copyright Office. None of the plaintiffs' applications have been addressed so they voluntarily dropped each case, and as such can be re-filed.
Continue reading: Epic wins Fortnite dance-off, lawsuits dropped...for now (full post)






















