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Thieves use Pokemon GO to rob people, setting up Pokestop traps
Nintendo has seen a huge 23% rise in stock thanks to the massive success of Pokemon GO, while actual Pokemon GO players are getting robbed by thieves.
Police in O'Fallon, Missouri have said that thieves have been using Pokemon GO to lure victims, as the game is a mobile augmented reality title that sees gamers exploring the real-world around them in search for Pokemon. The thieves have probably created a Pokestop, which is a location where you collect items in Pokemon GO, waited for the gamers to show up, and rob them.
This isn't the first Pokemon GO related incident to happen, either - with someone finding a dead body after walking past a river to find Pokemon. Nintendo has updated Pokemon GO with warnings to be mindful of the environment around you - but geez, this is kind of crazy, isn't it? Small businesses need to jump onto Pokemon GO, as soon as possible.
Continue reading: Thieves use Pokemon GO to rob people, setting up Pokestop traps (full post)
System Shock passes $900K funding goal, has 18 more days
Night Dive Studios has reached its $900,000 funding goal for System Shock Remastered, where as of July 9 they had reached $905,396. There are over 14,000 backers to System Shock, which was one of the best games on the PC in the 90s.
At the time of writing this article, System Shock had hit $922,764 of its funding goal on Kickstarter. The Kickstarter page explains the game as "System Shock is a complete remake of the genre defining classic from 1994 built by a team of industry veterans. Remember Citadel".
Now that the game has its $900,000 funding goal, we can expect the following unlock on Kickstarter: Modern Inventory Management, Modern Controls, New Puzzles, Updated Faithful Levels, Game Difficulty Modes. If the game reaches $1.7 million in funding, Night Dive Studios will add: Enemy limb dismemberment, More puzzles, Ammo types/weapon settings, Vending machines, Basic components/research, RPG progression, Weapon upgrading, Hardcore mode (No respawning), Ironman mode (Only 1 savegame. If you die, the save is deleted).
Continue reading: System Shock passes $900K funding goal, has 18 more days (full post)
Evolve goes free-to-play, player base increases by 13,630%
If you didn't hear, Evolve went free-to-play a few days ago with developer Turtle Rock Studios releasing the free beta version of Evolve onto Steam. What happened next was huge.
Evolve's player base blew up, expanding by a huge 13,630% - where prior to the free-to-play madness Evolve had 2703 players, but now it has blown up to 368,000 players. Turtle Rock Studios has promised that there will be additional support provided to Evolve, with new content and updates to Evolve on the way.
Turtle Rock Studios co-founders Chris Ashton and Phil Robb explained: "As part of our promise to recapture the magic and improve the Evolve experience across-the-board, we're going to ratchet up our communication with the community. We will be continually updating our social channels, our forums and our website to let you know how it's going. We have lived and breathed Evolve for over four years and we feel like we are just getting started. Since launch we realized Evolve has provided people some of their most exciting gaming moments and we want to make more of those for everyone... well, everyone who is OK with being periodically murdered (brutally) by terrifying alien monsters".
Continue reading: Evolve goes free-to-play, player base increases by 13,630% (full post)
Pokemon GO is a huge opportunity for small businesses right now
Pokemon GO has taken the world by storm, with people exploring the physical world around them - inside of their house, outside of their house, at the park, local businesses, and so much more.
The game uses the real-world as the game map, with specific locations tagged as locations in the game that you need to visit. This might be your local KFC, gym, police station, or Target. Pokemon GO actively encourages you to explore the real-world while playing the game, as you can catch Pokemon anywhere. Many small businesses are finding that Pokemon GO players are coming into their store, and some are taking advantage of it.
There are some small businesses that have caught on quick, embracing Pokemon GO, with UploadVR reporting that a Dairy Queen fast food restaurant saw an increase in customers after the release of Pokemon GO. They posted a sign outside of their door, saying: "Pokestop Inside! Come get your Pokeballs and previously rocked threads. Gotta catch 'em all in style". Other businesses aren't so friendly, saying: "Pokemon are for paying customers only".
Continue reading: Pokemon GO is a huge opportunity for small businesses right now (full post)
Unreal Engine 4 is now used by over 2 million developers
There are countless games powered by Unreal Engine 4, but just how many developers are using Epic Games' latest UE4 engine?
According to the official Unreal Engine website, over 2 million developers are using Unreal Engine 4 - up from the 1.5 million developers that were using UE4 in March, announced at the Game Developers Conference. Last month, Unreal Engine 4 was being shown in force at E3, with over 80 games powered by UE4 being displayed at the show.
Microsoft and Sony held their E3 press conferences, with plenty of UE4-powered games like Gears of War 4, Batman: Arkham VR, TEKKEN 7, Sea of Thieves, Day's Gone, We Happy Few, Scalebound, EVE: Valkyrie, and many more. On the floor itself, Unreal Engine 4 was powering games like Absolver, ABZU, Injustice 2, LawBreakers, Ghostbusters, ARK: Primal Survival, Killing Floor 2 and Vampyr.
Continue reading: Unreal Engine 4 is now used by over 2 million developers (full post)
Battlefield 1 will feature FOV slider on consoles
Many gamers are enjoying the closed alpha of Battlefield 1, where many new details are being discovered on EA DICE's next-gen first-person shooter.
One of the big surprises is that Battlefield 1 has an FOV slider on the PS4 and Xbox One, which comes as a surprise. Why? Because increasing the field of view means the game is rendering more graphics than the lower FOV, which can reduce performance - especially on underpowered consoles. But with DICE implementing the FOV slider in the closed alpha, it means the performance is there to keep it.
Yesterday we reported on another video which saw Battlefield 1 being compared on the PC with Ultra graphics settings, and on the PS4 and Xbox One where the Xbox One version of the game was a blurry mess.
Continue reading: Battlefield 1 will feature FOV slider on consoles (full post)
Miyazaki wants to top Dark Souls, will take more risks with new games
Hidetaka Miyazaki, creator of the beloved grim fantasy Dark Souls series and now president of From Software, plans on one-upping the Souls franchise. In fact, From Software is working on a "few new projects" and promises to continue taking risks with all of them.
The Souls series might technically be "dead", but From Software isn't about to lose steam any time soon. In a recent interview with Kotaku, Hidetaka Miyazaki provided some rather interesting answers that assure hardcore fans they shouldn't give up faith. The cult of Miyazaki's Sun Bros. will live on even as the studio focuses towards a new direction--a direction that the creator hopes will ultimately surpass Dark Souls by taking brave new risks.
Kotaku's Patrick Klepek asked Miyazaki if the studio plans to "play it safe" to earn more money, the kind of route we see with stale AAA games as late. Miyazaki isn't about to sell out and play it safe, though: "No. It's actually the opposite. If we avoided risks, we wouldn't have positioned this game to be a turning point in the series and an end to the current storyline. I believe the new projects we will be announcing will show our stance and direction we're headed to," Miyazaki replied.
Continue reading: Miyazaki wants to top Dark Souls, will take more risks with new games (full post)
Pokemon GO's massive popularity triggers Nintendo stock surge
Nintendo's new smartphone game Pokemon GO is so popular that it's caused Nintendo's stock to rise by 10%.
Pokemon GO, Nintendo's new mobile game that lets players capture Pokemon in the real-world, is a smash hit. Although the game only launched last Wednesday in the U.S., New Zealand, and Australia, it's had a tremendously positive affect on Nintendo's shares, which rose by 10.5% to a new two-month high of 20.77 JPY. Nintendo's stock has been climbing since Pokemon GO's release, and will likely skyrocket once Pokemon GO is released in Japan.
The free smartphone game is now the No. 1 top free iTunes app in the U.S. storefront. Although the game is free, Nintendo monetizes in-game items like Pokeballs, special powerups to lure Pokemon, eggs to hatch Pokemon, etc. Like other "freemium" mobile games, Pokemon GO has its own in-game currency that players can buy with real money and spend on powerups and items.
Continue reading: Pokemon GO's massive popularity triggers Nintendo stock surge (full post)
Tekken 7 will run at 1080p 60FPS on PS4
Tekken game designer Katsuhiro Harada has confirmed that Tekken 7 will run at 1080p 60FPS on PlayStation 4.
Harada is known for being very open and vocal to his fans on Twitter, so when the renowned dev was asked if the anticipated new fighter Tekken 7 would hit the standard 1080p 60FPS on Sony's PS4 console, he answered with a very simple "yes". It's unclear if Tekken 7 will hit native 1080p 60FPS on PS4 or use console's usual dynamic resolution scaling, but given what we've seen from the game so far, the frame rates are very smooth.
Consistent, high frame-rates are very important for fighting games like Tekken where split-second reactions are key to victory. But some fans are worried that since Tekken 7 is being developed by Bandai Namco, the game might suffer from the same PS4 input lag found in Street Fighter 5. Street Fighter 5 also runs at 1080p 60FPS on PS4, with the input lag possibly caused by dynamic resolution. Harada recently countered this argument, saying that no one that's played Tekken 7--from EVO pro players and everyday gamers--has complained about input lag.
Continue reading: Tekken 7 will run at 1080p 60FPS on PS4 (full post)
Nintendo NX might be unveiled next month at Gamescom
The moment Nintendo fan have been eagerly waiting for might be happening quite soon: the NX console could be unveiled at Gamescom next month.
Japanese console games giant Nintendo will be attending this year's Gamescom event in Cologne, Germany from August 18 - 21, possibly indicating an official reveal of its mysterious new NX console. Nintendo has promised to reveal the NX console sometime this year, and now that we know the company won't be at Tokyo Game Show 2016, Gamescom might be the venue for the big showcase.
So far Nintendo has gone great lengths to protect the NX's "new idea", including a almost complete press blackout, not revealing NX at the biggest games show of the year (E3), and withholding devkits from third-party devs. In fact, Nintendo skipped the opportunity for a NX reveal at E3 2016 simply because they didn't want anyone to copy their idea.
Continue reading: Nintendo NX might be unveiled next month at Gamescom (full post)
This GTA V graphics mod adds new dimension of photorealism to the game
UPDATE: GTA V Redux will become available on August 26th on PC. Check below for a new announcement trailer, and more details on the official site.
Grand Theft Auto V on PC is already an amazing-looking game, but modders have pushed the fidelity to insane new heights. First we had the incredible Toddyhancer ENB/Reshade mod, and now we have GTA V Redux, a new graphics/content overhaul mod that injects breath-taking visuals into Los Santos.
According to the mod's features page, GTA V Redux isn't just a graphics overhaul: it completely redefines the scope of the game. New changes include effects like new motion blur and depth of field effects, re-configured atmospheric fog effects, cleans up the view by removing chromatic aberration and lowering lens flare, new custom HBAO effects, massively improved terrain tessellation, and a built from scratch dynamic weather system that "blends naturally to create an image that will leave you breathless." Redux also adds in new vehicle handling for every vehicle in the game, a 100% tweaked wanted system and police AI, physics and ragdoll adjustments, and personalized population control.
Continue reading: This GTA V graphics mod adds new dimension of photorealism to the game (full post)
No Man's Sky is officially finished and ready for release
After four long years of scouring the infinite reaches of the universe, Hello Games has completed the launch build of No Man's Sky.
No Man's Sky just went gold. Let that sink in for a minute: No Man's Sky, the staggeringly-hyped, procedurally-generated space sim that ignited our imaginations at VGX 2013, is now officially ready for its launch next month. No more delays, no more excuses. Come August 9 (just a few weeks!), gamers will finally be able to peel back the rim of the universe and explore to their heart's content.
The game is one of the most ambitious experiences ever created by a small indie studio. In fact, there's only sixteen devs at Hello Games working on No Man's Sky. Just think about that...Ubisoft has hundreds of people working on AAA Assassin's Creed games, but Hello Games is creating something that's "even bigger than we can imagine". The small studio aims to break the mold and deliver something new with No Man's Sky.
Continue reading: No Man's Sky is officially finished and ready for release (full post)
Battlefield 1 compared on PC at Ultra against PS4 and Xbox One
Battlefield 1 is shaping up to be one of the best-looking games to be released this year, but thanks to Candyland's new comparison between the PC version on Ultra against the PS4 and Xbox One, we can get a better look at how the PC version of the game looks, and how the PS4 and Xbox One versions of BF1 compare.
As you can see in the video above, the PC version of Battlefield 1 looks gorgeous - it's incredibly sharp and clear with its Ultra graphics settings. The PS4 version shapes up quite well, but the Xbox One looks atrocious. The Xbox One version of Battlefield 1 is really blurry, even against the PS4 version of the game. As always, the faster PS4 console beats out the Xbox One yet again, and I'm sure things won't change too much before Battlefield 1's release on October 21.
Continue reading: Battlefield 1 compared on PC at Ultra against PS4 and Xbox One (full post)
Microsoft to offer Xbox One trade-up program for Project Scorpio
Microsoft wants to make the transition from Xbox One to Project Scorpio as seamless and easy as possible with a trade-in/trade-up program.
With 6TFLOPs of performance and a new semi-custom Polaris + Zen AMD SoC to enable 4K gaming, Microsoft's new "monster" Project Scorpio isn't expected to be cheap. It'll likely be in the $599 range. Luckily Microsoft wants to offer an Xbox One trade-in program to shave off some of the cost and make Project Scorpio more accessible.
"We want to make that transition as smooth as possible," Xbox Services manager Dave McCarthy told the Daily Star. "Some of our retail partners today do trade-in programs and that's definitely going to be partnerships we continue to move going forward. We'll try partnerships with our retail partners to smooth it even more with trade-in programs and things like that."
Continue reading: Microsoft to offer Xbox One trade-up program for Project Scorpio (full post)
Nuka World is absolutely the last DLC in Fallout 4's $50 season pass
Bethesda has some bad news for those of you who are expecting secret DLC after Nuka World: the amusement-park themed add-on will definitely be the very last bit of official content for the game.
When asked about more Fallout 4 DLC, high-ranking Bethsoft exec Pete Hines smashed all of our dreams with two words: "last one." When Nuka World drops in August, Fallout 4's add-ons are officially over with. But it's okay, right? Modders will pick up the slack! That is if Bethesda's careless service hasn't destroyed the modding community.
So gamers effectively payed $50 for two medium-sized story add-ons (Far Harbor and the erstwhile Nuka World) and a whole lotta junk contraptions that basically have the same content as the game's free mods. I realize that Far Harbor is actually pretty huge, but I've come to find only the landmass is big; the content is surprisingly slim pickings.
Continue reading: Nuka World is absolutely the last DLC in Fallout 4's $50 season pass (full post)
All Xbox games aren't coming to PC after all, Microsoft confirms
Microsoft has just changed up the rules of its new cross-platform Play Anywhere functionality, iterating that Xbox console exclusives will still be available and not all first-party titles will jump to PC.
According to new alterations made to Xbox exec Yusuf Medhi's famous blog post, the new Play Anywhere service won't include all future Microsoft Studios games. With Play Anywhere gamers unlock a free digital Windows 10 version when they purchase specific digital console games, effectively giving a two-for-one deal. This new revision means upcoming titles like Halo 6 aren't guaranteed to come to PC.
The new revision states that only "new titles published from Microsoft Studios that we showed onstage at E3 this year will support Xbox Play Anywhere," which is a pretty big jump from the original which clearly states "every new Microsoft Studios game" will support Play Anywhere.
Continue reading: All Xbox games aren't coming to PC after all, Microsoft confirms (full post)
Valve's new update for Team Fortress 2 will better combat Overwatch
So... I'm addicted to Overwatch. Previously, I was addicted to Team Fortress 2, but stopped playing it around 2 years ago, but now in the wave of Blizzard's dominance with Overwatch, Valve has a huge 'Meet Your Match' update on its way.
Team Fortress 2's upcoming Meet Your Match update will add matchmaking, several new modes and maps, and Competitive Mode. Competitive Mode feels like a knee-jerk reaction to Overwatch and its new Competitive Play mode, with TF2's taking away the random critical hits, and features 9 new classes in a 6v6 match.
Competitive Mode will also allow you to verse players in your own rank, earn medals for playing well, and you'll be able to track all of your stats, too. Your rank will be determined by your match-to-match performance, so playing with lower-ranked friends won't tank your score.
Continue reading: Valve's new update for Team Fortress 2 will better combat Overwatch (full post)
Overwatch's sniper healer weapon teased
Rumors of a sniper-healer hybrid class in Overwatch have been bandied about for some time, and now we have what might be the first concrete evidence of it.
On the official Overwatch Twitter account, Blizzard has "leaked" the prototype design for said class' weapon, which appears to be some kind of hybrid of a traditional(ish) sniper rifle and a healing staff not unlike Mercy's. Biotic field devices like Soldier 76's are shown as well, though exactly how they'd be implemented is unclear. From this, it can be assumed that either you switch between heal and fire modes, or the staff functions sort of like an underbarrel grenade launcher, except it heals. Either way, it's likely the healing functionality has some serious range to accommodate the sniper playstyle.
As for who will use the weapon, currently rumored characters include Sombra, a mysterious cloaked figure, and Pharah's mother, Ana Amari, a decorated sniper (pictured above).
Continue reading: Overwatch's sniper healer weapon teased (full post)
Witcher 3: Game of the Year Edition confirmed
Earlier today, ratings for a Witcher 3: Game of the Year (GOTY) Edition surfaced, indicating an all-inclusive version of the superb RPG was on the way. Now, CD Projekt Red game director Konrad Tomaszkiewicz has confirmed the news, and that the wheels are turning.
"The Witcher 3: Wild Hunt was a gigantic effort for the entire studio, and both the team and me were amazed by the good reception of Geralt's adventures. Since launch, we've released two expansions, Hearts of Stone and Blood and Wine, which added a lot of new adventures to the already potent mix."
"With all the free DLC and updates the game received so far, including significant changes to the game's interface and mechanics, many gamers have asked us if we're working on some sort of a Game of the Year Edition. I'm happy to confirm - yes, plans are in motion to release such an edition. We'll release more details, including the release date, in the future. In the meantime, I'd like to thank every fan of the game for their support - you're really amazing!"
Continue reading: Witcher 3: Game of the Year Edition confirmed (full post)
Footage of cancelled Call of Duty: Roman Wars surfaces
Imagine a Call of Duty with third-person action and first-person combat set in ancient Rome--you've just envisioned the cancelled Call of Duty: Roman Wars.
The Call of Duty franchise is notorious for going back and forth in the timestream--from World War 2 all the way to the deep future with cyborgs and the like. But what if it went to, say, ancient Rome? The ancient world is replete with massive wide-scaled battles with thousands of sword-toting centurions, lumbering siege engines, and thundering cavalry--thus it'd be perfect for a game like Call of Duty. Activision, however, didn't think so, and that's why CoD: Roman Wars never saw the light of day.
Roman Wars was being developed by Vicarious Visions--the devs responsible for Skylanders and the new Crash Bandicoot PS4 remaster trilogy--and had a massive scope. Players would take the different roles within the 10th Legion of Roman legionnaires, from high-ranking officers and lowly grunts to archers, praetors, and even Caeser himself, and take part in an over-arching campaign based on Julius Caesar's Commentarii de Bello Gallico, chronicling the nine-year Gallic war against Celtic and Germanic barbarians.
Continue reading: Footage of cancelled Call of Duty: Roman Wars surfaces (full post)













