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THQ Nordic earns most of 2017 sales in just 3 months of 2018
THQ Nordic, the developers behind Biomutant, Darksiders and many more titles have released their 2018 quarterly earnings report. It appears that the company has almost made more sales in just the 3 months of 2018 than they did in the entire of 2017.
THQ Nordic recently decided to acquire Koch Media, the parent company of developer Deep Silver who made Saints Row and Dead Island. This acquisition has payed off quite well for THQ Nordic, as the company recently released its 2018 quarterly earnings and it appears that the company has $25.9 million USD in profits from revenues of $78.9 million.
This massive increase measures to a 439% increase in profits and a 673% increase more revenue when compared to the exact same quarter of last year. Back in 2017, from January through to December 31st THQ Nordic only made $31.3 million USD from $58.3 million in revenue. This means that THQ Nordic has almost made all of their 2017 earnings in just the first quarter of this year.
Continue reading: THQ Nordic earns most of 2017 sales in just 3 months of 2018 (full post)
Bayonetta 3 is 'Progressing Steadily' says Platinum Games
Platinum Games director Hideki Kamiya and Atsushi Inaba have commented on the upcoming Bayonetta 3 installment, players should should now expect the unexpected.
In a recent interview with Source Gaming at the BitSummit Vol. 6, Hideki Kamiya and Atsushi Inaba answered a few questions regarding the development of Bayonetta 3. When asked about the progress that has been made so far Inaba said "It's progressing steadily. It's difficult to say, but it is continuing. This time around, the development process is slightly different."
The interview continued and the developers were asked what players should expect that is different in Bayonetta 3, the reply that received was quite promising. Here is what Inaba said "There's not much we can say at all, but there's a lot of surprises left in store for the game. Things outside of expectations. Please look forward to it."
Continue reading: Bayonetta 3 is 'Progressing Steadily' says Platinum Games (full post)
F.E.A.R. live-action movie coming with new Machinima deal
F.E.A.R. was one of the most hyped games in the years leading up to and its release in 2005, and now the horror FPS mixed with epic slow-mo is coming to the big screen.
Machinima has a new development deal with the screenwriter behind the recent Mortal Kombat movies with New Line Cinema, and Resident Evil movies with Screen Gems, with Greg Russo joining the fold. Russo's first project will be a movie adaption of F.E.A.R. A game where you played a person in a special forces team that hunted down supernatural phenomenon, which manifested itself into a little girl. It was freaky, and awesome at the time, especially with its slow-mo action.
Machinima General Manager, Russell Arons, said: "Greg is an inspired screenwriter who clearly loves gaming. To be able to bring his talents to Machinima Studios provides us an amazing opportunity to tackle action-packed series that are certain to appeal to our legions of millennial gamers and fans around the world".
Continue reading: F.E.A.R. live-action movie coming with new Machinima deal (full post)
GTA V has shipped 95 million copies, so close to 100 million
Grand Theft Auto V is one of the best-selling games of all time, with Take-Two announcing during their earnings call that over 95 million copies shipped so far... ever so close to 100 million.
During the earnings call, Take-Two boss Strauss Zelnick discussed why he thinks GTA V has been so successful, he said: "I think what Rockstar Games has uniquely shown the ability to do is to make the title easy to approach and difficult to master".
He then added: "You can approach Grand Theft Auto V and Grand Theft Auto Online in any number of ways. If you're a hardcore gamer, you can find it super compelling. If you're somewhat more casual, you can find the experience super compelling. There is so much there now that you can very much define your own experience and create that for many, many hours of wonderful entertainment".
Continue reading: GTA V has shipped 95 million copies, so close to 100 million (full post)
Apple sues Samsung for $1 billion in design patent violation
Apple and Samsung are in court again over the damages retrial, where we'll see how much Samsung will have to cough up to Apple on infringing Apple design patents.
The South Korean giant was found guilty of violating Apple patents in 2012, but the companies have been fighting over how much money Samsung will have to pay over the last six years. The big deal here is going to be over Samsung paying damages for the total value of the device, or whether it's going to be a fee base on the parts of the iPhone that they reportedly copied.
Apple wants to see Samsung pay based on the full value of the iPhone, while of course Samsung wants to pay the smaller amount based on the bits they copied. Samsung lawyer John Quinn states: "They're seeking profits on the entire phone. Apple's design patents do not cover the entire phone. They are entitled to profits only on [infringing] components, not the entire phone".
Continue reading: Apple sues Samsung for $1 billion in design patent violation (full post)
Take-Two: PC has become very important part of what we do
Thanks to its strong emphasis on digital game sales, the PC platform is an important part of Take-Two's business...but console still reigns supreme.
As more and more publishers focus on recurrent consumer spending and long-term revenues via online-based games and fully recouping sales via wholly-owned storefronts like Origin and uPlay, digital is becoming increasingly important to the games industry. Now that PC has mostly moved towards online stores like Steam, it's fair to say the platform aligns with these trends quite well. In the company's recent fiscal year earnings call, Take-Two CEO Strauss Zelnick recognized PC as a major component for the industry as a whole--especially since digital made up 63% of its total net revenues for the year.
When asked about the future of console gens and how they may affect Take-Two's games and future plans, Mr. Zelnick discussed how PC, a platform that continually evolves thanks to consistent hardware upgrades, is paving the way for the company's business. "I would observe that the PC platform has become a very very important part of what we do, driven by digital distribution. And that was not the case for so-called console titles 10 years ago, and it is the case now," he said.
Continue reading: Take-Two: PC has become very important part of what we do (full post)
Borderlands 3 likely delayed to next fiscal year
Today Take-Two Interactive confirmed the publisher's big new 2K Games title has been delayed, and we're pretty sure it's Borderlands 3.
Up until this quarterly earnings call, Take-Two Interactive CEO Strauss Zelnick has teased that Fiscal Year 2019 would deliver record revenues thanks to Red Dead Redemption 2 and a "highly anticipated new title from one of 2K's biggest franchises." Now Mr. Zelnick says this game, which is almost certainly Borderlands 3, has been delayed to Fiscal Year 2020 so it can be polished, meaning it could launch anywhere from April 1, 2019 through March 31, 2020.
"The highly-anticipated title from one of 2K's biggest franchises, which had been planned for release during the current fiscal year, is now planned for launch during fiscal 2020 to allow for additional development time. We remain as excited as ever about this title, and expect it to enhance our results next fiscal year," the Take-Two CEO said.
Continue reading: Borderlands 3 likely delayed to next fiscal year (full post)
Battlefield V confirmed, reveal coming this month
On the heels of multiple rumors, EA and DICE have announced Battlefield V's existence...but official details are still sparse.
Battlefield V is one of the many games that will see a pre-E3 reveal this year. EA today confirmed Battlefield V will be the next game in the series and assured gamers that "Battlefield will never be the same." A full stream showcasing the game's mechanics, setting, and content will go live on Twitch, YouTube, and Mixer next Wednesday, May 23 at 4PM EST.
While sources say Battlefield V will take place in World War II, it'd be interesting if the "V" stood for "Vietnam." But given the leaked images came from the same sources as the WWII info this is probably not the case.
Continue reading: Battlefield V confirmed, reveal coming this month (full post)
Metro Exodus delayed, won't see light of day until Q1 2019
I'm shocked guys, I really am. Deep Silver has announced that it has delayed Metro Exodus, which now won't see the light of day until Q1 2019.
Deep Silver said in its press release announcing the news: "The development of Metro Exodus is progressing well; we are all really excited by what we are seeing. We have been constantly reviewing the games progress to ensure that we deliver a product that gamers and fans of the Metro series want and deserve, as well as keeping an eye on announcements from our competitor products".
The developer continued: "We want everyone to be able to experience what is the most ambitious Metro game to date at its absolute best and therefore we have taken the decision to move the release date to Q1 2019".
Continue reading: Metro Exodus delayed, won't see light of day until Q1 2019 (full post)
Mario Tennis Aces pre-launch tournament dates announced
Mario Tennis Aces for the Nintendo Switch is releasing at the end of this month, and to subside players hype Nintendo are allowing for fans to get their first serve of the game with a pre-launch online tournament.
This pre-launch online tournament is very similar to what Splatoon 2 and Arms received last year. It is pretty much a beta of the title and players will be able to enjoy up to 4 characters, Mario, Peach, Yoshi and Bowser. There is also 5 more characters available to be unlocked but no confirmation of what they are just of yet.
Players will be able to jump onto the pre-launch online tournament from 3pm UK time on Friday, 1st June until 12pm UK time on Sunday 3rd June. Mario Tennis Aces fully releases on the Nintendo Switch on June 22nd.
Continue reading: Mario Tennis Aces pre-launch tournament dates announced (full post)
Snapshot Games delays Phoenix Point until June 2019
Julian Gollop, designer behind XCOM has announced that his studio Snapshot Games will need more time to work on Phoenix Point, and sadly this will mean the games release date will have to be pushed back until June 2019.
According to the unlisted video that was released to Phoenix Point's YouTube Channel, Gollop wants to concentrate on the expansion of the development team and "maintain our focus on quality." Gollop explains that the markets expectations have changed and that gamers today want much more from a game, this ties into how "Phoenix Point has become a bigger game. In order to realise this potential we need to push back the target release date to June 2019."
Gollop owns up to the progress of his title being quite slower than he initially wanted, here is his honest opinion on the matter "To be honest, this has been a slower process than I wanted, but I felt that we needed the best talent that we could find. I am glad to say that we now have 35 great developers in our Sofia studio, and as a consequence of our recent, excellent exposure we are attracting offers of help from game developers around the world."
Continue reading: Snapshot Games delays Phoenix Point until June 2019 (full post)
Snapchat infects self with short video ads users CAN'T skip
Snapchat users have been hit with a new advertising service that has already been rolled out, now users are forced into watching a short video advertisement that cannot be skipped.
Since the apps creation in 2014, video advertisement has always been a skip-able option for users. Even though this forced advertisement is only going to be apart of the professionally produced media partners, for users that enjoy watching this specific section of Snapchat will now be subjected to forced advertisment that was originally an option. Users will now have to get used to 6 seconds of ads that will contain anything from Samsung Galaxy S9 to new movies coming out such as Deadpool 2.
This decision from Snapchat is so that brands have a guaranteed amount of seconds viewed on their ads that they have paid for. According to AdAge, Snapchat had quite a lot of pressure from outside brands that were complaining about their ads not getting enough viewer time. AdAge also says that according to some top Snapchat advertisers, most ads only had 2 second viewer time before users would skip and move onto a new video.
Continue reading: Snapchat infects self with short video ads users CAN'T skip (full post)
Nintendo releases Mario Tennis Aces adventure mode trailer
With Mario Tennis Aces release date just around the corner, Nintendo has released a new trailer for upcoming title, introducing Mario Tennis Aces adventure mode.
From the above trailer we can see Luigi being completely taken over by what is called "the legendary racket." Adventure mode will set players on an epic quest to save Luigi, this will require players to foil the plans of Wario and Waluigi all so Mario can do what he does best, save his friends.
Mario Tennis Aces launches for the Nintendo Switch on June 22nd and for anyone that missed out on the character selection screen reveal check it out here.
Continue reading: Nintendo releases Mario Tennis Aces adventure mode trailer (full post)
Cliff Bleszinski releases concept art for unreleased games
Yesterday we saw that the Cliff Bleszinski's company Boss Key Productions has sadly had to close its doors after the failure of LawBreakers and Radical Heights. As promised in the statement Bleszinski gave yesterday, he has provided fans with a slew of concept art from games that are unreleased.
Starting off Bleszinski's Twitter storm, he reveals a concept art from a title called Dragonflies, Bleszinski describes the title as "Basically you were ninja/samurai in airships riding dragons fighting zombies with friends in a PVE "feudalpunk" setting on floating islands. (the airships = your "aircraft carriers", the dragons = your "planes.")" This idea is quite unique and from the art pieces we can see the idea could of looked incredible if it was brought to life.
The next art piece we have has been titled as DogWalkers, the idea behind this game would have been the players would join in on a multiplayer VR experience inside of a massive mech. What is interesting though, and most likely would of been the staple aspect of this game if it was developed, is that each player controls their own respective part of the mech, requiring teamwork to execute battles effectively.
Continue reading: Cliff Bleszinski releases concept art for unreleased games (full post)
HTC is working on a next-gen 'blockchain phone'
HTC has discovered the buzzword of the year, and decided to make a smartphone around it with their upcoming Exodus handset announcement during the Consensus 2018 blockchain conference in New York, where we recently saw a crypto-powered beer vending machine unveiled.
HTC is making a new blockchain smartphone that the company explains on the Exodus landing page: "Our vision is to expand the blockchain ecosystem by creating the world's first phone dedicated to decentralized applications and security. With the release of the HTC Exodus we can now make this a reality".
The new Exodus smartphone will support both Bitcoin and Ethereum as well as other cryptocurrencies with its universal wallet, secure hardware, and decentralized apps. HTC has plans to make a native blockchain network where cryptocurrency can be traded with other Exodus smartphone owners. You will be able to buy Exodus using cryptocurrency as well, but no pricing or ETA has been released just yet.
Continue reading: HTC is working on a next-gen 'blockchain phone' (full post)
STALKER 2 announced, could arrive sometime in 2021
It feels like forever since the original STALKER was released by developer GSC Game World, but now the developer has finally announced STALKER 2, without much fan fare which is very, very strange.
Rewinding the clock 11 years back 2007 and we have the original STALKER: Shadow of Chernobyl released, pitting gamers into a first-person shooter set in the Soviet-era nuclear power plant of Chernobyl. STALKER gave birth two a few follow-up games in STALKER: Clear Sky in 2008, and then STALKER: Call of Pripyat in 2010.
But in 2011, studio founder Sergiy Grygorovych shut GSC down. Four years later GSC was back, announcing a new RTS game called Cossacks 3, and ever since the studio has been silent. But now, Sergey Galyonkin who is an employee of Epic Games, and the creator of the Steam Spy service, tweeted out that GSC seems to have licensed Unreal Engine 4 to create STALKER 2.
Continue reading: STALKER 2 announced, could arrive sometime in 2021 (full post)
Candy Crush dev working on new mobile Call of Duty game
Activision is starting to make good use of their insane $5.9 billion acquisition of mobile developer King back in 2015, with the Candy Crush developer working on an "exciting new project", which just so happens to be a new Call of Duty game, for mobile.
The developer recently posted a job ad looking for a level designer for their studio in Stockholm, Sweden. The job ad reads: "The aim is to create a Call of Duty experience on mobile, while also breaking new ground for mobile and redefining the genre. The approach and ambition is to be fresh, social, and highly accessible, while providing a very authentic game experience".
Activision is currently preparing the hype train for Call of Duty: Black Ops 4, but with PUBG and Fortnite doing so much damage not just on the usual platforms: PC and consoles, but the mobile market... Activision (and King) have some catching up to do in this market.
Continue reading: Candy Crush dev working on new mobile Call of Duty game (full post)
Surface Hub 2: 50.5-inch 4K, costs 1/4 price of previous-gen
Microsoft has just announced its new Surface Hub 2, something that will launch next year for companies, educational users, and board meeting use.
The new Surface Hub 2 has secret insides for now, with the previous-gen unit packing an Intel Core i7 in the huge 84-inch version, while the 55-inch Surface Hub was powered by a Core i5 processor. The new Surface Hub 2 only comes in a 50.5-inch variant, with an unknown processor at this point.
Microsoft is keeping the 3840 x 2160 native resolution, with its camera also shooting 4K as well. The big selling point here is that the new Surface Hub 2 rocks an awesome hinge that will let people move it into landscape or portrait, depending on their needs. As for pricing, Microsoft has decided to keep Surface Hub 2 real cheap with it selling for $5000 or so, down from the holy-crap price of $22,000 for the original Surface Hub.
Continue reading: Surface Hub 2: 50.5-inch 4K, costs 1/4 price of previous-gen (full post)
ASUS ZenBook Pro 15 packs Core i9 CPU, GTX 1050 graphics
ASUS has just unveiled their new ZenBook Pro 15 notebook that comes in a few different varieties, with them all rocking Intel's latest Coffee Lake CPUs.
The new ZenBook Pro 15 starts off with the Core i5-8300H which is a 4C/8T chip, the Core i7-8750H which is a 6C/12T processor, or the flagship Core i9-8950HK that has 12MB off cache and boosts up to 4.5GHz. All of the machines rock an NVIDIA GeForce GTX 1050 with 4GB of GDDR5.
The base models have 8GB of DDR4 RAM, while the higher-end models rock 16GB and as for storage, you'll have 512GB or 1TB SATA or PCIe SSDs. ASUS is using a 15.6-inch display with a native 1920 x 1080 resolution, but there is an optional 4K touchscreen that ASUS offers, something that uses 100% of the Adobe RGB color space.
Continue reading: ASUS ZenBook Pro 15 packs Core i9 CPU, GTX 1050 graphics (full post)
Borderlands 3 may not be at E3 2018
According to a report from Shacknews Gearbox won't be showing off Borderlands 3 at E3 2018 next month...but no official confirmations have been announced.
We've known Gearbox is making Borderlands 3 for a long time now, and that the game will be powered by Unreal Engine 4. Borderlands 3 likely has its new writer by now and development is in full swing--at least that's what Gearbox head Randy Pitchford strongly hinted on Twitter.
And 2K Games' parent company Take-Two Interactive has repeatedly hinted that Borderlands 3 will launch before the fiscal year's end on March 2019. Take-Two didn't explicitly say Borderlands 3, of course. Take-Two CEO Strauss Zelnick said "Looking ahead to Fiscal Year 2019, we expect to deliver both record net sales and operating income led by the launches of Rockstar Games' Read Dead Redemption 2, and a highly anticipated new title from one of 2K's biggest franchises."
Continue reading: Borderlands 3 may not be at E3 2018 (full post)






















