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Population: One Deathmatch mode is a limited time event starting this
Big Box Games has a significant hit on its hands with Population: One. The VR shooter has enjoyed a huge player base for a VR game ever since it launched last fall. A key to its success the developer's continued work to bring new excitement to the game, such as the upcoming team deathmatch event starting this week.
News of the team deathmatch mode coming to Population: One started to trickle out last week, but the developer took to Reddit to lay out some of the details over the weekend. The most notable announcement is the limited time availability of this new mode. Big Box Games said the team deathmatch event would run from June 3 through June 14.
During that time, smaller two-team matches with up to 6-players per team will run in smaller sections of the maps players are already familiar with. Games will have 15-minute timers, but rounds will likely finish quicker than that. The first team to 30 kills wins the game.
Continue reading: Population: One Deathmatch mode is a limited time event starting this (full post)
Yes, Far Cry 6's guerrilla revolution is political, Ubisoft says
Ubisoft says what everyone already knew: Far Cry 6's storyline, themes, and tone are political.
A bit ago, Far Cry 6 narrative director Navid Khavari told The Gamer that Ubisoft "doesn't want to make a political statement about what's happening in Cuba specifically." This kicked off a heated controversy. Now the developer clarifies that yes, Far Cry 6 is indeed political.
"A story about a modern revolution must be. There are hard, relevant discussions in Far Cry 6 about the conditions that lead to the rise of fascism in a nation, the costs of imperialism, forced labor, the need for free-and-fair elections, LGBTQ+ rights, and more within the context of Yara, a fictional island in the Caribbean," Khavari said.
Continue reading: Yes, Far Cry 6's guerrilla revolution is political, Ubisoft says (full post)
AMD teases next-gen 3D V-Cache stack chiplet prototype, Intel killer
AMD unveiled multiple products and technologies out now, coming soon, and coming out in 2022 during its virtual Computex 2021 keynote. One of the highlights is the next-gen 3D V-Cache stack chiplet technology, check it out:
The new 3D chiplet technology will allow AMD to stack multiple chips onto each other, with the company showcasing a prototype CPU in the form of a modified Ryzen 9 5900X with 3D V-Cache and 64MB of L3 SRAM. It had a normal Zen 3 CCD right next to a 3D packaged CCD that measures in at 6mm x 6mm.
CCD sizes remain the same, but AMD drops another package on top of the CCD which packs 64MB of cache adding onto the 32MB of L3 cache on the Zen 3 CCD for a total of 96MB of L3 cache per CCD. With the two CCDs we're looking at a total of 192MB of L3 cache through the 3D stacking tech, versus just 64MB of L3 cache in stock form.
Continue reading: AMD teases next-gen 3D V-Cache stack chiplet prototype, Intel killer (full post)
AMD's new DLSS competitor makes the GeForce GTX 1060 up to 41% faster
Yeah, you read that right -- AMD's new FidelityFX Super Resolution (FSR) is an even better version of NVIDIA's until now magic technology in the form of DLSS (Deep Learning Super Sampling).
AMD ran the newly-released Godfall on the NVIDIA GeForce GTX 1060 graphics card at 2560 x 1440 (1440p) on the Epic preset, with the GTX 1060 hitting 27FPS average. But with FSR enabled, the GTX 1060 has a 41% boost in performance and hits a much more playable 38FPS average.
Why the GeForce GTX 1060? AMD chose the GeForce GTX 1060 as it is the most commonly used graphics card on Steam, so it is the perfect flex of FSR muscle that it needs to fling shot an arrow into the backyard of every gamer on the planet saying "hey, so FSR kicks ass and you should know about it".
Continue reading: AMD's new DLSS competitor makes the GeForce GTX 1060 up to 41% faster (full post)
AMD Radeon RX 6800M: mobile RDNA 2 runs Cyberpunk 2077 at 1440p 60FPS
AMD has just announced its new Radeon RX 6000M series of mobile RDNA 2 graphics cards, with the flagship Radeon RX 6800M leading the pack.
The new Radeon RX 6800M will find its way inside of next-gen gaming laptops over the coming months, offering 40 Compute Units (compared to 72 CUs on the desktop RX 6800 XT). The GPU has a Game Clock of up to 2300MHz, while AMD packs in 12GB of GDDR6 memory and 96MB of Infinity Cache.
This isn't much of a cut down from the desktop Radeon RX 6800 XT which has 16GB of GDDR6 memory and 128MB of Infinity Cache. Not bad AMD... not bad at all. As for performance, AMD is wanting to nail the 1440p max settings market and the Radeon RX 6800M does just that.
Continue reading: AMD Radeon RX 6800M: mobile RDNA 2 runs Cyberpunk 2077 at 1440p 60FPS (full post)
AMD announces its DLSS competitor: FidelityFX Super Resolution (FSR)
AMD has just made its DLSS competitor official with the announcement of FidelityFX Super Resolution, or FSR -- because I don't want to be typing out FidelityFX Super Resolution and Deep Learning Super Sampling every sentence.
The introduction of FSR is very similar to NVIDIA and its DLSS technology, but in some ways better and in other ways worse. First off, AMD used Godfall in its presentation powered by the Radeon RX 6800 XT at 4K on the Epic preset with ray tracing enabled.
In its 4K native form, the Radeon RX 6800 XT was capable of 49FPS average, but with FSR set to Performance, we're looking at a giant leap up to 150FPS average.
Continue reading: AMD announces its DLSS competitor: FidelityFX Super Resolution (FSR) (full post)
Cyberpunk 2077 made over $21 million in CD Projekt's Q1 period
CD Projekt reveals that Cyberpunk 2077 made over $21 million in sales revenue in its record-breaking Q1 period.
In a recent earnings call, CD Projekt confirms that its controversial Cyberpunk 2077 is still selling well. The company says that Cyberpunk 2077 made up 60% of total product sales revenues during the period, or 85.240 million PLN ($21.57 million). A quick bit of math shows that Cyberpunk 2077 sales also made up 44% of total Q1's record 197 million PLN revenues.
The vast majority of these sales were digitally on PC. This makes sense because Cyberpunk 2077 has yet to return to the PlayStation Store. CD Projekt CFO Piotr Nielubowicz confirms that the record Q1 revenues don't include physical sales from retailers as most stores have yet to sell all the copies they ordered in December and distributors haven't made any more shipments.
Continue reading: Cyberpunk 2077 made over $21 million in CD Projekt's Q1 period (full post)
TEAMGROUP unveils its new 16GB DDR5-4800 Elite Series RAM
TEAMGROUP has just announced its next-gen DDR5 memory modules with the introduction of the new TeamGroup DDR5 Elite series memory.
The new DDR5 memory comes in single-stick 16GB DDR5-4800, with a basic, no-frills design and black PCB without a heat sink. TeamGroup points out that its new DDR5-4800 RAM has 1.1V ultra-low working voltage, and supports on-die ECC (Error Checking and Correction).
TEAMGROUP also has an internal gaming division with T-Force, which has teased it is working on next-gen DDR5 aimed at overclocking. T-Force has shipped out some overclocked DDR5 memory to motherboard partners including ASRock, ASUS, GIGABYTE, and MSI.
Continue reading: TEAMGROUP unveils its new 16GB DDR5-4800 Elite Series RAM (full post)
Cougar's new gaming desk has USB-C ports, RGB lighting (of course)
COUGAR has just unveiled its new Mars Pro 150 gaming desk, which is a new height adjustable desk with HDMI and USB-C connectivity.
On the right of COUGAR's new Mars Pro 150 gaming desk is a nifty dedicated control box that has an HDMI port, 2 x USB Type-A ports, 1 x USB Type-C port, and a 3.5mm audio jack. This is a great idea for getting the cable mess around your gaming desk and neatening it, all into the desk.
COUGAR explains the Mars Pro 150 gaming desk: "COUGAR Mars Pro 150 stands on the shoulders of giants. Not only Mars Pro 150 retains the best features of Mars but evolves with much more handy functions, such as a USB 3.0 Type-C port for data transfers and HDMI monitor extension. It's not just a gaming desk, it's the desk how to make your ideas come alive".
Continue reading: Cougar's new gaming desk has USB-C ports, RGB lighting (of course) (full post)
XPG teases next-gen DDR5 Caster RGB RAM, up to 7400MHz and 32GB kits
XPG has just announced its next-gen DDR5 memory modules, with the new members of its high-end Caster memory family lineup launching in Q3 2021.
ADATA's gaming division and its freshly-announced XPG DDR5 Caster memory looks slick, similar to the company's existing Spectrix DDR4 memory. XPG's new DDR5 Caster memory will come in 8GB, 16GB, and 32GB kits with speeds varying between DDR5-6000 and DDR5-7400.
ADATA will be offering the new XPG DDR5 Caster memory in both RGB and non-RGB versions, with the RGB-lit DDR5 modules being slightly taller because of the RGB diffuser on top of the RAM. We should see ADATA launch its new XPG DDR5 Caster memory later this year in Q3 2021, with both overclocking and gaming DDR5 on the way.
Continue reading: XPG teases next-gen DDR5 Caster RGB RAM, up to 7400MHz and 32GB kits (full post)
Unreal Engine 5 ray traced forest map will melt your eyeballs and PC
Unreal Engine 5 is already blowing eyeballs up around the world, with MAWI United teasing a new video showcasing their Birch Forest Map that has been recreated inside of UE5. Check it out, it's pretty freaking incredible:
The team has used Unreal Engine 5 with Lumen ray tracing, as well as Epic Games' signature Nanite technology which unleashes an insane amount of geometric detail and makes a forest-style environment like this, really, really impressive.
The demo itself was running on a GeForce RTX 2080 graphics card at 30FPS, which isn't too bad at all, but I'd love to see how this would run on a faster GPU like the GeForce RTX 3080 or GeForce RTX 3090, or even the upcoming GeForce RTX 3080 Ti which is literally right around the corner.
Continue reading: Unreal Engine 5 ray traced forest map will melt your eyeballs and PC (full post)
UFOs swarm US Navy ship, and here's video proof
We aren't too far away now... with Jeremy Corbell posting a 46-video on his personal Twitter that he says was taken aboard the USS Obama on July 15, 2019 of multiple UFOs swarming the US Navy warship. Check it out:
The radar screen has multiple objects hovering around the ship, with one man saying in the video "Holy shit! They're moving fast... they're turning around". The video wouldn't come at more perfect timing, as Trump pushed the US government to ink June 2021 as the month for when the government-sanctioned report on UAPs (unidentified aerial phenomena) is released.
Corbell was asked on Twitter if there was any attempts made to communicate with the UAPs, to which he replied: "I'm aware that the USS Omaha DID attempt to hail the craft or craft controller via IAD (International Air Distress) channel. ALL aircraft flying in the public domains are required to monitor. Military has a separate channel MAD (Military Air Distress) that is ALSO monitored".
Continue reading: UFOs swarm US Navy ship, and here's video proof (full post)
Scientists successfully test cancer-killing 'Trojan Horse' drug
A cure to cancer was found over 10 years ago now and I even reported on it back in May 2011, but we're back again with scientists at the University of Edinburgh with a new cancer-killing drug.
The new "Trojan Horse" drug has the ability of killing cancer and bacterial cells without damaging nearby tissue, just like the researchers from the University of Alberta did in 2011 -- yeah, 10 years ago they had a drug called "dichloroacetate" that destroys cancer cells without harming nearby tissue.
In the new peer-reviewed experimental "Trojan Horse" test, the researchers tested zebrafish and human cells with the cancer-killing molecule SeNBD with a chemical food compound in order to trick the malignant cells into ingesting it. Since the drug was invented, it can have a patent put on it -- unlike the cancer-killing drug from 10 years ago... this one can be very profitable and that's what Big Pharma is all about, those profits.
Continue reading: Scientists successfully test cancer-killing 'Trojan Horse' drug (full post)
Insider: GTA 6 reveal to take place inside of a GTA Online live event
Rockstar Games could reveal the next-gen Grand Theft Auto 6 through an online in-game event inside of GTA Online, similar to how Activision did inside of Call of Duty: Warzone with the reveal of Black Ops Cold War and Epic Games with its many in-game Fortnite events.
The new leak is coming from Reddit through a post on 4chan, so for the purposes of this news, I covered myself in salt. Onwards, the 4chan leaker said that GTA Online will be receiving 4 new updates that will lead into the GTA 6 marketing campaign "which will take place over live events".
GTA 6 being revealed inside of a live event of GTA Online is new and comes in the middle of a bunch of leaks about major improvements the team at Rockstar Games are in the middle of when it comes to the next-gen upgrade for Grand Theft Auto V and GTA Online that drops on November 11, 2021.
Continue reading: Insider: GTA 6 reveal to take place inside of a GTA Online live event (full post)
Tune into AMD's Computex 2021 keynote here, expect a lot of news
Normally I'd be sitting in one of those uncomfortable chairs in the middle of Taipei, Taiwan for the annual Computex -- one of the best, most fun times for being a nerd (and work) but this year... all virtual. AMD won't be in Taiwan either, no one will, and will host their virtual Computex 2021 keynote later tonight US time.
You can stream it live in the YouTube link above, with AMD CEO Dr. Lisa Su to take the virtual stage and announce new products in both CPU and GPU divisions, and more. AMD themed the keynote itself "AMD Accelerating - The High-Performance Computing Ecosystem".
AMD will most likely talk about it's next-gen mobile RDNA 2 graphics cards, its next-gen RDNA 3 architecture, the new Radeon PRO graphics cards, and more. We could expect a new next-gen Ryzen Threadripper codenamed Chagall, powered by the new Zen 3 architecture.
Continue reading: Tune into AMD's Computex 2021 keynote here, expect a lot of news (full post)
NVIDIA should unveil RTX ray tracing for DOOM Eternal later tonight
NVIDIA will be hosting its virtual Computex 2021 keynote later tonight, and now the official Bethesda Twitter account is teasing some new for DOOM Eternal.
In a new tweet, the team teases that you shouldn't miss NVIDIA's Computex 2021 special event, as it will be featuring DOOM Eternal. The developer teases that "Hell never looked so good" which leads me to believe it's going to be an RTX ray tracing addition (and possibly DLSS 2.0) to DOOM Eternal, which would be Hella good (pun intended).
DOOM Eternal had its RTX ray tracing in the pipeline for a while now, but it seems it will be coinciding with the launch of the new GeForce RTX 3080 Ti which will be announced during the stream, and review NDA lifted 48 hours later on June 2. Perfect timing for me to get back into Hell, and check DOOM Eternal out with its new RTX graphical abilities (and hopefully, DLSS 2.0 as well).
Continue reading: NVIDIA should unveil RTX ray tracing for DOOM Eternal later tonight (full post)
Here's how you can watch NVIDIA's Computex 2021 keynote + GPU reveals
NVIDIA will kick off its virtual Computex 2021 keynote in a few hours, where we should be greeted with new Ampere GPUs in the form of the GeForce RTX 3080 Ti and GeForce RTX 3070 Ti graphics cards. You can stream the NVIDIA Computex 2021 keynote right here:
NVIDIA Senior VP Jeff Fisher will be joined by NVIDIA Head of Enterprise Computing, Manuvir Das, with multiple announcements in their respective segments. We know that NVIDIA will be unveiling two new desktop GeForce RTX 30 series GPUs, but we should expect some new RTX + DLSS announcements (DOOM Eternal), new GeForce RTX 30 series gaming laptops, and more.
Could there be a surprise new GPU? Possibly. But what would it be? A new TITAN RTX possibly? I guess we'll be finding out later tonight. What we do know is that we should see DOOM Eternal's much anticipated RTX ray tracing update, which will add ray tracing support into the game.
Continue reading: Here's how you can watch NVIDIA's Computex 2021 keynote + GPU reveals (full post)
CD Projekt hits record Q1 revenues, net profits slide on high expenses
On the heels of a record-shattering 2020, CD Projekt starts 2021 with its best Q1 period of all time.
Today CD Projekt Group announced its Q1'21 earnings, showing the highest Q1 net revenues ever as profit dips. The company reported $8.83 million on $50 million in net revenues, citing increased operational costs and depreciation as the main reason for lower profits. 73% of CD Projekt's net revenues (145.86 million PLN or $36.92 million) were from game sales and royalties.
Costs of goods and services sold was up 208% to 23.65 million PLN due to higher expenses of in-development projects including The Witcher 3 and Cyberpunk 2077's next-gen port, new CP2077 patches, and DLC and expansions for the new game.
Continue reading: CD Projekt hits record Q1 revenues, net profits slide on high expenses (full post)
Far Cry 6 has outfits that buff stats similar to Assassin's Creed
Unlike Far Cry New Dawn, the outfits in Far Cry 6 won't be purely cosmetic.
Far Cry 6 will have new mechanic that introduces stat-boosting armor into the game, possibly similar to Assassin's Creed Origins, Odyssey, and Valhalla. The idea is to offer another way to buff player's abilities outside of the skill tree and allow more variability. While Ubisoft has yet to officially show off or detail the feature, several game sites offer details on how this system will work.
Players will be able to equip gear into five armor slots--head, chest, legs, hands and feet--and each piece of gear can add perks and boosts for specific proficiencies like stealth, offense, or more targeted playstyles. The reasons for this are two-fold: Gamers can now adjust their build on-the-fly, and Ubisoft can maximize engagement (the time you spend playing the game) with a ton of different build styles.
Continue reading: Far Cry 6 has outfits that buff stats similar to Assassin's Creed (full post)
SpaceX celebrates the anniversary of its 1st human spaceflight mission
SpaceX is celebrating its monumental achievement of being the first company to launch NASA astronauts to the International Space Station (ISS) with a commercial rocket.
One year ago today, NASA astronauts Bob Behnken and Doug Hurley were transported to the International Space Station (ISS) by SpaceX's Crew Dragon spaceship. The trip took 19 hours and marked the first time a US spacecraft has docked with the ISS since NASA retired its shuttle fleet back in 2011. Additionally, SpaceX's successful mission marked the first time a manned commercial spacecraft has
docked with the ISS.
Continue reading: SpaceX celebrates the anniversary of its 1st human spaceflight mission (full post)






















