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Sony will have 'more technical detail' on PS4 Pro soon

| Sep 8, 2016 8:32 AM CDT

Sony is still keeping some of the more detailed technical specifications on its new PS4 Pro under wraps, but during a roundtable interview session with some of the development team on Horizon Zero Dawn, there were questions asked about the "nitty gritty" of the PS4 Pro and its performance.

Guerrilla Games' managing director Herman Hulst along with art director Jan-Bart Van Beek gave some details, but PS4 lead system architect Mark Cerny will provide a more detailed response soon. GameSpot reports that a PlayStation representative talked about Cerny's comments in the roundtable, saying that Sony will "have more technical details in the near future".

The question asked was if Horizon Zero Dawn's assets are rendered in 4K for the PS4 Pro version of the game, with Van Beek saying that it's not quite 4K, adding that it's "so close" that you might not be able to tell. He said: "It's not native 4K. It is perceptively so close that you wouldn't be able to see the difference with normal human eyes".

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Continue reading: Sony will have 'more technical detail' on PS4 Pro soon (full post)

Red Dead Redemption Remastered could be announced soon

| Sep 8, 2016 8:24 AM CDT

Western action RPG doesn't get any better than Rockstar Games' Red Dead Redemption. Originally developed for PlayStation 3 and Xbox 360, RDR in its rise to fame, added an expansion pack called Red Dead Redemption: Undead Nightmare, a Zombie related edition. So what's next for this already established game? Rumours and leaks of a remastered title for updated consoles have been kicking up a fuss on sites and forums.

According to Korean gaming website GameFocus, Red Dead Redemption remastered edition will land for current consoles (PS4 & Xbox One) in early 2017. The leaks from the site suggest that the news will be officially announced at the upcoming PlayStation Meeting tomorrow, September 7, in New York City.

Exciting news for PC users, Red Dead Redemption may also be released for PC as well as current consoles. After six years of not being available, the time may finally be here for PC gamers.

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Continue reading: Red Dead Redemption Remastered could be announced soon (full post)

Xbox Scorpio will be the 'most powerful console ever'

| Sep 8, 2016 2:09 AM CDT

Sony made its PS4 Pro official yesterday, after months of teasing it as the PS4 Neo, Sony's new console whimpered onto the market without a 4K Blu-ray player, and it won't be anywhere near as fast as Microsoft's upcoming Xbox Scorpio console.

Microsoft has been on the offensive since the reveal of the PS4 Pro, tweeting that its new Xbox One S console includes a 4K Blu-ray player, but now the company has reiterated that Xbox Scorpio will be the "most powerful console ever", something it claimed when unveiling Scorpio at E3 earlier this year.

Senior Director of Product Management and Planning at Xbox, Albert Penello, chatted with IGN, where he said: "I believe that the difference between what we're going to deliver with Scorpio from a performance perspective and PS4 Pro will be obvious to customers. I believe we have the best value this holiday, and I think we're going to have the most powerful box next year".

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Continue reading: Xbox Scorpio will be the 'most powerful console ever' (full post)

Sony's new and improved PlayStation Camera costs $59

| Sep 7, 2016 11:35 PM CDT

Sony's entire focus of their PlayStation Meeting was the unveiling of the new PlayStation 4 slim and PS4 Pro models, but the company also unveiled a newly designed PlayStation Camera.

The new PlayStation Camera will launch on September 15 for $59, and is required for the PlayStation VR headset, with the camera acting as a head-tracking device. The redesign has the PlayStation Camera looking much better, with a compact cylindrical form. It also includes a stand that lets you adjust the angle of the camera, too.

The new PS4 Pro hasn't been graced with a 4K Blu-ray player, with Microsoft taking a stab at Sony over the lack of 4K Blu-ray in their new console. The new PS4 Pro rocks an improved Polaris-based GPU from AMD, higher clock speeds on the 8-core CPU (based on Jaguar CPU cores from AMD), and more.

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Continue reading: Sony's new and improved PlayStation Camera costs $59 (full post)

Microsoft trolls PS4 Pro's lack of a 4K Blu-ray player

| Sep 7, 2016 9:45 PM CDT

Sony has finally announced the new PS4 Pro, after months of it being codenamed PS4 Neo (which sounds way cooler), the newer, more powerful PlayStation 4 will cost $399 when it launches on November 10.

The new PS4 Pro is faster, rocking a new Polaris-based GPU from AMD, and Sony took some time to explain the innards of its new PS4 Pro, which lacks a 4K Blu-ray player. Microsoft announced its Xbox One S console a few weeks ago, which is priced from $299 and it rocks a full 4K Blu-ray player. As soon as Sony made the announcement on the PS4 Pro, Microsoft's social media team jumped on it, tweeting out that their Xbox One S features 4K streaming and a 4K Blu-ray player.

Head of Xbox Games Marketing, Aaron Greenberg, tweeted out the specs of the PS4 Pro, saying that the upcoming Xbox Scorpio console will be faster. Xbox Scorpio rocks 6 TFLOPs of performance, while Sony's new and improved PS4 Pro is capable of just 4.2 TFLOPs of performance. The lack of a 4K Blu-ray player is a big deal, considering how important Sony's role is in the Blu-ray standard.

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Continue reading: Microsoft trolls PS4 Pro's lack of a 4K Blu-ray player (full post)

PS4 Pro specs: 4.2 TFLOPs, Jaguar CPU, 310W power draw

| Sep 7, 2016 6:06 PM CDT

The specifications for Sony's new high-end PlayStation 4 Pro (codenamed "Neo") console have been revealed, confirming that the fresh system packs double the GPU power as the original PS4.

PS4 Pro specs: 4.2 TFLOPs, Jaguar CPU, 310W power draw

Sony revealed its new $399 PS4 Pro console today as part of the PlayStation Meeting event, showing off the new "hardcore" iterative system that provides a bevvy of performance boosts for PlayStation 4 games. According to an official press release, the PS4 Pro is considerably heavier (~10 lbs) and draws more power than original consoles, leveraging an AMD Radeon-based GPU clocked at 4.20 TFLOPs of power (roughly double that off PS4's original 1.84 TFLOPS) and an overclocked 8-core AMD Jaguar CPU based on x86-64 architecture. The PS4 Pro's single-chip processor is likely based on the efficient 16nm FinFET node, matching the same node of the new PS4 Slim refresh.

Since it belts out a lot more performance, the PS4 Pro consumes up to 310W in power compared to the original console's 250W draw, but the new console uses the same AC 100V 50/60Hz power supply as the base model. Sadly there's no specific frequency for the overclocked Jaguar CPU, but unverified leaks pinpoint the PS4 Pro's processor at 2.1GHz, up from the original PS4's 1.66GHz CPU speeds. Sony has also confirmed that the new 4K-ready PS4 has increased memory bandwidth in its unified 8GB of GDDR5 system memory. Although it supports 4K upscaling, the new console won't support 4K UHD Blu-ray discs.

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Continue reading: PS4 Pro specs: 4.2 TFLOPs, Jaguar CPU, 310W power draw (full post)

Devs have final say on PS4 Pro's Forward Compatibility

| Sep 7, 2016 4:56 PM CDT

Sony has just revealed its new high-end upgraded PS4 Pro model (the erstwhile PS4 Neo), which will upscale regular PS4 games to 4K resolution and provide various benefits like improved frame rate and more dynamic environments. But not all PS4 games will use the PS4 Pro's new hardware, and it looks like developers will have the ultimate say in how--and if--their games use the extra horsepower.

Devs have final say on PS4 Pro's Forward Compatibility

Sony's new PlayStation 4 Pro packs in a serious performance punch over current PS4s, rocking all the specs we expected--a GPU with double the power, a boosted CPU, and higher memory bandwidth--to enable 4K resolution upscaling and boosted FPS rates across a number of games. This means older PS4 games can be enhanced in a number of ways to provide better performance and gameplay experiences over the original PS4 console. There's a catch, though: Sony is just providing the extra hardware, and it's up to developers to decide how--and if--to use it.

"The same discs and downloads will run on both the standard model and the PS4 Pro. These games will play in multiple ways; in addition to support for the standard model, we're asking our publishing and development partners to consider how they can best support PS4 Pro on 4K TVs and also HDTV's on each and every title," Sony's Andrew House said. Notice how he explicitly said "we're asking," pretty much saying that it's entirely optional and that developers have full freedom over whether or not to leverage the console's extra hardware, and how to do so.

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Continue reading: Devs have final say on PS4 Pro's Forward Compatibility (full post)

Sony's high-end PS4 Pro costs $399, launches November 10

| Sep 7, 2016 2:55 PM CDT

Sony's new high-end PS4 Pro console will launch November 10 and be priced at just $399, Sony Interactive Entertainment President Andrew House revealed.

Sony's high-end PS4 Pro costs $399, launches November 10

The new PS4 Pro, which is aimed at "hardcore gamers," will feature a number of component upgrades including a GPU that's twice as powerful as normal PS4s to provide 4K support and higher frame rates at 1080, a CPU with a boosted clock rate, and heightened memory bandwidth. Basically all of our past leaks are coming true, but Sony didn't mention anything about true 1080p 60FPS for HDTV owners. The PS4 Pro will also support 4K resolution upscaling rendered in "streamlined techniques instead of brute force," as well as HDR colors.

For $399, the PS4 Pro (aka PS4 Neo) provides a pretty hefty value for what it offers, and I honestly didn't expect the system to cost as much as regular PS4s at launch. Sony didn't provide hard specifications of the console, but we expect to see those coming soon. As for the launch timing, Sony absolutely needs to answer Microsoft's Xbox One S, which does both 4K video playback and 4K game uspcaling.

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Continue reading: Sony's high-end PS4 Pro costs $399, launches November 10 (full post)

Sony's new PS4 Pro rocks double GPU power, 4K and HDR

| Sep 7, 2016 2:35 PM CDT

Sony's PlayStation 4 Neo is officially called the PS4 Pro, a high-end 4K-ready console that targets the "hardcore gamer" with double GPU power, HDR support, and a boosted CPU.

Sony's new PS4 Pro rocks double GPU power, 4K and HDR

The PlayStation Pro will feature a 1TB hard drive, upscaled 4K resolution support, High Dynamic Range (HDR), higher memory bandwidth, an internal GPU that's double the power of the original PS4 and an overclocked CPU with a "boosted clock rate." According to PlayStation 4 architect Mark Cerny, the PS4 Pro supports "streamlined rendering techniques" instead of brute force 4K rendering to deliver smooth 4K upscaling.

Sony's new upgraded PS4 Pro will not replace current PS4 models, and will not have exclusive games; it will play all existing PlayStation 4 games, and older first-party games like Naughty Dog's Uncharted 4 and Sucker Punch's Second Son will be upscaled to 4K resolution with HDR support. "The same discs and downloads will run on both the standard model, and the PS4 Pro," said SIE President Andrew House.

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Continue reading: Sony's new PS4 Pro rocks double GPU power, 4K and HDR (full post)

Watch Sony's PS4 Neo reveal right here

| Sep 7, 2016 1:17 PM CDT

Sony will reveal the new higher-end 4K-ready PlayStation 4 Neo and the new cheaper, thinner PlayStation 4 Slim in just an hour, but don't worry: we have you covered with livestreams.

Watch Sony's PS4 Neo reveal right here

There's three ways to watch Sony's PlayStation Meeting event: you can tune in directly on the PS Livecast feed, on the PlayStation Twitch channel, and the PlayStation Blog livestream.

Check out our PSM 2016 predictions here, and be sure to look at our giant list of everything we know about Sony's PlayStation 4 Neo console below:

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Continue reading: Watch Sony's PS4 Neo reveal right here (full post)

Mario jumps to Apple iOS with exclusive platformer

| Sep 7, 2016 12:36 PM CDT

UPDATE: Super Mario Run will only be timed exclusive on Apple's App Store, and will eventually come to Android platforms at an unspecific time.

Mario jumps to Apple iOS with exclusive platformer

Nintendo has announced that its first-ever real smartphone game will be exclusive to Apple's iOS platform.

In a surprise move, Nintendo's Shigeru Miyamoto took the stage at Apple's iPhone 7 event to reveal Super Mario Run, a light Mario Bros. platformer built around collecting coins, for iOS devices. Interestingly enough you can actually play Super Mario Run one-handed, and the game looks pretty spiffy from what we've seen so far. Sadly, Super Mario Run will feature in-app purchases, so that means microtransactions.

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Continue reading: Mario jumps to Apple iOS with exclusive platformer (full post)

Halo 5: Forge launches on Windows Store

| Sep 7, 2016 11:37 AM CDT

At long last, Halo has returned to PC. Today Halo 5: Forge launches on the Windows Store, allowing map and mode creators to get to work, while everyone can enjoy some sweet, sweet multiplayer content, regardless of platform.

Forge on PC boasts 16 player matches, a cross-platform content browser, official and fan-created maps and modes, 4K support, and more. If you're a console gamer only, the release of Forge on PC means you'll be able to enjoy the creations of PC gamers.

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Continue reading: Halo 5: Forge launches on Windows Store (full post)

Digital art download for Leauge of Legends avaliable now

| Sep 7, 2016 10:35 AM CDT

Riot Games are celebrating their 10th anniversary by releasing a League of Legends digital art book. Art enthusiasts will be able to purchase a hard copy valued at $75 or $150 for the Collector's Edition from the website, but the digital version is absolutely free to download.

The new release of the digital download is designed to save money, whilst giving customer's the satisfaction of enjoying a digital copy, which can be read on tablet, smartphone and laptop devices. The Art of League of Legends is structured and designed just like a normal picture art book, with the only difference being instead of thumbing pages, everything is at the convenience through the click of a mouse.

The game art in general, especially the pencil art sketching, is outstanding with great tones, colors and shading. Even those who haven't played the Leauge of Legends can appeal to the art images detailed in the digital copy. The download shows progression and effects used in order to create characters and scenery, etc.

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Continue reading: Digital art download for Leauge of Legends avaliable now (full post)

Bethesda games could show up on Nintendo's new NX

| Sep 7, 2016 10:02 AM CDT

Bethesda games haven't shown up on Nintendo hardware for quite some time, but if Nintendo's new NX hardware meets certain technical requirements, the studio says it "will absolutely be something that we consider."

Bethesda games could show up on Nintendo's new NX

In a recent interview with Metro, Bethesda's vice president and PR specialist Pete Hines says that the studio will seriously consider Nintendo's new NX hardware if it meets certain criteria. Hines gives key insight on why Bethesda has strayed away from Nintendo's hardware in the past, saying that the studio would have to make too many sacrifices to make their games compatible with the limited hardware--ie the Wii U.

But what if Nintendo's new NX changes all that with some beefy hardware? We have reports that the NX will be a transforming handheld hybrid which doesn't bode well for Bethesda game support. Nintendo's Reggie Fils-Aime has officially said that the NX "isn't about specs, it's about the content," but in this case Bethesda will only provide the content if the specs match. Here's what Hines had to say:

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Continue reading: Bethesda games could show up on Nintendo's new NX (full post)

Cyberpunk 2077 might have flyable cars and vehicles

| Sep 7, 2016 9:14 AM CDT

Details on Cyberpunk 2077 are less than scarce, but a new job listing from CD Projekt RED hints that we'll be able to take control of our own aerial vehicles and fly around the game's futuristic open-world cyberpunk cities.

Cyberpunk 2077 might have flyable cars and vehicles

CD Projekt RED is currently hiring a Vehicle Gameplay Programmer that will design Cyberpunk 2077's futuristic flying ships and cars. "The person in this position will cooperate with Gameplay & Level Designers teams to create the whole architecture of vehicle related code, and the physics of driving / flying in those vehicles," reads the listing.

Based on the way the listing is worded, it sounds like players will be able to actually pilot said vehicles in the game. The developers aren't any strangers to vehicles: Geralt can use a number of locomotion in The Witcher 3: Wild Hunt, including riding on horseback or slicing through the waters in a sailboat. But horseback and sailing are very different than three-dimensional aerial flight, and it'll be interesting to see how the devs pull this off.

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Continue reading: Cyberpunk 2077 might have flyable cars and vehicles (full post)

PlayStation VR comes with a demo disc with 8 games

| Sep 7, 2016 6:06 AM CDT

Every PlayStation VR headset comes with a demo disc with a sampling of eight virtual reality "games".

PlayStation VR comes with a demo disc with 8 games

We already knew that Sony's PlayStation VR headset comes bundled with a demo disc, but up until now we weren't sure exactly what the disc contained. As it turns out the included demo disc is beefy in its selection, containing a free copy of the PlayStation Worlds "game" as well as snippets from upcoming PSVR games like DriveClub VR, Battlezone, and EVE: Valkyrie.

Remember that the full PlayStation VR games will be "passive, simple experiences", so don't expect very much from the demos as the actual full games won't be very big--certainly not anything like what we're used to. Resident Evil 7 is practically one of the only full PSVR games available. Oh, PSVR games will cost anywhere from $10 to $60, and that's on top of the minimum $399 price of the headset--not including the ~$300 PlayStation 4 console needed to power everything. Sony also plans to release more than 100 PSVR games through the headset's lifecycle.

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Continue reading: PlayStation VR comes with a demo disc with 8 games (full post)

Love Splatoon? You could win Nintendo's new NX

| Sep 7, 2016 5:14 AM CDT

Nintendo and ESL have teamed up to organize weekly Splatoon tournaments in Europe where players compete for a rather mysterious grand prize: Nintendo's new NX system.

Love Splatoon? You could win Nintendo's new NX

The tournaments are called Go4Splatoon, and will be held every week starting this Sunday for six months. Every month the top players will compete with one another in a ranking bracket, and ESL and Nintendo will monitor the results and post them online. At the end of the season the top players will compete for Nintendo's new NX system.

Before you get too excited, I've already combed the ESL website and Go4Splatoon page for any mention or tidbits about Nintendo's NX, and there's zero info. It's possible Nintendo could reveal the NX before the event kicks off on Sunday, but it's also possible the company could wait many months before it's officially unveiled--but Nintendo has promised to reveal the NX sometime this year. One small thing to note is that the NX itself is described as a "video games system" instead of a console, but that's just simple nomenclature.

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Continue reading: Love Splatoon? You could win Nintendo's new NX (full post)

Forza Motorsport 6: Apex now supports racing wheels

| Sep 7, 2016 1:38 AM CDT

Racing fans will be excited with the news that Forza Motorsport 6: Apex is out of beta, and now available on the Windows 10 Store, with some new abilities to boot.

Forza Motorsport 6: Apex now supports a bunch of racing wheels from Logitech and Thrustmaster, as well as H-pattern shifters including support for some of Logitech's racing wheels, except for the G29 which will have support soon. What about H-pattern shifters for other wheels? The team says that other shifters will be supported in a future patch. As for the supported wheels:

Microsoft has said that it will eventually have support for different brands of wheels, with support for some of Fanatec's wheels arriving next month in a Windows 10 and Apex patch.

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Continue reading: Forza Motorsport 6: Apex now supports racing wheels (full post)

PlayStation Meeting predictions: PS4 Neo & game reveals

| Sep 7, 2016 12:20 AM CDT

Sony will show off the future of PlayStation gaming tomorrow at their PlayStation Meeting event in New York by unveiling the new upgraded, high-end PS4 Neo console, but what about the games? We lay out our predictions on which games will accompany Sony's massive new PS4 Neo announcement.

PlayStation Meeting predictions: PS4 Neo & game reveals

Sony has officially confirmed that it will reveal a new PlayStation 4 console during tomorrow's big event, complete with pricing and a release date.

We expect two new PS4 consoles to be revealed: the new cheaper, thinner and cooler PS4 Slim refresh that rocks a shrunken 16nm APU and will replace current PS4 models, and the so-called "hardcore" PlayStation 4 Neo which rocks an upgraded GPU to support gaming in native 1080p 60FPS, upscaled 4K, and boosted VR performance.

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Continue reading: PlayStation Meeting predictions: PS4 Neo & game reveals (full post)

Batman: Return to Arkham drops on October 18

| Sep 6, 2016 7:11 PM CDT

The Bat is back! Warner Bros Interactive Entertainment announced that the Dark Knight will be returning to gaming screens in Batman: Return to Arkham. The remastered edition of the first two Batman games by Rocksteady in Batman: Arkham Asylum (2009) and Batman: Arkham City (2011) will be made available on the PS4 and Xbox One on October 18th.

The trailer compares the PS3 versions of Batman: Arkham Asylum and Batman: Arkham City to the PS4 version, with the colors much more vibrant, surfaces have greater depth, and the shading is better defined. The overall content is sharper and the quality is greater than seen on other platform games.

The remastered version will be an excellent addition to the Batman trilogy. With problems previously seen in the recall of Batman: Arkham Knight for PC, the launch of Batman: Return to Arkham had to be picture perfect without any performance issues during gameplay. So far the reviews and mood set by gamers/critics seems to be that the new edition is passing the quality test with flying colors.

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Continue reading: Batman: Return to Arkham drops on October 18 (full post)

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