ASUS TUF gaming notebook with AMD Ryzen 9 4900H spotted

Anthony Garreffa | CPU, APU & Chipsets | Mar 6, 2020 8:52 PM CST

AMD has been kicking all sorts of CPU ass in the desktop CPU market against Intel, but it is about to bring the Zen pain to the gaming notebook world this year... and even coronavirus can't stop it.

ASUS TUF gaming notebook with AMD Ryzen 9 4900H spotted

Now we have some leaked goodness on an upcoming ASUS TUF Gaming notebook, which packs the flagship AMD Ryzen 9 4900H processor (45W TDP), while another option is on the table for the Ryzen 9 4900HS (35W TDP). Both of these laptops with the Ryzen 9 4900H/HS processors will have 8 cores / 16 threads of Zen 2-based CPU goodness at up to (around) 4.2GHz boost. But now, we have some pictures to share thanks to our friends at VideoCardz.

This isn't the first time we've seen the Ryzen 9 4900HS on leaks, with the ASUS ROG Zephyrus G14 notebook leaked, packing the Ryzen 9 4900HS processor, a 14-inch QHD display, 16GB of RAM, an NVIDIA GeForce RTX 2060 Max-Q graphics card with 6GB of GDDR6 memory, and a 1TB SSD.

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AMD: no blower reference fans for next-gen Radeon graphics cards

Anthony Garreffa | Video Cards & GPUs | Mar 6, 2020 8:17 PM CST

AMD revealed more details about its next-gen RDNA 2 architecture during its recent Financial Analyst Day, where we now (unfortunately) need to call "Big Navi" something else: RDNA 2, or Navi 2X.

AMD: no blower reference fans for next-gen Radeon graphics cards

The next-gen RDNA 2-based Radeon RX reference graphics cards from AMD have been confirmed to not use blower-style designs, with ex-NVIDIA and now current Vice President and General Manager for Radeon, Scott Herkelman, explaining that "there will be no blower reference fans for gamers on next gen".

AMD will however, not be stopping AIB partners from making blower design coolers on their cards if they so wish -- but AMD has been listening to feedback in a big way. Herkelman added: "Our AIBs may choose to do a "blower" design on any of the next gen GPUs, however, the majority of feedback we received from the community at the launch of 5700 XT on AMD reference designs has guided us towards dual/tri-axial designs. I'm excited for you all to see them when the time is right!"

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NVIDIA Ampere GA100 rumored specs: 3x faster than Xbox Series X

Anthony Garreffa | Video Cards & GPUs | Mar 6, 2020 7:23 PM CST

NVIDIA is in full preparation for its now digital-only GPU Technology Conference (GTC), which kicks off on March 22 -- but between now and then we have some very super-juicy rumored specs on the Ampere GA100 GPU.

NVIDIA Ampere GA100 rumored specs: 3x faster than Xbox Series X

There is only a single source for this leak from a Chinese forum, with the folks at Wccftech picking it up and running with it. The Ampere GA100 GPU in question looks like an absolute beast, with this rumor concentrating on the full-fat GA100 GPU with a huge 8192 CUDA cores (at 2GHz which is crazy), 1024 Tensor Cores, 130 RT cores, and a whopping 48GB of HBM2e memory at 1.2GHz.

We're looking at a huge 36 TFLOPs of performance from GA100, with NVIDIA using TSMC's current 7nm+ node, and a huge 300W TDP. This is not a GeForce RTX 3080 Ti or next-gen Ampere-based TITAN RTX, but it would rather be the flagship Tesla card for HPC/servers. We should expect a cut down version of this to arrive in the form of the GA102 -- and power the next-gen GeForce RTX 3080 Ti and hopefully, a monster new TITAN RTX based on Ampere.

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Will Disney's new CEO renew EA's Star Wars game license?

Derek Strickland | Gaming | Mar 6, 2020 6:39 PM CST

EA just cancelled another Star Wars game, and we have to wonder what Disney's new CEO thinks about the publisher's track record.

Will Disney's new CEO renew EA's Star Wars game license?

Disney just got a new CEO, and he could shake things up on the game development level. Bob Iger recently stepped down as Disney's CEO and now company alum Bob Chapek is in the big seat. In the past, Iger said he's happy with the 10-year deal with EA despite the growing number of game cancellations and timeline disruptions. Will Chapek feel the same way?

The major deciding factor whether or not EA gets to keep the license is costs vs sales revenues. If Disney is spending more money to make the games than the games are actually pulling in, then we could see a hand-off to another publisher. There's compelling arguments for and against EA keeping the exclusive game license.

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Resident Evil 3's Nemesis is like Alien Isolation's xenomorph

Derek Strickland | Gaming | Mar 6, 2020 4:32 PM CST

For Resident Evil 3's terrifying villain, Nemesis isn't just a name--it's a way of life. You're never safe from the walking mutant tank.

Resident Evil 3's Nemesis is like Alien Isolation's xenomorph

Nemesis is a lot like Alien: Isolation's xenomorph. The S.T.A.R.s-obsessed monstrosity is relentless in his pursuit and will stop at nothing to just annihilate Jill every chance he gets. And like the terrifying alien, Nemesis will hunt you at any point in the game.

As per Resident Evil 3 producer Peter Fabiano, Nemesis can even smash through safe rooms to test your mettle. Basically Resident Evil 3 doesn't really have safe rooms because you're never actually safe from Nemesis. I can already feel my anxiety rising.

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Konami's Turbo Grafx 16 mini gets delayed indefinitely

Derek Strickland | Gaming | Mar 6, 2020 1:19 PM CST

The Turbo Grafx 16 mini won't release this month as planned thanks to coronavirus supply chain disruption.

Konami's Turbo Grafx 16 mini gets delayed indefinitely

Konami's foray into the mini-console craze has been pushed back to an undetermined timeframe. The company today announced both its Turbo Grafx 16 and PC Engine micro-consoles have been delayed indefinitely thanks to the new worldwide COVID-19 health risk.

"Regarding the TurboGrafx-16 mini console and its peripheral accessories, the manufacturing and shipping facilities in China have encountered an unavoidable suspension due to the current Coronavirus (COVID-19) outbreak. As a result, the delivery of all TurboGrafx-16 mini products, which was originally scheduled for March 19th, 2020, will be delayed until further notice.

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Cloudpunk looks like the ultimate cathartic, palate-cleansing indie

Derek Strickland | Gaming | Mar 6, 2020 12:17 PM CST

If chill cyberwave music was made into a video game, it'd look a lot like this new indie Cloudpunk.

Cloudpunk looks like the ultimate cathartic, palate-cleansing indie

Cloudpunk might be industry's new ultimate palate cleanser. You know what I mean. Every gamer has a palate cleanser; it's one of those games you play to just kind of zone out to. Those small, simplistic slices of gaming you play to basically detoxify yourself from the insane pressures of Call of Duty or Apex Legends. I think for a lot of people mobile games are palate cleansers, but for dedicated gamers, titles like Minecraft or even No Man's Sky fit the bill nicely.

Cloudpunk, a new indie from indie studio Ion Lands, is one such game. It's a serene sci-fi sim that really underlines the simple things in 20xx life, and floating by its mesmerizing future cities inside your hovercar inspires a kind of cybernetic zen. A new gameplay trailer had an interesting calming effect on me, proving that sometimes you just want to zoom around in your Fifth Element cab and make deliveries.

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PlayStation 5, Xbox Series X ray tracing is easily scalable for devs

Derek Strickland | Gaming | Mar 6, 2020 10:31 AM CST

Developers won't have to make two separate hardware-specific optimizations for PlayStation 5 and Xbox Series X. The new generation-defining feature is easily scalable for developers.

PlayStation 5, Xbox Series X ray tracing is easily scalable for devs

Next-gen consoles have been built from the ground up to empower developers. A big part of that power is versatile and flexible dev tools, APIs, and OS-driven software stacks that make everything much more efficient for developers. These pieces are critical as devs learn the new hardware and also scale their older games to run better on next-gen systems. Remember, current-gen and next-gen will overlap, and devs will release games on both generations at the same time.

Luckily, ray tracing is something that devs won't have to sweat too much. AMD's new RDNA 2 architecture, which supports hardware-accelerated ray tracing, is unified across platforms and lets devs easily translate ray tracing features from one console to the next. This is huge for devs making multi-platform games (a segment that comprises the bulk of the entire industry) on both the PlayStation 5 and Xbox Series X.

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New Harry Potter third-person wizard RPG could be revealed soon

Derek Strickland | Gaming | Mar 6, 2020 9:30 AM CST

A new job listing for Avalanche Software seeks a lighting wizard for a "soon to be announced AAA title," and it's probably that new Harry Potter game.

New Harry Potter third-person wizard RPG could be revealed soon

According to a job listing filed just yesterday, WB Games is gearing up for a big game reveal. Since it's Avalanche's game, we expect it to be the new Wizarding World RPG. "Avalanche Software, a WB Games studio, seeks a Lighting Technical Artist to work closely with a talented group of artists and engineers on an exciting, soon to be announced AAA title," reads the listing.

"The Lighting Technical Artist will work closely with a team to create visually stunning lighting and ambiance for real-world settings and will contribute to the overall aesthetic beauty of the game. The successful candidate will work to create and optimize UE4 light setups in addition to working with our proprietary time of day lighting system"

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One of the biggest questions in science may have just been answered

Jak Connor | Science, Space, Health & Robotics | Mar 6, 2020 4:49 AM CST

When researchers look out into the vastness of space, there are many mysteries to be solved, but one, in particular, has puzzled researchers for quite some time.

One of the biggest questions in science may have just been answered

That mystery is dark matter. Dark matter cannot be observed directly, but researchers know that its there due to how other objects in the cosmos react to its gravity. Unfortunately, researchers have been strapped for answers when it comes to explaining the origin of dark matter and the role it played and is still playing in the creation of the universe. A new study conducted by researchers located at the University of New York may have answered these head-scratching questions.

The researchers explain that dark matter's secret might be located in a specific type of particle called d-star hexaquark. Researchers who worked on the paper say that these d-star hexaquarks might've been in extremely high quantities at the time of the Big Bang. They also state that they may have formed together to become a fifth state of matter known as Bose-Einstein condensate as they cooled. According to Professor Daniel Watts of the University of York, "The origin of dark matter in the universe is one of the biggest questions in science and one that, until now, has drawn a blank."

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