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Modern Warfare's battle pass releases in December

Derek Strickland | Gaming | Nov 10, 2019 5:40 PM CST

Modern Warfare's new battle pass offering will be available next month, Activision confirms.

Modern Warfare's battle pass releases in December

Activision has shrugged off Call of Duty lootboxes for good, replacing them with a new battle pass business model for Modern Warfare. The battle pass has two versions: a free version that's available to everyone, and the paid version. The only difference with the paid version is you can earn CoD Points to spend on cosmetics in-game. Both versions will let gamers earn new weapons and attachments by playing the game, as well as new skins via seasonal events and rankings.

We don't know how much it'll cost just yet, but we do know it's coming sometime in December to coincide with the busy holiday season. "This includes our new in-game system for Modern Warfare which begins in December, slightly later than originally planned," Activision-Blizzard CFO Dennis Durkin said in a recent earnings call.

Continue reading: Modern Warfare's battle pass releases in December (full post)

Get 'Fast & Furious' for our 'Hobbs and Shaw' Blu-ray giveaway!

Ben Gourlay | Contests & Giveaways | Nov 10, 2019 5:35 PM CST

Thanks to our friends at Universal Sony Home Entertainment, we have ten Blu-ray copies of the new release action blockbuster 'Fast & Furious: Hobbs and Shaw' to give away!

Get 'Fast & Furious' for our 'Hobbs and Shaw' Blu-ray giveaway!

Ever since hulking lawman Hobbs (Johnson), a loyal agent of America's Diplomatic Security Service, and lawless outcast Shaw (Statham), a former British military elite operative, first faced off in 2015's Furious 7, the duo have swapped smack talk and body blows as they've tried to take each other down. But when cyber-genetically enhanced anarchist Brixton (Idris Elba) gains control of an insidious bio-threat that could alter humanity forever - and bests a brilliant and fearless rogue MI6 agent (Vanessa Kirby), who just happens to be Shaw's sister - these two sworn enemies will have to partner up to bring down the only guy who might be badder than themselves. Hobbs & Shaw blasts open a new door in the Fast universe as it hurtles action across the globe, from Los Angeles to London and from the toxic wasteland of Chernobyl to the lush beauty of Samoa.

To go into the running to win a prize, post this article to your social media profiles, send your postal address to ben at TweakTown dot com and correctly answer the following question before the competition closes on 15 November.

Continue reading: Get 'Fast & Furious' for our 'Hobbs and Shaw' Blu-ray giveaway! (full post)

Star Wars movies 'on hiatus for next few years'

Derek Strickland | TV, Movies & Home Theatre | Nov 10, 2019 4:35 PM CST

Star Wars movies will be put on hold as Disney shifts towards shows on its streaming platform.

Star Wars movies 'on hiatus for next few years'

After Rise of Skywalker releases this December, Disney won't have a new Star Wars film for a while. Company CEO Bob Iger confirmed the news in a recent investors call: "Star Wars XI, which comes out this December, will be the last of the Skywalker Saga. We'll go into a hiatus for a few years before the next Star Wars feature. There'll be a lot of creative activity in the interim."

The news comes after Game of Thrones showrunners D.B. Weiss and David Benioff scrapped plans for their new Star Wars trilogy. There's also rumors that Rian Johnson's planned extended universe trilogy, which had a December 2024 release attached to it, has been shut down by Lucasfilm. Nothing's been confirmed though.

Continue reading: Star Wars movies 'on hiatus for next few years' (full post)

Sony won't copy Xbox Game Pass' best feature

Derek Strickland | Gaming | Nov 10, 2019 3:16 PM CST

Sony's PlayStation services have come a long way. But they need to go farther to compete with Xbox services' tremendous value. Sony isn't ready to take on Game Pass on its own turf just yet, though.

Sony won't copy Xbox Game Pass' best feature

Sony has no plans to bring its big first-party PS4 exclusives over to PlayStation Now at launch, SIE President Jim Ryan confirms. This could be a mistake. Right now PS Now is much more attractive then it used to be--it lets subscribers download and play titles offline, for instance, and only costs $10 a month--but Game Pass is still the ultimate value in gaming, not just because of its breadth of offered titles, but because every first-party Xbox game releases comes to Game Pass too.

"The nature and scale of some of the first party games that we are making leads us to think that, right now, it's better to spend energy on making sure that the launch of those games is a massive entertainment event," Jim Ryan told GamesIndustry.biz.

Continue reading: Sony won't copy Xbox Game Pass' best feature (full post)

Did Ubisoft tease a new Splinter Cell game?

Derek Strickland | Gaming | Nov 10, 2019 1:26 PM CST

Ubisoft Spain just put up a mysterious Splinter Cell tweet...is it for a new game?

Did Ubisoft tease a new Splinter Cell game?

There's been rumblings about a new Splinter Cell for a while now. Back in May, Ubisoft creative director said a new Splinter Cell game was in dev. Nothing came of this, though, and Ubisoft didn't reveal a new game at E3 2019.

However, Ubisoft CEO Yves Guillemot made it clear the series was far from dead.

Continue reading: Did Ubisoft tease a new Splinter Cell game? (full post)

Airplane Mode is a game about a boring six hour plane ride

Derek Strickland | Gaming | Nov 10, 2019 12:32 PM CST

Remember Desert Bus, that joke game made by Penn and Teller where you drive a commuter bus from Arizona to Las Vegas for eight droll and ultra-monotonous hours? Now we have the modern equivalent.

Airplane Mode is a game about a boring six hour plane ride

AMC Games' debut title is something any frequent flyer can appreciate. It's called Airplane Mode, and it's a simulator that recreates the thrills and excitement of a six-hour plane ride in economy seating. No Wi-Fi? Check. Constant droning hum of the craft? Check. Crying, sneezing, coughing, and other human noises? Check. The only thing's missing is the tight cramped spaces, leg cramps, tight backs, and having to pee every 10 minutes.

Players (well I use that term lightly, you're really not playing) will sit through the entire flight in real-time. Luckily the devs have given you some tools to whittle away the hours. You can do Sudoku, crosswords, read a book in real-time, and watch some royalty-free programming from the 1930s like Georges Melies' classic Voyage to the Moon.

Continue reading: Airplane Mode is a game about a boring six hour plane ride (full post)

Pillars of Eternity, the series that saved Obsidian, might be over

Derek Strickland | Gaming | Nov 10, 2019 10:40 AM CST

As outlined in Jason Schreier's book Blood, Sweat, and Pixels, following Stormlands' cancellation in 2012, the then-independent Obsidian Entertainment was put in a pressure cooker. Obsidian had to fire nearly half of Stormlands' devs to reduce spending. Soon their cash would run out and they needed new projects and new funding from publishers.

Pillars of Eternity, the series that saved Obsidian, might be over

Pillars of Eternity changed all of that and saved the company from a bleak, uncertain future. With the advent of Kickstarter, Obsidian could eliminate the middelman publisher and connect directly with fans. Obsidian could finally make a game everyone wanted to play, and fans could pay Obsidian directly to fund the experience. Obsidian raised over $3.9 million for Pillars of Etenity and for a time their money woes were over.

Although it was an arduous process making Pillars of Eternity, the game was popular enough to warrant a sequel, which was also funded via crowdsourcing (it raised $4.4 million).

Continue reading: Pillars of Eternity, the series that saved Obsidian, might be over (full post)

Rockstar ramps up hiring for next-gen games like GTA 6

Derek Strickland | Gaming | Nov 9, 2019 6:24 PM CST

Rockstar Games is ramping up its next-gen games development teams for big projects like Grand Theft Auto 6.

Rockstar ramps up hiring for next-gen games like GTA 6

Like other devs, Rockstar is preparing for next-gen consoles like the PlayStation 5 and Project Scarlett. The company is hiring for a new animation systems programmer that'll design character animations for huge next-gen games like GTA 6.

"We are a global team of programmers and researchers who collaborate on pushing the boundaries of character animation on next generation hardware," reads the job listing.

Continue reading: Rockstar ramps up hiring for next-gen games like GTA 6 (full post)

Long live 'The Lion King' with our 4K Blu-ray giveaway!

Ben Gourlay | Contests & Giveaways | Nov 9, 2019 5:55 PM CST

Thanks to our friends at Disney Home Entertainment, we have five 4K Blu-ray copies of the new release blockbuster 'The Lion King' to give away!

Long live 'The Lion King' with our 4K Blu-ray giveaway!

Simba idolizes his father, King Mufasa, and takes to heart his own royal destiny on the plains of Africa. But not everyone in the kingdom celebrates the new cub's arrival. Scar, Mufasa's brother -- and former heir to the throne -- has plans of his own. The battle for Pride Rock is soon ravaged with betrayal, tragedy and drama, ultimately resulting in Simba's exile. Now, with help from a curious pair of newfound friends, Simba must figure out how to grow up and take back what is rightfully his.

To go into the running to win a prize, post this article to your social media profiles, send your postal address to ben at TweakTown dot com and correctly answer the following question before the competition closes on 15 November.

Continue reading: Long live 'The Lion King' with our 4K Blu-ray giveaway! (full post)

Diablo IV's trading system sounds horrible

Derek Strickland | Gaming | Nov 9, 2019 4:15 PM CST

Blizzard is experimenting with an awful-sounding trading system for Diablo IV, and they need to just kill it right out of the gate.

Diablo IV's trading system sounds horrible

Let me preface this by saying I traded a ridiculous amount of items in Diablo II: LoD on Battle.net. In fact, I almost traded more than I actually played. There was something extremely addictive about the constantly-shifting economy that reset with every ladder wipe. It forced you to pay attention, to communicate, and to be opportunistic when you wanted specific gear. Sometimes you got lucky and found a great deal, other times you haggled. It was an actual skill that you had to learn to get far in the game--grinding was never enough.

A lot of those things will be eradicated with Blizzard's new trading system for Diablo IV. Nothing's set in stone just yet, and I hope this simply doesn't take off.

Continue reading: Diablo IV's trading system sounds horrible (full post)

PS Vita 2? PS5 game cartridges? Probably not

Derek Strickland | Gaming | Nov 9, 2019 12:40 PM CST

Sony Interactive Entertainment recently patented another game cartridge, igniting speculation of PS5 game carts and the rebirth of the Vita. But don't get too excited just yet. We've been here before.

PS Vita 2? PS5 game cartridges? Probably not

LetsGoDigital spotted an interesting game cartridge patent from Sony. We can't actually find the patent ourselves for further investigation, but outlet says the patent was filed in June of this year and updated this month. Now everyone thinks Sony is making a new Vita handheld, or that the PS5 will run on game carts. Or, more ridiculously, that the PS5 will be a kind of handheld-console hybrid.

None of these are likely. In fact, the patent is probably for Sony's Toio line of kid's toys, not actual PlayStation hardware.

Continue reading: PS Vita 2? PS5 game cartridges? Probably not (full post)

Diablo IV cross-play is absolutely huge for Blizzard (and gamers)

Derek Strickland | Gaming | Nov 9, 2019 11:33 AM CST

As we predicted, Activision-Blizzard is infusing cross-play into its biggest games. Diablo IV will be one of them, and the game itself will benefit tremendously from the move.

Diablo IV cross-play is absolutely huge for Blizzard (and gamers)

Gaming's biggest barriers are falling. Thanks to cross-play, no longer will console and PC gamers be segregated into walled gardens. This platform mingling is a calculated business decision predicated on one thing: Further monetizing the billion-dollar live service market.

Like the Modern Warfare reboot, Diablo IV will also embrace cross-play. "We're very excited about cross-play. There are technical details and details to work through with the first parties, but it's our goal to get to cross-play," Blizzard co-founder Allen Adham told The Telegraph.

Continue reading: Diablo IV cross-play is absolutely huge for Blizzard (and gamers) (full post)

Take-Two: Monetization doesn't come first, games do

Derek Strickland | Gaming | Nov 9, 2019 8:28 AM CST

Despite making hundreds of millions of dollars from microtransactions every quarter, Take-Two CEO says monetization doesn't come first.

Take-Two: Monetization doesn't come first, games do

Take-Two Interactive runs a pretty profitable business thanks to microtransactions. In its recent Q2'2020 earnings the company pulled in $318.38 million from mTX and DLC, driven strongly by NBA 2K games, GTA Online, and Borderlands 3. But Take-Two isn't solely focused on making money from live services--microtransactions only come second to making a great game.

"We only think about monetization after we've already focused on that engagement," Take-Two CEO Strauss Zelnick told the Hollywood Reporter.

Continue reading: Take-Two: Monetization doesn't come first, games do (full post)

Ubisoft will add cross-play to its biggest games

Derek Strickland | Gaming | Nov 8, 2019 10:31 PM CST

Ubisoft plans to infuse cross-play into its highest-earning PVP games, company CEO Yves Guillemot says.

Ubisoft will add cross-play to its biggest games

Cross-play is the next big frontier for publishers. It's perfect for digital-first companies like Ubisoft, Activision-Blizzard, EA and Take-Two Interactive that make billions every year from live services. Cross-play is one of the most potent engagement boosters out there because it lets PS4, Xbox One, and PC gamers play together in a shared environment. The more people who are playing, the more likely they are to continue playing. And the more gamers play, the more they pay for microtransactions, battle passes, and DLC.

Ubisoft understands this dynamic well. That's why the company wants to push cross-play into online-based megaton titles like Rainbow Six: Siege and even The Division 2.

Continue reading: Ubisoft will add cross-play to its biggest games (full post)

Diablo IV won't have skill respecs, gamers must grind for skill tomes

Derek Strickland | Gaming | Nov 8, 2019 9:24 PM CST

In its current state, Diablo IV will be a very, very grindy game that won't let you respec or reset skills.

Diablo IV won't have skill respecs, gamers must grind for skill tomes

Blizzard has a few clear-cut goals with Diablo IV. The sequel will be bloody and dark like Diablo II, it'll have Diablo III's core mechanics with tons of DII staples like runes, and most importantly for Blizzard, it'll be a never-ending game with tons of stuff to do. A big part of that last bit centers around near-infinite builds thanks to Diablo IV's huge skill customization options.

Oddly enough, Diablo IV won't have skill respeccing. That means you can't just swig a potion or read a book to reset your skills, hearkening back to old-school Diablo II. Any mistakes you make setting up your skills will be permanent. You can only move forward by leveling up more or acquiring skill tomes from events, quests, and in-game activities.

Continue reading: Diablo IV won't have skill respecs, gamers must grind for skill tomes (full post)

Diablo IV has cosmetic microtransactions and paid expansions

Derek Strickland | Gaming | Nov 8, 2019 8:31 PM CST

Blizzard isn't about to launch another big Diablo game without microtransactions, and Diablo IV will have the more accepted cosmetic approach.

Diablo IV has cosmetic microtransactions and paid expansions

Microtransactions are a huge part of Blizzard's business (arguably the most important part) and are included in every game. Once a game is released, Blizzard's job is only beginning. The studio uses releases as the inception point for years of monetization through expansions and piecemeal microtransactions. Diablo IV is no different and will embrace Activision-Blizzard's new pinpointed focus on live services, engagement, and monetization.

Luckily Diablo IV's monetization will be cosmetic-only. It won't have a horrible Real-Money Auction House, nor will it be pay-to-win. "Diablo IV will be available as a base game, we'll have expansions, and you'll also be able to acquire cosmetics in the game. It's too early to talk about a shop, but yes," Blizzard designer Joe Shelys told Twitch streamer Quin69.

Continue reading: Diablo IV has cosmetic microtransactions and paid expansions (full post)

Razer unveils new flagship Basilisk Ultimate wireless gaming mouse

Anthony Garreffa | Peripherals | Nov 8, 2019 7:26 PM CST

Razer has just unveiled its new flagship wireless gaming mouse with the new Basilisk Ultimate wireless gaming mouse, a new product aimed at the esports and FPS markets.

Razer unveils new flagship Basilisk Ultimate wireless gaming mouse

The new Basilisk Ultimate wireless gaming mouse packs HyperSpeed wireless connectivity technology that Razer should see home to the most ultra-low-lag gaming mouse on the planet. There are 14 RGB lighting zones that can be tweaked using Razer's own software.

Razer packs its own Focus+ optical sensor that packs 20,000 SPI precision, a 650 IPS maximum speed, and 50G acceleration. Razer even uses an SoC that includes its own features that will improve accuracy and reduce response time of the wireless mouse to give you the fastest wireless gaming mouse experience on the market.

Continue reading: Razer unveils new flagship Basilisk Ultimate wireless gaming mouse (full post)

Death Stranding coming to Steam, isn't Epic Store exclusive

Derek Strickland | Gaming | Nov 8, 2019 6:12 PM CST

Death Stranding's PC release won't be exclusive to the Epic Games Store after all.

Death Stranding coming to Steam, isn't Epic Store exclusive

Contrary to our predictions, Death Stranding will release simultaneously on Steam and the Epic Games Store in Summer 2020. There won't be any staggered launch, and the game won't release first on the Epic Store and then Steam months later. It's being released at the same time on both platforms.

Publisher 505 Games today confirmed the news to the elation of PC gamers everywhere, and we're pretty sure Kojima Productions is happy about this move too. Selling your game on as many storefronts as possible is huge for an independent dev. Steam has a huge 90 million strong monthly active userbase, whereas the Epic Games Store lets Kojima Productions keep 85% of all revenues from games sold on the platform.

Continue reading: Death Stranding coming to Steam, isn't Epic Store exclusive (full post)

Kojima's films will be short, games are still his core focus

Derek Strickland | Gaming | Nov 8, 2019 5:32 PM CST

A bit ago Hideo Kojima said his game development studio will actually start making movies, but these will only be small slices of films. Games will be at the forefront of Kojima Productions.

Kojima's films will be short, games are still his core focus

Death Stranding, Hideo Kojima's latest game, is already a lot like a film. It's a weird hybrid of interactive gameplay with heavy cutscenes that's wrapped up with the auteur's strange style. This is just the beginning for Kojima Productions, and the team will start branching into films. A bit of context is needed here, though, and we won't see Kojima abandoning games in favor of films any time soon.

A recent BBC interview got everyone interested in Kojima's film-making aspirations, but this isn't the first time the Metal Gear Solid creator talked about making movies. "In the future, Kojima Productions will start making films. If you can do one thing well, then you can do everything well," Kojima said. These productions will be smaller-scale endeavors, not blockbuster titles, so don't expect huge marquee movies from Kojima Productions.

Continue reading: Kojima's films will be short, games are still his core focus (full post)

Rick and Morty Season 4 opening scene released, shows off giant Morty

Jak Connor | TV, Movies & Home Theatre | Nov 8, 2019 2:44 PM CST

The wait for Rick and Morty Season 4 is almost over, and with only a couple more days to go Adult Swim has excited everyone just that little bit more with a brand new opening sequence.

Rick and Morty Season 4 opening scene released, shows off giant Morty

The new opening sequence has been released onto the Adult Swim YouTube Channel and shows off some brand new scenes. The opening sequence starts as per usual, but as soon as Rick jumps into his first portal and leaves Morty behind we are introduced to a new scene. We see a giant Morty head with multiple Morty's attached to it floating around outside a planet with a galactic battle occurring.

We then see a half robot crocodile(?) backhanding a bunch of snakes in Ricks garage. Then Rick pulls Morty through a sheet of glass to only be grabbed by a man and beaten up. The sequence then cuts to a giant Morty and then Rick grabbing a gun to defend Beth, Summer and Morty from a double headed goose. Rick and Morty Season 4 will premiere on November 10th at 11:30pm.

Continue reading: Rick and Morty Season 4 opening scene released, shows off giant Morty (full post)

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