Learn about how TweakTown tests and reviews hardware. As an Amazon Associate, we earn from qualifying purchases. TweakTown may also earn commissions from other affiliate partners at no extra cost to you.
Stay Updated
Follow TweakTown for breaking tech news, reviews, and daily updates.
NVIDIA expects to make $100 million more from crypto mining GPU sales
NVIDIA is selling a butt load more of its Crypto Mining Processors (CMP) than it had expected, with an expected $50 million in sales from NVIDIA CMP products up to a much higher $150 million in expected sales.
The news comes directly from NVIDIA during their annual Investor Day, revealing that first-quarter revenue for fiscal 2022 is tracking above outlook. NVIDIA is now expecting over $5.3 million in revenue for Q1, with $100 million more expected from the sales of Crypto Mining Processors.
NVIDIA explains: "NVIDIA's market platforms include Gaming, Data Center, Professional Visualization, and Automotive. The company also raised its first-quarter revenue estimate for its new CMP product for industrial-scale cryptocurrency mining to $150 million, up from $50 million previously expected".
Continue reading: NVIDIA expects to make $100 million more from crypto mining GPU sales (full post)
PowerColor Radeon RX 6900 XT Red Devil Ultimate has higher-binned GPU
PowerColor has just released its new Radeon RX 6900 XT Red Devil Ultimate graphics card, with some devilish tricks of its own against competing custom Radeon RX 6900 XT graphics cards.
The new PowerColor Radeon RX 6900 XT Red Devil Ultimate graphics card packs a higher-binned Navi 21 XTXH GPU, with out-of-the-box game GPU clocks set at 2235MHz while boost GPU clocks are at 2425MHz. But some reviewers have got their cards already (I was blacklisted by PowerColor years ago for leaking out a card that I triple-checked I could at a previous Computex -- that's for another day).
HotHardware received their new custom PowerColor Radeon RX 6900 XT Red Devil Ultimate graphics card and were able to hit GPU speeds that couldn't be done on current Radeon RX 6900 XT cards. This is because AMD is using higher-binned GPUs on the new PowerColor Radeon RX 6900 XT Red Devil Ultimate graphics card which uses a new PCI Device ID versus the original Radeon RX 6900 XT cards, and isn't recognized by GPU-Z.
Continue reading: PowerColor Radeon RX 6900 XT Red Devil Ultimate has higher-binned GPU (full post)
One of the new Warcraft mobile games may be a monetized RPG
A new job listing suggests Blizzard is working on a RPG mobile game with monetization, and it could be one of the new Warcraft games.
As Activision-Blizzard CEO Bobby Kotick recently confirmed, Blizzard is currently working on multiple Warcraft mobile games: "We've made multiple mobile free-to-play Warcraft experiences, and they're now in advanced development based on our franchise's beloved IP this will create opportunities for both existing players and new fans to experience the Warcraft universe in entirely new ways."
Now we might have some clues as to what these Warcraft games are. According to a Systems Designer job listing for an unannounced mobile games requires the applicant to "concept, design, and tune RPG progression systems and rewards."
Continue reading: One of the new Warcraft mobile games may be a monetized RPG (full post)
Blizzard's most exciting new project isn't a video game
Blizzard is working on something very big, and it's not a video game.
Blizzard is pretty busy right now. It's currently hiring 55 developers to work on unannounced projects and games, including new Warcraft mobile games and a multiplayer shooter for consoles and PC. What's most exciting isn't the games themselves but the technology that powers them.
The Overwatch, World of Warcraft, and Diablo titan is currently working on a next-gen engine revamp that will power its future games. This is a long-term project that Blizzard has been working on since at least 2018, and Blizzard's career page paints a grand plan to significantly update, overhaul, and optimize all facets of its internal games development process.
Continue reading: Blizzard's most exciting new project isn't a video game (full post)
Sony is fixing the PS5's biggest drawback slowly but surely
With 667GB of useable SSD space, limited storage is the PS5's Achilles heel. Running out of precious SSD capacity becomes a problem way too quickly. Now Sony is finally doing something about it.
Months after the console's launch, PlayStation 5 owners will soon be able to store next-gen PS5 games on external HDDs and USB sticks. The new feature will be added in tomorrow's major PS5 firmware update, which also adds other significant improvements like being able to check PS Plus data syncs right from a game's quick info menu.
There's just one catch: PS5 games still can't be launched from an HDD. Think of this new feature as an old-school memory card that only stores data. You still have to manually copy/move the game back over to the PS5's SSD in order to play it (luckily this migration doesn't take a long time).
Continue reading: Sony is fixing the PS5's biggest drawback slowly but surely (full post)
Blizzard's new multiplayer shooter may not be exclusively first-person
Blizzard has a ton of games in development right now, but one of them is a cross-platform shooter for consoles and PC. New evidence
Just like Mike Morhaime promised in 2018, Blizzard is working on a lot of new things. The company is currently hiring 55 developers to work on unannounced games across mobile, PC, and consoles. Some of these projects are exclusive to one platform, others are cross-platform.
One particular project is a multiplayer shooter game for consoles and PC. Blizzard is currently hiring three positions for this mystery console/PC game (see list below) and the listings don't give out much info. All we get is a brief mention the project could either be a first-person or third-person AAA title. That's a pretty big range that encompasses games from Overwatch to action-based titles like Assassin's Creed.
Continue reading: Blizzard's new multiplayer shooter may not be exclusively first-person (full post)
Diablo 2 Resurrected dev Vicarious Visions to help with Diablo 4
Vicarious Visions will have a hand in two major Diablo game productions: The hotly-anticipated Diablo 2 Resurrected, and the upcoming mainline sequel Diablo IV.
According to a new job posting, the Tony Hawk and Diablo 2 Resurrected dev Vicarious Visions is also helping with Diablo IV's development. The listing confirms the studio's involvement and calls for a temp writer to help flesh out the game's quests, dialog, and help shape the overall story. Other than that, there's not a whole lot more to go on.
Writer (Temp) - Vicarious Visions (Diablo IV)
Continue reading: Diablo 2 Resurrected dev Vicarious Visions to help with Diablo 4 (full post)
Diablo 2 Resurrected's Amazon is getting roasted by players
Diablo II Resurrected's Technical Alpha test gave us our first look at the new Amazon, Sorceress, and Barbarian. Players aren't so happy with the changes.
The new Diablo II remaster gives the old-school ARPG a big 4K facelift, and that means new upgraded class models. Some of the new characters look rather...interesting. Changing the appearance of any 20-year game is bound to stir up criticism from the franchise's faithful, and the new Amazon is getting pretty badly roasted over on the Diablo Reddit.
The 'zon has traded in her old vivacious figure for a more gruff and survivalist look. Gamers aren't all that impressed. It's actually pretty brutal--the mockery ranges from comparisons to Michael Douglas and Donald Trump to good-natured ribbing. There's even a Space Balls reference thrown in there, as if Vicarious Visions accidentally captured the likeness of the original cast's stunt doubles. Hundreds of Diablo 2 players have chimed in to express their thoughts.
Continue reading: Diablo 2 Resurrected's Amazon is getting roasted by players (full post)
Twitch streamer locked himself in a room for 100 days to stream 24/7
Since there is an extremely large selection of streamers to choose from these days, ideas that make your stream unique can be the deciding factor between a viewer watching you or someone else.
Tim C. Inzana has taken a unique idea and executed upon it, and as a result has garnered a lot of attention of Twitch. Inzana has spent the first 100 days of 2021 locked in a shed with a constant livestream on Twitch running. Inzana has an offer, and plans to spend the rest of the year in his shed as a way to promote the offer.
The streamer says he will lock himself in an empty room for 5 to 10 years and fill it with the art he creates, while livestreaming 24/7 on Twitch. Additionally, Inzana said he will give his buyer a custom frame designed by him while he is locked in the room. Inzana said, "The artwork is me creating the artwork. It would be like seeing a blank space transform into this colorful space." The prices are as follows; 5 years locked in a room = $5 million. 10 years locked in a room = $10 million, which is only available to a single buyer.
Continue reading: Twitch streamer locked himself in a room for 100 days to stream 24/7 (full post)
Report: Xbox doesn't have big lineup of exclusives ready at all
Microsoft's big new first-party games like Everwild, Perfect Dark, and Fable may not release in 2022, and the company might be making third-party deals to fill the void in its lineup.
It may be a while before the bulk of Xbox's new high-profile exclusives are ready--in fact, some of the games are a long ways away. That's according to GamesIndustry.biz writer Christopher Dring, who cites sources at Xbox's global studios teams.
"I've had a few conversations with a few friends at Xbox studios. Those games they've announced--Everwild, Perfect Dark, Fable--are so far away, as in there might even be a new Xbox by the time those games come out," Dring said in a recent VGC podcast (at the 27-minute mark).
Continue reading: Report: Xbox doesn't have big lineup of exclusives ready at all (full post)
GALAX is working on next-gen HOF-branded overclocking-ready DDR5 RAM
GALAX has just teased the world by posting on its own Facebook page that it is working on next-gen DDR5 modules for overclockers.
The company teased some next-gen GALAX DDR5 memory modules for overclockers, with the Facebook post simply teasing "DDR5 Memory module is coming soon..." We won't be using DDR5 memory for a while yet, but when we do we'll see Intel with it first when its next-gen Alder Lake platform and 12th Gen Core CPUs launch.
AMD will support DDR5 with its big upgrade in the new Zen 4 architecture and Ryzen 6000 series CPUs launch, sometime in 2022. What we do know about the GALAX DDR5 memory here is that they are using Micron D8BNJ chips, which we know nothing about because Micron hasn't published any information on them just yet.
Continue reading: GALAX is working on next-gen HOF-branded overclocking-ready DDR5 RAM (full post)
Outriders fills up user's SSD with 23GB of crash log data
Are you playing Outriders and noticing your HDD or SSD filling up faster than usual? You might want to check the game's crash report folder.
Outriders is crashing so much on PC that crash reports are taking up multiple gigabytes of space on HDD and SSD storage. One Redditor's crash report folder ballooned to 23GB, which is basically the size of a large update or expansion. That's roughly 32% of the game's advertised 70GB of require space taken up by crash reports. Other users also say their folders are in multiples of gigabytes.
Luckily you can easily delete these crash reports, just follow this file path to find the folder:
Continue reading: Outriders fills up user's SSD with 23GB of crash log data (full post)
NARAKA: BLADEPOINT receives NVIDIA DLSS magic technology upgrade
NVIDIA has teased that its magic DLSS (Deep Learning Super Sampling) technology is coming to NARAKA: BLADEPOINT, driving performance through the roof. Check out a side-by-side comparison of NVIDIA DLSS technology on, and off in the game below:
NARAKA: BLADEPOINT enjoys some huge performance gains with DLSS enabled, with DLSS set to Ultra Performance mode (rendering the lowest resolution and upscaling it) sees performance on the previous-gen Turing-based GeForce RTX 2060 go from just under 30FPS average at 4K to 55FPS average.
The newer-gen Ampere-based GeForce RTX 3060 goes from 43FPS average to 70FPS average, while the GeForce RTX 3070 jumps from 66FPS to 99FPS and the GeForce RTX 3080 from 84FPS to 129FPS. The flagship GeForce RTX 3090 leaps from 101FPS average at 4K in NARAKA: BLADEPOINT to a huge 152FPS average with DLSS turned on and set on Ultra Performance.
Continue reading: NARAKA: BLADEPOINT receives NVIDIA DLSS magic technology upgrade (full post)
Battlefield leaker on GTA 6: it's NOT set in the 80s, and is modern
Battlefield leaker and industry insider Tom Henderson is getting pretty busy with his tweets, giving us some juicy rumors on the next-gen Battlefield and now on Rockstar's upcoming Grand Theft Auto 6.
In a reply to someone tweeting him saying to give us an update on GTA 6, Henderson tweeted: "It's not set in the 1980's and is modern". @NerosCinema replied to Henderson, saying that an "80s GTA would actually be incredible" to which Henderson replied with "GTA Online + Modern + Wacky Shit = More Money".
@kryptzx replied to that saying "Do u think GTA Online will release at the same time Gta 6 releases?" with Henderson explaining "Yeah. They'll probably be some kind of integration - It seems like everyone is going this route now".
Continue reading: Battlefield leaker on GTA 6: it's NOT set in the 80s, and is modern (full post)
NVIDIA announces RTX A5000, RTX A4000 workstation GPUs
NVIDIA couldn't host a GPU Technology Conference (GTC 2021) event without announcing some new GPUs with the introduction of the new NVIDIA RTX A5000 and RTX A4000 GPUs.
The new NVIDIA RTX A5000 and A4000 like the flagship RTX A6000 pack new RT Cores, Tensor Cores, and CUDA cores that all super-speed AI, graphics, and real-time rendering. The new NVIDIA RTX A5000 packs the GA102 GPU with 28 billion transistors on Samsung's custom 8nm node, with 8192 CUDA cores and up to 27.8 TFLOPs of single precision compute performance.
We have 24GB of GDDR6 with ECC memory on a 384-bit memory bus with up to 768GB/sec of memory bandwidth that can be doubled when you put 2 x NVIDIA RTX A5000 GPUs together with NVLink -- you cannot use the NVIDIA RTX A4000 in NVLink so you're limited to just 16GB of GDDR6 on the RTX A4000 versus up to 48GB on the RTX A5000 in NVLink.
Continue reading: NVIDIA announces RTX A5000, RTX A4000 workstation GPUs (full post)
AORUS FO48U: 48-inch 4K 120Hz OLED gaming monitor with HDMI 2.1 tech
GIGABYTE has just announced 3 new high-end AORUS gaming monitors, with the introduction of the FI32U, FV43U, and FO48U gaming monitors with 32-inch, 43-inch, and 48-inch sizes respectively.
The new flagship AORUS FO48U is the big daddy of them all rocking a huge 48-inch panel, and still rocking 4K 120Hz -- meanwhile the smaller siblings crank up a bit higher to 4K 144Hz. All of the monitors have HDMI 2.1 connectivity that allows 4K 120Hz while GIGABYTE goes all-out using OLED panels on the new AORUS gaming monitors.
OLED panels deliver the best blacks, deep beautiful colors and instant response -- making them one of, if not the best choice for gamers. With the new AORUS gaming monitors coming in 32-inch, 43-inch, and 48-inch sizes all offering 4K 120Hz and HDMI 2.1 at a minimum, the huge 48-inch AORUS FO48U now joins the LG 48-inch 4K 120Hz OLED TV as an OLED-based 48-inch display with 4K 120Hz for the ultimate in gaming.
Continue reading: AORUS FO48U: 48-inch 4K 120Hz OLED gaming monitor with HDMI 2.1 tech (full post)
Red Barrels doubles its workforce for new Outlast Trials game
With the addition of four-player co-op multiplayer support, Outlast Trials is the most ambitious game Red Barrels has made yet. To make its nightmares a reality, the developer has had to double its workforce.
Red Barrels has expanded quite a bit for its new game, Outlast Trials, and now has 40 developers working on the project. The new team is a 200% increase over Outlast 2's production:
"Our amazing Red Barrels team has grown from 10 during the development of Outlast 1, to 20 for Outlast 2, and we are now over 40 teammates strong. We have adapted to keep the development of The Outlast Trials rolling while maintaining the safety and health of our entire team (above Murkoff standards of course)," reads a development update.
Continue reading: Red Barrels doubles its workforce for new Outlast Trials game (full post)
BioShock 4 to be open world systemic game with next-gen AI
The next BioShock game could be an open world FPS with strong story elements--you know, like one of Irrational's original games.
2K's new Cloud Chamber studio is making a next-gen BioShock game, and job listings might tell us what to expect from the sequel. The studio is currently hiring 17 people, and based on the positions, the game might still be in early production phases. According to a senior writer position, the game could be set in an open world:
Continue reading: BioShock 4 to be open world systemic game with next-gen AI (full post)
NVIDIA Atlan SoC: combines in-house Grace CPU + next-gen Ampere GPU
NVIDIA has been firing on all cylinders at its annual GPU Technology Conference (GTC 2021) where it has unveiled its first-ever CPU, its next-next-gen GPU architectures through to 2025, an insane new AI workstation and also a next-gen Atlan SoC.
The new NVIDIA Atlan SoC is a new AI-enabled chip for autonomous cars of the future, with NVIDIA pushing a huge 1000 trillion operations per second (TOPS). NVIDIA is using its next-gen in-house ARM-based Grace CPU, as well as its next-gen Ampere Next GPU technology for its new Atlan SoC for future autonomous vehicles.
NVIDIA is using the new LPDDR5X memory technology that offers double the bandwidth, and 10x the energy efficiency over the previous-gen LPDDR4X standard. We are told to expect Atlan SoC sampling to begin in 2023, while the chips will come off the production line and into the new waves of autonomous vehicles in 2025 and beyond.
Continue reading: NVIDIA Atlan SoC: combines in-house Grace CPU + next-gen Ampere GPU (full post)
NVIDIA's new DGX Station 320G: 4 x Ampere GPUs + 320GB HBM2e for $150K
NVIDIA has just announced its super-beast new DGX Station 320G which packs the latest and greatest NVIDIA A100 Tensor Core GPUs which in this 4-way GPU system pack an insane 320GB of super-fast HBM2e memory.
This isn't a system for gamers but for the much higher-end AI and HPC (high-performance computing) markets, which will super-speed machine learning and data science performance where it's needed. Think about laboratories, home offices, VFX studios, research facilities and everything in between.
NVIDIA's new DGX Station 320G is the fastest-ever server-in-a-box designed for AI research.
Continue reading: NVIDIA's new DGX Station 320G: 4 x Ampere GPUs + 320GB HBM2e for $150K (full post)






















