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Forza Horizon 4 can be pushed 'beyond Ultra' on the PC

| Aug 28, 2018 8:35 PM CDT

It looks like Forza Horizon 4 is going to be quite special on the PC, with developers Playground Games teasing that not only are the minimum PC requirements lower than Forza Horizon 3 (an achievement in itself) but you can push the game "beyond Ultra" if you've got the right PC grunt.

Forza Horizon 4 can be pushed 'beyond Ultra' on the PC

All you'll need to play Forza Horizon 4 is a modest PC with a minimum of an Intel Core i3-4170 at 3.7GHz, 8GB of RAM and either an NVIDIA GeForce GT 740 or AMD Radeon R7 250X. Playground Games art director Benjamin Penrose he teased that the team is aiming the recommended spec at 60FPS and not 30FPS, a big change from Forza Horizon 3.

During an interview with PC Gamer, Penrose said: "We're now basing our recommended spec on 60 frames per second and not 30, which is a change from Forza Horizon 3. We're really happy with the stability and performance from launch this time round. And we've also got a whole bunch of new options you can push [your PC] to the extreme beyond Ultra, if you've got a very powerful PC. And of course we've got a load of other options in there, so you can build a view for your cameras, you also have access to the HDR option - the first time on PC for Forza".

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Continue reading: Forza Horizon 4 can be pushed 'beyond Ultra' on the PC (full post)

Ubisoft CEO talks total-immersion gaming and future tech

| Aug 28, 2018 7:50 PM CDT

Ubisoft, like other major game publishers, is keen on investing and iterating on future technologies like AI, game streaming, VR, and even blockchain. Ubisoft CEO Yves Guillemot's feelings on new tech could pave the way for the company's immediate and long-term focus.

Ubisoft CEO talks total-immersion gaming and future tech

Like EA with its SEED division, Ubisoft currently has its Strategic Innovation Labs experimenting with new ways to architect its games. Now Ubisoft CEO Yves Guillemot outlines some of his ideas for the future of gaming, from streaming titles across all platforms to face-tracking tech bringing more emotion and interaction to in-game experiences.

In a recent interview with IGN, Mr. Guillemot discussed a wide variety of topics. Perhaps the most interesting was his comments on a total-immersion experience that tracks a player's senses and facial expressions, from eye movements to emotional impact registration.

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Continue reading: Ubisoft CEO talks total-immersion gaming and future tech (full post)

Yakuza dev's new IP to be revealed at Tokyo Game Show 2018

| Aug 28, 2018 6:59 PM CDT

Ryu Ga Gotoku Studios, the development team behind SEGA's massively popular Yakuza series, will reveal its new IP next month at Tokyo Game Show 2018.

Yakuza dev's new IP to be revealed at Tokyo Game Show 2018

According to SEGA chief creative officer Toshihiro Nagoshi, the company's internal Yakuza studio will announce its big new IP series in September during Japan's big gaming event. The studio's new IP was confirmed back in April 2018, and has been in development and planning stages for three years alongside various Yakuza remasters and new iterations, Mr. Nagoshi said in a recent SEGA broadcast.

Official details about the new IP are light, but Mr. Nagoshi affirms it will be "very different" from what fans expect. This new game follows SEGA's long-term strategy to push out remasters and new wholly-owned IPs to bolster its overall games-selling business. The company says it wants to resurrect classic IPs and series for new games platforms--hence the re-releases and remasters--alongside creating fresh intellectual properties that carry sales for years go come.

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Continue reading: Yakuza dev's new IP to be revealed at Tokyo Game Show 2018 (full post)

Shovel Knight gets Super Smash Bros. style multiplayer mode

| Aug 28, 2018 6:16 PM CDT

On the heels of a recent tease, Yacht Club Games announces a new game for its Shovel Knight Treasure Trove collection.

Shovel Knight gets Super Smash Bros. style multiplayer mode

Shovel Knight Showdown is a new multiplayer-focused add-on that closely resembles a 16-bit Super Smash Bros. Showdown allows 4 players to battle it out in local multiplayer SSB-style, but instead of classic Nintendo characters we have a roster straight from Yacht Club's beloved sidescroller. The game's multiplayer is offline only and features both co-op style action as well as straight free-for-all combat, and also has a fully-fledged campaign mode to boot.

Showdown will be free for all Treasure Trove owners and will be sold standalone for $9.99. The new game/add-on will release on a myriad of platforms excluding PS Vita and 3DS (Nintendo Switch, Nintendo Wii U, Sony PS4, Sony PS3, Xbox One, PC, Mac, Linux, & Amazon FireTV) but a launch date has yet to be announced.

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Continue reading: Shovel Knight gets Super Smash Bros. style multiplayer mode (full post)

COD: Black Ops 4 Blackout leak shows 100 players/zombies

| Aug 28, 2018 7:00 AM CDT

A reliable source has leaked some information regarding the Blackout mode for Activisions Call of Duty: Black Ops 4. The leak suggests that the mode will have up to 100 players and numerous other features.

COD: Black Ops 4 Blackout leak shows 100 players/zombies

According to Wew Labs, the Blackout mode for Call of Duty: Black Ops 4 will feature zombies, 100 player testing slots which suggests up to 100 players will be able to join and doors that will be able to open and close. The leak also suggests that there will be a new training mode titled Outboarding, Specialist Stories, new weapons, events and much more.

As this is just a leak, do take the information with a grain of salt, even though Wew Labs correctly leaked the information regarding the contents of the fourth DLC for Call of Duty WWII it could still be wrong. Call of Duty: Black Ops 4 will be launched on October 12th for the Xbox One, PlayStation 4 and PC. For more information regarding the title, visit the official website here.

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Devil May Cry 5 running on base PS4, 15 minutes of demo

| Aug 28, 2018 5:00 AM CDT

Heaps of Devil May Cry 5 gameplay footage came out of the woodwork over the course of GameCom 2018, most of which was running on either the Xbox One X or PS4 Pro. Now some gameplay has been released for Devil May Cry 5 running on the base PS4, lets see how it checks out.

Devil May Cry 5 running on base PS4, 15 minutes of demo

In a video released by Frame Advantage, we can see Capcom's Devil May Cry 5 running on the base PS4 at what seems to be stable 60FPS. This is quite an achievmenet for Capcom and judging by the video comment section fans of the series seem quite happy with the efforts the developer has made to achieve this stable experience.

According to the video's description, a member of Frame Advantage was allowed to capture this footage at GamesCom 2018 thanks to Capcom UK. It's not clear exactly how this footage was captured, but it seems to be quite legitimate. Devil May Cry 5 is planned for release on the Xbox One, PlayStation 4 and PC on March 8th next year. For more information regarding the upcoming title, visit the official Devil May Cry 5 website here.

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Continue reading: Devil May Cry 5 running on base PS4, 15 minutes of demo (full post)

Torchlight Frontiers: 15 minutes of vibrant gameplay footage

| Aug 28, 2018 4:00 AM CDT

Torchlight Frontiers was showcased at GamesCom 2018, and since the reveal we now have some colorful and vibrant gameplay footage to view.

Torchlight Frontiers: 15 minutes of vibrant gameplay footage

The footage originates from YouTuber Havian, who had the chance of going hands of Torchlight Frontier. Havian explains that Torchlight Frontier will be shared MMO-like experience, players will be immersed within their private procedurally generated worlds that are spliced with online shared areas which other online players will be.

From the video and what Haivan explains, we can see that this demo of Torchlight Frontier is still in the very early stages of development. It can be seen that this demo is purely for players to see how the game plays even though it could be subject to change. Torchlight Frontier will feature its very own day and night cycle, this day and night cycle will coincide with different enemies/resources being available to players based on the certain time of day. Haivan explains this through his experience with the world, he says that the world that he is playing in had goblins spawn throughout the day, this later changed to skeleton once the level became night. Torchlight Frontiers releases on the Xbox One, PlayStation 4 and PC sometime next year.

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Continue reading: Torchlight Frontiers: 15 minutes of vibrant gameplay footage (full post)

Spider-Man on the PS4 takes around 20 hours to complete

| Aug 28, 2018 2:00 AM CDT

Everyone who is Spider-Man fan is more than excited for the upcoming release of Insomniac Games' Spider-Man. So far the title looks incredible, but how long is the storyline exactly? can it be beaten in just a weekend? It sure can if you got a spare 20 hours.

Spider-Man on the PS4 takes around 20 hours to complete

According to James Stevenson, the Community Director for Insomniac Games, players will be immersed within a world that will on average take about 20 hours to complete the main story. This information was revealed through Stevenson answering a humble fans question on the games length, "our average play tester took around 20 hours on default difficulty" this is of course without the player participating in any side missions/activities.

So if you are prepared to sit down over the course of a weekend and smash out the entire Spider-Man main storyline it is completely possible for you to do so. Insomniac Games' Spider-Man launches exclusively on the PS4 on September 7th, for more information regarding the title visit the official website here. In other news about Spidy, check out the Dr. Strange/Avengers buildings that were spotted in a recent trailer.

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Nintendo announce Super Smash Bros. Ultimate Special Edition

| Aug 28, 2018 1:00 AM CDT

The release of Super Smash Bros. Ultimate is just around the corner and ahead of the release Nintendo has announced a Special Edition bundle for future fighting gamers.

Nintendo announce Super Smash Bros. Ultimate Special Edition

At the beginning of this month it was revealed that Nintendo would be bringing a Limited Edition bundle to gamers, at the time of the announcement the bundle was only going to be available in European markets. Nintendo has now given North America and Canada the same option but with different contents in the bundle.

The Super Smash Bros. Ultimate Special Edition bundle will be slightly different to the one that was announced for Europe, the North American package will contain a copy of Super Smash Bros. Ultimate within a jet black steel book case. The case will have the Smash symbol encased in fire at the very center and will coincide with the Smash Bros-themed Switch Pro Controller that will also be included within the Special Edition. The bundle is currently priced at $140 and is also available to pre-order from Best-Buy. If you desire to just purchase the Smash Bros.-themed Switch Pro Controller, that will come in at a price of $75, for further details for the bundle/controller, visit the official Super Smash Bros. Ultimate website here.

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Continue reading: Nintendo announce Super Smash Bros. Ultimate Special Edition (full post)

GeForce Game Ready drivers ready for Battlefield V open beta

| Aug 27, 2018 8:29 PM CDT

If you didn't already know: EA and DICE will be unleashing the Battlefield V open beta on September 4, for those who pre-ordered the game and are an Origin Access Premier member, Origin Access Basic or EA Access member. If you're not, you'll have to wait another 48 hours where it'll unlock on September 6.

GeForce Game Ready drivers ready for Battlefield V open beta

NVIDIA has released a new GeForce Game Ready 399.07 WHQL drivers that are optimized for the Battlefield V open beta, but not just DICE's upcoming first-person shooter. The new 399.07 drivers are also optimized for F1 2018, Immortal: Unchained, Pro Evolution Soccer 2019, Strange Brigade, and Switchblade.

Remember that Battlefield V will include NVIDIA's new RTX features in the game, with the new GeForce RTX 20 series providing real-time ray tracing abilities in the game. Ray tracing won't launch with the open beta but with the full game, something that we captured recently in Cologne, Germany during NVIDIA's Editor's Day 2018.

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Continue reading: GeForce Game Ready drivers ready for Battlefield V open beta (full post)

Fallout 76 Power Armor Edition sold out, no more to be made

| Aug 27, 2018 8:27 PM CDT

If you didn't get the Fallout 76 Power Armor Edition, you won't now... they're all sold out, and the company won't be making anymore.

Fallout 76 Power Armor Edition sold out, no more to be made

Bethesda marketing boss Pete Hines has said that the company is ordering "as many as possible", but the Fallout 76 Power Armor Editions are now all sold out on their website. Hines took to Twitter, where he said: "We are making as many as possible and made all of them available. There's no way to make any more".

In a follow up tweet, Hines said: "They're not quick or easy to make. We got as many lines making them as possible in order to get them finished and assembled in time for launch. I'm sorry if you didn't get one".

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Continue reading: Fallout 76 Power Armor Edition sold out, no more to be made (full post)

Assassin's Creed: Odyssey to adapt Herculean myths

| Aug 27, 2018 7:05 PM CDT

Ubisoft is keen on blurring history and myth together in its latest ancient Greece-set Assassin's Creed game.

Assassin's Creed: Odyssey to adapt Herculean myths

No game set in 5th century BC Greece would be complete without quests that take players into the heart of exotic myths. The Greek pantheon alone is so diverse and is accompanied by countless legends and stories, and it'd be a sin not to use everything possible to amplify the splendor and suffering of the historical period. Assassin's Creed: Odyssey will leverage more than a few of these unique storied monsters like the fearsome gorgon Medusa or creatures straight out of Herakles' tales.

"Over the course of their Odyssey, players will encounter Legendary Animals, inspired by the Herculean myths including the Nemean Lion with impenetrable golden fur, the Lykaon Wolf, an evil beast cursed by the Gods themselves and Kallisto the bear, the angry mother of the Arcadians, to name a few," Ubisoft wrote in a recent Gamescom 2018 press release.

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Cyberpunk 2077 deep in development, still in playtest phase

| Aug 27, 2018 5:42 PM CDT

On the heels of today's big 48 minute Cyberpunk 2077 gameplay demo, CD Projekt RED is careful to remind gamers that the huge project is still very much in deep stages of development and shouldn't be done any time soon.

Cyberpunk 2077 deep in development, still in playtest phase

While Cyberpunk 2077 is certainly looking stylish, smooth, and decidedly next-gen, CD Projekt RED is far from finished. The studio still has a lot of work ahead before the gritty neon-lit shooter is ready to meet its 2021 deadline, and game director and studio head Adam Badowski says the final product may be quite different than the demo.

"What we're releasing today was recorded from a game deep in development," Mr. Badowski said in a press release comment. "Since many of the assets and mechanics in the current version of Cyberpunk 2077 are most likely to be modified, we initially decided to show this gameplay only to media."

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Continue reading: Cyberpunk 2077 deep in development, still in playtest phase (full post)

Cyberpunk 2077 gameplay finally revealed

| Aug 27, 2018 1:06 PM CDT

On the heels of its E3 2018 and Gamescom 2018 closed-doors demos, CD Projekt RED finally shows off gameplay for its massively anticipated Cyberpunk 2077 game..

Cyberpunk 2077 gameplay finally revealed

Ever since I started writing about Cyberpunk 2077 I always imagined what it'd look like. Everything I had read and reported on made CD Projekt RED's newest game out to be something big--much, much bigger than Geralt's legendary adventures, something beyond what series like Deus Ex could achieve. Now that I've seen official gameplay I'm even more excited than ever.

Today CDPR dropped a 48-minute gameplay demo for Cyberpunk 2077 that shows a number of different things, including combat, Night City's living, breathing worldscape and radiant NPCs, as well as some augmentation upgrades and dialog interactions. But mostly it showed off something we haven't seen up until now: the fruits of the developer's long, arduous labors.

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Continue reading: Cyberpunk 2077 gameplay finally revealed (full post)

Xbox All Access won't cost the same for everyone

| Aug 27, 2018 12:15 PM CDT

Microsoft today confirmed its new ambitious Xbox All Access program, which combines either an Xbox One S or Xbox One X system alongside online subscriptions for a low monthly rate. But not everyone may qualify or be eligible for the program's lower cost terms.

Xbox All Access won't cost the same for everyone

Microsoft's new program is credit financed via a Dell Preferred Account, whose terms and monthly payments depend on an applicant's creditworthiness. This means the better credit you have the less you'll pay per month. The official Xbox All Access page says the initiative "starts at $21.99 and $34.99 per month" with 0% APR for an Xbox One S and Xbox One X, respectively, but that's for only well-qualified consumers. However, it appears no one will pay any upfront costs.

The 0% APR offer for 24 months is only available until December 31, 2018 and is apparently only available to existing Dell Preferred Account users, according to the program's terms. For new accounts, APR rates are variable and can range from 19.24% to 29.99%, and your particular rate is based on your credit.

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Continue reading: Xbox All Access won't cost the same for everyone (full post)

Of course Assassin's Creed: Odyssey will have NewGame+ mode

| Aug 27, 2018 12:05 PM CDT

Like its Hellene predecessor Origins, Assassin's Creed: Odyssey will have a new game+ mode that allows users to keep playing long after they've beaten the main story. But then again this really shouldn't be a surprise.

Of course Assassin's Creed: Odyssey will have NewGame+ mode

When Ubisoft creative director Jonathan Dumont told Game Rant that yes, Odyssey will have a new game+ offering, and no, it won't be available at launch, both of these shouldn't be a big shock. It's absolutely welcome news to gamers everywhere, especially given Odyssey's branching RPG mechanics that will allow unique interactions and world-shifting events. Not only can we play Odyssey for longer but we can also take the paths we didn't take the first time around. This folds neatly into Ubisoft's current digital-first plan that ultimately wants gamers playing for as long as possible.

Like other major publishers, Ubisoft is banking strongly on engagement. But the French games-maker has found a unique way to mesh its live services into its singleplayer games by folding online-driven events and rotating quests into its games (look at AC: Origins and more recently Far Cry 5 as examples).

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Continue reading: Of course Assassin's Creed: Odyssey will have NewGame+ mode (full post)

Assassin's Creed: Odyssey map shown, 62% bigger than Origins

| Aug 27, 2018 10:11 AM CDT

Set in ancient Greece, Assassin's Creed: Odyssey will have less whole land masses and tons of islands to explore across the Aegean Sea.

Assassin's Creed: Odyssey map shown, 62% bigger than Origins

Ubisoft's latest odyssey into the past takes us to Violet-Crowned Athens during the Pelopponesian War, one of the most pivotal point of conflict in recorded human history. Staying true to the region's strengths--tons of rocky, craggy islands spread across the Aegean--AC: Odyssey will have a huge in-game map that's full of legends, myths, and exotic sights to explore. In fact, Odyssey's map is actually 62.5% bigger than its Hellenistic predecessor: according to Powerpyx, who got a hold of a full map, Odyssey's traverse-able world clocks in at 130km squared versus Origins' 80km squared.

A lot of this extra space is taken up by the Thracian and Aegean Seas, and rightly so, as these waterways were both integral to Athens' economy as well as its conflict with the Sparta-allied Peloponnese forces. Ubisoft has already highlighted just how important ship travel and naval combat is to Odyssey--think Odysseus' journey into strange lands meshed with ship-to-ship warfare--and the map shows some interesting points, including a kraken and various legends painted throughout Greece.

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Continue reading: Assassin's Creed: Odyssey map shown, 62% bigger than Origins (full post)

SEGA release new Yakuza Online trailer/pre-registration live

| Aug 27, 2018 5:00 AM CDT

SEGA has made available to everyone the pre-registrations for the upcoming Yakuza mobile game titled Yakuza Online. The pre-registrations will feature stretch goals that will reward players will bonus content for the more registrations that are achieved.

SEGA release new Yakuza Online trailer/pre-registration live

The trailer showcases the new main character in the series, Ichiban Kasuga. Kasuga is also planned to be included within the next big console release of the series.

According to the pre-registration website, if the ballots reach 100,000 everyone that voted will receive a SSR idol Haruka. Yakuza Online is planned for release on iOS, Android and PC this year, no official date has been set as of yet. Players will be glad to know that the title will be free-to-play and will have optional micro transactions.

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Continue reading: SEGA release new Yakuza Online trailer/pre-registration live (full post)

Bandai release Nintendo Switch Dragon Ball FighterZ trailer

| Aug 27, 2018 4:00 AM CDT

Bandai's leading fighting game, Dragon Ball FighterZ has received a brand new trailer leading up to the release of the title on the Nintendo Switch.

Bandai release Nintendo Switch Dragon Ball FighterZ trailer

Dragon Ball FighterZ is developed by Arc System Works and is published by Bandai Namco. Both the developers and the publisher are gearing up for the release of the title on the Nintendo Switch, and to keep the hype ball rolling a new Japanese trailer has been released.

The trailer showcases to potential Nintendo Switch fighters explosive combo after combo gameplay in a lengthy 4 minute trailer. Dragon Ball FighterZ will be launching on the Nintendo Switch on September 28th, the title is already currently available on the PS4, Xbox One and PC. For more information regarding Dragon Ball FighterZ coming to the Nintendo Switch, visit the official listing for the title here.

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SoulCalibur VI could come to the Switch after initial launch

| Aug 27, 2018 2:00 AM CDT

As we move closer to the release of SoulCalibur VI, fans of the series couldn't help but to ask if we will see the title ported over to the Nintendo Switch. A recent interview with the titles producer has revealed that we could possibly see a Switch adaptation after the initial release.

SoulCalibur VI could come to the Switch after initial launch

Producer Motohiro Okubo has sat down with Metro to discuss the upcoming title and where further development could lead the game in the future. During the interview, Okubo says that the development for SoulCalibur VI began longer than three years ago which surpasses the lifetime of the Nintendo Switch. Meaning that SoulCalbur VI has not been designed with the Nintendo Switch in mind, this doesn't mean the title can't receive a port though.

Okubo states: "SoulCalibur VI development started more than three years ago. And nobody knew anything about Switch back then. So, as a matter of fact we are not working on Switch, as of now. But of course, personally, I'm interested in the platform. So if the Unreal Engine can adapt to Switch, and evolve itself, then maybe the possibility will be more." SoulCalibur VI is planned for release on the Xbox One, PS4 and PC. The release date has been set for October 19th.

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