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NVIDIA's new GeForce 430.64 driver optimized for RAGE 2
NVIDIA has released a new driver with optimizations for some of the latest games including RAGE 2, with the new GeForce 430.64 WHQL drivers release and available right here.
The new GeForce 430.64 drivers include optimizations for RAGE 2, World War Z, and Total War: Three Kingdoms. SLI owners will enjoy new or improved SLI profiles for both Imperator: Rome, and Insurgency Sandstorm. There are a bunch of issues fixed with the new drivers, including Shadow of the Tomb Raider freezing when launched in SLI mode, Hitman 2 crashing under DX12, and the high CPU usage in the NVDisplay.Container.exe that turned up in the 430.39 drivers.
Continue reading: NVIDIA's new GeForce 430.64 driver optimized for RAGE 2 (full post)
Final Fantasy 7 Remake is a trilogy, how much will it cost?
Square Enix's massively anticipated new Final Fantasy VII: Remake isn't just one game. It'll release in a multi-volume trilogy and there could be years in between releases, and with pre-orders already up, it begs to question how much will the game end up costing altogether.
Right now the Final Fantasy VII: Remake is up for pre-order on Amazon and Best Buy for $59.99. But are we getting just the first volume for that price, or the entire three-game trilogy? Are gamers simply pre-ordering one game and then blindly buying into the other portions, season pass-style?
Other than saying the game will be split across multiple parts, Square Enix has been coy about how pricing will work. The store listings don't have any exact info on what you're actually buying. Each chapter of the FFVII: Remake is a full game with 30 hours of content, the publisher says, so it's possible it'll be sold separately and gamers will have to shell out $59.99 for each part.
Continue reading: Final Fantasy 7 Remake is a trilogy, how much will it cost? (full post)
Saints Row V reveal could happen at E3 2019
Volition could announce the next big Saints Row game at E3 2019, or the publisher could just bring more games to the Nintendo Switch.
Today Deep Silver said something interesting on Twitter that could be taken a few ways. "Subscribe to the official Saints Row YouTube channel so you don't miss a thing...we have exciting things ahead for the Saints, you don't want to miss out!" reads the Tweet, prompting speculation of and incoming Saints Row V reveal. E3 2019 is on the horizon after all, and THQ Nordic and Deep Silver will be in tow with games and announcements.
Volition, the devs behind Saints Row, are also working on a new ambitious project, further lending credence to a possible reveal. In late 2018 THQ Nordic confirmed Volition is developing a "top secret AAA project." Nothing was confirmed but we're betting Volition is focusing on Saints Row after its experimental new IP Agents of Mayhem failed.
Continue reading: Saints Row V reveal could happen at E3 2019 (full post)
Tetris 99's $10 offline-only DLC is a big move from Nintendo
Up until now Tetris 99 was an online-only Switch Online exclusive. But with a new $10 DLC, the fast-paced battle royale goes offline and brings in new revenues to boot, covering all the bases.
Digital is extremely important to platform-holders like Sony, Nintendo and Microsoft. Subscriptions like PS Plus, Xbox LIVE, and Nintendo's Switch Online are a big part of these earnings--they not only generate revenue from paid subscriptions, but organically churn engagement that leads to game purchases, DLC sales, and long-term monetization in key online games. Nintendo is relatively new to this structure, but it's swinging right out of the gate with some smooth moves.
Nintendo today announced Tetris 99's new $10 Big Block DLC, which not only brings it offline, but allows normal Switch owners not subscribed to Switch Online to play.
Continue reading: Tetris 99's $10 offline-only DLC is a big move from Nintendo (full post)
Final Fantasy VII Remake's combat system has manual blocking
Square Enix's latest Final Fantasy VII: Remake trailer is full of interesting combat tidbits that show a remarkable transformation of the 1997 classic.
The new FFVII: Remake isn't a turn-based RPG like the original. Instead, combat is entirely action-based in a three-dimensional space similar to Devil May Cry or Final Fantasy XV, complete with real-time battle sequences, combos, and more. This brings some massive changes and everything's been more streamlined for heart-thumping chaos versus properly sequenced strategy. The game represents a big win for Square Enix during a time when the publisher needs it most, and its first chapter could launch in 2019.
The latest Remake gameplay footage shows how far the game has evolved since we last saw it. Back in 2015, combat saw an ATB gauge that filled up when you struck enemies. This time around the game adds some interesting abilities like real-time manual blocking, limit breaks, and shortcut attacks--all of which provide a blueprint for stylized and dynamic hack-and-slash havoc.
Continue reading: Final Fantasy VII Remake's combat system has manual blocking (full post)
Final Fantasy VII Remake is the win Square Enix needs
Final Fantasy VII: Remake is exactly what Square Enix needs to rise from its earnings slump.
Square Enix isn't doing too well right now. Its nine month earnings are down 65% year-over-year and profit has dropped by a similar amount. The famed RPG publisher needs a big win, and luckily it has an ace up its sleeve: Final Fantasy VII: Remake. Square Enix dropped a surprise trailer yesterday that showed off slick action-based combat and breathed new life into some of our favorite gaming icons. But more importantly, it stoked the fires of hype that've been flickering for the past four years.
This is important. After Kingdom Hearts III the publisher needs more huge projects for gamers to look forward to that aren't too far down the pipeline. Fans waited a long, long time for Kingdom Hearts III and Final Fantasy XV. Fans have been waiting for the Remake, too, but it may not be that far away. Square Enix's recent restructuring may have accelerated development of big games like the FFVII: Remake. The Japanese games-maker recently consolidated its original 11 dev teams and combined them into a more streamlined mix of 4 teams.
Continue reading: Final Fantasy VII Remake is the win Square Enix needs (full post)
Monster Hunter World 'Iceborne' DLC will release on Sept 6th
Capcom have presented a teaser trailer to their upcoming expansion to Monster Hunter World. Introducing 'Iceborne' which is planned for release later this year in September.
Above we have the tease trailer which has launched as apart of PlayStation's State of Play livestream. The trailer teases Monster Hunter players at the new expansion area they will be journeying through this Autumn. It should be noted that if you are playing Monster Hunter right now and desire to jump into the upcoming expansion, there will be a requirement of Hunter Rank 16 before you can open up the Hoarfrost Reach storyline quests.
Before Capcom release the expansion, the developers will be blessing the base Monster Hunter World game with a new content update. According to Capcom, "The last new content update for the base game will celebrate the aggressive flagship monster Nergigante who will finally appear in the formidable Arch-Tempered form for a limited time from May 11." Capcom will be bringing Iceborne to console players on September 6th for $40, the PC version of the expansion is set to release sometime in Winter. Capcom are also hosting a follow up live stream, revealing what is to be believed as more details for Iceborne. Head on over to Twitch to check it out.
Continue reading: Monster Hunter World 'Iceborne' DLC will release on Sept 6th (full post)
Funcom lets Conan Exiles loose as free weekend starts today
Conan Exiles developer Funcom has announced that in celebration of the one-year anniversary for Conan Exiles the game will be going free to play on Steam over the weekend.
The announcement has been posted on the Conan Exiles website, and the developers take their time to thank all of the players and fans for creating what has been described as a amazing community. Funcom begin to discuss their journey over the year of adding new content to the game, and how proud the developer is of how far they have come and what they have in store for the future.
In celebration of the one-year anniversary Funcom has released a massive update for the title, the update includes a brand new dungeon, a new mini-dungeon, new pets, full revamps of NPC settlements and cities, new bosses and new loot rewards. There is much more added within this update and more details can be found here on the official blog post detailing each aspect. The Conan Exiles free weekend begins 7PM CET (11AM PST).
Continue reading: Funcom lets Conan Exiles loose as free weekend starts today (full post)
Sony reveals MediEvil Remake in 4K trailer, Halloween debut
Sony has revealed at their State of Play a remake for the 1998 PlayStation classic title MediEvil. The remake will feature a bunch of 4K visuals and many upgrades across the board.
The trailer has dropped onto the PlayStation YouTube Channel and showcases overhauled cut scenes, remastered visuals, redone camera, brand-new narrator, new dialogue and what has been described as a "whole casket full of secrets". If you didn't play the original MediEvil on the PlayStation 1, the game takes players on a journey with Sir Dan and "an ever-expanding repertoire of weapons and shields to aid him in his quest".
Players will be able to use "gigantic hammers, crossbows, throwing knives and axes are at your disposal, but you'll need to use them wisely, lest you lose your head." The MediEvil Remake will be launching on PlayStation 4 this Halloween, October 25th, 2019. For more information visit the official PlayStation blog here.
Continue reading: Sony reveals MediEvil Remake in 4K trailer, Halloween debut (full post)
Final Fantasy VII Remake teaser trailer, a brand new game
Square Enix and Sony have taken center stage during State of Play, dropping a brand new teaser trailer for the highly anticipated Final Fantasy VII Remake.
Final Fantasy VII was first announced back in E3 of 2015, since then the game has gone through a bit of a development fiasco with Square Enix pulling development from third-party development studio CyberConnect2. Square Enix chose to let CyberConnect2 go and take development in-house of Square Enix, since then the game has dropped off the radar until now.
To start off, the game looks absolutely incredible. It can already be seen that Square Enix has done an absolutely fantastic job at the graphical remodeling, level of detail, shading, lighting and basically everything else that can be spotted. Kotaku's Jason Schreier describes Final Fantasy VII as a "new game", and I couldn't agree with that description more. Square Enix say at the end of the trailer that there will be more information released in June, so I'd expect a full trailer or an announcement of some kind throughout E3 2019.
Continue reading: Final Fantasy VII Remake teaser trailer, a brand new game (full post)
Nintendo Direct E3 2019 time, booth plans and announcements
Nintendo has released their E3 2019 schedule and according to the announcement the Big N will be holding a Nintendo Direct to show off some titles as well make some major fun available in its booth.
Nintendo has taken to their official website to detail their plans for E3 2019. According to the post, Nintendo will be holding their E3 Direct at 9 a.m. PT on June 11. The presentation will be live streamed for Nintendo fans around the globe, and will focus primarily on software and more so what games Nintendo Switch owners can expect throughout 2019.
Nintendo will also be conducting their classic Nintendo Treehouse: Live at the Nintendo Booth. This live stream will give players a chance to jump into a technical analysis of some select Nintendo games with some Nintendo staff. Nintendo will also be hosting a Super Smash Bros Ultimate and Splatoon 2 tournament on Saturday, June 8th at The Theater, Ace Hotel, Los Angeles. If you are interested in anymore information for Nintendo's E3 presence, check out the official press release from the company here.
Continue reading: Nintendo Direct E3 2019 time, booth plans and announcements (full post)
CRYENGINE 5.7: DX12, Vulkan, ray tracing support in 2020
Crytek has updated its roadmap detailing what we can expect from the upcoming releases of CRYENGINE 5.6 and 5.7, with the upcoming CRYENGINE 5.6 providing some new features and support but the future v5.7 and v5.8 of CRYENGINE are sounding delicious.
The big take away from here is the memory footprint reduction and CPU optimization, so we can hopefully expect improved support for high-core-count CPUs like the new AMD Ryzen and Intel Core CPUs. Remember the new Zen 2 processors are around the corner and expected to debut with 8C/16T chips that should see support in CRYENGINE 5.6 when it drops.
Crytek's improvements into CRYENGINE 5.7 is where things get interesting, as we'll see a bunch of new features and improvements to the engine including improved VR support, DX12 and Vulkan API support, as well as support for ray tracing. But then CRYENGINE 5.8 knocks it up a few notches offering support for multi-GPU setups in DX12, and so much more. The graphics and rendering part of Crytek's R&D (CRYENGINE 5.8 and above) is a gigantic list that makes the improvements coming to CRYENGINE 5.6 and 5.76 pale in comparison.
Continue reading: CRYENGINE 5.7: DX12, Vulkan, ray tracing support in 2020 (full post)
Sony: ultra-high-speed SSD is 'the key' to next-gen PS5
Sony is slowly talking about the next-gen PlayStation 5 more and more, with a Sony spokesperson talking with the Official PlayStation Magazine with a tease on the next-gen storage inside of the PS5.
The spokesperson said: "An ultra-high-speed SSD is the key to our next generation. Our vision is to make loading screens a thing of the past, enabling creators to build new and unique gameplay experiences". The ultra-high-speed SSD is something PlayStation architect Mark Cerny touched on during the PS5 reveal with Wired, where he demonstrated the PS4 version of Spider-Man loading in less than 0.8 seconds on a PS5 dev kit compared to 15 seconds on the PS4.
At the time, Cerny said: "The raw read speed is important, but so are the details of the I/O [input-output] mechanisms and the software stack that we put on top of them. I got a PlayStation 4 Pro and then I put in a SSD that cost as much as the PlayStation 4 Pro-it might be one-third faster".
Continue reading: Sony: ultra-high-speed SSD is 'the key' to next-gen PS5 (full post)
Tencent replaces PUBG in China with government-approved game
Tencent has had to make some pretty radical changes to PUBG Mobile to keep the Chinese overlords happy, with a total makeover applied to its game including a name change to something that sounds ridiculous: Game for Peace.
Game for Peace is a new anti-terrorism-themed game approved by the Chinese government, with developer Tencent explaining Game for Peace as a tactical shooting game made in-house that "pays tribute to the blue sky warriors that guard our country's airspace", referencing the Chinese air force. The new game is virtually identical to PUBG Mobile, it just looks worse - it has similar gameplay, graphics, design, and background. It's virtually identical, but with some hilarious changes.
First, you can't kill people in Game for Peace (the word 'Peace' would be pretty useless if there was killing, right?) which is outright stupid in what is essentially a Chinese government approved version of PUBG. Game for Peace lets you shoot people but they don't bleed, some blue/green electricity-style blob comes out of them until they hit the ground. But don't worry they don't die, they get up and wave goodbye to you.
Continue reading: Tencent replaces PUBG in China with government-approved game (full post)
CD PROJEKT RED merchandise store is now open for business
CD PROJEKT RED has opened the doors to its merchandise store (in Europe at first, the US is coming soon) which you can take a look at here, with a bunch of awesome merch for their games including Cyberpunk 2077, The Witcher, and more.
Even though Cyberpunk 2077 is still a while away from release, CDPR has some merch for the game but there is definitely more for The Witcher, but that is a franchise of games versus a single game that isn't even out yet. I would expect more Cyberpunk 2077 merch as time goes on, and hopefully as the game is better detailed at E3 2019 next month.
There's even an awesome 12-inch hand-painted polystone figure depicts Geralt of Rivia as a Ronin monster hunter. It looks seriously freaking cool and costs around $250.
Continue reading: CD PROJEKT RED merchandise store is now open for business (full post)
Lootboxes aren't gambling, ESA reiterates amid regulations
With a new bill, U.S. Senator Josh Hawley wants to outlaw lootboxes in games that target minors. But regulatory boards like the Entertainment Software Association argue in defense of the monetization tactic.
Lootboxes, live services, and monetization have changed games considerably over the last decade. Instead of one-off experiences that you play, beat, and move on from, publishers create ongoing experiences built to artificially extend playtime and offer paid shortcuts to reduce time spent--or in some cases, reduce the stress incurred from repeated play. These tactics have fueled the $137 billion games industry for years and years, but their digital reign is being challenged.
Many governments like Belgium and now even Germany are taking action against lootboxes. There's a reason for this: they can lead to problematic gambling, as found in a recent North American study. But the Entertainment Software Association, which includes members from gaming's biggest publishers like EA and Activision-Blizzard, reiterates that lootboxes aren't gambling.
Continue reading: Lootboxes aren't gambling, ESA reiterates amid regulations (full post)
RAGE 2 launch trailer is psychedelic high-octane insanity
RAGE 2 is like a psychedelic post-apocalyptic nightmare that goes over the top at every turn.
RAGE 2 is coming out next week, and to mark the occasion Bethesda dropped a new launch trailer that celebrates the weirdly-hypnotic insanity the game offers. The footage shows a electrically-charged sampling of everything from bizarre NPCs to hilariously overpowered abilities that turn enemies into glorified fish in barrels. There's uncomfortable nudity, giant hulking boss monstrosities warped by radiation, interesting sci-tech apocalyptic-punk cities, and crazy death races to boot.
Read Also: RAGE 2 looks like a Ubisoft game, and it needs multiplayer
Continue reading: RAGE 2 launch trailer is psychedelic high-octane insanity (full post)
Ghost Recon: Breakpoint isn't coming to Steam
Like The Division 2, Ghost Recon: Breakpoint will be skipping Steam when it releases this October.
Ubisoft was one of the first major publishers to sign a deal to bring its games onto the Epic Games Store, and promised more of its key AAA titles would arrive on Epic's digital market rather than Steam. The motivation is quite clear: Ubisoft is chasing the sizable 88% of revenue it gets to keep from every Epic Store sale.
Now with its latest Ghost Recon sequel, Breakpoint, Ubisoft is making good on its promise that other "select titles" would arrive on the Epic Store. While browsing the game's pre-order page I noticed that only two options were listed for PC, the Epic Store, and the Ubisoft Store. Steam was predictably not included in platform selection.
Continue reading: Ghost Recon: Breakpoint isn't coming to Steam (full post)
New Ghost Recon: Breakpoint shooter adds RPG mechanics
Ubisoft is keen on morphing its key franchises into RPG-esque experiences for maximum longevity, and the latest Ghost Recon will be its next experiment.
Today Ubisoft announced Ghost Recon: Breakpoint, a sequel to Wildlands starring Nomad Team and Cole D. Walker as the main antagonist. Set in the backdrop of Auroa Island, a huge testing ground for Skell Technologies latest biome experiments, advanced weaponry, and a 1980s high-tech John Berkey wonderland, the game has evolved past its original tactical co-op limits. Breakpoint will have key survival elements found in other games, requiring players to manage stamina by eating food and drinking water to traverse steep cliffs or snowbanks.
Breakpoint also introduces a new injury system that's separate from damage infliction. When injured, players will move more slowly or react worse in specific situations--which is probably even worse when your stamina is down, too--and healing requires specific materials. Just another big live service hook to extend the playtime and make things more dynamic.
Continue reading: New Ghost Recon: Breakpoint shooter adds RPG mechanics (full post)
Zotac hosting $100,000 charity tournament at Computex
Zotac is hosting the trade show's very first charity tournament at Computex 2019, complete with big-name streamers.
Today tech giant Zotac announced the grand finals of its big esports League of Legends Fight For Charity tournament will be held during its Zotac Cup event at Computex. Popular League of Legends pros like Voyboy, Kaypea, Coolife, Zong Guan, and Hao Kai will be battling it out for $100,000 in charity funds on May 28 through June 1. Donations raised by viewers and all the proceeds will go to groups like the Make-a-Wish Foundation, Gaming-Aid, Mercy Malaysia, Oaktree Foundation, and Esports Foundation US.
The biggest names in PC gaming are sponsoring and helping out with the event, including NVIDIA, Huya, Intel, Logitech, ViewSonic, Cougar, and Battelfy.
Continue reading: Zotac hosting $100,000 charity tournament at Computex (full post)






















