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Give Scalebound 'time to breathe' so it can be great, says Microsoft

| Jan 30, 2016 1:10 PM CST

In the games industry, delays are commonplace. When Platinum Games' Xbox One exclusive Scalebound was delayed into 2017, Xbox One gamers were of course let down, but Microsoft reminded us it's important to give devs the time they need for their projects.

Give Scalebound 'time to breathe' so it can be great, says Microsoft

Xbox One Marketing guru Aaron Greenberg recently sat down with IGN to talk about Xbox marketing strategies. At 32:17 Greenberg was asked about Scalebound's delay, and he revealed that it's both a marketing and development decision whenever a game is delayed.

"We were looking at our lineup for this year, and where [Platinum Games] is with Scalebound...that game is super aspirational and huge, and we want to give them enough time and resources to make their vision. From the production standpoint, it makes sense to delay the game. Strategically we think just give it time to breathe and let's make sure we give it enough space to ensure the game is great. First we have to make sure the game is ready, second we have to figure out when's the best time to launch it. Given our 2016 lineup, we decided Scalebound will launch in 2017--a timeframe that'll give it better success."

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Continue reading: Give Scalebound 'time to breathe' so it can be great, says Microsoft (full post)

Get properly crushed flying through Gas Giants in Evochron Legacy

| Jan 30, 2016 12:00 PM CST

If you ever wanted to know the depths with which the universe was modeled in Evochron Legacy, well now you know that even the physics of gas giants have been put into the game. And now you won't just be crushed instantly from the high-gravity either, it'll be a more gradual death.

Evochron Legacy keeps getting updated, and not because it was broken on launch, but because there's always something that might not have been thought of by the one man development team, and he's open to feedback. This time he's fixed the physics for when you feel like flying through a gas giant, which is just one small part of the vast universe that's being procedural rendered in this game.

Other cool fixes are mainly quality of life based, with a change to how Fog works in planets, how the equipment list sorts things and a reduction in the chance that your hired crew will actually leave. It's sad to see people leave with no notice and for no reason.

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Continue reading: Get properly crushed flying through Gas Giants in Evochron Legacy (full post)

Pre-ordered The Division late? You may not get into the beta

| Jan 30, 2016 9:03 AM CST

Buyer beware--if you pre-order The Division late, you still may not get into the game's ongoing beta test. Despite Ubisoft guaranteeing pre-buyers access to the beta, server space is filling up fast, and the devs are having a hard time keeping up with the demand.

Pre-ordered The Division late? You may not get into the beta

Right now the web is full of articles talking about The Division beta (including us), and it's pretty much the hottest thing going on this weekend for gaming. These posts and videos and content have a way of changing your mind on pre-ordering the game: gamers who initially avoided pre-orders might second guess themselves. What those sites aren't telling you, however, that you may not get access to the beta if you're late to the party.

"We're working hard to let in as many people as possible, however, due to unprecedented demand we are no longer able to guarantee access to the Closed Beta," reads the game's official beta redemption site. Ubisoft promises that it's on the case and will try to let in as many players as possible, but ultimately it looks like there's a finite amount of space--so the worst possible scenario is that you'll be denied access. The least possible scenario has you waiting for an undetermined amount of time to jump in.

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Continue reading: Pre-ordered The Division late? You may not get into the beta (full post)

Destiny Crimson Doubles Valentines day themed multiplayer mode coming

| Jan 30, 2016 7:57 AM CST

Bungie realizes you might love your firteam, it would seem, and has detailed their upcoming Crimson Doubles multiplayer mode that'll be running over Valentines day, from from February 9th through the 16th.

Crimson Doubles will be a 2 vs 2 Elimination requiring you to kill the other team. This is mode where you're able to enter the tournament with whomever you wish, not through the traditional matchmaking way. That's not new, necessarily, but they're adding a Broken Heart Bluff.

That works by bolstering your teammates maximum armor, agility, recovery and even weapon handling speed when you die, so that they can take revenge upon their fallen comrade. Of course there're new rewards like shaders, emblems and Ghost Shells to go along with the themed update.

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Continue reading: Destiny Crimson Doubles Valentines day themed multiplayer mode coming (full post)

The Division Beta first impressions: New York is surprisingly tame

| Jan 30, 2016 7:00 AM CST

The Division Beta is now in full swing, with the servers for the Xbox One, PlayStation 4 and the PC turned on and ready for human players to start rescuing Midtown after another disastrous Black Friday. But this time, they're sending in The Division to take back New York, because it's descended into complete chaos. And they need your help.

But New York seems kind of tame once you first get there, and very sparse. Looks like the disaster already took out most of the population. But first the elephant in the room. The graphics exactly the most mind-blowing or revolutionary given the state that the game is in. There is a slight downgrade, though on the PC you have the ability to control particle detail, the quality of the volumetric fog, sub-surface scattering, local reflections, parallax mapping quality, shadow quality and general object detail. And with everything turned to it's absolute highest, it does look good and New York is highly dynamic but there's it probably won't satisfy those naysayers in the crowd. So the graphics aren't revolutionary, but at least they are revolutionary.

The cover-based tactical nature of The Division makes it fun, and the system they employ, at least on the PC, works extremely fluid and quite well. You can easily move from pieces of cover as you take down a group of baddies, freeing some hostages, in no-time. It's satisfying how responsive it is, and it came as a total surprise. In fact the whole movement and control system in general is well implemented on the PC and it doesn't feel like a carry-over from consoles.

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Continue reading: The Division Beta first impressions: New York is surprisingly tame (full post)

Sony sold 8.4 million PS4s in Q4 2015, continues to beat the Xbox One

| Jan 30, 2016 2:20 AM CST

With all of the financial information coming out from various companies, we're now finding out about Sony's position in the console market.

Sony posted its latest financial results for Q4 2015, where it reported 8.4 million PS4s were sold. VG247 reports that this is "more in nine months of the current financial year than it sold in the full financial year previously, when it shifted 14.8 million".

The company is expecting to sell 17.5 million PS4 consoles across 2016, rolling through its $4.89 billion in sales thanks to the PlayStation side of Sony throughout Q3 2015. At the start of 2016, Sony said it had sold close to 36 million PS4s, compared to Microsoft which has reportedly sold around 20 million Xbox One consoles - we'd say Sony is kicking some serious Microsoft ass in the console race.

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Continue reading: Sony sold 8.4 million PS4s in Q4 2015, continues to beat the Xbox One (full post)

Loot Crate now has a new gaming-focused subscription service

| Jan 29, 2016 4:37 PM CST

Loot Crate has always been known for their gamer and general geek friendly monthly supply drops, with unique and sometimes rare items contained within. But now they're extending their monthly service to include a gaming focused subscription service that they're calling Loot Gaming.

They announced the new service at their PAX South panel today in a way to further serve their gaming community. They've always had a special relationship even with developers, having obtained special Fallout 4 themed loot for their November crate even before Fallout 4 was out.

That early relationship has prompted them to launch their gaming focused subscription service, so you can only get video-game themed Loot Crates each month, foregoing the more general nerdery. They're going to work closely with developers to try to get exclusive items for their crates, themed merchandise not sold anywhere else. Loot Gaming will be $25 per month and will start this spring.

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Continue reading: Loot Crate now has a new gaming-focused subscription service (full post)

New Legend of Zelda: Twilight Princess Video shows you the storyline

| Jan 29, 2016 3:26 PM CST

The story trailer for The Legend of Zelda: Twilight Princess HD has been released on Nintendo's YouTube channel. And give a glimpse into one of the better installments of the series, and shows off the great new graphics of the remaster.

The game is heavily stylized and the story can definitely seem like it's a bit on the wild-side, but it's entertaining and whimsical in the way that can capture good childhood memories. If you've never had a chance to play the game before, it's a fascinating tale, to say the least. And the puzzles are some of the finest of any Legend of Zelda games.

If you're interested and happen to have a Wii U lying around, then The Legend of Zelda: Twilight Princess is coming to a console near you on March 4th 2016. There's even a very nice Wolf Link amiibo to give you exclusive in-game items.

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Continue reading: New Legend of Zelda: Twilight Princess Video shows you the storyline (full post)

Rise of the Tomb Raider PC performance analysis, good on NVIDIA & AMD

| Jan 29, 2016 2:03 PM CST

Rise of the Tomb Raider just came on the PC after a very brief exclusive period on Xbox One. When it was first released it was was a very good looking game on the Xbox One, using the 7 processor cores and all compute units available to it to great effect. Even PureHair, or the evolution of TressFX 2.0 created by Crystal Dynamics, was turned on for the Xbox One. And it ran fairly smooth at it's 1080P resolution. The problem was, however, that it had its performance hiccups and there was plenty of potential for higher framerates and a much better looking environment. Though the settings are somewhat desolate, they're teaming with life and the opportunity to recreate them with good detail.

The Xbox One did well, performance wise, but how does this masterpiece of a game play on the PC? Well let's find out just how it does. Take a look at our infographic after the break.

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Continue reading: Rise of the Tomb Raider PC performance analysis, good on NVIDIA & AMD (full post)

Get Fractured Space for free on Steam and keep it forever

| Jan 29, 2016 12:02 PM CST

The delightful space-based MOBA Fractured Space is completely free to play this weekend. And if you hurry and download it over the weekend, then you'll be able to keep it for free, forever.

The game has been in Early Access on Steam since November of 2014 and has seen steady attention and development from Edge Case Games and they're finally getting very close to their projected release date sometime later in 2016. To celebrate, they're letting everyone try their beloved MOBA for free. And you get to keep it forever.

Fractured Space is the first MOBA that takes on a decidedly science fiction direction, taking some cues from EVE Online, except this is a pure combat game similar in style to World of Tanks or, more appropriately, World of Warships. Like those, you take your gigantic capital ship and team up to destroy the other team in interstellar maps brought to life with Unreal Engine 4. Though the combat might be somewhat analogous to EVE Online's brutal warfare, there's no game quite like this. And for free, why wouldn't you at least take a look see?

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Continue reading: Get Fractured Space for free on Steam and keep it forever (full post)

Rainbow Six Siege pro league announced with ESL, $100K prize pool

| Jan 29, 2016 11:03 AM CST

Tom Clancy's Rainbow Six Siege is a natural choice for a competitive sport, with it's fast-paced, team-based gameplay. The ESL has teamed up with Ubisoft to start the very first professional gaming competition with a large $100,000 prize pool.

Season One is going to kick off with European matches at the Intel Extreme Masters being held at Katowice, Poland on March 4th 2016. Eight total matches will determine the top competitors. North American matches will begin a few weeks after the Intel Extreme Masters. The ESL has partnered with Microsoft and will be using the Xbox One as their preferred platform to compete on.

"Tom Clancy's Rainbow Six Siege was built from the ground up with competition in mind," said Xavier Marquis, Tom Clancy's Rainbow Six Siege creative director, Ubisoft Montreal. "We're excited to partner with ESL, one of the biggest names in esports, to deliver a league for Tom Clancy's Rainbow Six Siege fans to compete and enjoy the game they love."

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Continue reading: Rainbow Six Siege pro league announced with ESL, $100K prize pool (full post)

Need for Speed is getting more social next week

| Jan 29, 2016 10:03 AM CST

The next update to Ghost Game's Need for Speed reboot, which is called the Showcase update, is arriving next week and it's adding far more substantial under the hood changes than just more vehicle customization options.

When it hits next week we'll see the addition of a photo mode that lets you take screenshots as if you're using a real DSLR. You can change the focus, depth of field, brightness, contrast, saturation and just about any other setting you could think of. After snapping the shot of course you'll be able to share it easily too.

Also coming is a new Wrap sharing feature, where you'll be able to share all the unique paint schemes that you've created. Ghost Games says that this is one of the most requested features, because there're a lot of talented artists out there making some interesting creations. So why not let everyone else enjoy in your vision?

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Continue reading: Need for Speed is getting more social next week (full post)

Update to Tribes: Ascend changes the gameplay, makes it more fun

| Jan 29, 2016 8:30 AM CST

Tribes: Ascend, a game that was long thought to be dead and abandoned, has just been updated with quite a few balancing tweaks along with a gameplay tweak that brings it into parity with other MMO FPS's.

The largest and most significant change is having Q be the default button that switches between previously selected weapons. That should be a given, seeing how common that is in FPS games. Other quality of life fixes include weapon adjustments, an increase in the lifetime of your bullets (which increases the range of your projectiles) and a lot of small bug fixes in addition to those aforementioned balance tweaks.

If you thought that Tribes: Ascend was going to die a dishonorable death, you would be wrong. Though there was a long hiatus from development with very little attention at all, it seems that Hi-Rez Studios is making sure the classic open-world FPS doesn't just disappear.

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Continue reading: Update to Tribes: Ascend changes the gameplay, makes it more fun (full post)

You can play that cancelled Saints Row Undercover for free right now

| Jan 29, 2016 7:31 AM CST

Volition is doing the absolute unthinkable with the cancelled Saints Row Undercover game that was supposed to release on the PSP. After showing it off recently to the public for the first time, they're actually releasing it so everyone can play it. For free.

Just yesterday Volition released an ISO of the cancelled game to Unseen 64 so that it'll be forever preserved and available to play legally by anyone who wishes to give it a try. This was after they hosted a live-stream that went through the game, showing off how far development had actually come.

If you want to play it, just grab one of the better PSP emulators, download it (it's legal and encouraged by the IP owner) and give it a whirl. Just keep in mind that development never finished, and there're plenty of bugs, but it does run fairly smooth. And it's fairly fun to boot.

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Continue reading: You can play that cancelled Saints Row Undercover for free right now (full post)

EA is 'on a journey to regain the trust of the PC gamer'

| Jan 29, 2016 6:59 AM CST

EA is reportedly doubling down on PC gamers, with the company saying it's on a mission to regain the trust of PC gamers across the world.

EA is 'on a journey to regain the trust of the PC gamer'

The new PC-focused commitment from EA stems from the PC-focused initiative thanks to the clear refund policy on Origin, and the EA Access-like service, Origin Access. This is just a tease of what EA has planned, with Origin's Senior Marketing Director Peter O'Reilly saying: "We are on a journey to regain the trust of the PC gamer".

He continued: "Over the last couple of years we have focused on ensuring a great play experience from launch and bringing players a better experience on Origin with programs like the Great Game Guarantee, On the House, and now Origin Access. We're excited about the progress we've made, but are always pushing ourselves to innovate on behalf of players".

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Continue reading: EA is 'on a journey to regain the trust of the PC gamer' (full post)

Arma 3 and DayZ developer says its working on a VR game

| Jan 29, 2016 5:15 AM CST

We have some exciting news from Bohemia Interactive, the developers behind huge hits like the Arma series and DayZ - they are working on a VR game.

The news comes out of nowhere, with the developer looking for someone to fill a position in the company. Bohemia were asking for a "Gameplay Programmer to join our development team in the studio's Prague office on an unannounced, original IP, Virtual Reality (VR) title". But now, Ota Vrťátko, a marketing representative for the company confirmed a VR game is in development at Bohemia Interactive.

But what VR game should we expect from BI? I'm hoping that we see something experimental from the developer, following in the lines of the first wave of VR titles - similar to the thoughts of UploadVR writer Joe Durbin. Bring it on, I say.

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Continue reading: Arma 3 and DayZ developer says its working on a VR game (full post)

Super Smash Bros rumored to be a Nintendo NX launch title

| Jan 29, 2016 12:15 AM CST

Now that we're in the first month of 2016, we're hearing more about the launch of Nintendo's next-gen console, currently known as Nintendo NX.

According to Serkan Toto, a games industry consultant, NX launch titles are being worked on by Bandai Namco. One of these includes Super Smash Bros, but Toto tweeted: "Bandai Namco is currently developing several NX titles. Smash Bros is planned to be a launch title. I am not sure about the date - yet". Someone asked about his source, with Toto replying: "Can't say (sorry), but the source situation is very solid. Otherwise I wouldn't have tweeted".

Toto was asked if Super Smash Bros on the Nintendo NX console would be a totally new title, but he couldn't confirm this news. As for the other titles Bandai Namco is developing for the NX console, we could expect Dragonball Z, One Piece, Pac-Man and Project Treasure - among others.

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Continue reading: Super Smash Bros rumored to be a Nintendo NX launch title (full post)

GTA Online update lets you fight to the death falling to the Earth

| Jan 28, 2016 5:04 PM CST

Now you can fight to the death as you freefall towards the Earth in Drop Zone, part of the latest update to GTA Online.

This new mode pits you and your team of paratroopers against another team vying for a very small patch of land far below. You get to attack the other team to make sure that you land, safely, first. You're allowed up to four teams and 16 players total all frantically trying to land on a tiny spot you can barely see below you. Whoever secures the location for two non-consecutive minutes wins. There should be five different maps to start off with.

Rockstar is also releasing two new sports cars, the Karin Sultan RS and the Bravado Banshee 900R. Both of those are available right now. And to help you actually afford those two new super cars, they're hosting a weekend event with double cash and RP.

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Continue reading: GTA Online update lets you fight to the death falling to the Earth (full post)

New mod brings co-op to Fallout: New Vegas

| Jan 28, 2016 4:31 PM CST

Every Fallout player has thought the same thing at one time or another: what would co-op be like in Fallout 3, or New Vegas? Now thanks to the magic of mods, co-op multiplayer is possible in the Mojave Wasteland.

New mod brings co-op to Fallout: New Vegas

A modder by the name of nvm_corporal has helped create NV: Multiplayer, the first-ever co-op mod for Fallout: New Vegas that lets gamers team up with friends to explore and quest together. The way FV: Multiplayer works is that one player hosts an online session that others join, and the host's game--inventory, quests, etc--is constantly synchronized with everyone else's. The project is by no means finished or complete, but you can find more info at this Reddit thread, or this FAQ page.

"The way it works currently is that quests are clientside, they still take place in the world but one player in a location will synchronise entities/NPCs to other players around them. This means that if you entered an area where a quest NPC should be, and someone has previously killed them in the cell (whilst someone is currently in it with you), then you will fail the quest on entry."

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Continue reading: New mod brings co-op to Fallout: New Vegas (full post)

GoG now has their own version of Early Access, and it's better

| Jan 28, 2016 1:01 PM CST

GOG is making their own foray into the not-quite-so-finished games market. Following in the successful, if slightly controversial, Early Access from Steam, they're launching their own more particular service called Games in Development.

GOG, though, is taking a bit different approach by taking the time to curate each game that they're letting into their Games in Development program. This is the opposite of Steam, which essentially lets any game that applies for the right, enter into Early Access.

To help encourage people to try these new games, they have a great refund policy to go along with their new program, letting you get a full refund within 14 days, no questions asked. Before the implementation of the more lenient Steam refund policy, it was nigh impossible to even refund an incomplete game, even if you sort-of enjoyed it. And for GoG, there is no limit on how long you've played the game before you can get a refund.

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Continue reading: GoG now has their own version of Early Access, and it's better (full post)

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