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$270 version of Final Fantasy 15 has no season pass
If you've got $270 burning a hole in your pocket, pick up the Ultimate Collector's Edition of Final Fantasy 15, which comes with a massive amount of physical and digital goods.
But, the $270 version of Final Fantasy 15 will be an extremely limited release, it won't include the $35 season pass. For $270, you'll get the game itself, a 192-page hardcover artbook, an action figure, steelbook case, soundtrack CDs, and digital content - but no season pass - because, reasons. FF15 director Hajime Tabata took to Twitter, when someone asked about whether the Ultimate Collector's Edition would include the season pass, and it was a big fat no.
Tabata tweeted: "Will the Ultimate collectors edition contain the season pass? - sadly no & we look into making more UCE but we were told we still can't".
Continue reading: $270 version of Final Fantasy 15 has no season pass (full post)
Agony is a gloriously grotesque monument to the bizarre
Gamescom 2016 - Madmind Studios' new game Agony takes players on a mind-bending journey through hell itself, displaying a creative and supremely bizarre flavor of the underworld.
Agony is the kind of game I've been waiting on for a long time. We have horror games, sure, but this is different; this brings to mind the scarlet horrors of Wayne Barlowe and the twisted monoliths of Zdzislaw Beksinski, of the kinds of things in cenobite's nightmares, the things that make Jason and Freddy look like child's play. It's a new kind of horror game that taps the primal weirdness that birthed the genre, it's a blackened fane to everything grotesque and a blood-inked love letter to the abominable.
Agony's new eight-minute gameplay trailer propels the survival horror genre into one of the most visually striking versions of hell. As a horror movie connoisseur, I'm well-versed in the themes and visuals that Agony uses; we have Cronenberg-style body-horror with the writhing organic walls, and some very Clive Barker-ish demonic entities. Everything is visually entrancing in an eerie, freakish sort of way, and rather than being terrified, viewers want to see more. I mean if you ask me, this is how Diablo should be--at least in some way.
Continue reading: Agony is a gloriously grotesque monument to the bizarre (full post)
No Man's Sky might have paid DLC after all
No Man's Sky's free substantial content updates may transform into paid DLC after all.
Remember when Hello Games pushed out the huge day one content update for No Man's Sky? It wasn't just an optimization update--according to the devs that patch added in new features and content, usually the kind of stuff gamers get charged for as DLC. The devs said that No Man's Sky's updates will always be free, but at what point? Can the devs afford to add in massive chunks of content for free?
"Hello Games will continually update No Man's Sky this way. This is the first of many," Sean Murray said at the time, promising the next free update will add in the ability to build bases and own space freighters, as well as graphics options that will "really change the game again."
Continue reading: No Man's Sky might have paid DLC after all (full post)
Deus Ex: Mankind Divided features 19 graphics options
A lucky few have gotten their hands-on early PC copies of Deus Ex: Mankind Divided, and with that comes a sneak peek at the game's graphics options. The list is much longer than that of its predecessor, including 19 items as well as 12 display options. Among them: MSAA, field of view, temporal anti-aliasing, contact hardening shadows, chromatic aberration, and then less fancy bits like shadow quality, texture quality, and depth of field.
On a related note, DirectX 12 won't be supported at first: developer Nixxes Software says that should arrive the week of September 5.
Mankind Divided launches in four days.
Continue reading: Deus Ex: Mankind Divided features 19 graphics options (full post)
Watch an hour of new Final Fantasy 15 gameplay footage
Gamescom 2016 - Square Enix showed off nearly an hour's worth of new Final Fantasy 15 gameplay footage, detailing strings of quests, battles, NPC interactions and more.
If you're still disappointed by Final Fantasy 15's recent delay to November, the devs have eased your pain with a nice chunk of new gameplay footage. The only trade off is that the video is based on the Xbox One version, so the graphics are a bit wonky at times, but it still looks absolutely fantastic.
Although it's only 52 minutes long, the footage is edited in such a way that it takes us pretty far into the game instead of being just one continuous stream. There's a nice blend of main quests seamlessly merging into sidequests and miscellaneous activities, showing how the dynamic and immersive the open world is.
Continue reading: Watch an hour of new Final Fantasy 15 gameplay footage (full post)
No Man's Sky's patch will fix urgent, critical errors
With all of the issues surrounding the launch of No Man's Sky, news of two patches for the PC and PS4 releases of the game should have some gamers happy.
An email has been sent by the developer, saying: "A patch for both PC and PS4 will be released this week. These will fix the most urgent and critical issues for all our players. Then next week another patch for PS4 and PC will be released which will help to improve the experience further for players. We will keep you updated".
The PC version of No Man's Sky has been suffering from performance issues, so these patches should hopefully fix performance, as well as the notorious alt-tab bug that crashes the game for most people who try it.
Continue reading: No Man's Sky's patch will fix urgent, critical errors (full post)
DriveClub VR to be the 'most immersive' version
Gamescom 2016 - DriveClub was one of the best looking games released on the PlayStation 4, and with the developer working on DriveClub VR as a PlayStation VR exclusive will be one of the best VR driving games yet.
Sony said in a blog post: "While we normally like to keep everyone in the Driveclub community up to speed on any developments, we've had to keep this one under the hood... until now. We've been working tirelessly on Driveclub VR for more than a year now, to bring you the definitive and most immersive Driveclub experience possible".
DriveClub VR is being developed by Sony's Immersive Technology Group, with the team wanting to "take Driveclub to a more immersive level" thanks to VR. Not only do we have new screenshots of DriveClub VR, but we have some key points to share:
Continue reading: DriveClub VR to be the 'most immersive' version (full post)
Xbox One S controller bringing new perks to gaming
We have all heard about the new Xbox One S console making headlines in magazines, websites, and social media. Yeah, sure, everyone knows or assumes that with a new update or release it's bound to be better, but what do we really know about the updated Xbox One S controller? A decent controller makes your gaming experience better, everyone knows that it has got to be responsive, easy to use and equipped with the hottest features.
Microsoft has modified its controller for the best gaming experience with the recently developed model being light weight and smaller in diameter and has some new features up its sleeve. The specs include double the wireless range, meaning that you will have twice the wireless range of the previous Xbox One controllers. The new sleek and slim like design provides a more comfortable feel with a fancy textured grip stopping anymore of those near miss drops.
The advanced Bluetooth perk means that anyone with a Windows 10-based smartphones, tablets, desktops and laptops can sync up and be used instead of a stylus pen or mouse, but the best is still yet to come. Microsoft is providing its customers the option of a personal design with the Xbox One S, so if you are over the standard black or white controllers and have no idea how to stick on a decal without screwing it up, then you can now log onto the Xbox website and make your own for $79.99.
Continue reading: Xbox One S controller bringing new perks to gaming (full post)
Batman: Arkham VR lets you experience being Batman
Gamescom 2016 - If there's one PlayStation VR exclusive that gets released on October 1 to experience, it would have to be Batman: Arkham VR, which makes you feel like Batman in VR.
In the first Batman VR experience, you'll dive head first into the Batcave where you can scope out Batman's equipment, and then walk up to the mirror after putting the suit on and you will see your reflection - you are Batman. You'll also be able to experience Gotham City, as well as Wayne Manor, all from Batman's eyes.
There's some new footage in the clip, as well as fan's reactions after experiencing Batman: Arkham VR at San Diego Comic-Con just recently.
Continue reading: Batman: Arkham VR lets you experience being Batman (full post)
Mass Effect Remastered could be announced soon
Gamescom 2016 - After what has felt like years of Mass Effect not being remastered, it looks like EA could be rethinking that remastering some of its older games on new consoles and the PC, might actually be a good thing.
EA COO Peter Moore said a year ago that remastering games "feels like pushing stuff out because you've run out of ideas," and that his company didn't have the time for remastering games. Moore added: "We don't do that here. I don't think that's ever been in our culture". Fast forward a year and Gamescom 2016 is now here with EA Studios Executive Vice President, Patrick Soderlund saying that the Mass Effect trilogy might eventually be remastered.
Speaking with Game Informer, Soderlund said: "What's changed is that there is proof in the market that people want it, maybe more than there was when we spoke. There were some that did it before, but I think there is even more clear evidence that this is something that people really want. The honest answer is that we are absolutely actively looking at it. I can't announce anything today, but you can expect us most likely to follow our fellow partners in Activision and other companies that have done this successfully".
Continue reading: Mass Effect Remastered could be announced soon (full post)
For Honor detailed, closed alpha starts on September 15
Gamescom 2016 - Ubisoft has announced that the closed alpha of For Honor will take place between September 15 and 18, where you can sign up on the game's official website. Ubisoft has said that the PC version of For Honor will be developed by Blue Byte, which worked on DLC content for Rainbow Six: Siege.
The company also detailed For Honor's roster of 12 playable heroes, which are split into three factions: Knight, Viking, and Samurai. Ubisoft explains: "each feature four true elite warriors, capable of making a major difference on the battlefield," continuing with "For Honor embarks players in the chaos, fury and brutality of ruthless, visceral close-quarter combat featuring the brutal Vikings, the deadly Knights and the cold-blooded Samurai. In each faction, players will be able to choose among four different types of Heroes".
As for the different character classes in For Honor, here's what to expect:
Continue reading: For Honor detailed, closed alpha starts on September 15 (full post)
Support for DirectX 12 in Deus Ex delayed two weeks
Though originally planned to include DirectX 12 support at launch, developer Nixxes Software says it won't be quite ready come August 23. Rather, you'll have to wait a couple weeks.
"We have some extra work and optimizations to do for DX12, and we need more time to ensure we deliver a compelling experience," it writes. "Our teams are working hard to complete the final push required here though, and we expect to release DX12 support on the week of September 5th!"
Mankind Divided isn't the only high profile recent game to launch without the benefits of the new API. As such, it's not unreasonable to venture the 'closer to the metal' design may be giving some programmers trouble and that it will take time before PC developers are fully accustomed.
Continue reading: Support for DirectX 12 in Deus Ex delayed two weeks (full post)
Our future is without console generations says Microsoft
Microsoft is betting pretty solidly on the end of not just the current console generation, but console generations in general.
With its new 4K-ready "monster" Project Scorpio console, Microsoft hopes to usher in a new era of iterative hardware to the gaming world. Redmond has a vision where consoles are upgrade-able not unlike PCs, where the past, present, and future merge to form one continuous solid line of inter-compatibility.
"I think [this is the last console generation] ... For us, we think the future is without console generations, we think that the ability to build a library, a community, to be able to iterate with the hardware, we're making a pretty big bet on that with Project Scorpio. We're basically saying 'this isn't a new generation, everything you have continues forward and it works.' We think of this as a family of devices," Xbox exec Aaron Greenberg said in an interview with Engadget.
Continue reading: Our future is without console generations says Microsoft (full post)
Battlefield 1's massive 64-player battle footage debuts
Gamescom 2016 - If there's something I wanted to see from Gamescom 2016, it was anything on Battlefield 1, and well - we've got it. EA and DICE teased a 64-player match of Battlefield 1, with two teams of 32 duking it out in the World War 1 era first-person shooter.
The footage was pulled, but VG247 Turkey managed to get it back up for your viewing pleasure. In the footage, we can see that there are two teams of 32 playing on the Sinai Desert map, and a greater look at horseback riding and how the horse will handle throughout the environment, and in the battles. The horses actually have a higher health gauge than the player, so if you die or are shot off of the horse, another player can jump onto the horse and keep riding.
Battlefield 1's weapons get detailed in the video, as well as some pretty crazy action in the Conquest mode. The Battlefield 1 beta starts on August 31 on the PC, Xbox One and PS4 while the full game will be released on October 21.
Continue reading: Battlefield 1's massive 64-player battle footage debuts (full post)
Battlefield 1 will feature large-scale Conquest only
Gamescom 2016 - Battlefield 1 design director, grandfather of the Battlefield franchise, and all around nice guy Lars Gustavsson answered fan questions about his next game at Gamescom today.
One of the more interesting answers pertains to Conquest mode: this go round, he says, the game will just have a singular, large-scale Conquest mode, since the team is no longer limited by the hardware in the PlayStation 3 and Xbox 360.
"To answer whether or not we'll do Conquest large or Conquest small, the answer is that we'll do more of what you think as Conquest large for Battlefield 1. The main reason here is that with the power of with the new generation of consoles and PC we are not forced any more to scale them between the different platforms. So...large Conquest is the one Conquest type we'll have," Lars said.
Continue reading: Battlefield 1 will feature large-scale Conquest only (full post)
Resident Evil 7's new trailer sets the atmosphere
Gamescom 2016 - Capcom have come out showing a new gameplay trailer for Resident Evil 7: Biohazard, which uses a found-footage style to set the atmosphere up for the creepy as hell world.
The new trailer also has some gameplay footage from Resident Evil 7 itself, and not like the Beginning Hour teaser which was more of a proof of concept. If you think the footage looks too fuzzy, Capcom reassures that it's for the effect they were going for, to emulate the tapes that players find when exploring throughout the game. Resident Evil 7: Biohazard will not look like this when you're playing, but this really does feel like some odd Blair Witch style video game footage, and I'm loving it.
Resident Evil 7: Biohazard will be released for the PC, Xbox One and PS4 as well as the PlayStation VR in January 2017. We've got some more screenshots below.
Continue reading: Resident Evil 7's new trailer sets the atmosphere (full post)
Watch Dogs 2 footage shows seamless multiplayer world
Gamescom 2016 - Ubisoft debuted some Watch Dogs 2 footage during Gamescom 2016, with the first look at the multiplayer side of the successor to the lukewarm, original Watch Dogs. It seems as though Watch Dogs 2 is a much more complete, and better thought out game than its predecessor.
The trailer above shows the dynamic drop-in/drop-out cooperative and competitive multiplayer setting of Watch Dogs 2 where you can verse rival hackers to invade worlds in the new Bounty Hunt game mode. Bounty seekers can be seen while they're on the hunt, with bounty hunters able to track them down easier for a showdown.
Watch Dogs 2 drops on November 16, 2016 on PS4, Xbox One and PC. Check here for everything you need to know about the fresh new sequel.
Continue reading: Watch Dogs 2 footage shows seamless multiplayer world (full post)
Battlefield 1's new Sinai map gets some 64-player chaos
Gamescom 2016 - The United Kingdom face off against the Ottoman Empire in Battlefield 1's new 64-player desert-based Sinai map.
DICE has made it clear that Battlefield 1 is all about all-out war, and the latest bit of footage from Gamescom exemplifies this perfectly. We've already seen some pretty insane 64-player battles at E3 2016, and now we get a glimpse of what the game's new Sinai map has to offer.
Sadly the gameplay is a bit fuzzy, but it's still a nice sampling of epic-scale world-shattering chaos. We see Ottomans charging into battle on horseback with sabers raised high, biplanes raining down bullets from the skies, and just general explosive havoc. Soon you'll be able to get in on the action when Battlefield 1's open beta launches on August 30, but the beta test is only limited to 24-players max with two modes: Conquest and Rush.
Continue reading: Battlefield 1's new Sinai map gets some 64-player chaos (full post)
Retro NES games played as 3D holograms via HoloLens
A developer uses Microsoft's HoloLens to play 3D hologrammatic versions of legendary NES games like Super Mario Bros., Legend of Zelda II: The Adventure of Link, and Tetris.
Technology is pretty amazing. And by that I mean humanity has finally found a way to use holograms to play old-school NES games. Andrew Peterson has ported his amazing N3S emulator, which transforms 2D NES games into amazing 3D creations, over to Microsoft's HoloLens to show us a new dimension of retro magic: playing 3D Nintendo games in augmented reality spaces via fancy holograms.
The result is just amazing, and I hope to see AR tech take take off and become more consumer accessible in the near future. I mean, who wouldn't want to play these games as 3D holograms? Sure you won't have AR robots flying at you, but you'll be able to use any space as your personal NES nerd cave.
Continue reading: Retro NES games played as 3D holograms via HoloLens (full post)
Metal Gear Survive announced, 4-player coop game
Gamescom 2016 - I didn't expect to see Konami announce a new game in its Metal Gear franchise so soon, but the company has announced Metal Gear Survive at Gamescom 2016, and it really doesn't look all that great.
Metal Gear Survive is detailed as a new "addition to the Metal Gear Solid 5 universe," with Survive being set in an alternate timeline to the concluding events of Metal Gear Solid 5: Ground Zeroes. In this alternate timeline, it seems as though the events of The Phantom Pain didn't go to plan. Konami adds that Metal Gear Survive is the survival of soldiers that previously worked at the Mother Base in Metal Gear Solid 5, and they must now band together against "massive threats".
There's 4-player cooperative play that Konami says "takes a divergent look at familiar Metal Gear themes and pursues a fresh spirit of exploration in unique gameplay mechanics," and there'll also be new weapons so that you can "combat charging creatures and lethal environments". As for the environments, we're told to expect "distorted desert landscapes full of massive half-formed structures, living biological threats, and the remains of a once strong military force". This happens after "unexplained wormholes forming in the sky".
Continue reading: Metal Gear Survive announced, 4-player coop game (full post)








