PSA - Periscope videos now autoplay in your iOS app Twitter feed
As if it wasn't bad enough as it is with autoplay for all media set to on by default, now even Periscope live feeds will start playing as you scroll through your Twitter feed.
Twitter's own real-time video streaming app has been a very successful venture once it was acquired early on in 2015. It's used for a variety of entertaining things, from pre-show interaction with fans to simply showing the world a small part of your life. It's interesting and can potentially be a tremendous creative outlet. The possibilities are endless, and what would happen if they integrated live 3D video streaming (with an external camera, of course). The world would nearly end.
But before it does, Twitter has naturally turned on autoplay in the iOS app, much to the behest of many social media moguls. This follows a trend set by Facebook that plays videos in as you scroll. In Twitter, only on the iOS app for now, you'll be able to watch, though tapping it will prompt you to open the actual Periscope app in order to actually interact with people.
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iOS 9.3 will help you sleep, locks your notes, more
A heap of new features are coming to version 9.3 of iOS. Once it launches, you'll be able to sleep better, read better, exercise better, teach better, and basically just be an all around amazing human being.
One of the key additions is "Night Shift". If you've used f.lux before, you know the drill: warmer colours on your display in the evening. This restores melatonin production in your brain to normal levels, allowing you to sleep easier. That's the gist of it, anyway.
With CarPlay, you'll get personalized categories as well as "Near Me" functionality, allowing you to quickly find restaurants and such close to you with a quick tap.
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Cooler Master shows off the future of water cooling at CES
CES 2016 - Cooler Master is consolidating their product lines and changing their focus, and that also includes their CPU cooling products as well. At CES they were showing us the new AIO water coolers that they'll be bringing to market as part of their new "Make it Yours" initiative. They also had a new slick looking custom water loop kit and a new air cooler to take a look at.
Despite the small debacle with the patents that might have prevented the sale of the older, and quite effective older series of coolers, they've actually been working on a new design well before that, which was debuted here in their suite at CES. The pump is updated and improved, so coil whine should definitely not be a problem anymore.
There'll be 120mm and 140mm wide selections with up to 280mm in total length as well. If the Nepton series is any indication, then the actual cooling performance should hopefully be similar. And that means it'll be near class leading.
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Play the original Psychonauts on PS4 this Spring
One of the great classics from the PS2 era is being remade for the modern age. Psychonauts will be one of the next games to get the remake treatment especially for the PS4 sometime this Spring.
Psychonauts is a strange yet satisfying platformer that had a near cult following after it was released on the PS2 in 2005. It's also one of only a handful of games that has an overwhelmingly positive, and 5 star or 10/10 rating from users on Steam. And soon you'll be able to enjoy it in remade glory on the PS4. Though it's unclear whether this'll take advantage of the newly minted emulation or not.
This news comes just one day after the studio lead from Double Fine Productions talked more about the plot of the sequel, Psychonauts 2, in an AMA on Reddit. Psychonauts 2 has successfully met its goal of $3.3 million, which it needs to bolster other capital to meet the total $10-13.5 million budget. Another Psychonauts game will also make an appearance on the PS4 via PSVR, titled Psychonauts in the Rhombus of Ruin. That is a lot to look forward to, and hopefully it doesn't over-saturate the franchise.
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'Rush Hour' TV Reboot trailer is proof there are no new ideas
It takes a special type of editor to produce such a stunningly crap-tacular trailer, but someone behind the upcoming 'Rush Hour' reboot series which hits CBS in March did just that. I should have known it was off to a bad start went it proudly described the Jackie Chan/ Chris Tucker series as "one of the most popular movie franchises of all time". Anyways, make up your own mind.
Neither Chan nor Tucker reprise their roles here, instead Jon Foo and Justin Hires inhabit the roles of Lee and Carter. I mean, what. You couldn't even think up new names? But never fear - fan favourite director Brett Ratner is on board to executive produce.
As much as I love a good sequel, sometimes I despair that all the good ideas have been done already. 'Rush Hour' proves it.
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Moto G, Moto E smartphones are done for
Lenovo's head of mobile Chen Xudong has confirmed in the wake of retiring its Motorola name, it will also be retiring the phones formerly known as the Moto G and the Moto E. The Moto G is the most successful Motorola phone, however Lenovo wants to dedicate the new Lenovo by Moto name to high-end smartphones only and have its other phones satisfy budget and mid-range needs.
Speaking of high-end, the Moto X Play and Moto X Style struggled to achieve significant popularity; one can hope Lenovo's changes mean the next addition to the Moto X family has more to entice buyers.
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Two more pics from the Assassin's Creed movie surface
Two new photos have surfaced from the upcoming Assassin's Creed movie that seem to show both the more modern setting as well as quite the action packed historic backdrop.
Now we can sort of see that the larger plot elements are at least being taken into consideration. There's no explanation as to what kind of captivity Michael Fassbender's character is in, though at least it's in the modern age, or the near future. How they plan on working in the Animus will be interesting.
Now the second shot, below and after the break, is far more action packed and set in what should be 15th Century Spain, which is the era that Fassbender's character is from. But the clothing and other elements actually look like they could be from an earlier time. Regardless, for two hours in 2017, we'll get to watch someone be sneaky and skulk in the shadows while looking for secrets to save the world, instead of playing it ourselves.
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Homefront: The Revolution coming May 17th, prepare to revolt
It turns out that the leak from last week about the release date is actually correct. Homefront: The Revolution is set to arrive in our game systems on May 17th of 2016. That's not terribly far off, but it's not close enough either. The trailer, below, shows us what the horrors of guerrilla warfare in occupied Philadelphia looks like.
There will be plenty to explore and do as you fight to overthrow the Korean People's Army, with multiple separate zones that'll offer plenty of challenges and opportunities to try out different styles of play. Want to do it the stealthy way? Sure, give it a try. Want to go in guns blazing? That might work too.
The overall theme from the previous Homefront titles should be kept here, though expanded thoroughly with a better AI and more complex missions to go on. Not to mention we should be greeted with a more involved story and lots of cool guns with better graphics. Make sure to use Amazon Prime to get a good discount on pre-ordering games, if you chooses to do that.
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Sennheiser is leading the way in VR audio
CES 2016 - Sennheiser's booth was a very alluring audio enthusiasts paradise, but they were showing off far more than just fancy and expensive headphones. They're pioneers in VR audio.
The most interesting and significant technology that they demonstrated was their proprietary 3D algorithm for they developed for games. The game demo they had running was called EDEN and was mostly a barren landscape rendered with Unreal Engine 4. In that hilly landscape though are a swathe of dinosaurs that are stomping about to help demonstrate what a 3D audio landscape sounds like. And it's a remarkable difference. What this algorithm does is work with HMD's to give an illusory feeling of aural freedom. So when you move your head around, the audio changes appropriately. This is a far cry from typical sound encoding for games.
The API they've created is able to easily calculate those changes, which will likely be a bit more computationally intensive than in the past. This middleware will hopefully make its way to game developers soon, and it would be cool to see a partnership with AMD so they could use their TrueAudio technology to use the GPU to do those calculations. The demo was a bit sparse and it could definitely have used a bit more interactivity, but it was a good first showing of what'll eventually be available. The future of audio is looking bright, such as it did back when Aureal and Creative were battling it out with their a3d and EAX API's.
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Sony's 'Let's Play' trademark attempt ends abruptly, without success
Remember when we reported that Sony was trying to trademark the term "Let's Play" in reference to online video and gaming? Well, that didn't quite go as they planned, and it ended in failure, though not for the reasons you might initially think.
The USPTO issued a ruling on the 29th of December, which is publicly available, that denies Sony the trademark as-is because it could potentially be confused with an existing trademark of "LP Let's Play" which was initially established in 2013 and for a somewhat similar category of services; "Entertainment services, namely to provide online and offline opportunities for video game enthusiasts to meet and participate in live video game tournaments and on-demand console gaming."
While it might seem ludicrous to some that a common phrase could ever be trademarked, we first have to understand what a trademark is and what it actually applies to, and how the law actually works. Generic terms as a rule cannot and are not able to be trademarked, but if a term is sufficiently descriptive enough of a particular service, then it is indeed possible. But terms can evolve to become generic, too. General terms aren't even legally enforceable, either.
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