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Cyberpunk 2077 has fast travel, but you might not want to use it

| Aug 30, 2019 8:42 PM CDT

Cyberpunk 2077 has fast-travel, but CD Projekt RED's own devs don't use it much. The game is simply too immersive and amazing to skip through.

Cyberpunk 2077 has fast travel, but you might not want to use it

CDPR is going above and beyond with Night City, the in-game world for Cyberpunk 2077. It's a world within itself, a high-tech metropolis bustling with real-time AI, next-gen dynamism, and tons of stuff to see and do. It's kind of like a Blade Runner wonderland or a playground right out of Johnny Mnemonic; you can hack practically everything, go buy some fancy new guns or robot arms, or just zoom around the city on a cyberbike or a supercar like a futuristic GTA game.

In a recent Q&A session stemming from the new Cyberpunk 2077 footage, CD Projekt RED devs talked about how jam-packed Night City is with life and content. It's a dazzling and brilliant hub full of crime, mayhem, and living, breathing cultures. Fast-travel is a part of locomotion, but you really probably shouldn't use it. You'll be missing out on all the crazy things Night City has to offer.

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Cyberpunk 2077's vehicle selection could rival Grand Theft Auto

| Aug 30, 2019 5:01 PM CDT

CD Projekt RED's latest sci-fi shooter will have tons of vehicles straight out of a high-tech Grand Theft Auto.

Cyberpunk 2077's vehicle selection could rival Grand Theft Auto

Cyberpunk 2077 isn't just a FPS RPG. It also takes cues from GTA and lets you jump into a spruced up high-tech car to roam around Night City's seedy neon-lit streets. And like Grand Theft Auto, the game will have tons of vehicles to choose from--all of which can be claimed.

We've seen a few examples of the different types of vehicles from past videos--Jackie's sweet supercar from the E3 2018 demo, and now the Akira-esque Yaiba Kusanagi bike and armored muscle car--but there's a lot more in the actual game. Sadly we won't be able to operate the flying cars (known as AVs, or Aerial Vehicles) but CDPR did tease some "special vehicles" during a recent stream.

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Continue reading: Cyberpunk 2077's vehicle selection could rival Grand Theft Auto (full post)

Cyberpunk 2077 full skill tree, attributes and gear revealed

| Aug 30, 2019 2:43 PM CDT

Today CD Projekt RED dropped the new 14-minute Cyberpunk 2077 demo from E3 2019, and it's jam-packed with info. First we saw how Netrunners can hack pretty much anything in the world, and now we get a taste of the game's dynamic skill system.

Cyberpunk 2077 full skill tree, attributes and gear revealed

Cyberpunk 2077 is a huge choice-driven RPG where you can mix and match abilities at will. There's no hardline classes, and it's up to you how you want to play: as a melee specialist who dukes it out and blasts baddies with huge guns or a stealthy Netrunner who melds with the shadows, CDPR gives you opportunities to fill out all the variations in between. The skill system is actually pretty familiar and takes cues straight from games like Morrowind and Skyrim.

Cyberpunk 2077 doesn't really have skills. Instead it has perks that buff your proficiency in things like hacking, rifle handling, and augmentation efficiency. All of Cyberpunk 2077's perks are governed by an attribute similar to Morrowind or Oblivion, but the perks are straight out of Skyrim.

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Continue reading: Cyberpunk 2077 full skill tree, attributes and gear revealed (full post)

EVERYTHING in Cyberpunk 2077 can be hacked

| Aug 30, 2019 1:42 PM CDT

In Cyberpunk 2077's high-tech futuristic Night City, everything's connected. That means everything can be hacked and turned into a weapon, including bench presses and a boxing training robot that punches people's heads off.

EVERYTHING in Cyberpunk 2077 can be hacked

Cyberpunk 2077 has a ton of playstyle options, but choosing a stealthy Netrunner lets you hack the world around you in creative ways. It's kind of like Watch Dogs, but with a more involved and ambitious next-gen scope. Being a seasoned Netrunner means you can manipulate the massively connected world of Night City and turn practically everything into a weapon or a much-needed distraction--including actual enemies. Pretty much everything is electronic and connected to a network, making the city a playground for your amusement. The results are often pretty humorous--hacking a bench press machine so it fails and crushes a guy's head

"Just develop your Netrunner skills to hack into enemy tech to have it do the dirty work for you."

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Continue reading: EVERYTHING in Cyberpunk 2077 can be hacked (full post)

Greedfall is more like a BioWare game than BioWare's latest games

| Aug 30, 2019 12:43 PM CDT

Spiders Studios' (The Technomancer, Bound by Flame) new RPG Greedfall might just fill the BioWare-shaped void in the games market.

Greedfall is more like a BioWare game than BioWare's latest games

Greedfall looks to be Spiders' best project yet and is kind of a mix of Dragon Age, The Witcher, and even Assassin's Creed, all wrapped up in an exotic colonial style. A new gameplay video on IGN narrated by a Spiders dev illustrates the game's ambitious scope. Set in the fantasy world of Teer Fradee, the game merges a kind of expeditious realism with myth and magic straight out of a sword and board epic. Strange beasts roam the lands, including enchanted tree guardians, hulking monstrosities, and a manner of shadowy creatures--all of which drop loot and materials to fuel gameplay.

The real power of Greedfall comes in its mechanics. It might be a AA game, but it seems to blend some big AAA aspects together in a nice mix. It's a singleplayer-only RPG replete with BioWare influences like a party system with cinematic dialog sequences, action-based combat combined with a strategic freeze-frame quick menu to change things around, and an intuitive mix of sword and sorcery variety. There's swords and firearms and combat is third-person lock-on hack-and-slash action.

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Continue reading: Greedfall is more like a BioWare game than BioWare's latest games (full post)

Marvel's Avengers game character profile: introducing Captain America

| Aug 30, 2019 8:18 AM CDT

Marvel plan on rolling out some character profile mini-trailer for each of the characters in their upcoming Marvel's Avengers game, first off we have Captain America.

Marvel's Avengers game character profile: introducing Captain America

While I believe that this Marvel's Avengers title certainly has some potential to be great, the above character trailer really doesn't get me that excited for it. This is mainly due to its length and what we see in the trailer. Basically all we are shown is Captain America's suit (which everyone has seen before), and some basic combat of him kicking and punching enemies.

It says in the description that its "time to get to know our heroes!" so I can assume that there will be more of these trailers introducing each of the other Avengers. Hopefully we given some more detail, in combat, character design etc, so gamers know what they are in for when picking up the title. Marvel's Avengers will be coming to the Xbox One, PS4 and PC on May 15th.

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Continue reading: Marvel's Avengers game character profile: introducing Captain America (full post)

Witcher 3 copies sold more in 1st half of 2019 than 1st half of 2018

| Aug 30, 2019 7:18 AM CDT

CD Projekt has looked back on the first half of 2019 and has commented on their sales and revenue makers, The Witcher 3 is still a main means of income for them.

Witcher 3 copies sold more in 1st half of 2019 than 1st half of 2018

CD Projekt RED has released a press release detailing their revenue for the first half of 2019 and it reveals that The Witcher 3 sales still "remain strong". The email excerpt which has been provided by Dom on his personal Twitter page quotes Piotr Nielubowicz: "In the first half of 2019 gamers actually purchased more copies of The Witcher 3 than during the first of the previous year!"

If I was to give a guess as to why The Witcher 3 sales are still going strong and are actually improving, I would say it would have something to do with Netflix's Witcher TV show that is expected to launch by the end of the year. Perhaps fans of Henry Cavill (actor who is playing Geralt in the TV show), enticed some new gamers to give The Witcher 3 a shot before both the show releases.

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Scrat, that prehistoric squirrel from Ice Age is getting his own game

| Aug 30, 2019 5:11 AM CDT

You remember that obnoxiously funny prehistoric squirrel from the Ice Age movies? Well, he is getting his very own game and its heading to every platform.

Scrat, that prehistoric squirrel from Ice Age is getting his own game

Above we have the teaser trailer for game which is called Ice Age Scrat's Nutty Adventure. Bandai Namco and Outright Games have announced the title, and it seems that players will be struggling just as much as Scrat does in the movies to get that beloved acorn.

From the quick trailer we can see that players will be faced with some puzzles to solve and some cool locations to solve them in. It can also be noticed that Scrat's two front teeth will be used to latch onto ledges to pull himself up. There will also be some enemies to face and some cool gems to collect. Ice Age Scrat's Nutty Adventure will be heading to the Nintendo Switch, PS4, Xbox One and PC on October 18th.

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RTS title 'The Settlers' uses the Snowdrop Engine and it looks amazing

| Aug 30, 2019 4:20 AM CDT

Ubisoft Blue Byte, the German arm of Ubisoft who is known for creating games such as Anno and The Settlers has released a new gameplay trailer for an upcoming title.

RTS title 'The Settlers' uses the Snowdrop Engine and it looks amazing

Before we jump into the above video, I would advise you turn on English subtitles unless you are fluent in German. Firstly, The Settlers uses the incredible Snowdrop Engine and we can see it in all its glory throughout the entirety of this 16 minute gameplay reveal. The reveal was done at Gamescom 2019, and we can see numerous different aspects of the upcoming game.

The gameplay trailer gives us a great look at the building and construction system players will be enjoying, as well as resource gathering, exploration, building upgrades, civilisation progression, unit management and more.

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Continue reading: RTS title 'The Settlers' uses the Snowdrop Engine and it looks amazing (full post)

Forza Horizon 4 tops 12 million players in total, and is still growing

| Aug 30, 2019 1:02 AM CDT

You would expect that a Microsoft exclusive title wouldn't be able to amass a impressive player purely because its platform restricted. Well, Forza Horizon 4 is the outlier with over 12 million players and counting.

Forza Horizon 4 tops 12 million players in total, and is still growing

The latest episode of Forza Monthly, it was revealed that Forza Horizon 4 has racked up a staggering 12 million players. This is the total number of players when combining both the PC and Xbox community.

Just like our friends over at DualShockers said, it would be extremely interesting to see how many of those 12 million gave Forza Horizon 4 a shot through the Xbox Games Pass, which then resulted in them eventually purchasing the game. If we had those statistics we would be able to see just how effective Microsoft's Game Pass is, and how many players are using the game pass to try new games.

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Continue reading: Forza Horizon 4 tops 12 million players in total, and is still growing (full post)

The next character coming to Apex Legends will be Crypto

| Aug 29, 2019 11:28 PM CDT

Respawn has been going through a tough time with the Apex Legends community, something you cna read up on here, but moving on we have an ew character and new goodies coming into the game soon.

The next character coming to Apex Legends will be Crypto

First off, the new legend coming into the world of Apex Legends will be Crypto, something that has leaked out of a GameStop leadership conference being held in Nashville, Tennessee. A new shot of Crypto shocking a slick coat and some cybernetic gear hooked up, and into him, has emerged.

There's also a new "Charge Rifle" that is coming to the game, with no details on it exactly -- but it could be a BFG-style heavy hitting weapon. We might see it only drop into the game through a Supply Drop, like other guns in the game like the L-Star, Mastiff, and Kraber.

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Continue reading: The next character coming to Apex Legends will be Crypto (full post)

Control runs like BALLS on consoles, drops to as low as 10FPS

| Aug 29, 2019 9:31 PM CDT

Control is the best looking game of the year (with Derek's review here), and one of the best-looking games of all time with all of its RTX real-time ray tracing effects enabled on GeForce RTX graphics cards -- but what about consoles?

Control runs like BALLS on consoles, drops to as low as 10FPS

Yeah, I know -- I'm not surprised either, with consoles not capable of running Control smoothly. The base Xbox One and PS4 consoles run Control like crap, with the game dropping into 15FPS without a problem, and down to an even more unplayable 10FPS at times. Digital Foundry's video (above) does a great job (as always) of breaking down Control on the Xbox One, Xbox One S, Xbox One X, PS4, and PS4 Pro consoles.

Even the 'higher-end' Xbox One X and PS4 Pro consoles drop into the 20FPS region, which is ridiculously low for games not just in 2019, but forever. Digital Foundry notes that the stock Xbox One and PS4 performance of Control was so bad, he thought something was wrong with his consoles and rebooted them. It didn't fix the issue, obviously.

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Ready At Dawn moves to a new studio to work on new AAA game

| Aug 29, 2019 6:13 PM CDT

The Order 1886 devs move to a new studio in Irvine, California, presumably to work on their brand new AAA project.

Ready At Dawn moves to a new studio to work on new AAA game

Ready At Dawn just revealed its new studio on Facebook, showing off a nice complex with open workspaces, leisure areas (there's even an arcade section), and a stylish design. The devs are currently hard at work on their next game and this move could be indicative of the studio ramping up development for a next-gen console launch. Several pictures of office screens were blurred out, presumably showing evidence of RAD's next title.

The team is definitely on a hiring spree to bolster the new project. Right now the studio has 11 positions open for new hires, including senior-level design, engine programming, and QA testing.

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Continue reading: Ready At Dawn moves to a new studio to work on new AAA game (full post)

Yakuza 7 announced, is a turn-based RPG not an action game

| Aug 29, 2019 5:20 PM CDT

Yakuza 7 trades the series' well-known action combat for a more turn-based RPG system straight out of Final Fantasy.

Yakuza 7 announced, is a turn-based RPG not an action game

With its next big Yakuza game, SEGA's Ryu ga Gotoku team is trying something new. Yakuza 7 not only stars a new protagonist ( Ichiban Kasuga instead of Kiryu) but it'll sport turn-based JRPG fighting instead of the real-time chaos of the previous games, but the system should still bring a kind of hybrid action bent. Toshihiro Nagoshi says the team is trying something new with Yakuza 7 and that it'll be a "watershed moment" for the series.

The new RPG focus should bring more replayability and add even more gameplay mechanics to the Yakuza games. We've seen previous titles like Assassin's Creed merge into RPG hybrids for this express purpose (as well as monetization) but I expect Yakuza 7's new combat won't entirely break the themes, flow, and style of the series. It's definitely an experiment and SEGA will change things back if fans don't like the new turn-based fighting.

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Continue reading: Yakuza 7 announced, is a turn-based RPG not an action game (full post)

Witcher and Cyberpunk are still CD Projekt RED's only two game IPs

| Aug 29, 2019 4:11 PM CDT

CD Projekt RED's new games will only be in one of two major franchises: Cyberpunk and The Witcher.

Witcher and Cyberpunk are still CD Projekt RED's only two game IPs

In its latest 1H 2019 earnings report, CDPR reiterates its current lineup of games and IPs. The company still plans to release another AAA RPG after Cyberpunk 2077 ships in April 2020, and previous reports indicated the new unannounced RPG is another Cyberpunk project. We originally thought CDPR would move from Cyberpunk onto another Witcher title, but the studio invested heavily into the next-gen Red Engine powering Cyberpunk 2077 and we could see some more assets and content from the FPS RPG recycled into the new game.

CD Projekt RED has multiple teams working on different projects including Gwent, Cyberpunk, and the unannounced project. The company is still a dual-franchise developer and each IP is separate from one another.

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Continue reading: Witcher and Cyberpunk are still CD Projekt RED's only two game IPs (full post)

New Resident Evil game may have 4-player online multiplayer

| Aug 29, 2019 11:39 AM CDT

Capcom will debut its new Resident Evil game at Tokyo Game Show 2019 this September, but it may be an online live service game instead of a mainline sequel.

New Resident Evil game may have 4-player online multiplayer

Capcom is no doubt working on the next big singleplayer Resident Evil game, but it probably won't drop before next-gen consoles. In the meantime the publisher will release Project REsistance, a new title that hints at a multiplayer focus. Although no details were confirmed we've spotted some thumbnail grabs that strongly hint at a four-player L4D-style gameplay mechanic.

The pictures show four distinct survivors (possibly from Raccoon City) huddled together, hinting at a co-operative PVE focus. Nothing's been confirmed by Capcom, but don't be surprised if the game is a kind of multiplayer version of RE2 REmake's Survivors mode. REsistance should feature online-driven engagement with repeatable levels, challenges, and more, and will likely use the REmake's established third-person views, RE Engine graphics and physics, and assets.

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Continue reading: New Resident Evil game may have 4-player online multiplayer (full post)

Telltale Games will soon have select games revived and released

| Aug 29, 2019 8:18 AM CDT

LCG Entertainment has just announced that they have acquired multiple trademarks, assets, technology and some select IP's from Telltale Games.

Telltale Games will soon have select games revived and released

LCG Entertainment has said that Telltale Games will remain under the same name and that this acquisition was made possible thanks to the contributions of various investors and buyers. Athlon Games was one of the main factors in making this acquisition possible and will be Telltale Games' main marketing and publishing arm.

According to Jamie Ottilie, the new CEO of Telltale, "All of us were big fans of the games Telltale created, as we strongly believe in games as a storytelling medium and nobody did it better...We believe there is still so much life to the brand and its franchises, and we look forward to building upon the company's storytelling legacy."

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Continue reading: Telltale Games will soon have select games revived and released (full post)

Gears of War 5 final system requirements: 80GB of HDD space & more

| Aug 29, 2019 6:20 AM CDT

Microsoft, along with The Coalition have released the final system requirements for their upcoming Gears of War 5 title. The official PC system requirements are located below for both 'recommended' and 'minimum' PC's.

Gears of War 5 final system requirements: 80GB of HDD space & more

Right off the bat, Gears of War 5 will require 80GB of free HDD space, so clear off any old games you have on your hard drive before installing. A side note to the games size, this 80GB is not including the HD Texture Pack which can be assumed to increase file size considerably, especially if these textures are 4K.

Moving on, minimum graphics card requirements sit at the AMD Radeon R9 280 and NVIDIA GeForce GTX 760. Recommended are the AMD Radeon RX 570 and the NVIDIA GeForce GTX 970. Obviously if you have a graphics card that is much newer than these models than the game will perform much better and you won't have to worry. For the official 'minimum' and 'recommended' requirements, check out the entire article below.

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Continue reading: Gears of War 5 final system requirements: 80GB of HDD space & more (full post)

NASA will allow students to name the next Mars 2020 rover

| Aug 29, 2019 4:16 AM CDT

NASA has announced a new contest to engage students in, this contest will allow for students from public, private and home schools to name the Mars 2020 rover.

NASA will allow students to name the next Mars 2020 rover

The premise of this contest is to encourage students into joining the STEM fields (science, technology, engineering and mathematics). The contest is called 'Name the Rover' and will require students to write an essay and submit it to NASA for evaluation. Whoever is deemed the winner of this contest will be able to name the rover and also be invited to see the spacecraft launch in July 2020 from Cape Canaveral Air Force Station in Florida

NASA Administrator Jim Bridenstine talked about the contest and said "This naming contest is a wonderful opportunity for our nation's youth to get involved with NASA's Moon to Mars mission. It is an exciting way to engage with a rover that will likely serve as the first leg of a Mars Sample return campaign, collecting and caching core samples from the Martian surface for scientists here on Earth to study for the first time."

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Continue reading: NASA will allow students to name the next Mars 2020 rover (full post)

Shovel Knight sequel announced 'Dig' will feature 'familiar faces'

| Aug 29, 2019 2:07 AM CDT

Yacht Club Games, the developers of Shovel Knight have announced a sequel for their extremely popular indie title. The sequel is called 'Shovel Knight Dig' and will take players (unsurprisingly) underground.

Shovel Knight sequel announced 'Dig' will feature 'familiar faces'

Above we have the Shovel Knight Dig trailer which reveals to us that Shovel Knight Dig will be a co-developed title. Not only are Yacht Club Games involved, but so is Nitrome, a fellow indie games developer based in London. Shovel Knight Dig has been in development for about a year now, and players should know that their main foe in this game will be Drill Knight who appears at the start of the trailer.

It has also been confirmed that Jake Kaufman will be returning to the sequel as the games soundtrack composer, this should please fans from the last game as the soundtrack was simply incredible. Yacht Club Games says that there will be new foes for players to battle against, new game mechanics, locations as well as some "familiar faces" to dig into. At the moment there isn't an announced release date yet, but we can assume that the title will be at least released on the Nintendo Switch

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