Learn about how TweakTown tests and reviews hardware. As an Amazon Associate, we earn from qualifying purchases. TweakTown may also earn commissions from other affiliate partners at no extra cost to you.
Stay Updated
Follow TweakTown for breaking tech news, reviews, and daily updates.
Elder Scrolls VI in development, but is a 'very long way off'
E3 2016 - Although the hugely anticipated next chapter of the Elder Scrolls series was absent at E3, Bethesda confirms they're working on TESVI...but you're going to have to wait quite some time to play it.
Given Fallout 4 is still being wrapped up and the new Skyrim Special Edition remaster is bringing mod support to PS4 and Xbox One, I knew that Bethesda wouldn't unveil The Elder Scrolls VI at E3. It's just way too soon for a huge new epic open-world adventure--Fallout 4 released just last year, for Pete's sake!--but Bethesda's Todd Howard has confirmed that development for TESVI is underway--along with two other massively ambitious projects that are unlike anything Bethesda's ever done before.
"Elder Scrolls VI is kind of like the elephant in the room, always, when we talk about anything. You know, I think it's good in these moments to tell our fans yes, of course we are making it. The series is something we love - but it is... you know, I have to be careful what I say, it's a very long way off," Bethsoft exec Todd Howard told Geoff Keighley during the YouTube LIVE at E3 showcase.
Continue reading: Elder Scrolls VI in development, but is a 'very long way off' (full post)
Rocksteady announces Batman: Arkham VR game, PlayStation VR exclusive
E3 2016 - If there was a money maker out there for VR, it would be a VR game set in the Batman world, right? Well, Rocksteady Games is here with Batman: Arkham VR, an exclusive to the PlayStation VR which will be released in October alongside the PSVR itself.
It was only a couple of days ago that we reported on Batman - A Telltale Series, which will be arriving next year - but what will Batman: Arkham VR provide? Details on the gameplay side are still sketchy, and the same goes with the setting of Batman: Arkham VR. The entire game could be first-person, but we could see some third-person gameplay, also. We'll have more details in the coming months, with Batman: Arkham VR dropping on the PlayStation VR in October.
Continue reading: Rocksteady announces Batman: Arkham VR game, PlayStation VR exclusive (full post)
AMD's flagship Zen-based server CPU will be a 64-threaded beast
We've been hearing so much about the Zen architecture from AMD, but this new information is rather exciting. Our friends at Fudzilla have exclusive information on an upcoming Zen CPU with 32 cores, and 64 threads, with a huge 64MB of L3 cache.
The chip has a codename of Naples, powered by the Zen architecture, with each CPU core featuring its own dedicated 512KB cache. A cluster of Zen cores share 8MB of L3 cache, pumping the total L3 shared cache of 64MB. There will be a 16-core variant as well, with both of the CPUs being made on the 14nm FinFET process. Naples has 8 independent memory channels, with up to 128 PCIe 3.0 lanes. This makes AMD ready for the super-fast NVMO memory controllers and drives, with Naples set to support 32 SATA and NVMe drives.
Naples also has support for a huge 16 x 10GbE network, with the controller integrated, with Naples being slotted into a SP3 LGA server socket. We should expect the server-bound Zen products to have 35W to 180W TDPs, with dual, quad, 16, and 32-core server variants of Zen, with a release window of late 2016, or sometime in 2017.
Continue reading: AMD's flagship Zen-based server CPU will be a 64-threaded beast (full post)
Sony unveils the new PS VR Aim Controller, with 1:1 direct tracking
E3 2016 - Sony has just unveiled the new PS VR Aim Controller, a new peripheral exclusive for the PlayStation VR, with Sony saying that it can handle realism better than competing VR controllers.
Sony has said that hte new PS VR Aim Controller features 1:1 direct tracking and aiming that is meant to make the controller perform just as it would in real life. The immersion created with the PS VR Aim Controller should be much better than the traditional controller available for the PS4 or the Move controllers, with the PS VR Aim Controller being used with the in-development PlayStation VR title Farpoint.
Continue reading: Sony unveils the new PS VR Aim Controller, with 1:1 direct tracking (full post)
The next-gen Xbox Scorpio will be capable of 90FPS in VR
E3 2016 - Microsoft's update to their gaming console known as Xbox Scorpio is packing some serious horsepower, with 6TFlops of GPU performance, an 8-core CPU and more. But what about the VR side of things?
According to Xbox General Manager of Game Publishing, Shannon Loftis, Project Scorpio will allow developers that are working on VR games to hit at least 90FPS. During an interview with Geoff Keighley for the YouTube Live E3 coverage, Loftis explained: "The more power you can put behind your VR rendering, the more you can ensure that 90 frames per second synchronicity, the better experience a game developer can create. We're super excited about it".
Oculus and HTC require 90FPS for fluid VR gaming, and even the PS4 will be pushing 120FPS on the PlayStation VR headset, while hitting 60FPS on the PS4 itself. Microsoft will have to be pushing some serious numbers on the Xbox Scorpio console, but with the help of AMD and their next-gen Polaris architecture, I have no doubt that Microsoft will hit a homerun with their Xbox Scorpio console... and that's saying a lot, from me at least.
Continue reading: The next-gen Xbox Scorpio will be capable of 90FPS in VR (full post)
Here's a detailed look at the new Xbox controllers unveiled at E3 2016
E3 2016 - Microsoft confirmed the new Xbox One S console, as well as the next-gen Xbox Scorpio console which is 4K-capable, and is ready for VR gaming, too. There were some new Xbox controllers teased, but now we have a deeper look at them with some high-res shots.
The new Xbox wireless controller that sits with the impressive Xbox One S console.
The new Xbox Scorpio should be powered by a 14nm design, while it packs 6 TFlops of performance, ready for 4K/VR gaming - and aimed at a 2017 release. AMD has confirmed that it has its semi-custom SoC in the new Xbox, but we don't know what exactly powers Xbox Scorpio, but I'd say it's a Zen/Polaris-based design.
Continue reading: Here's a detailed look at the new Xbox controllers unveiled at E3 2016 (full post)
The Unspoken is a two-player magic-casting spell for the Rift
Computex 2016 - NVIDIA had some great demos on show at Computex 2016, with one of them being a VR multiplayer game from Insomniac Games called The Unspoken. The Unspoken allows you to conjure a fireball in your hand, and fling it over at your opponent - which I did to our VR Editor, Jason Evangelho.
Insomniac Games is working on two new Oculus Rift exclusive VR games, with Edge of Nowhere, and The Unspoken. Unspoken works with the unreleased Touch controllers, which were a joy to use at NVIDIA's VR Experience section at Computex 2016. Insomniac has managed to blend the worlds of the virtual, the magical, and the real-world with The Unspoken - as it was a huge amount of fun playing against Jason in the game.
I can't wait for The Unspoken to be released, but it not coming to the HTC Vive is a real downer, unfortunately.
Continue reading: The Unspoken is a two-player magic-casting spell for the Rift (full post)
Oculus offered Serious Sam dev a 'shitton of money' for Rift exclusive
E3 2016 - Even with John Carmack in the position of Chief Technology Officer at Oculus, the company is struggling to find itself in a dominant position with first-person VR shooters, or even in the VR space right now.
Well, according to Mario Kotlar, the Level and Game Designer for Serious Sam VR: The Last Hope, Oculus offered the developer a "shitton of money" to make Serious Sam VR: The Last Hope an exclusive for the Oculus Rift. Kotlar explains: "It wasn't easy, but we turned down a shitton of money, as we believe that truly good games will sell by themselves and make profit in the long run regardless. And also because we hate exclusives as much as you do". We don't know how much money Oculus offered, as Kotlar wouldn't say.
It would make sense for Oculus to try and secure great, Rift exclusives - but with John freakin' Carmack working for them, why aren't they creating their own? I simply don't understand this at all, Oculus. Ugh.
Continue reading: Oculus offered Serious Sam dev a 'shitton of money' for Rift exclusive (full post)
The Division: Underground DLC announced, lets you go underground - duh
E3 2016 - The Division's next update is called Underground, which will take players through the sewers and gritty tunnels of new York City.
Underground is the first of three new expansions, with the second one called Survival. Ubisoft teased the new The Division v1.3 update during their E3 2016 press conference, saying that Underground will include new features and loot. Underground will also let gamers go into the subways, tunnels and sewers of New York City, each with random layouts.
The new v1.3 update to The Division also includes a new Incursion called Dragon's Nest, which will be bigger than those that were in previous updates. Set in Hell's Kitchen, it will feature the Cleaners as the main enemy, as they continue their "haphazard and dangerous attempts" to burn the virus out of the area.
Continue reading: The Division: Underground DLC announced, lets you go underground - duh (full post)
Crackdown 3 delayed to 2017, supports cross-buy on Xbox One and PC
E3 2016 - Crackdown 3 was missing at Microsoft's E3 press conference, and the devs have announced that the sequel will miss its original 2016 release for a launch next year.
Crackdown 3's absence at E3 didn't go unnoticed--millions of fans were asking themselves where the open-world multiplayer exclusive went. Reagent Games today announced Crackdown 3 will hit in 2017 with full Play Anywhere cross-buy support on Xbox One and Windows 10 PCs. The devs explained the delay by saying that they need the extra time to "redefine what it feels like to play games."
"Crackdown 3 is a game built for the future with a multiplayer experience that will redefine what it feels like to play games, and as we continue to work on this, it has become clear that our original timeline of delivering multiplayer to fans this summer, while maintaining the size, scope and quality of the game, would be challenging. Our top priority is to give gamers an experience they have never seen before at a scale never thought possible, and sticking to our original timeline would have compromised that goal."
Continue reading: Crackdown 3 delayed to 2017, supports cross-buy on Xbox One and PC (full post)
Visit Disney's 'Zootopia' in our latest Blu-ray giveaway
To celebrate this week's release of 'Zootopia' on Blu-ray HD and DVD, we have five Blu-ray copies to give away thanks to our friends at Disney Home Entertainment.
Welcome to the urban jungle. The modern mammal metropolis of 'Zootopia' is a city like no other. Comprised of habitat neighborhoods like ritzy Sahara Square and frigid Tundratown, it's a melting pot where animals from every environment live together-a place where no matter what you are, from the biggest elephant to the smallest shrew, you can be anything. But when optimistic Officer Judy Hopps arrives, she discovers that being the first bunny on a police force of big, tough animals isn't so easy. Determined to prove herself, she jumps at the opportunity to crack a case, even if it means partnering with a fast-talking, scam-artist fox, Nick Wilde, to solve the mystery.
To go into the running to win a prize, simply answer the following question in 50 words or less:
Continue reading: Visit Disney's 'Zootopia' in our latest Blu-ray giveaway (full post)
Star Trek VR game detailed, with a new E3 2016 trailer
E3 2016 - Star Trek: Bridge Crew was a huge surprise when we wrote the news on the game a few days ago, with Bridge Crew being a VR-ready game set in the Star Trek universe.
Star Trek: Bridge Crew was demonstrated during E3 2016 by Star Trek actors Jeri Ryan, Levar Burton and Karl Urban. You can team up with friends and control the bridge of a starship, and so much more. Let us know what you think of the trailer in the comments below, or on FB!
Continue reading: Star Trek VR game detailed, with a new E3 2016 trailer (full post)
Hideo Kojima's new PS4 game Death Stranding: everything we know so far
E3 2016 - Hideo Kojima took the stage at Sony's E3 presser to unveil his latest game, Death Stranding, and it completely blew me away.
Metal Gear Solid creator Hideo Kojima's new "big and edgy" PS4 exclusive is called Death Stranding (what a name, right?), it stars Norman Reedus (take that, Konami!) and is deliciously weird. In fact, I'd go so far as to say that Death Stranding isn't like anything I've really seen before. It has a truly haunting overtone that seeps into your soul, not like the black oil on Norman's hands once his newborn baby disappears into thin air. And what were those things hanging overhead? Some sort of horrible alien-demons? They looked like monoliths from No Man's Sky...
Although the trailer didn't really reveal much about the game, we have a nice breakdown of info in a bullet list below. Kojima is always shrouded in mystery, and I honestly didn't expect his game to make an appearance. Based on his recently revealed studio mascot, Ludens, a lot of gamers thought his PS4 exclusive would be set in a strange sci-fi universe. And maybe it is--we just don't know enough about Death Stranding. But I do know how it made me feel, and it's almost indescribable. It's short, sweet, and just mesmerizing and hypnotic kind of way. Death Sranding looks like a grey, lifeless world full of macabre mystery, and I can't wait to plumb its depths--we can only imagine what it looks like in Kojima's head.
Continue reading: Hideo Kojima's new PS4 game Death Stranding: everything we know so far (full post)
Ghost Recon Wildlands gameplay walkthrough trailer released
E3 2016 - Ubisoft revealed a new trailer to Tom Clancy's Ghost Recon Wildlands during their E3 2016 press conference, with new details on the game released.
Lead Game Designer on Ghost Recon Wildlands, Dominic Butler, confirmed the new details for Wildlands, teasing that the game is the largest action adventure game from Ubisoft, ever. He added that players will be capable of playing Ghost Recon Wildlands by themselves, or with three other people. It's also been confirmed that players will have total freedom in Wildlands, with that ecosystem influencing gameplay considerably.
Ghost Recon Wildlands drops on the Xbox One, PS4 and PC on March 7, 2017.
Continue reading: Ghost Recon Wildlands gameplay walkthrough trailer released (full post)
Crash Bandicoot is back...sort of: original remasters coming to PS4
E3 2016 - Sony has announced that Crash Bandicoot is back--well...he's coming to PS4 at least.
Sony has worked with Activision to bring the original Crash Bandicoot trilogy to PS4: Crash Bandicoot 1, 2, and Warped are all getting high-def remasters on the PlayStation 4 in 2017. Crash will also appear in the new Skylanders Imaginators game with his very own "Crash Edition" starter set. Pre-ordering the set includes an Crash figurine as well as levels from the iconic PlayStation classic.
"Next year, we plan to launch a remastered collection of the first three Crash Bandicoot games-Crash Bandicoot, Crash Bandicoot 2: Cortex Strikes Back, and Crash Bandicoot: Warped -for PlayStation 4," Activision said in a press release.
Continue reading: Crash Bandicoot is back...sort of: original remasters coming to PS4 (full post)
Quantic Dream debuts footage from Detroit, teasing robot drama at E3
E3 2016 - From the makers of Heavy Rain, developer Quantic Dream has just teased a beautiful new trailer to Detroit: Become Human. Detroit is a game similar to Heavy Rain with an emphasis on storyline and gorgeous graphics. Developer Quantic Dream explains Detroit as a "neo-noir thriller set in a close future. Features multiple characters".
You play as a PL600 robot that is able to tell the truth or lie during a conversation with an NPC, you can obey/ignore them, convince/or shoot someone in a situation, and so much more. You have the technology to recreate crime scenes by using your finger to touch something like boood, and completing scans from the technology inside of your robotic character. There are multiple ways to handle situations, which drives the story in different directions - just like Heavy Rain.
It looks insanely beautiful, and will be exclusive to the PlayStation 4. It looks positively amazing, and seems to have a much higher, more stable frame rate compared to the performance which suffered in Heavy Rain on the PS3 at the time.
Continue reading: Quantic Dream debuts footage from Detroit, teasing robot drama at E3 (full post)
Watch 10 minutes of new Norse God of War game
E3 2016 - Sony announced the new God of War game at their E3 presser, confirming past rumors of a Norse-based adventure.
The new God of War game looks absolutely incredible, and encapsulates generations of Nordic myth and legend. Kratos is positively radiant with ancient mastery, and his long bearded axe is infused with ice powers, with frozen wastes, runestones, cairns, and all kinds of amazing fantastic creatures.
Sony Santa Monica's Corey Barlog had this to say about the game: "I knew I didn't want to simply reboot the franchise, starting over with a retelling of the origin story. I wanted to reimagine the gameplay, give players a fresh perspective and a new tactile experience while delving deeper into the emotional journey of Kratos to explore the compelling drama that unfolds when an immortal demigod makes a decision to change."
Continue reading: Watch 10 minutes of new Norse God of War game (full post)
Xbox Scorpio could be powered by 14 nm Polaris + Zen SoC for 4K gaming
E3 2016 - Microsoft has announced their new "monster" high-end Xbox Scorpio console, and AMD has confirmed it'll be powered by a semi-custom SoC--which will likely be based on Polaris and Zen.
Microsoft has confirmed that its new 4K-ready Xbox Scorpio rocks 6TFLOPS of power, making it 1.5 times more powerful than the PS4K and 4 times as powerful as existing Xbox Ones. But what's under the hood? Redmond touts that the Xbox Scorpio will house the "most powerful console GPU ever," and there's a very good chance the console is powered by an SoC outfitted with AMD's new Zen CPU and Polaris GPU--especially since AMD just confirmed that the Scorpio is powered by a semi-custom SoC from AMD.
Apart from the obvious clues like 1080p 60FPS and 4K gaming and VR support, the Scorpio's confirmed specs also neatly match up with AMD's next-generation APUs. But given AMD's statements on the Scorpio's hardware, the console will use a SoC (and Microsoft has said the same). The Xbox Scorpio's custom SoC has an 8-core CPU, and AMD's Zen CPU sports 8-cores with 16 threads. Seems like a perfect match there. AMD is also suspected to release its next-generation APUs in 2017, fitting with the Scorpio's holiday 2017 launch, so there's a good chance the custom Zen/Polaris SoC would be ready.
Continue reading: Xbox Scorpio could be powered by 14 nm Polaris + Zen SoC for 4K gaming (full post)
New 'Assassin's Creed' movie footage premiers at E3
E3 is a captured audience of game lovers, so it'd be remiss if Ubisoft didn't take the opportunity to present some footage from the upcoming 'Assasin's Creed' feature film - and they haven't disappointed.
Veteran movie producer Frank Marshall, and long time Spielberg associate behind the 'Indiana Jones' and 'Jurassic Park' franchises took to Ubisoft's stage last night where a nearly three minute reel of vision from the upcoming film, a mixture of finished and behind the scenes footage was revealed to a rapturous response. Starring Michael Fassbender and Marion Cotillard and directed by Justin Kurzel, the feature film will follow Callum Lynch in an epic adventure which mirrors the style and world that Ubisoft have built for a decade.
'Assassin's Creed' hits cinemas in December in the U.S. and on New Years Day 2017 in Australia.
Continue reading: New 'Assassin's Creed' movie footage premiers at E3 (full post)
AMD confirms it made semi-custom SoCs for the new Xbox One consoles
E3 2016 - Microsoft announced their next-gen Xbox Scorpio console, which is capable of both 4K and VR gaming, and due out next year. But what powers Microsoft's new Xbox Scorpio? AMD tweeted earlier today that they are powering it, which is what we knew - but they tweeted some more details. We think it'll be powered by the new 14nm-based Zen APU with some Polaris GPU cores, which will make it quite the powerful console from Microsoft, which is great to see.
The official AMD Twitter account tweeted: "We're proud that @Microsoft has expanded their @Xbox One family with 2 new consoles featuring AMD's semi-custom SoCs". So now we have total 100% clarification that AMD has their technology inside of the Xbox once again, as the company powered the recent Xbox One console with its technology. With the Xbox Scorpio capable of 4K/VR gaming, I'd dare say this is a semi-custom design based on the Polaris architecture, on the 14nm FinFET process.
I personally asked AMD if they were going to have a console-based chip ready for next-gen consoles when they briefed the media on Polaris last year in Sonoma, but they were very quiet about the entire thing obviously. We've reached out to AMD for more clarification on the chip, as they've tweeted "SoC" which is a system-on-chip, not an APU which is a CPU with GPU cores. Very different things, and very different power envelopes, cooling, and more. We'll update this post when we know more.
Continue reading: AMD confirms it made semi-custom SoCs for the new Xbox One consoles (full post)








