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Remedy making new game outside of P7

Derek Strickland | Gaming | Feb 19, 2018 12:21 PM CST

Remedy Entertainment has begun early pre-production planning phases on a third game project, adhering to its new multi-project business model.

Remedy making new game outside of P7

In its recent financial earnings report, Remedy confirmed that it's already starting to plot out a new video game beyond its upcoming cinematic action-based third-person shooter IP codenamed P7, which is scheduled for release in 2019. Right now Remedy has two game projects in production phases--CrossFire 2 and P7--whereas the third game is just in a fledgling state. It remains unclear whether or not this new game will be part of Remedy's ambitious multi-year deal with 505 Games or not, or if the company has secured a proper publisher (perhaps Microsoft?) for the project.

While scouting the documents a particular quote caught my eye: "In addition to our two game projects underway, we launched the preliminary preparations for a new game project at the end of 2017." P7 was confirmed in May 2017, not the end of the year.

Continue reading: Remedy making new game outside of P7 (full post)

Arc System Works and SWERY announce new title 'The Missing'

Jak Connor | Gaming | Feb 19, 2018 9:00 AM CST

A new title called 'The Missing' has been announced as a collaboration project between Hidetaka Suehiro (better known as SWERY) and Arc System Works.

Arc System Works and SWERY announce new title 'The Missing'

The new game was announced by an unlisted video uploaded to the Arc System Works YouTube channel. The video featured Suehiro explaining what players should be expecting in 'The Missing.'

Suehiro says that this new title is under his ultimate creative control, as the game is being developed in-house under Suehiro's own personal studio White Owls. Suehiro says that 'The Missing' is going to be a game for anyone who has ever felt lost in their life, if that be a loved one or even just an object, it will still be relative to the experience Suehiro is trying to create.

Continue reading: Arc System Works and SWERY announce new title 'The Missing' (full post)

Monster Hunter: World updated for Xbox One, patch 1.06

Jak Connor | Wearable Computing & Fashion | Feb 19, 2018 7:00 AM CST

A new update has hit Monster Hunter: World on the Xbox One, the patch brings forth matchmaking improvements and overall stability improvements.

Monster Hunter: World updated for Xbox One, patch 1.06

The new patch brings balancing to for Slashberries both the PlayStation and Xbox One version of the game. Fixes to Squad Online Sessions have also been made as some bugs were not allowing for Squad members to join their own games.

For Xbox One only, the patch will be bringing improvements to 'search algorithm' for players that are looking for another players session to join. I have provided a screenshot of the full patch notes below, or you may visit the Capcom website here.

Continue reading: Monster Hunter: World updated for Xbox One, patch 1.06 (full post)

Everything you need for Age of Empires: Definitive Edition

Jak Connor | Gaming | Feb 19, 2018 6:00 AM CST

We are finally now in the coming days before the Age of Empires: Definitive Edition launch, so I thought I would do a re-cap of what is in store for returning players or new ones that have missed the news.

Everything you need for Age of Empires: Definitive Edition

Those that aren't aware, the classic real-time strategy game Age of Empires will be making its way back to gamers in the beautiful 4K. Not only are gamers going to receive a remastered AoE but they will also be gifted with "Rise of Rome" expansion pack, enhanced gameplay, better narration, 10 campaigns and 16 civilizations to play and conquer.

Veteran players that enjoyed the game when it was originally released 20 years ago will be glad to know that some of the cheats that they had fun with are fully functional, examples are: Gaia, BIGDADDY, BIG MOMMA, STORMBILLY and PHOTON MAN and more.

Continue reading: Everything you need for Age of Empires: Definitive Edition (full post)

Sea of Thieves will have larger map/more ships beyond launch

Jak Connor | Gaming | Feb 19, 2018 5:00 AM CST

Rare has revealed that once Sea of Thieves is fully released we will be seeing an increase of map size as well as the limit of ships per world increased.

According to Rare Executive Producer Joe Neate, after the launch of Sea of Thieves the game will be updated with an increase of ships per world, as well as a larger scale map. This increase of map size would include "island designs" that Rare already have prepared.

Neate said in an interview with Windows Central that "There are currently three subtly different biomes in the game right now, Shores of Plenty, Ancient Isles, and The Wilds - we don't mark them on the map - but one's more ancient civilization, one's more Maldivian white sands, one's more dark and oppressive. I'm sure beyond launch we're going to expand the size of the map, as we grow. We'll look at increasing ship numbers per world."

Continue reading: Sea of Thieves will have larger map/more ships beyond launch (full post)

Sea of Thieves map will have 15 - 30 minute ship encounters

Jak Connor | Gaming | Feb 19, 2018 3:30 AM CST

It has been revealed that the Sea of Thieves map will be mainly focusing on the encounter rate of players running into other ships across the map, rather than the initial size of the map.

Sea of Thieves map will have 15 - 30 minute ship encounters

In a recent interview with Windows Central, Joe Neate, Rare's Executive Producer explained some very interesting aspects to the Sea of Thieves map. Neate explained that Rare is concentrating on the frequency of encounters for players rather than the size of the map.

Neate said that it is "less about how physically big the world is, and more about the frequency of encounters" and continued on by saying that the developers know the "exact ratio or metric on how many islands there needs to be, how many outposts there needs to be, to guarantee that average 15 minute to 30-minute ship encounter time. That's something we're iterating upon in the technical alpha."

Continue reading: Sea of Thieves map will have 15 - 30 minute ship encounters (full post)

Final Fantasy XV has PC-exclusive 'higher quality assets'

Anthony Garreffa | Gaming | Feb 19, 2018 2:36 AM CST

With the release of Final Fantasy XV Windows Edition right around the corner, Square Enix is finally sharing some last minute details about how much better the PC version of the game will be.

Final Fantasy XV has PC-exclusive 'higher quality assets'

Square Enix said that Final Fantasy XV Windows Edition will support minor modding at first, where gamers can reskin all of the characters, with more detailed modding tools in development and coming at a yet undetermined time.

The developer reiterated that the PC version of Final Fantasy XV was built from the ground up, and is not a console port with the team saying that it's more of a remake of Final Fantasy XV, exclusive to the PC. There is cross-play co-op to be had between the Windows Edition and Xbox One, and LOD/HairWorks issues in the benchmark tool now fixed.

Continue reading: Final Fantasy XV has PC-exclusive 'higher quality assets' (full post)

Kingdom Come: Deliverance has been WATERED DOWN on the PC

Anthony Garreffa | Gaming | Feb 19, 2018 1:39 AM CST

The world knows that watered down games on the PC piss me off, so it should come as no surprise that I'm triggered by the news that Kingdom Come: Deliverance has been watered down since its first tease in BETA form in 2016.

Kingdom Come: Deliverance has been WATERED DOWN on the PC

When Kingdom Come: Deliverance was first shown off in beta form it looked amazing, and now Shazoo member 'design3d' has pointed to some specific images of the game in its beta state, and the launch version of the game. He said that the screenshots have been taken in the same places, with the same weather, with both versions of the game cranked to Ultra High visual settings.

Lighting and detail has been affected badly between the beta and full version, as you can see that in beta form, Kingdom Come: Deliverance looked better TWO FULL YEARS ago. Vegetation density has also been reduced, but the most detail you can see between the screenshots is definitely in the lighting.

Continue reading: Kingdom Come: Deliverance has been WATERED DOWN on the PC (full post)

Microsoft does NOT block keyboard/mouse support on Xbox One

Anthony Garreffa | Gaming | Feb 18, 2018 10:05 PM CST

One of the big changes Microsoft could do to better compete against Sony in the living room is make their Xbox One stand out by giving games full keyboard and mouse support... but Microsoft don't do this as they want to give developers all of the power.

Microsoft does NOT block keyboard/mouse support on Xbox One

Xbox engineering boss Mike Ybarra has tweeted that Microsoft doesn't provide keyboard/mouse support on Xbox, not because it doesn't want to or can't, but they want developers to have the freedom to make their games the way they want. Ybarra tweeted: "Developers have the choice to use APIs that detect and not allow these. It's up to them, but the capability is there".

In another tweet, Ybarra said: "We could but there are helpful scenarios with these devices (accessibility for one). Our general approach is to empower the developer to manage their game how they want".

Continue reading: Microsoft does NOT block keyboard/mouse support on Xbox One (full post)

Remedy's new game 'P7' expected for release in 2019

Anthony Garreffa | Gaming | Feb 18, 2018 6:28 PM CST

Remedy Entertainment has teased that their next game, called P7, will be released sometime in 2019. The developer has said that they've finished "preliminary preparation" to get started for P7.

Remedy's new game 'P7' expected for release in 2019

In a press release, the Quantum Break developer said: "Our other game project, project P7 that is being done with 505 Games S.p.A., proceeded from the pre-production phase to the production phase at the beginning of the period under review. The development of the game has progressed according to our plans. P7 is expected to be released during 2019".

P7 is a cinematic third-person action game that will be released on the PC, Xbox One, and PS4 with "expanded replayability" thanks to multiplayer elements that Remedy hasn't talked about yet.

Continue reading: Remedy's new game 'P7' expected for release in 2019 (full post)

Someone just bought close to $400 million worth of Bitcoin

Anthony Garreffa | Cryptocurrency & Mining | Feb 18, 2018 5:17 AM CST

We all know that the cryptocurrency market has been turbulent over the last few weeks, but the price of Bitcoin has begun surging again and in the middle of all of this crypto chaos, someone purchased a huge $400 million worth of BTC.

Someone just bought close to $400 million worth of Bitcoin

The anonymous trader has a BTC address of 3Cbq7aT1tY8kMxWLbitaG7yT6bPbKChq64, with this person purchasing the large sum of BTC between February 9-12, taking their balance from 55,000 BTC to a huge 96,650. Who was it? Some say it was Wall St buying at the new bottom, which makes sense.

Jeff Koyen, president of 360 Blockchain USA said: "In the meantime, the $400 million whale is fuel for the Telegram channels where traders lay out their conspiracy theories. However, I am willing to believe that, seeing bitcoin bottom around $6,000, Wall Street smelled blood and jumped back in".

Continue reading: Someone just bought close to $400 million worth of Bitcoin (full post)

Dragon Ball FighterZ first DLC unlocks Broly, Bardock

Derek Strickland | Gaming | Feb 17, 2018 6:01 PM CST

Dragon Ball FighterZ's first mystery DLC character pack has been revealed thanks to a Japanese magazine.

Dragon Ball FighterZ first DLC unlocks Broly, Bardock

With its impressively accurate visual style and action-packed chaos, Arc Systemwork's massively popular Dragon Ball fighting game has taken the button-mashing community by storm. But now the game's character roster is about to expand with a new paid DLC pack that will unlock two classic DBZ Saiyan badasses: Broly, who hates Goku with a deep blood-curdling rage, and Bardock, Goku's father.

The info was spotted on the latest issue of V-Jump, but the publication didn't say how much the pack would cost. We do have some info on each of their moves though: Broly's super attack will be called Gigantic Meteor, whereas Bardock's special, Revenger Assault, transforms him into a Super Saiyan (yesssss!).

Continue reading: Dragon Ball FighterZ first DLC unlocks Broly, Bardock (full post)

Final Fantasy XV PC mods can be whimsical and absurd

Derek Strickland | Gaming | Feb 17, 2018 4:00 PM CST

Square Enix is making good on its promise to introduce PC mods into Final Fantasy XV in the best way: with cactaurs.

Final Fantasy XV PC mods can be whimsical and absurd

With mogs/moogles, cactaurs and cutesy chocobos (not to mention Goobbue pets), the Final Fantasy is known for its whimsical hilarity, and now that spirit will carry on with Final Fantasy XV's upcoming PC mods. In a new clip Square Enix shows off some of the things gamers can do with the power of their self-created mods, including transforming every NPC into human-sized cactaurs. This should carry over with a ton of enemies--maybe even the huge Adamantoise?!

Final Fantasy XV's Windows Edition will launch quite soon on March 6, and when it does, it will have "ongoing mod support." However there's no confirmation that mods will be switched live upon launch, and if so, the toolset will likely be limited to start with. But the fact that Square Enix is even doing this at all really underlines my recent point that FFXV is the new Skyrim (for many reasons other than mods).

Continue reading: Final Fantasy XV PC mods can be whimsical and absurd (full post)

Atari gets into crypto, offers Atari Token and Pong Token

Anthony Garreffa | Cryptocurrency & Mining | Feb 16, 2018 10:31 PM CST

Atari is trying to make itself relevant in a new world filled with cryptocurrencies, so the company has unveiled two new cryptos: Atari Token and Pong Token.

Atari gets into crypto, offers Atari Token and Pong Token

The company has announced it has partnered with blockchain company Infinity Networks, where they will create tokens as part of an investment deal. First up, the Atari Token is for entertainment, with a press release detailing: "The company is developing a decentralized platform giving access to any form of digital entertainment,that is to say a very wide offer ranging from video games to movies and music. This platform, under development, will operate using a cryptocurrency, the Atari Token".

Pong Token is all about gaming, where it's explained as: "The second project in progress is the strengthening of the partnership with Pariplay, Ltd in the launch in 2018 of casino platforms allowing players to bet either in real money or with most crypto-currencies currently outstanding. These casino sites will offer many Atari games. To broaden the appeal of these new casinos, and once the Atari Token available, Atari has the project to launch Pong Token, a second Token dedicated to crypto-casinos and usable on these gaming sites. The details of this launch of crypto-casinos will be announced soon".

Continue reading: Atari gets into crypto, offers Atari Token and Pong Token (full post)

Sandisk now shipping 400GB microSD card, pumps 100MB/sec

Anthony Garreffa | Storage | Feb 16, 2018 8:34 PM CST

Sandisk unveiled its massive but super-small 400GB microSD card last year, but is only now shipping it, at least in the US for now.

Sandisk now shipping 400GB microSD card, pumps 100MB/sec

The new Sandisk Ultra PLUS 400GB is designed for Android smartphones and tablets, cameras, and other devices that can take the massive 400GB of microSD storage. Sandisk's new 400GB microSD card has the following features:

As for the price, we should expect it to hit shelves for $250.

Continue reading: Sandisk now shipping 400GB microSD card, pumps 100MB/sec (full post)

System Shock reboot on 'hiatus' after raising $1.35 million

Anthony Garreffa | Gaming | Feb 16, 2018 7:31 PM CST

After raising over $1.3 million on Kickstarter, developer Nightdive Studios has put its System Shock remake on hiatus, with the company putting out a statement and Polygon picking it up.

System Shock reboot on 'hiatus' after raising $1.35 million

Nightdive Studios CEO Stephen Kick explained: "I have put the team on a hiatus while we reassess our path so that we can return to our vision. We are taking a break, but not ending the project. System Shock is going to be completed and all of our promises fulfilled".

Polygon has some sources familiar with the game, and said that "mission creep" along with unrealistic ambitions saw Nightdive burn through the $1.3 million raised on Kickstarter. In an interview with the site, director of business development Larry Kuperman said that the developer had a strategy to pitch the game to publishers so that they could get more funding, but it had failed.

Continue reading: System Shock reboot on 'hiatus' after raising $1.35 million (full post)

DOOM-like 3D engine made out of MS excel formulas

Jak Connor | Software & Apps | Feb 16, 2018 7:30 AM CST

What was once thought to be impossible has been done, a developer known C Bel has created a 3D DOOM-like engine only using Microsoft excel formula.

DOOM-like 3D engine made out of MS excel formulas

C Bel took to Gamasutra to announce the creation and explained in great detail how he went about designing and constructing the 3D engine through only using excel. According to the notes provided on the Gamasutra post, the spreadsheet engine is meant to be a DOOM-like representation, which to be fair deserves quite a lot of praise as the resemblance can very well be seen.

Contrary to popular belief, the engine currently supports a number of different functionalities, such as real-time raytracing, occlusion calculation and basic illumination rendering. Full a full breakdown on the creation C Bel has made, visit the full article here.

Continue reading: DOOM-like 3D engine made out of MS excel formulas (full post)

New Oculus Real Time Strategy VR game coming free-to-play

Jak Connor | Extended Reality (XR) | Feb 16, 2018 6:30 AM CST

Hidden Path Entertainment, an American game developer has launched a completely free-to-play version of its upcoming VR real-time-strategy game.

New Oculus Real Time Strategy VR game coming free-to-play

The game titled Brass Tactics Arena will be offering infinite access to online play as well as co-op and a single player experience. Think of this free-to-play version as a demo of the full game, it is merely just a taste of what you could have if you decide to purchase the full version.

Players will be glad to know upon downloading the 'demo' they will have access to six hours of the single-player campaign as well as access to three game-play modes and finally a whole 20 maps to play on. Check the below images if you want to see some screenshots from the game.

Continue reading: New Oculus Real Time Strategy VR game coming free-to-play (full post)

Warhammer: Vermintide 2 will arrive on PC March 8th

Jak Connor | Gaming | Feb 16, 2018 5:30 AM CST

The successful co-op hack and slash experience Warhammer: Vermintide will be acquiring its next installment to the series, Warhammer: Vermmintide 2. The game will be debuting on March 8th.

Warhammer: Vermintide 2 will arrive on PC March 8th

The game will give players access to 5 playable heroes, each one is extremely different from the last. Above you will find a quick 3 minute video of the gameplay to expect in the new release. Warhammer: Vermintide 2 will be arriving on PC, Xbox One and PS4.

Players should also note there is Heroic Deed System that will create quests that "dramatically alter enemy composition, level settings, weapon use, and mission objectives."

Continue reading: Warhammer: Vermintide 2 will arrive on PC March 8th (full post)

Google removes the 'view image' button from Google Images

Jak Connor | Business, Financial & Legal | Feb 16, 2018 4:30 AM CST

Google has made a big change to their image search today, they have decided to remove the 'view image' button, making all of our lives just that little bit harder.

Google removes the 'view image' button from Google Images

The 'view image' button was mostly a quality of life feature, giving access to the fulll resolution of the image without having to visit the website of the user that uploaded it. Now that feature has been removed we are forced into loading the website and visiting it.

To be completely fair, the initial removal makes sense as Google would of been harassed by numerous people asking for this feature to be removed. An example of people would be photographers, publishers or anyone that wanted their image strictly on their website and not stolen.

Continue reading: Google removes the 'view image' button from Google Images (full post)

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