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The Outer Worlds 2 features all-new crew, is next-gen Xbox exclusive

Derek Strickland | Gaming | Jun 13, 2021 5:32 PM CDT

Microsoft confirms The Outer Worlds 2 is in development and it won't release on Xbox One hardware.

The Outer Worlds 2 features all-new crew, is next-gen Xbox exclusive

The rumors were right. The Outer Worlds 2 is happening, and it won't be available for PlayStation consoles--or base Xbox One consoles, either. Microsoft is taking over publishing The Outer Worlds 2 and is keeping the game secured to Xbox Game Pass platform. Private Division, who published the original Outer Worlds, previously confirmed this would be the case.

Not much is known about The Outer Worlds 2 other than it "takes place in a new star system with a new crew." We also know it's coming to Xbox Series X/S consoles, but no release window or exact date was announced.

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Continue reading: The Outer Worlds 2 features all-new crew, is next-gen Xbox exclusive (full post)

Halo Infinite and Doom Eternal can hit 120FPS on Xbox Series X

Derek Strickland | Gaming | Jun 13, 2021 4:55 PM CDT

Some of Xbox's best shooters can hit blistering 120FPS on the new Xbox Series X console.

Halo Infinite and Doom Eternal can hit 120FPS on Xbox Series X

Today Microsoft announced a metric ton of new Xbox games, but existing games like Doom Eternal are getting some love too. id's new shooter is getting a next-gen upgrade for Xbox Series X/S that unlocks new perf modes like 60FPS with ray-tracing turned on, a 4K mode, and 120FPS ripping and tearing. The free patch is due out June 29.

"Doom Eternal will be optimized for Xbox Series X and S on June 29. Powered by id Tech, this next-gen upgrade will be free to everyone who owns Doom Eternal. And on Xbox Series X, it will over improved visuals at ray-tracing 4K 60FPS, a 4K mode, and an optimal performance mode of up to 120FPS," Bethesda's Pete Hines said during the event.

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Continue reading: Halo Infinite and Doom Eternal can hit 120FPS on Xbox Series X (full post)

Halo Infinite multiplayer gameplay revealed, bots confirmed

Derek Strickland | Gaming | Jun 13, 2021 4:14 PM CDT

Halo Infinite's multiplayer gets a tantalizing sizzle reel showing off a ton of new weapons, grappling hook takedowns, and general PVP chaos.

Halo Infinite multiplayer gameplay revealed, bots confirmed

Halo turns 20 this year, and so does Xbox, so what better way to celebrate than with some Halo Infinite multiplayer footage? 343i showcased the first-ever multiplayer footage today, confirming details like the return of the Gravity Hammer, and new shield-based equipment. You can even grapple onto a flying vehicle and yank an enemy out of it.

The studio also confirmed bots are coming to Halo Infinite's mutliplayer:

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Continue reading: Halo Infinite multiplayer gameplay revealed, bots confirmed (full post)

Final Fantasy 1-6 remasters: No console launch, sold individually

Derek Strickland | Gaming | Jun 13, 2021 3:40 PM CDT

Square Enix announced six new remasters for the original Final Fantasy RPG classics...but there's some news that will probably disappoint you.

Final Fantasy 1-6 remasters: No console launch, sold individually

The rumors were true: Final Fantasy's 1-6 are getting remastered. There's some bad news, though. For some reason the games aren't coming to consoles (yet?) and will release "soon" on Steam, iOS, and Android.

Second, the games will be sold individually. You didn't think Square Enix would sell a nice bundle for, say, $59.99 did you? According to listings on the Google Play Store, each game could be priced at $14.99.

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Continue reading: Final Fantasy 1-6 remasters: No console launch, sold individually (full post)

Eidos-Montreal's new Guardians of the Galaxy game is singleplayer-only

Derek Strickland | Gaming | Jun 13, 2021 2:50 PM CDT

Eidos-Montreal's new Guardians of the Galaxy game is a singleplayer-only action-adventure game, complete with frenetic combat and dynamic, reactive worlds.

Eidos-Montreal's new Guardians of the Galaxy game is singleplayer-only

Today Square Enix announced the new Guardians of the Galaxy game, a new project from Deus Ex developer Eidos-Montreal. The game won't be live service like Avengers--it's completely singleplayer. You'll take the reins as Star Lord and lead a ragtag group of cosmic misfits--Gamora, Drax, Rocket, and Groot--in frenetic team-based combat.

You'll collect equipment, rank up your skills, and explore vast planets, all while interacting with your team. Speaking of which, each member is independent. Characters will say what they want, make their own decisions, and you have to react and adapt to what happens. Your decisions will also affect them and the in-game world, leading to certain circumstances.

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Continue reading: Eidos-Montreal's new Guardians of the Galaxy game is singleplayer-only (full post)

Forza Horizon 5: Ray tracing, high-end 12K photogrammetry textures

Derek Strickland | Gaming | Jun 13, 2021 2:19 PM CDT

Forza Horizon 5 is a technical marvel that will push the Xbox Series X to its limits.

Forza Horizon 5: Ray tracing, high-end 12K photogrammetry textures

Today Playground Games announced Forza Horizon 5, a crazy next-gen spectacle that will show what the Series X is truly capable of. The game looks stunning and features high-resolution textures based on 12K resolution photogrammetry captures, and was built from the ground up for Xbox Series X/S consoles (however it's also coming to Xbox One). The devs promise real-time weather events like dust storms, intense tropical storms, and dynamic seasonal changes over time.

The Xbox Series X lets us capture everything to the last detail, right down to the individual needles on these cacti.

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Continue reading: Forza Horizon 5: Ray tracing, high-end 12K photogrammetry textures (full post)

Phil Spencer might've teased new Wolfenstein game at E3 2021

Derek Strickland | Gaming | Jun 13, 2021 1:46 PM CDT

Microsoft's E3 show delivered a ton of announcements and gameplay reveals, but one thing caught me off guard: Mention of the Wolfenstein franchise.

Phil Spencer might've teased new Wolfenstein game at E3 2021

Although Halo Infinite dominated the Xbox E3 2021 show, Phil Spencer might've teased the next Wolfenstein game from MachineGames. "We unveiled the stunning multiplayer mode for the world's most beloved shooter in Halo Infinite, adding to the roster of iconic Xbox shooters alongside Wolfenstein, Gears of War, Perfect Dark, and Doom," Spencer said at the end of the show.

On the surface this doesn't mean much. However, we know a new Gears of War is in development, as well as a new Perfect Dark. Wolfenstein was mentioned alongside these in-development games (and there's a good chance a new Doom is in the works, too).

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Continue reading: Phil Spencer might've teased new Wolfenstein game at E3 2021 (full post)

Diablo II Resurrected releases September 23, 2021 on PC and consoles

Derek Strickland | Gaming | Jun 13, 2021 1:08 PM CDT

UPDATE: Blizzard's blog site confirms Diablo II Resurrected is still coming to last-gen consoles like PS4 and Xbox One.

Diablo II Resurrected releases September 23, 2021 on PC and consoles

Blizzard finally announced a release date for Diablo II Resurrected, and it's sooner than you think.

Diablo II Resurrected will launch September 23, 2021 on consoles and PC, complete with overhauled 4K graphics, new quality-of-life improvements like an expanded stash, chat rooms and lobbies, as well as trading and everything else the original classic was known for. And yes, Diablo II Resurrected is built on Lord of Destruction (v1.13 to be exact).

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Continue reading: Diablo II Resurrected releases September 23, 2021 on PC and consoles (full post)

Battlefield 2042 isn't coming to Xbox Game Pass at release

Derek Strickland | Gaming | Jun 13, 2021 12:52 PM CDT

Battlefield 2042 isn't coming to Xbox Game Pass on day one, EA and Microsoft today confirmed.

Battlefield 2042 isn't coming to Xbox Game Pass at release

Today DICE showcased the first gameplay footage for Battlefield 2042, revealing crazy world-breaking storms, wingsuits, grappling hooks, ziplines, and on-the-fly weapon attachment changing.

The biggest surprise was something that didn't show up. Rumor has it Battlefield 2042 was to release on Xbox Game Pass day one, but those reports were wrong. The end of the trailer had no mention of Game Pass, so the shooter will only be available via a subscription on EA Play Pro on PC.

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Continue reading: Battlefield 2042 isn't coming to Xbox Game Pass at release (full post)

Starfield built on next-gen Creation Engine 2 tech for Series X, PC

Derek Strickland | Gaming | Jun 13, 2021 12:32 PM CDT

Bethesda confirms its new sci-fi space epic will use a next-gen iteration of its Creation Engine.

Starfield built on next-gen Creation Engine 2 tech for Series X, PC

Today Bethesda announced Starfield will release on November 11, 2022 exclusively for PC and Xbox Series X/S consoles. It won't be coming to Xbox One. The team is building the game with its new and enhanced Creation Engine 2, which was scaled specifically to harness the raw power of new hardware, including the Series X's Zen 2 CPU, Navi GPU, and PCIe 4.0 SSD.

"In this next generation role-playing game set amongst the stars, create any character you want and explore with unparalleled freedom. Harnessing the power of next-gen technology and built on the all-new Creation Engine 2, Starfield takes you on a journey through space as you strive to answer humanity's greatest mystery," Bethesda said.

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Continue reading: Starfield built on next-gen Creation Engine 2 tech for Series X, PC (full post)

Insomniac says they were astonished by the PlayStation 5's power

Derek Strickland | Gaming | Jun 13, 2021 11:23 AM CDT

Insomniac praises the PS5's power and versatility, says they were "astonished" when Ratchet and Clank was able to hit 60FPS without any major compromises.

Insomniac says they were astonished by the PlayStation 5's power

Making console games is all about compromise, but the PS5's Zen 2 CPU, Navi GPU, and ultra-fast SSD help eliminate sacrifices and unlocks game performance. Case in point: Ratchet and Clank Rift Apart, which has three in-game performance profiles (native 4K 30FPS, 4K 60FPS with variable scaling, 60FPS with RT on).

"Something else that occurred to me is...when you start development on a game, you're just trying to figure out what the game is, then you come back to questions like target frame rate and resolution," Ratchet and Clank Rift Apart lead designer Mike Daly said in a recent Twitch stream.

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Continue reading: Insomniac says they were astonished by the PlayStation 5's power (full post)

Wizard With a Gun channels Ralph Bakshi, Toejam and Earl, Don't Starve

Derek Strickland | Gaming | Jun 13, 2021 10:11 AM CDT

Galvanic Games' new nifty indie Wizard With a Gun is a stylish new sandbox survival game that channels some interesting source material.

Wizard With a Gun channels Ralph Bakshi, Toejam and Earl, Don't Starve

Today Devolver Digital revealed a ton of interesting and weird indie games. Wizard With a Gun was one of them. The game is described as an online cooperative sandbox game with an emphasis on crafting and survival. The grid-based tilesets and strange wilderness instantly conjure up Don't Starve, and the entire map seems to be floating in the void, not unlike the old-school SEGA Genesis classic Toejam and Earl's weird planet explorations. Wizard With a Gun's biomes are also randomly generated, just like Toejam and Earl's maps.

The opening sequence of the reveal was totally reminiscent of Ralph Bakshi's older Wizards animated film, featuring a gritty and colorful visual style. The in-game art is also dark and brooding with stark shadows and lots of maroon tint.

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Continue reading: Wizard With a Gun channels Ralph Bakshi, Toejam and Earl, Don't Starve (full post)

Geoff Keighley's big Elden Ring reveal was years in the making

Derek Strickland | Gaming | Jun 13, 2021 2:32 AM CDT

Everyone wants to know how Geoff Keighley secured one of the hottest new games for Summer Game Fest. The reality is that negotiations between Keighley and FromSoftware began years ago.

Geoff Keighley's big Elden Ring reveal was years in the making

There's been lots of talk about Elden Ring over the past few months. The game was revealed over two years ago at E3 2019, and Bandai Namco's silence led to lots of speculation. There were rumors of Elden Ring being part of tomorrow's Xbox showcase, but Keighley swooped in and secured the deal from Microsoft. No one knows exactly why FromSoftware and Bandai Namco went to Keighley instead of Microsoft, but we do know negotiations and talks had been happening as early as 2018.

"We've been talking about it for a long time with From and I, for years, with doing something with Elden Ring. I mean it stretches back to 2018 or 2019, I think when we first started talking about it?" Geoff Keighley said in a Q&A after stream session during Summer Game Fest.

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Continue reading: Geoff Keighley's big Elden Ring reveal was years in the making (full post)

Far Cry 6 playable villain DLC is a roguelike revenge fantasy

Derek Strickland | Gaming | Jun 13, 2021 1:34 AM CDT

Ubisoft went off the script for Far Cry 6's season pass. Instead of story expansions, they're trying something different: A three-chapter series of DLCs where you play as some of the most evil villains in gaming history.

Far Cry 6 playable villain DLC is a roguelike revenge fantasy

Far Cry 6's new season pass will let you play as Vaas, Pagan Min, and Father Joseph Seed in first-person perspectives. The idea is that you'll step into the mind of villains and experience a unique hell tailor-made for each of their twisted psyches. Vaas, for example, is stuck on a nightmarishly twisted rendition of Far Cry 3's Rook Islands where a cataclysm breaks the skies, sharks swim in the air, and the volcano is always erupting.

The DLC chapters are a cerebral and bizarre revenge fantasy that's kind of like a Tales From the Crypt episode directed by Hannibal's Bryan Fuller. Now Ubisoft reveals more details about the pass. Each chapter is basically a roguelike where you lose all your progress when you die.

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Continue reading: Far Cry 6 playable villain DLC is a roguelike revenge fantasy (full post)

Jordan Vogt-Roberts working on game-related projects beyond Metal Gear

Derek Strickland | Gaming | Jun 12, 2021 5:50 PM CDT

Jordan Vogt-Roberts teases new game-related projects that may be in the works before or after the new Metal Gear Solid movie.

Jordan Vogt-Roberts working on game-related projects beyond Metal Gear

During a brief E3 2021 panel, Kong Skull Island director Jordan Vogt-Roberts discussed gaming, the new Metal Gear film, and other projects. Working on Metal Gear Solid is a dream come true, Roberts said, but negotiations for the film were nearly a decade in the making. Roberts says the film took more than 7 years to secure.

The Metal Gear Solid movie isn't the end of Roberts' game adaptations. "There's other game things and other IPs I'm working on. A big part of my driving force is to be a part of these things and to re-write how people see these franchises," Roberts said during the interview.

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Continue reading: Jordan Vogt-Roberts working on game-related projects beyond Metal Gear (full post)

Vaas is returning to Far Cry 6 as a playable character

Derek Strickland | Gaming | Jun 12, 2021 5:24 PM CDT

Far Cry 6's season pass will include three weird cerebral chapters that lets players step into the mind of Far Cry villains.

Vaas is returning to Far Cry 6 as a playable character

Far Cry villains Pagan Min, Father Joseph Seed, and the legendary Vaas will be playable in Far Cry 6. Well...sort of. The terrifying psychos will return in their very own mind-torture scenarios where players get to see, think, and experience life as a Far Cry villain.

The season pass includes three chapters that each focus on the villains. The chapters look like something out of a Twilight Zone, Outer Limits, or even Tales From the Crypt episode where the bad guy gets his just desserts in the worst way possible.

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Continue reading: Vaas is returning to Far Cry 6 as a playable character (full post)

Homeworld 3 now in production, isn't a prequel or a remaster

Derek Strickland | Gaming | Jun 12, 2021 4:51 PM CDT

Homeworld 3 is now in full production at Blackbird Interactive, the studio today announced.

Homeworld 3 now in production, isn't a prequel or a remaster

One of the most exciting announcements at Gearbox's E3 2021 showcase was centered around a classic PC franchise. Homeworld 3 is now in production at Blackbird Interactive, who promises the game will return to the series roots with a "gripping continuation of the story, fully-3D combat, and the classic RTS elements you expect."

"It's not a prequel, it's not a remaster. It is Homeworld 3, the next Homeworld," said Blackbird Interactive CCO Rory McGuire.

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Continue reading: Homeworld 3 now in production, isn't a prequel or a remaster (full post)

Mario+Rabbids: Sparks of Hope: 2022 release, not a sequel, new combat

Derek Strickland | Gaming | Jun 12, 2021 3:35 PM CDT

Ubisoft today announced another game in the beloved Mario + Rabbids crossover strategy series.

Mario+Rabbids: Sparks of Hope: 2022 release, not a sequel, new combat

Mario + Rabbids: Sparks of Hope is coming in 2022 exclusively for Nintendo Switch. The game will take players across a huge star-spanning galaxy with lots of planets to explore and save from a new threat.

"It's not a sequel at all. We decided to expand the tactical genre even more. We wanted to create a completely new combat experience for our players. The combat system has been totally redesigned with the focus on fluidity and action with emphasis on being able to move the heroes in real-time. We believe it offers an entirely new tactical experience," said lead producer Xavier Manzanares.

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Continue reading: Mario+Rabbids: Sparks of Hope: 2022 release, not a sequel, new combat (full post)

Ubisoft's new Avatar game: Next-gen exclusive, coming in 2022

Derek Strickland | Gaming | Jun 12, 2021 3:22 PM CDT

Ubisoft's ambitious new Avatar game is called Frontiers of Pandora, and will release sometime in 2022 exclusively for next-gen console hardware and PC.

Ubisoft's new Avatar game: Next-gen exclusive, coming in 2022

The footage confirmed Frontiers of Pandora will be a first-person game, but there's also seamless transitions to third-person scenes as well. Overall the experience looks incredibly cinematic and the game has been built from the ground up for PlayStation 5 and Xbox Series X/S hardware. It won't be coming to last-gen systems and held back by their limited performance.

Today we got to see the first gameplay footage for Avatar: Frontiers of Pandora, the Snowdrop-powered action game from the Ubi Massive studio. The game has been in development for years now in conjunction with Lightstorm Entertainment, and looks to be a major showcase for the Snowdrop engine's next-gen capabilities.

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Continue reading: Ubisoft's new Avatar game: Next-gen exclusive, coming in 2022 (full post)

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