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ASUS announces full specs and details on its new ProArt GeForce RTX 5090 32GB
We got our first look at ASUS's new ProArt GeForce RTX 5090 OC Edition back at CES 2026, with the GPU being the company's most compact GeForce RTX 5090 to date. With a 2.5-slot thickness and large twin 115mm fans, this new custom GPU looks to be using the same multi-PCB design and double flow-through cooling as NVIDIA's GeForce RTX 5090 Founders Edition.
And, since it falls under the ProArt banner, ASUS's non-gaming boutique brand for creator and studio-focused gear (as well as gamers looking for a stylish, minimal look), the physical design features no RGB lighting. Instead, you've got a black GPU with gold accents denoting the modern ProArt aesthetic, as well as USB Type-C display output.
With the product page for this new GPU now live, we've got details on the PC specs, as well as confirmation of the unique double-flow-through design that includes a vapor chamber, liquid metal cooling, and a double-vented backplate that ASUS claims increases airflow and cooling efficiency by 11%.
Memory crisis could see the entry-level PC market disappear by 2028
The analysts at Gartner are predicting that PC shipments will decline by 10.4% in 2026 due to the current memory and storage crisis affecting the consumer technology market. And with that, Gartner estimates that DRAM and SSD prices will surge by 130% by the end of the year, driving PC prices up by 17%.
"This is the steepest contraction in device shipments witnessed in over a decade. Higher prices will narrow the range of devices available, prompting buyers to hold on to devices for longer, fundamentally altering upgrade cycles," said Ranjit Atwal, Sr Director Analyst at Gartner. A sentiment shared by many, and one that feels like the expected outcome of a situation where data centers and the AI market are buying up anything and everything, and are willing to spend the money to do so.
However, as prices rise, Gartner predicts a sharp increase in the total bill of materials (BOM) for building PCs and laptops, effectively killing the entry-level laptop and PC market. "This sharp increase removes vendors' ability to absorb costs, making low-margin entry-level laptops nonviable. Ultimately, we expect the sub-$500 entry-level PC segment will disappear by 2028," Ranjit Atwal adds.
Continue reading: Memory crisis could see the entry-level PC market disappear by 2028 (full post)
Windows 11 market share sees dramatic increase in 2026
Since its debut, outside of gaming, PC and Windows users across the globe haven't exactly been in a rush to make the jump from Windows 10 to Windows 11. As we headed into 2025, four years after the operating system's initial launch, Windows 10 still commanded just over 60% of the global 'Desktop Windows Version Market Share,' according to StatCounter. Of course, that didn't stop Microsoft from officially making Windows 10 end-of-life on October 14, 2025.
As expected, for many everyday Windows users and businesses, the end of official support accelerated the need to upgrade. And with that, it took only a few months for Windows 11's market share to match Windows 10's, at around 50% as of December 2025. And now, as we head toward the close of the first quarter of calendar year 2026, it looks like Windows 11 adoption has kicked into high gear.
According to the latest Windows Market Share figures from StatCounter, as of the close of February 2026, Windows 11 now has an impressive 72.57% market share, with Windows 10 dropping to 26.45%.
Continue reading: Windows 11 market share sees dramatic increase in 2026 (full post)
Lenovo showcases new Legion Go Fold gaming handheld concept with foldable display
At the Mobile World Congress event in Barcelona, Lenovo was on hand showcasing a wide range of new technologies, including a new Lenovo Legion Go Fold concept PC gaming handheld. As the name suggests, it's something of a hybrid device, blending a high-performance foldable tablet and PC gaming handheld into one versatile device.
The core of the device is the tablet component, which features an 11.6-inch OLED display that folds in half. From there, the two detachable controller halves can then connect to the folded display to present a traditional widescreen gaming handheld with a 7.7-inch display. However, that's only the beginning, as the controllers can also attach to the fully unfolded display in either horizontal or portrait orientation.
There's also a stand, so the display can sit on a surface while the controller is held in a traditional console-like fashion. And, with a detachable Bluetooth keyboard and the option to connect a dedicated mouse, it also doubles as a makeshift laptop. Or dock the right half of the controller into Lenovo's 'FPS Mode' accessory for proper mouse-and-keyboard input.
Sony might stop releasing single-player games on PC
Sony is reportedly shifting its PC strategy, with industry insiders, reporters, and leakers writing that fewer single-player titles may arrive on PC.
Bloomberg's Jason Schrier said during an episode of the Triple Click Podcast that Sony may be backing away from releasing traditional single-player titles on PC, but would continue to release live-service games such as Helldivers 2 on the platform, as live-service games are entirely dependent on attracting as many players as possible. Since Schrier's comments, two leakers have backed up the claims, NatetheHate and SneakersSO, with Nate writing in a ResetEra post, "Sony is shifting their PC strategy, absolutely."
Notably, Schrier said if Sony does decide to pull back its PC releases for single-player games, it wouldn't be that big of a deal for the company, as the titles are already more popular on PS5 than they are on PC. Additionally, Schrier noted that Sony hasn't been launching AAA titles with a day and date for PC, indicating a separation and different thought process about the platform.
Continue reading: Sony might stop releasing single-player games on PC (full post)
Former Highguard developers blame failure on leadership arrogance
One of the first major gaming industry cautionary tales recently occurred, and that was none other than the collapse of Wildlight Entertainment following its surprise release of Highguard, the game that took the last showcase spot at The Game Awards 2025.
The studio was made up of experienced developers from Respawn Entertainment, the creators of Apex Legends, and received significant funding from Tencent. However, within weeks of Highguard being released, the studio was forced to let go of as many as 100 employees, resulting in less than 20 staff being left behind to salvage the remainder of Highguard. Wildlight Entertainment was formed in 2021 with an incentive pay structure designed to attract top talent, and initially, the studio was creating a multiplayer shooter that was survival-style, inspired by Rust.
In a recent article penned by Bloomberg's Jason Schrier, it states that after two years of development, the studio was forced to pivot in early 2024 to what Highguard is today, a "raid shooter" that is focused on team-based matches.
Continue reading: Former Highguard developers blame failure on leadership arrogance (full post)
Micron chips spotted for the first time on NVIDIA RTX 50-series GPU
NVIDIA has seemingly begun rolling out RTX 50-series GPUs with Micron memory modules, amid the ongoing DRAM shortage crisis.
The first Micron GDDR7 chips were discovered on a GALAX GeForce RTX 5060 Black OC V2 by Quasar Zone, which conducted a teardown of the GPU in their review. Notably, NVIDIA typically sourced its memory modules for its GPUs from Samsung and SK Hynix, but given that the supply of memory modules is currently being gobbled up by the demand for more AI-focused hardware, NVIDIA has moved to begin sourcing chips from Micron as well.
The teardown revealed four GDDR7 2GB memory chips located around the substrate. As for NVIDIA now purchasing memory from Micron, reports state that this decision by team green indicates NVIDIA is also struggling to maintain a sufficient supply of memory from Samsung and SK Hynix. But now that Micron is supplying memory to NVIDIA for consumer-level GPUs, we can hope that GPU prices will begin to recover. However, it will likely be some time before we see the impact on market prices.
Continue reading: Micron chips spotted for the first time on NVIDIA RTX 50-series GPU (full post)
Apple CEO teases when a big product launch will happen
Apple CEO Tim Cook has teased in a recent X post that Apple has a "big week" starting next week, suggesting a selection of new products will be unveiled.
The post includes the hashtag #AppleLaunch, which confirms that Apple's big week will involve at least one new product launch, and not some kind of partnership or business-related announcement. Albeit, it doesn't entirely rule out those kinds of announcements, as they can still happen at the same time as a product unveiling.
As for what we can expect, early rumors have pointed to an entry-level MacBook, which is slated to use an A18 Pro chip, feature 8GB of memory, 256GB of storage, and have a 12.9-inch display. Cost is currently pegged at approximately $599.
Continue reading: Apple CEO teases when a big product launch will happen (full post)
Paramount Skydance is now the likely owner of Warner Bros. Discovery
Netflix has announced it won't be beating Paramount's offer for Warner Bros. Discovery, which essentially means Warner Bros. Discovery is free to take Paramount Skydance's offer that was $25.7 billion more than Netflix's.
Netflix and Warner Bros. Discovery announced that Netflix was acquiring many big parts of Warner Bros. Discovery, offering the company $82.7 billion back in December, 2025. Only a few weeks after Netflix made its offer public, Paramount Skydance made a competing offer of $108.4 billion, which equates to $25.7 billion more than Netflix's.
Additionally, Paramount Skydance targeted Warner Bros Discovery shareholders, urging them to reject the Netflix deal, and to add even more pressure to the decision, Paramount Skydance sued Warner Bros for allegedly failing to provide Paramount with the reasons why it rejected Paramount's offer. Now, Netflix has said it won't be matching Paramount's offer, nor will it be providing a counteroffer, and Warner Bros. Discovery's board has deemed Paramount's offer as a "Superior Proposal".
Continue reading: Paramount Skydance is now the likely owner of Warner Bros. Discovery (full post)
AMD FSR 4.1 DLL leaks and gamers are already getting it to run on older RDNA 3 GPUs
With FSR 4, which is currently exclusive to the RDNA 4 lineup of Radeon RX 9000 Series GPUs, AMD closed the image quality gap between FSR and DLSS in a major way. And as we've seen with NVIDIA's release of DLSS 4.5 earlier this year, which is yet another game-changer for image quality and detail, it's no secret that we're going to see an FSR 4.1 or 4.5 at some point.
Well, it seems that day is today, as an FSR 4.1 DLL from an unreleased AMD Software Adrenalin Edition 26.3.1 driver release has appeared online. The leak arrives via AMD's Radeon 'Vanguard' driver testing program, and as seen with gamers applying workaround methods (aka OptiScaler) to get it running, FSR 4.1 offers a notable improvement to image quality when compared to FSR 4.0.3 - the current official version.
Using FSR 4's aggressive 'Ultra Performance' profile, thanks to the OptiScaler Discord (via Reddit), we get to see the difference in Hogwarts Legacy. Per the comparison screenshot, FSR 4.1 delivers more detail in foliage and an overall sharper and cleaner image. It bodes well for FSR 4.1, delivering an image quality improvement for Radeon RX 9060 XT and Radeon RX 9070 XT gamers. However, this screenshot and this screenshot were captured from FSR 4.1 running on the RDNA 3-generation Radeon RX 7900 XT.
Logitech teams up with McLaren Racing for its first carbon fiber mouse
The new Logitech G PRO X: Victory Edition puts the limited in limited, as only 25 are being produced, and it won't be available at retail. Created to celebrate its partnership with McLaren Racing and the team's impressive 2025 season, which saw Lando Norris secure his first Drivers' Championship, the PRO X: Victory Edition is also the company's first carbon-fiber gaming mouse.
Carbon fiber is a high-performance material renowned for its versatility, durability, and strength. Almost twice as strong as steel and significantly lighter, it's commonly found in the aerospace and automotive space. It's also the primary material in modern Formula 1 cars, so its inclusion here makes sense.
As for the physical design, in addition to some sleek-looking carbon fiber camo and the iconic orange color of McLaren Racing, PRO X: Victory Edition is essentially a custom version of the award-winning PRO X SUPERLIGHT 2. And as it's made from carbon fiber, it's also 3 grams lighter than the SUPERLIGHT 2.
Continue reading: Logitech teams up with McLaren Racing for its first carbon fiber mouse (full post)
Resident Evil Requiem looks better on the Switch 2 than on the Xbox Series S
It's one of the biggest game releases of the year, with Capcom's Resident Evil Requiem launching on PC, PlayStation 5, Xbox Series X|S, and the Nintendo Switch 2. With the game running on Capcom's custom RE Engine, the good news is that the game not only runs well on all platforms, but it delivers a solid 60 FPS on a wide range of PC hardware while maintaining impressive (and often frightening) image quality.
As part of a new analysis into the visuals, fidelity, and performance of Resident Evil Requiem running on the Nintendo Switch 2, Digital Foundry's John Linneman calls it the "best looking" game on the console. Although concessions have been made to run it on the Switch 2's lower-spec portable NVIDIA hardware, DLSS support delivers crisper, sharper image quality than the Xbox Series S version of the game.
An impressive feat when you factor in that DLSS is upscaling from an internal resolution of 540p. And even though the Xbox Series S version is upscaling from a higher internal resolution of 720p, the resulting image is fuzzier, blurrier, and less stable than the Switch 2 version.
AMD releases new Radeon drivers for Resident Evil Requiem and Marathon
AMD Software: Adrenalin Edition 26.2.2 is available now, and it adds New Game Support for Resident Evil Requiem and Marathon. Capcom's Resident Evil Requiem is out now, and after receiving rave reviews from critics, it could be a potential Game of the Year contender for survival horror fans. Bungie's Marathon, which is out March 6, is currently running a Server Slam test this weekend, so this driver release has arrived at the perfect time.
AMD Software: Adrenalin Edition 26.2.2 is now available to download and is recommended for all Radeon gamers, including those with the latest RDNA 4 GPUs, such as the Radeon RX 9070 XT and Radeon RX 9060 XT. Although New Game Support for Resident Evil Requiem and Marathon is the big thing here, the latest driver also fixes a couple of notable issues for RDNA 3 owners.
One of the fixes resolves an issue where Roblox intermittently crashed or timed out, while the other resolves flickering and corruption issues when using AMD Software: Adrenalin Edition features like Instant Replay and Record Desktop. Here's a look at the full Release Notes.
Continue reading: AMD releases new Radeon drivers for Resident Evil Requiem and Marathon (full post)
NVIDIA removes the latest GeForce Game Ready driver due to a potentially damaging bug
Earlier today, NVIDIA released its latest GeForce Game Ready 595.59 WHQL driver, which added day one support for one of the biggest game releases of the year, Resident Evil Requiem. The driver also added support for Bungie's Marathon, which is currently running its popular Server Slam test, and fixed several Gaming Bugs.
However, as users who had installed the new driver began reporting issues with GPU fan detection, NVIDIA quickly removed the driver. "We have discovered a bug in the Game Ready and Studio 595.59 WHQL drivers and have removed the downloads temporarily while our team investigates," NVIDIA's GeForce team writes in a forum post.
"For users that have already installed this driver, and are experiencing issues with fan control, please roll back to 591.86 WHQL," the post continues, noting that everyone who installed the driver should roll back to the previous stable release. According to reports, the driver release was potentially damaging to hardware, as it caused fan-detection issues that affected thermal performance and cooling.
LG's massive ultrawide 52-inch 5K gaming display is now available to pre-order
The LG UltraGear evo G9 might just be one of the most impressive gaming displays ever made, and it doesn't even feature an OLED panel. The reason for this is that, as the company explains, it's the "world's largest 5K2K gaming monitor." With dual-mode resolution support of ultrawide 5K and 2K, a fast 240 Hz refresh rate, and a massive 52-inch size, it's the sort of display that will take up your entire field of view.
To set the scene, the LG UltraGear evo G9 sports the height of a 42-inch 4K 16:9 display, which is then stretched to the ultrawide 21:9 aspect ratio with a 5K resolution of 5120 x 2160 pixels. Yes, it's huge, and probably too big for many PC gaming setups out there, but it'll no doubt deliver a truly immersive gaming experience. In addition to the 52-inch size, the display itself features a 1000R curvature.
As for the hardware, you're looking at a VA panel with a decent 4000:1 contrast ratio, VESA DisplayHDR 600 certification, and 95% DCI-P3 color accuracy. Outside of OLED panels, VA panels offer the most cinematic image regarding deep black levels and vibrant colors. Throw in a 1ms GtG response time, and you're looking at the sort of display that would be perfect for a racing or flight sim setup.
Micron announces its new GDDR7 memory in the most tone deaf way possible
Micron has announced its new GDDR7 memory with 24Gb or 3GB density and bandwidth of 36 Gbps. Faster GDDR7 memory with 3GB modules has been on the cards for a while, opening the door to graphics cards with more VRAM capacity delivering cutting-edge speeds. At one point, these Micron 3GB modules were expected to arrive with the GeForce RTX 50 SUPER Series refresh, which would have seen most cards in the lineup get 50% more VRAM.
The reason why we're bringing up the delayed and potentially canceled RTX 50 SUPER Series is that Micron decided to make the GDDR7 announcement in a blog post titled 'The new performance bottleneck: How more GPU memory unlocks next-gen gaming and AI PCs.' The post, from Micron's Alejandro Breton Garcia, goes to great lengths to talk about how this new 'evolution of GDDR7' will improve PC gaming.
More capacity and bandwidth will make 4K and even 8K gaming more viable, the post claims, while also enabling game engines to render larger, more detailed worlds. The only problem is that with the current memory crisis leading to shortages and price increases that could last the entire year, and Micron's exit from the consumer market by shutting down its Crucial business to focus on data centers, it comes across as tone-deaf.
Valve updates Steam to fix incorrect GPU data in its monthly Hardware Survey results
Valve's monthly Steam Hardware & Software Survey results are something that we regularly report on, as it's great for getting a general sense of what hardware is out there. From CPUs to GPUs, memory, storage, and display resolution, it's also an invaluable tool for game developers to get a sense of what hardware they should build their games for, or at least support.
On the GPU side, Valve has quietly issued a Steam Client update (via the Steam Deck Beta channel) that will improve how it captures and records GPU data. According to the update, "VRAM on some graphics cards" was not being reported correctly, so this has been fixed. How this will affect the results remains to be seen, but it's the next update that will be the most telling.
It's no secret that NVIDIA's GeForce RTX offerings dominate the discrete GPU market, which has been reflected in the Steam Hardware & Software Survey results for years. However, some critics claim that AMD's Radeon cards are underrepresented because integrated GPUs in processors are being recorded instead.
Ausom launches two new dual motor e-scooters designed for comfort and speed
Ausom, one of the leading brands in the e-scooter space, has slashed prices across two of its most popular products, the Ausom Gosoul 2 Pro dual motor and the Ausom Laluz 2 Pro dual motor.
Ausom has a wide range of electronic scooters that are designed to fulfil the various needs of the rider, such as a concentration on maximum distance, speed, comfort, stability, off-road riding, and more. The Gosoul 2 Pro combines many of the best aspects of each of Ausom's e-scooters and combines them into one powerful product, with dual motors that unleash 2800W of peak power, and suspension shocks designed to absorb shocks from potholes, speed bumps, gravel, and other rough terrain.
The 864Wh battery is capable of powering 56 miles of distance, and to make the ride as comfortable as possible, Ausom has equipped the Gosoul 2 Pro with 10" x 2.75" tubeless tires that don't have any inner tubes, which translates to lighter handling and fewer flat tires. The Gosoul 2 Pro is also designed for transportation, with the quick-fold mechanism on its neck collapsing the e-scooter in seconds for compact storage or carrying. The Gosoul 2 Pro has a maximum load capacity of 287 lbs, a top speed of 36 mph, and is capable of climbing up sharp inclines.
NVIDIA confirms GeForce RTX GPU shortage for 2026
Although NVIDIA recently denied rumors that it would sunset or end production of certain GeForce RTX 50 Series graphics cards, such as the GeForce RTX 5070 Ti, in response to the current memory crisis, there is a definite shortage. As highlighted by NVIDIA CFO Colette Kress during the company's most recent earnings call, we can expect these shortages to persist throughout the year.
As part of NVIDIA's latest financial report, which showcased record revenue for the company's Data Center segment, we also learned that the Gaming sector was doing gangbusters - hitting a new revenue record of $16 billion for the year. Driven primarily by the arrival of the GeForce RTX 50 Series, a year of record revenue will be followed by a year of struggling to meet demand.
"We expect supply constraints to be a headwind to gaming in the first quarter of fiscal 2027 and beyond," Colette Kress wrote in her report. And when pressed on the issue of GeForce RTX supply during the earnings call, she confirmed that supply will be "very tight." Which is bad news for PC gamers looking to upgrade or build a new rig.
Continue reading: NVIDIA confirms GeForce RTX GPU shortage for 2026 (full post)
NVIDIA's full-year Gaming revenue hit a record $16 billion, driven by GeForce RTX
In 2025, NVIDIA launched the GeForce RTX 50 Series for PC gaming, creative, and AI workflows. Powered by the company's latest RTX Blackwell architecture, the GeForce RTX 50 Series also debuted DLSS 4, cementing AI-powered DLSS Super Resolution as the gold standard for boosting PC gaming performance and image quality.
The rapid-fire launch and arrival of the desktop line-up, led by GeForce RTX 5090 and RTX 5080, were generally well received, aside from initial scarcity, inflated prices, and criticisms surrounding VRAM capacity. But as things normalized, more or less, the 2025 holiday season saw the GeForce RTX 5070 become one of the most popular gaming GPUs worldwide, according to Steam data.
As part of NVIDIA's latest financial results for the fiscal year, we learned that NVIDIA's Gaming and AI PC revenue grew by 41% to hit a record $16 billion. Although this is only a fraction of the $193.7 billion of Data Center segment revenue for the year, it does show us that GeForce RTX is still a money maker and extremely popular.






















