Extended Reality (XR) - Page 37
Discover the latest in Extended Reality (XR): virtual reality (VR), augmented reality (AR), mixed reality (MR), and 3D tech - from gaming headsets to immersive experiences and hardware updates. - Page 37
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Amazon could create a 'smart mirror' to assist your outfits
Not too long ago Amazon announced their very own personal stylist for consumers, Echo Look, and now the company has secured another patent application that could see the retail giant release a "smart mirror".
Jeff Bezos must have an eye for fashion as Amazon's new patent seems to be some sort of personal fashion guide that would act as an assistant that helps consumers pick outfits for specific occasions, and has so far been kept under wraps by Amazon.
The patent application lists that the "smart mirror" has "system of cameras, projectors, and mirrors to layer digital images onto a reflection of your body in a mirror." The official description lists it as a"display device", and has the ability of producing a "pattern of illumination and non-illumination on the screen so that the illuminated portions of the screen substantially transmit through the mirror."
Continue reading: Amazon could create a 'smart mirror' to assist your outfits (full post)
Top Gun will have free VR screenings for 24 hours
Paramount Home Media Distribution has partnered up with Bigscreen to showcase the first screening of Top Gun in a virtual reality cinema, the screening begins at 6PM EST on December 29th.
Bigscreen hope to bring a different feel to the cinema world but without taking away from the luxuries of actually being inside a cinema. The idea is to bring the cinema experience to home audiences, where users will be able to interact with each other in virtual lobby and watch videos on a virtual movie screen which is equipped with complete immersive surround sound and lighting effects.
Bob Buchi, President Worldwide Home Media Distribution, Paramount Pictures said "Bigscreen's virtual reality platform offers a new way for fans to experience films in their homes" and "We're excited to be a part of this experiment using cutting-edge technology to give fans a new entertainment option."
Continue reading: Top Gun will have free VR screenings for 24 hours (full post)
Magic Leap's mysterious AR headset gets revealed
After months of teasing, Magic Leap finally reveals its mysterious new AR headset: the Lightwear.
The Lightwear headset isn't exactly wireless: it works in conjunction with a wired lightbox that projects a photonic field that appears over the wearer's field of vision, allowing for a number of different unique activities including gaming, shopping, entertainment, and possibly even digital work. Like the Hololens and much of AR and VR tech, the ball is really in developers' collective courts, and how well the tech is utilized depends on the software and innovation specific content-makers are able to glean.
Magic Leap's AR headset is more like a pair of goggles that actually houses a powerful miniature PC that's akin to a MacBook Pro or an Alienware PC, complete with a GPU and CPU combo. The (likely expensive) tech also uses spatial awareness for audio and visuals, meaning you can walk and the projections will follow your steps. Wearers can project screens onto walls as well as objects and animated characters right before their eyes, turning the surfaces of the real-world into a virtual playground of sorts.
Continue reading: Magic Leap's mysterious AR headset gets revealed (full post)
Justin Roiland introduces Squanch Games and teases new title
Justin Roiland, the creator of the hit series Rick and Morty has re-branded his VR studio name after a recent discovery that it was very similar to another studios name. Previously Squanchtendo, has now been changed to the convenient Squanch Games, this announcement was done through a classically amusing comic posted on the studios website.
Not only was the name change explained throughout the comic so was the founders of the studio, Tanya Watson co-founder of Squanch Games was a former Epic Games producer and has worked on large successful projects such as the Gears of War franchise and the popular Battle Royale shooter Fortnite. What was also found out through the comic was that Squanch Games has got announcements coming up and more specifically at this weeks Games Awards, which hints towards a very exciting new title.
Taken from the Squanch Games website is also information regarding the name change, which is of course as Justin Roiland loves sarcastic with a hint of creative wit.
Continue reading: Justin Roiland introduces Squanch Games and teases new title (full post)
1 million VR headsets sold in Q3 2017 alone
Canalys a global technology market analyst firm has published a market report on their website claiming that VR headsets have sold 1 million units in Q3 2017. According to Canalys this is the first time shipments have reached a million units, HTC and Oculus slashed prices for their products to try and compete Sony who sold a massive 49% of the units in the market.
Sony takes the prize for the most VR headsets being sold coming in at 490,000 units shipped for the quarter, this figure sits quite a distance away from Oculus with their unit count being 210,000 units. HTC comes in last with a measly 160,000 units and between those three companies is 86% of the VR market, leaving only 14% to other developing companies.
To acquire these statistics Canalys has used only VR headset sales that include 'true' VR headsets, this doesn't include any smartphone that uses the screen as both the driving device and the display.
Continue reading: 1 million VR headsets sold in Q3 2017 alone (full post)
Magic Leap's first AR headset could be called Magic Leap One
Magic Leap is a name you might have heard over the years but even with all of those years passing, we still don't know what the Florida-based startup is really working on.
But according to a new trademark filing the new augmented reality headset could be called Magic Leap One, which is a plain-ish but very mainstream name. TechCrunch as far back as last year was touting the 'One' moniker after Magic Leap hired National Geographic marketing boss Brenda Freeman as the company's fresh CMO.
There was also a company spokesperson who mentioned that the company were "full steam ahead toward the launch of Magic Leap One". Whatever it's called, bring it on. The latest release window we have for Magic Leap One is Q2 2018, which could change at any moment, or be another year or three away.
Continue reading: Magic Leap's first AR headset could be called Magic Leap One (full post)
Black Friday sales sees Oculus Rift down to just $349
VR in general has begun to plateau in terms of hype, but now since Black Friday sales have rolled around the corner Oculus have decided to slash prices on the Rift VR headset, bringing the price down to just $399.
Typically Amazon has beaten that price, giving consumers the option of being apart of their Black Friday sales and picking a Oculus Rift VR headset and two Oculus Touch controllers for just $349.
This is the lowest price for Oculus VR yet, these are the highlights from the deal:
Continue reading: Black Friday sales sees Oculus Rift down to just $349 (full post)
Mozilla announces VR/AR development program
Mozilla have just unveiled that it has acquired a brand new development team to continue on with their existing work into VR/AR technologies. The new team will focus mainly on toolsets, integration of devices and VR/AR web development.
The new team was formed in the last few weeks and their announcement has indicated that the organization will predominately focus on bringing VR/AR technologies to the web as well as concentrate on allowing for VR/AR to eventually be a cross-platform experience. "on the full continuum of specifications, browser implementations, and services required to create open VR and AR web experiences."
Greg Fodor, Mozilla's social mixed reality engineer has said "Unlike traditional online communication tools like text, voice, and video, the promise of Mixed Reality is that you can be present with other people, much like real life, and engage with them in a more interactive way, you can make eye contact, nod your head, high five, dance, and even play catch with anyone around the world, regardless of where you are!"
Continue reading: Mozilla announces VR/AR development program (full post)
Apple buys VR/AR startup VRvana for $30 million
Apple has scooped up a virtual/augmented reality startup from Montreal, Canada named Vrvana. The deal was worth $30 million according to a report from TechCrunch.
Vrvana were the designers behind the Totem VR headset, which never actually made it into the hands of consumers, but for the few people that had the luxury of getting an early hands-on most gave excellent reviews for the product.
Vrvana's "extended reality" takes from both the augmented reality and virtual reality technology while at the very same time is unique in how it can project "fully opaque, true-color animations" onto the world around us. Having this technology allows for a "seamless blend" between that of the VR world and the AR world.
Continue reading: Apple buys VR/AR startup VRvana for $30 million (full post)
HTC unveils new Hyper Blaster for VR will make Nintendo mad
HTC has just announced they've opened up pre-orders for their new range of products based on the Vive Tracker, something that allows any real-world object to be tracked in VR. This will open up many doors in the VR world, especially in gaming.
Vive Tracker will see third-party products compatible with HTC Vive's tracking system; Lighthouse. The tracking system will plot their location and orientation, just how Lighthouse works with the bundled Vive controllers. The best use of the Vive Tracker right now would be with guns, with demonstrations showing off rifle handling and firefighting simulations with real equipment. Just imagine the next generation of arcades with AR/VR elements mixed with real weapons and Vive Trackers... mmhmm.
HTC has just shown off the first batch of Tracker-ready devices, something that will be ready for Santa to stuff into your Christmas sack. The first one that is being hyped is the new Hyperkin Hyper Blaster that will give you some nostalgic memories of Nintendo, CRT TVs and the original NES Zapper and Duck Hunt. Hyperkin is going as far as building a VR game based entirely around Duck Hunt.
Continue reading: HTC unveils new Hyper Blaster for VR will make Nintendo mad (full post)
HTC Focus standalone VR headset splashes overseas
At the Vive Developer Conference in Beijing, China, HTC has formally revealed its new wireless standalone VR headset: the Vive Focus.
In terms of functionality, design, and internal specs, the HTC Vive Focus is quite similar to the recently announced Oculus Go VR headset (it also comes with a single controller for VR apps/movies/gaming). The Vive Focus features built-in six-degree-of-freedom (6DoF) positional tracking, alleviating the need for extra sensors, and is powered by a Qualcomm Snapdragon 835 processor. As such the Vive Focus is firmly cemented between mobile-powered VR and higher-end PC-powered headsets like its older sibling the HTC Vive VR.
Interestingly enough the Vive Focus can be linked to other Vive-branded headsets, including the bigger PC-powered brother as well as the smaller Focus. When linked users can interact in various ways like watching movies together in a virtual movie theater. Software-wise the new standalone headset is powered by the open Vive Wave VR platform that allows for easy integration across numerous partnered hardware peripherals as well as standardized software/applications. Online shopping should also be a big focus for the Focus, and it'll be interesting to see how it's integrated.
Continue reading: HTC Focus standalone VR headset splashes overseas (full post)
Apple CEO: quality AR impossible with today's technology
Based on patents, analyst projections, reports, and the inclusion of ARKit on the latest iPhone handsets, Apple is indeed interested in the Augmented Reality (AR) market, but Apple CEO Tim Cook recently delivered a bold affirmation that the technology to spin the illusion of high-end AR just isn't here yet. Until that technology hurdle is solved, Apple will likely be out of the AR race, and Mr. Cook affirms the company wants to be the best--not the first.
"There are rumors about companies working on those - we obviously don't talk about what we're working on," Apple CEO Tim Cook said in a recent interview with the Independent. "But today I can tell you the technology itself doesn't exist to do that in a quality way. The display technology required, as well as putting enough stuff around your face - there's huge challenges with that. The field of view, the quality of the display itself, it's not there yet."
Microsoft has pledged itself as a pioneer of the AR and VR ecosystem and development space with its Windows 10 Mixed Reality platform, which isn't the first such platform, but is one with a wide net. The platform has courted key OEMs like Dell, HP, Lenovo, Acer, ASUS and even Samsung--all of which who have made or are working on Windows 10 MR headsets with VR functionality and planned AR interactions in the future. But Apple isn't interested with being first, says Mr. Cook--they want to be the best, and deliver a quality experience.
Continue reading: Apple CEO: quality AR impossible with today's technology (full post)
Chinese '8K' VR headset is 'most immersive' headset ever
We've been eyeing off this purported '8K' VR headset for a few weeks now, but thanks to Endgadget we know much more about it. Pimax is building a new 8K virtual reality headset that features 2 x 3840x2160 panels, meaning we have a total resolution of 7680x2160.
2160 pixels wide means its not truly 8K, as native 8K is rendered at 7680x4320, double the vertical pixels of 4K, or here the dual 4K displays in Pimax's 8K headset. Still, it's an industry first, but calling it an 8K headset is misleading. Engadget proposed 'Pimax 4K Duo' or even just something like Pimax 4KX for extended, or something. I don't know, just not 8K, it's not correct.
Still, Pimax pushes forward with a new CLPL display, or customized low persistence liquid panels, versus LCD and OLED displays from Samsung, HTC, and Oculus. Pimax is claiming something quite incredible, with their CLPL display "completely eliminated ghosting and improved brightness". Pimax is rivaling the latest display tech like OLED with their new CLPL display, which is exciting, in a world dominated by South Korean giants Samsung and LG.
Continue reading: Chinese '8K' VR headset is 'most immersive' headset ever (full post)
Oculus gives update on Santa Cruz prototype VR headset
Oculus has been announcing a few things today during its Oculus Connect event, with the VR company showing off the latest version of its Santa Cruz prototype VR headset.
Santa Cruz should end up as a higher-end version of its new entry-level Oculus Go headset, which is due in early 2018. Oculus' upcoming Santa Cruz prototype headset has a stand out feature of six degrees of freedom (6DoF) using inside-out tracking, with Oculus saying their Santa Cruz headset is the first standalone headset with inside-out tracking.
Oculus' upcoming Santa Cruz doesn't need any wires or external sensors, which would make the VR experience much easier to setup. The new prototype VR headset was also shown off with updated controllers, with Oculus calling them the Santa Cruz controllers - it must have taken months to decide on that name. The new controllers look and work like the current Oculus Touch controllers, except they're smaller. The controllers feature the same four sensors that the headset uses for motion and positioning tracking.
Continue reading: Oculus gives update on Santa Cruz prototype VR headset (full post)
Oculus Rift is now permanently $399
The Oculus Rift VR headset now costs $399 permanently, the company announced today at the Oculus Connect 2017 event.
Months ago we Oculus dropped the price of its Rift headset bundle, which includes the HMD headset and the Oculus Touch motion controls, for $399. Now with a new $199 wireless headset on the way, the company has dropped the price of its first-generation mainstream Rift headset down to $399 for good. While the bundle includes motion controllers and the headset, you still need to have a decent VR Ready desktop or laptop computer in order to play virtual reality games.
This price slash is spurred on by low Rift sales. Right now the PlayStation VR headset leads the pack in gaming HMD sales, and the $99 Samsung Gear VR, which slots in a mobile phone to simulate an accessible VR experience, is leading in total headset sales due to its lower price and mainstream appeal.
Continue reading: Oculus Rift is now permanently $399 (full post)
Oculus announces wireless Oculus Go VR headset for $199
Oculus has announced the wireless Oculus Go, a standalone VR HMD that sits above traditional mobile VR headsets like the Samsung Gear VR and below the higher-end PC-powered Oculus Rift headset.
The new wireless Oculus Go is a way to make virtual reality more accessible to mainstream users while blending features from the Rift, and targets the "sweet spot between high-end PC headsets and mobile solutions," Oculus said during today's Connect event. The Oculus Go is essentially a knee-jerk reaction to the Rift selling so poorly because of low accessibility--not everyone has a higher-end PC that can support VR.
This new headset costs $199, and is standalone so it doesn't require any tethering to a PC or mobile device to operate, unlike the Gear VR and Rift. Oculus touts a "super lightweight design" that sports a self-contained mini PC that can power VR gaming experiences found on the Samsung Gear VR--but Oculus didn't stipulate whether or not the Go can run traditional Rift VR games (probably not). The Oculus Go also features "next-gen" VR lenses and a WQHD 2560x1440 resolution LCD display. Built-in headsets beam spatial audio for a more immersive experience.
Continue reading: Oculus announces wireless Oculus Go VR headset for $199 (full post)
Magic Leap to launch with mixed reality DC/Marvel comics
We have no idea when Magic Leap will release their headset, or what it'll end up being released as, not what it'll look like... but we know that they will have Madefire's mixed reality comics on day one.
Both companies announced the partnership during New York Comic Con, sayign that they've been working together for the past five years. Magic Leap's upcoming mixed reality headset will provide a truly next-gen content experience, with comic books that will look like they're 3D illustrations floating in mid-air, where you'll be able to pin them to your room like customizable digital wallpaper.
Madefire will have major comics from Marvel, DC, and Blizzard... with that alone being worth whatever price the admission is for Magic Leap. Madefire has also promised original titles just for the mixed reality headset, too.
Continue reading: Magic Leap to launch with mixed reality DC/Marvel comics (full post)
Analyst: Microsoft VR to outsell Vive, Oculus at launch
With a standardized platform, SteamVR support, and increased accessibility, Microsoft's wide net of OEM-powered Mixed Reality headsets will have significant advantages over its competitors at launch--which should see the headsets outselling the HTC Vive and Oculus Rift by two-to-one, analyst firm SuperData predicts.
Microsoft's new Windows 10 Mixed Reality platform is the first earnest push to cohesively meld big OEMs and low-cost headsets together into a standardized OS-level framework. OEMs like HP, Dell, ASUS, Acer, Lenovo and now Samsung are all making their own Windows 10 powered headsets that range from $299 upwards of $500, and all provide slightly different features while retaining a core experience. Big advantages include built-in tracking, Windows 10 support with a slew of software and development tools, SteamVR gaming support, and two wand controllers that come with every headset.
The real goal is to push Mixed Reality--which includes both Virtual and Augmented Realities--to new heights by abolishing key barriers that stand in the way of VR's mainstream adoption. Essentially Microsoft's MR platform aims to merge the ease-of-use and accessibility of mobile-powered VR headsets like the Samsung Gear VR, which sits at the top of the VR market, with the high-powered dedicated gaming headsets like the HTC Vive and Oculus Rift, all while wrapping everything up into a neat Windows 10 package. Using the OS and various tools, OEMs can make lower cost headsets that can run on integrated laptop graphics instead of expensive discrete video cards while splashing in productivity and entertainment capabilities to boot.
Continue reading: Analyst: Microsoft VR to outsell Vive, Oculus at launch (full post)
Samsung Odyssey VR headset offers Oculus-like experience
Samsung has been working closely with Oculus on its GearVR mobile headsets, but now the company has finally unveiled its new Odyssey headset, a premium VR experience for $499.
The new Samsung Odyssey VR headset is part of Microsoft's new mixed reality headsets, with some of the highest-resolution VR and current-gen OLED panels inside offering "one of the more pleasant VR experiences" one of Mashable's editors has ever experienced.
Samsung's new Odyssey headset rocks a 2880 x 1600 display, which is a higher-res unit when you compare it to the Oculus Rift and HTC Vive with 2160 x 1200 resolutions. Samsung is also using OLED technology will is capable of superior colors, vibrancy, blacks, and is shaper than its LCD-based rivals.
Continue reading: Samsung Odyssey VR headset offers Oculus-like experience (full post)
343 Industries is super passionate about mixed reality
343 Industries exec Kiki Wolfkill is very, very passionate about Microsoft's new Mixed Reality platform--so much that we should expect to see more Halo games based in the new medium.
Mixed reality--the mystical combination of virtual and augmented realities--has been lauded by evangelists and challenged critics since its inception, but the Halo developers at 343 Industries are keen on using the fancy technology to tell Halo stories. The studio plans to release Halo: Recruit--a small slice of tech demo that's "not a game, not even part of a game" but a five-minute toe-dipping that represents 343i's very early adoption of mixed reality--this month on Microsoft's new Mixed Reality platform. The ecosystem sees major OEMs like Dell, ASUS, Acer, LG and even Samsung working together to further VR and AR technology while being tethered to the Windows 10 operating system.
I've talked to a few people who tried the Halo: Recruit demo and the consensus is it's pretty bad and meager--it's this weird combination of 2D and 3D tech that actually simulates a theater-like experience that sees players take on the role of a UNSC recruit who shoots enemies on a 2D screen. Halo: Recruit is a glorified target range and really shouldn't have the Halo name attached to it--It's totally not what you'd expect from a Halo Mixed Reality experience, and you're not dropping into Master Chief's shoes to blast enemies who are projected in your home environment, AR-style.
Continue reading: 343 Industries is super passionate about mixed reality (full post)






















