Gaming News - Page 140
Today's Outbreak Day, and Naughty Dog celebrates by discussing tons of info on The Last of Us Part II.
The Last of Us Part II is Naughty Dog's most ambitious game, and coming from the team that made Uncharted 4, that's saying a lot. The sequel will be the largest title the studio has ever made (it'll span two Blu-ray discs on PS4) and makes some big changes to core gameplay, including going 100% singleplayer. "It's definitely the most ambitious in scope game that we've ever made," said co-game director Anthony Newman.
Simple things like traversal have been amped up with more emphasis on verticality, climbing, and the overall action-adventure exploration avenues set forth by Uncharted. Ellie is more agile, fluid, and stealthy in the sequel: she can jump, climb, long jump across wide spaces, dodge-roll, go prone in high grass, and stealthily sneak. Naughty Dog also added a nifty "squeeze through" feature that lets you slide through tight spaces.
Nintendo's new Mario Kart mobile game is immensely popular on iOS and Android, amassing 20 million downloads in its first day.
Mario Kart Tour is Nintendo's quickest-downloaded mobile game of all time, eclipsing Super Mario Run by over 13 million downloads. Nintendo's new free-to-play racer also sped out of the gate with over $1 million in revenues in the first 24 hours, proving its lootbox monetization model is working. Comparatively, Nintendo's breadwinner mobile game Fire Emblem Heroes raked in a considerable $4.3 million in its first day.
There's a fly in the ointment, though: Nintendo packed in a controversial paid subscription within the free-to-play Mario Kart game. Dubbed the Mario Kart Tour Gold Pass, this $4.99 a month subscription gives extra bonuses like cosmetics and an exclusive 200cc mode. This aggressive over-monetization could harm the overall sticking rate of paid gamers, at least in North America.
Death Stranding's peculiar and rather unique multiplayer won't be paygated behind PlayStation Plus.
Death Stranding's online multiplayer is pretty interesting. It's more of an indirect experience that lets you communicate, share, and help others...all without actually playing with them. The game has a shared world where you can drop items, gear, vehicles, and even help modify bases and build environment-changing structures like bridges. It's all about symbiosis, helping, and connecting with others.
Since there's no direct co-op or PVP action, Sony won't require PS Plus in order to play Death Stranding online. The news was outed from a GAME UK listing for the special edition Death Stranding PS4, whose box says "Death Stranding does not require PlayStation Plus." The North American box doesn't have this sticker, though.
The Last of Us Part II is a purely narrative-driven singleplayer game and won't have any sort of online multiplayer mode.
Unlike the first The Last of Us game, the sequel doesn't have multiplayer. This folds perfectly in with Sony's recent focus on singleplayer, system-selling exclusives, a trend that won't change even with the PlayStation 5 on the horizon.
"We're focusing on a single-player experience, so we're just making a single-player game for this," lead game designer Emilia Schatz told US Gamer.
It looks like Xbox One X consoles are struggling to handle Borderlands 3 in its current form, with players reporting (since launch I might add) that their consoles are overheating and shutting down while playing the game.
There are a bunch of people reporting this issue with 2K posting on the /r/XboxOne subreddit that it is aware of the issue, and the team is currently working on a fix. No date or time was announced, but at least 2K are aware of the issue.
How games launch this badly in 2019, is another question... however, plenty of comments on the Reddit post added that they have Xbox One X consoles and have no issues with Borderlands 3. On the other hand, some said that they experienced overheating issues with their Xbox One X shutting down to prevent further issues.
I've got some benchmarks of Borderlands 3 on some real hardware if you want to check that out here.
Death Stranding is finished and off to manufacturing, with Hideo Kojima himself announcing on Twitter that Death Stranding has gone gold.
In the tweet, Kojima said it had been 3 years and 9 months since the doors at Kojima Productions opened, and he thanked Sony, Guerrilla, cast members, musicians, artists, staff, and fans for supporting him and the team behind Death Stranding.
Old school gamers are aware of what 'gone gold' means -- but if you don't, it means the game is in 'release quality'. This means everything that makes the game work is fully functional for you to boot it up, play it, and finish it. There will be niggly bugs to be fixed here and there, but a full playthrough of Death Stranding is now possible.
Creative Assembly just announced the next Total War Saga game and this time round players will be heading to mythological realm of TROY.
Above we have the Campaign Map reveal which introduces us to basic layout of what players can expect when entering the games campaign. The narrator explains the premise for the campaign and describes the events that eventually lead into a siege that once stopped the world.
Paris and his older brother Hector, who are both princes of Troy travelled to Sparta to make peace with the country. While there, Paris fell in love with King Menelaus' wife, and since Menelaus treated her so badly she ran away with Paris back to Troy.
Sony opens up a new online storefront to sell console hardware, accessories, and games, putting even more pressure on retailers like GameStop.
Sony just opened up a new store that lets you buy PlayStation games, hardware, and peripherals directly from them. Sony is offering slight MSRP savings on console bundles, but you won't save on any games. There's a PS4 + PS Plus bundle for $339, and a PS4 Pro + PS Plus bundle for $429 (All in all these are meager discounts). Sony's store offers two shipping methods; a 2-business day free option, or 1-day express shipping for $10. PlayStation Plus subscribers get free express shipping on every order.
Overall this isn't exciting news, but it has some serious far-reaching effects. Sony is using the store to gear up for its next-gen PlayStation 5 in 2020, and we'll see exclusive promotions, offers, and discounts on the store. Buying directly from Sony lets the company keep 100% of all earnings from each sale, so the company will offer nice little incentives to buy from them. We could even see exclusive pre-order content offered on the store, similar to those found on Amazon or GameStop.
Oculus' new Oculus Link tech merges lets Quest owners play Rift games through a single USB-C cable.
Today Oculus announced Oculus Link, a new feature that effectively transforms the $399 all-in-one Oculus Quest headset into a PC-powered Rift headset. Using Oculus Link software and a single USB Type-C cable, Quest owners can connect directly to a gaming PC and play dedicated Rift games on the headset.
Oculus Link effectively makes the Quest into a mobile-tethered hybrid that can switch at will (and also effectively phases out the Rift).
Nintendo puts a $5 a month subscription in its new free-to-play, lootbox-ridden Mario Kart Tour mobile game. Yes, really.
Nintendo's tried a lot of strategies with its mobile games. First it tried free-to-start with Super Mario Run, which let you play a portion of the game for free and pay to unlock the rest. This failed. Then they did traditional free-to-play with aggressive gacha-style microtransactions with games like Fire Emblem Heroes. This caught like wildfire. Now Nintendo is trying to sell in-game subscriptions within its free-to-play mobile games, paygating content behind a recurring subscription.
Introducing Mario Kart Tour's Gold Pass, an egregious $4.99 monthly subscription that unlocks access to 200cc races, gives you golden badges, and unlocks various cosmetics when you finish races. The game already has microtransactions via lootboxes with random rewards that affect the game, from new drivers to hearts that refill your gas meter.