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Gaming News - Page 138

Steam Weekend Sale, $10 for select titles saving 75% on retail price

Jak Connor | Sep 27, 2019 at 03:06 am CDT

Steam is back at it again with another weekend sale that heavily discounts a bunch of select titles. Steam users can save up to 75% if they utilize this sale.

This new publisher weekend sale is purely under Stardock and their massive range of titles. Games that are currently discounted and will be discounted for the entire weekend are: Galactic Civilizations III (+DLC's), Star Control: Origins, Offworld Trading Company, Ashes of the Singularity: Escalation, Sins of a Solar Empire: Rebellion, Sorcerer King: Rivals, Fences, Multiplicity and Start10.

It is also detailed in the announcement that games published by Stardock that also feature DLC's come under the sale category, bringing discounts to that little bit of extra content players might want. If you don't know who Stardock is, the publisher is best known for its strategy titles such as Galactic Civilizations, Sins of a Solar Empire and Offworld Trading Company. If you are looking for a new strategy game to try, I would personally recommend Off World Trading Company. If you want to check the sales out for yourself, visit this link here.

New Tesla update 10.0 is biggest one yet: Cuphead, Netflix, Hulu added

Jak Connor | Sep 27, 2019 at 02:04 am CDT

Telsa has taken to their official blog to detail their newly released update 10.0 for the following Tesla Model Cars; S, X and 3. Cuphead has now been added to the Tesla Arcade.

According to the blog post that was released onto the Tesla website, Tesla owners will use a USB controller to enjoy Cuphead in either single player or co-op modes. The Tesla edition to the title includes the games first full level and allows for Tesla owners to "Traverse strange worlds, acquire new weapons, learn super moves, and discover hidden secrets while you try to pay your debt back to the devil".

It should also be noted that Tesla' update 10.0 is their biggest software update ever and also adds Netflix, YouTube and Hulu to the car. Users can connect to their streaming accounts and watch their favorite TV shows, movies and whatever other content they like watching when the car is parked or charging. If you are after anymore further details about what update 10.0 contains, head on over to the Tesla website here.

Blizzard set to 'remaster' Overwatch with MASSIVE changes to 13 heroes

Anthony Garreffa | Sep 26, 2019 at 11:14 pm CDT

Overwatch is set to go through one of its biggest changes ever, with developer Blizzard Entertainment set to launch an exciting new "remaster" update to the game.

Blizzard set to 'remaster' Overwatch with MASSIVE changes to 13 heroes |

The new v1.41 patch for Overwatch is currently in the Public Test Realm (PTR) weighing in at around 8GB, which is one of the largest updates Overwatch has ever received. Blizzard has tweaked (both in buffing, and nerfing) a huge slate of heroes that will shake up the entire meta of the game.

Here's what you can expect:

  • D.Va: Defense Matrix regeneration rate increased from 12.5% to 16% per second, delay before regeneration begins lowered from 1 second to 0.75 seconds.
  • Orisa: Protective Barrier Cooldown increased from 9 to 10 seconds
  • Roadhog: Scrap Gun ammunition increased from 5 to 6.
  • Sigma: Kinetic Grasp no longer blocks Chain Hook and Whip Shot. Gravitic Flux high gravity effect duration reduced from 1.2 to 0.9 seconds. Experimental Barrier regeneration rate reduced from 175 to 150 per second, now has a 1 second cooldown after recalling the barrier, initial 0.2 second cast time removed
  • Winston: Barrier Projector duration increased from 6 to 9 seconds. Health increased from 600 to 700
  • Baptiste: Immortality Field health decreased from 250 to 200
  • Lucio: Crossfade speed boost's effect increased from 20% to 25%. Amp It Up speed boost's amplification increased from 50% to 60%. Wall Ride speed buff reduced from 40% to 30%.
  • Mercy: Valkyrie extra beams now ignore enemy barriers
  • Moira: Biotic Grasp self-healing reduced from 30 to 20 health per second.
  • Doomfist: Rocket Punch time to reach max charge increased from 1 to 1.4 seconds. The Best Defence shield health gained per hit reduced from 35 to 30
  • Sombra: Translocator cooldown increased from 4 to 6 seconds, cooldown now begins immediately upon deploying the beacon or if it is killed by an enemy
  • Symmetra: Photon Barrier duration reduced from 15 to 12 seconds. Health reduced from 5000 to 4000. Sentry Turret damage per second reduced from 50 to 40. Photon Projector primary fire beam should now deliver a louder impact sound to affected players.
  • Tracer: Pulse Pistols damage falloff now starts at 13 meters, up from 10 meters.

Continue reading 'Blizzard set to 'remaster' Overwatch with MASSIVE changes to 13 heroes' (full post)

Tons of new Last of Us Part II info revealed: story, mechanics & more

Derek Strickland | Sep 26, 2019 at 06:20 pm CDT

Today's Outbreak Day, and Naughty Dog celebrates by discussing tons of info on The Last of Us Part II.

Tons of new Last of Us Part II info revealed: story, mechanics & more |

The Last of Us Part II is Naughty Dog's most ambitious game, and coming from the team that made Uncharted 4, that's saying a lot. The sequel will be the largest title the studio has ever made (it'll span two Blu-ray discs on PS4) and makes some big changes to core gameplay, including going 100% singleplayer. "It's definitely the most ambitious in scope game that we've ever made," said co-game director Anthony Newman.

Simple things like traversal have been amped up with more emphasis on verticality, climbing, and the overall action-adventure exploration avenues set forth by Uncharted. Ellie is more agile, fluid, and stealthy in the sequel: she can jump, climb, long jump across wide spaces, dodge-roll, go prone in high grass, and stealthily sneak. Naughty Dog also added a nifty "squeeze through" feature that lets you slide through tight spaces.

Continue reading 'Tons of new Last of Us Part II info revealed: story, mechanics & more' (full post)

Mario Kart Tour hits 20 million downloads in first day

Derek Strickland | Sep 26, 2019 at 05:40 pm CDT

Nintendo's new Mario Kart mobile game is immensely popular on iOS and Android, amassing 20 million downloads in its first day.

Mario Kart Tour hits 20 million downloads in first day 4663 |

Mario Kart Tour is Nintendo's quickest-downloaded mobile game of all time, eclipsing Super Mario Run by over 13 million downloads. Nintendo's new free-to-play racer also sped out of the gate with over $1 million in revenues in the first 24 hours, proving its lootbox monetization model is working. Comparatively, Nintendo's breadwinner mobile game Fire Emblem Heroes raked in a considerable $4.3 million in its first day.

There's a fly in the ointment, though: Nintendo packed in a controversial paid subscription within the free-to-play Mario Kart game. Dubbed the Mario Kart Tour Gold Pass, this $4.99 a month subscription gives extra bonuses like cosmetics and an exclusive 200cc mode. This aggressive over-monetization could harm the overall sticking rate of paid gamers, at least in North America.

Continue reading 'Mario Kart Tour hits 20 million downloads in first day' (full post)

Death Stranding's unique multiplayer doesn't require PS Plus

Derek Strickland | Sep 26, 2019 at 05:06 pm CDT

Death Stranding's peculiar and rather unique multiplayer won't be paygated behind PlayStation Plus.

Death Stranding's unique multiplayer doesn't require PS Plus 1 |

Death Stranding's online multiplayer is pretty interesting. It's more of an indirect experience that lets you communicate, share, and help others...all without actually playing with them. The game has a shared world where you can drop items, gear, vehicles, and even help modify bases and build environment-changing structures like bridges. It's all about symbiosis, helping, and connecting with others.

Since there's no direct co-op or PVP action, Sony won't require PS Plus in order to play Death Stranding online. The news was outed from a GAME UK listing for the special edition Death Stranding PS4, whose box says "Death Stranding does not require PlayStation Plus." The North American box doesn't have this sticker, though.

Continue reading 'Death Stranding's unique multiplayer doesn't require PS Plus' (full post)

The Last of Us II is purely singleplayer, won't have any multiplayer

Derek Strickland | Sep 26, 2019 at 12:18 pm CDT

The Last of Us Part II is a purely narrative-driven singleplayer game and won't have any sort of online multiplayer mode.

The Last of Us II is purely singleplayer, won't have any multiplayer 244 |

Unlike the first The Last of Us game, the sequel doesn't have multiplayer. This folds perfectly in with Sony's recent focus on singleplayer, system-selling exclusives, a trend that won't change even with the PlayStation 5 on the horizon.

"We're focusing on a single-player experience, so we're just making a single-player game for this," lead game designer Emilia Schatz told US Gamer.

Continue reading 'The Last of Us II is purely singleplayer, won't have any multiplayer' (full post)

Borderlands 3 on the Xbox One X is OVERHEATING, shutting down console

Anthony Garreffa | Sep 26, 2019 at 10:16 am CDT

It looks like Xbox One X consoles are struggling to handle Borderlands 3 in its current form, with players reporting (since launch I might add) that their consoles are overheating and shutting down while playing the game.

There are a bunch of people reporting this issue with 2K posting on the /r/XboxOne subreddit that it is aware of the issue, and the team is currently working on a fix. No date or time was announced, but at least 2K are aware of the issue.

How games launch this badly in 2019, is another question... however, plenty of comments on the Reddit post added that they have Xbox One X consoles and have no issues with Borderlands 3. On the other hand, some said that they experienced overheating issues with their Xbox One X shutting down to prevent further issues.

I've got some benchmarks of Borderlands 3 on some real hardware if you want to check that out here.

Death Stranding has GONE GOLD!

Anthony Garreffa | Sep 26, 2019 at 09:37 am CDT

Death Stranding is finished and off to manufacturing, with Hideo Kojima himself announcing on Twitter that Death Stranding has gone gold.

In the tweet, Kojima said it had been 3 years and 9 months since the doors at Kojima Productions opened, and he thanked Sony, Guerrilla, cast members, musicians, artists, staff, and fans for supporting him and the team behind Death Stranding.

Old school gamers are aware of what 'gone gold' means -- but if you don't, it means the game is in 'release quality'. This means everything that makes the game work is fully functional for you to boot it up, play it, and finish it. There will be niggly bugs to be fixed here and there, but a full playthrough of Death Stranding is now possible.

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Total War Saga: TROY campaign map revealed & one mans fatal mistake

Jak Connor | Sep 26, 2019 at 06:09 am CDT

Creative Assembly just announced the next Total War Saga game and this time round players will be heading to mythological realm of TROY.

Above we have the Campaign Map reveal which introduces us to basic layout of what players can expect when entering the games campaign. The narrator explains the premise for the campaign and describes the events that eventually lead into a siege that once stopped the world.

Paris and his older brother Hector, who are both princes of Troy travelled to Sparta to make peace with the country. While there, Paris fell in love with King Menelaus' wife, and since Menelaus treated her so badly she ran away with Paris back to Troy.

Continue reading 'Total War Saga: TROY campaign map revealed & one mans fatal mistake' (full post)