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AMD's new Ryzen 7 9800X3D at 5.6GHz on all cores: up to 35% faster than 7800X3D at stock
AMD's new Ryzen 7 9800X3D processor has been tuned and pushed to 5.6GHz all-core, smashing 25,000+ points in Cinebench R23 and blowing the 7800X3D away in the process.
The 9800X3D is still under review embargo but an AnandTech forum member has posted a screenshot of a benchmark run on the new Ryzen 7 9800X3D running Cinebench R23 and the Final Fantasy XIV benchmark. "Igor_Kavinski" ran the 9800X3D with Precision Boost Overdrive (PB) enabled with offset and BCLK, which lets the CPU max itself out to provide the best out-of-the-box performance.
AMD's new Ryzen 7 9800X3D was pushed to exactly 5643.14MHz, with the CPU reaching 5598.4MHz and 5689MHz in effective clock speeds when benchmarked through Cinebench R23.
Alan Wake 2 on PS5 Pro in Performance mode: 864p res upscaled to 4K at 60FPS
Alan Wake 2 will make full use of the upgraded PlayStation 5 Pro hardware, but running in Performance Mode on the PS5 Pro will render the game at 864p and upscale it to 4K hitting 60FPS.
864p is just 1536 x 864 (a little over 720p and much less than 1080p) for the internal resolution, outputting a much higher 4K resolution image. Alan Wake 2 running on the new PS5 Pro in Performance Mode will offer a higher output resolution, and more visual detail than the base PS5 with improved image stability, fog, volumetric lighting, and shadow accuracy, all at 60FPS.
Remedy Entertainment has pumped out some comparison videos running Alan Wake 2 on the new PlayStation 5 Pro, with one above, and one below for you to check out.
Unreal Engine 5.4-powered The Matrix Awakens demo: huge 40% CPU perf increase over UE5.0 build
Unreal Engine 5.4 delivers massive CPU and GPU performance improvements over the initial UE5.0 release, with The Matrix Awakens tech demo enjoying a healthy 40% upgrade in CPU performance when powered by UE5.4.
GPU performance running The Matrix Awakens under Unreal Engine 5.4 is also up by around 20% but the CPU performance increasing by 40% is a bigger eye-opener. MxBenchmarkPC did a fantastic comparison video of The Matrix Awakens on Unreal Engine 5.0 vs Unreal Engine 5.4 on NVIDIA's GeForce RTX 4080 graphics card.
The YouTuber noted that a proper comparison is impossible because Unreal Engine 5.4 has added a bunch of new features that weren't present in Unreal Engine 5.0, this includes proper support for Virtual Shadow Maps, Hit Lighting feature for Hardware Lumen, and more.
AMD Ryzen 9000 Series CPU prices drop by up to $50 ahead of Zen 5 X3D debut
AMD has officially teased the arrival of Zen 5-powered Ryzen 9000 X3D CPUs, which are due to launch on November 7. The rumored Ryzen 9800 X3D will be the first to hit the scene - with other models to follow in 2025.
In addition, AMD has announced that the non-3D Ryzen 9000 Series CPUs that launched a few months ago are being discounted as part of an 'Early Holiday Promotion.' Everything from the AMD Ryzen 5 9600X to the Ryzen 9 9950X is currently on sale.
The promotion begins today, with discounts of up to $50 available. You should already be seeing these prices reflected in the retail space.
AMD officially confirms Ryzen 9000 X3D CPUs and November release date
After months of speculation and rumors, AMD has officially confirmed that the "next generation" of Ryzen X3D processors will arrive on November 7, 2024. That's only a couple of weeks away. The Ryzen 9000 X3D processors are set to take advantage of the new Zen 5 architecture while being compatible with the latest AM5 motherboards.
"Next-gen gaming is almost here," the teaser states, alongside the "X3D reimagined" banner, which covers all of the information we got from AMD. Yes, this is a traditional teaser; there's no mention of models, specs, expected performance, or even pricing. It's the equivalent of a CPU hardware 'save the date.'
However, thanks to rumors and speculation, we know some things about the first Zen 5 chips with 3D V-Cache technology. First up, the November 7 launch will be for the Ryzen 9800 X3D variant, with the more premium Ryzen 9900 X3D and Ryzen 9950 X3D CPUs set to launch in early 2025.
Continue reading: AMD officially confirms Ryzen 9000 X3D CPUs and November release date (full post)
Cybersecurity firm sounds alarm on data breaches after global account leaks almost double
A global quarterly analysis conducted by cybersecurity company Surfshark has revealed global data breaches have almost doubled in Q3 2024 compared to Q2 2024.
In an email to us, Surfshark explained that globally leaked accounts have almost doubled in Q3 2024 compared to Q2 2024, as the company's analysis indicated leaked accounts spiked from 215 million to 423 million. These statistics were acquired by Surfshark's global data breach monitoring tool, which also reveals the ten most breached companies in descending order. Those stats can be found below.
Moreover, Emilija Kucinskaite, Senior Researcher at Surfshark, provided a statement to us, saying that leaked account data still remains a "significant issue" and that zooming out on the data and looking at it over 20 years reveals an even more troubling statistic - there have been 68 billion data points exposed since 2004. Of those data points, 18 billion are email addresses, and on average, each leaked email address also comes with three additional leaked data points, such as passwords or phone numbers.
God of War TV series from Sony and Amazon is reportedly in production hell
Videogame TV adaptations have come a long way, partly thanks to the critical and commercial success of both The Last of Us on HBO and Fallout on Prime Video. Award-winning drama, engaging action, and faithfully staying true to the spirit and tone of iconic interactive experiences are now the expectation or new bar for a new high-profile videogame to TV adaptations.
Announced in 2022, a live-action God of War series from Sony Pictures TV and Amazon MGM Studios entered production - with the series set to follow in the footsteps of the most recent games. The story follows Kratos, now in the Norse realm of Midgard, looking after his son Atreus as they embark on a mission to spread his recently departed wife's ashes from the highest peak.
Those who have played God of War and the sequel, God of War Ragnarok, on PC or PlayStation 5 will undoubtedly be excited about the possibility of a new TV series - especially when the games are incredibly cinematic. It might be time to temper those expectations, as the TV adaptation is in trouble.
Warhammer 40,000: Space Marine 2's official 4K Texture Pack requires a beast of a PC to run
Warhammer 40,000: Space Marine 2 has only been out for over a month, but with 4.5 million sales, it's one of the year's biggest games. It's also the fastest-selling game developer Saber Interactive has ever worked on, with studio head and former id Sofware chief adding that the game has sold faster than all of the "Quake, DOOM, Wolfenstein, and RAGE" games he's worked on.
Space Marine 2's popularity is also due to the incredible word-of-mouth and timing of the release. Gamers were craving a no-fuss old-school co-op action shooter in the style of Gears of War. Warhammer 40,000: Space Marine 2 fills that void and continues to be listed on top seller lists on all platforms.
On PC, Space Marine 2 is a great-looking game that captures the feeling and awe of being a part of an epic large-scale war - however, there's some good news for those wanting it to look even better when playing in 4K. Saber Interactive has just dropped a free 4K Texture Pack for the game, but you'll need some serious SSD space and GPU hardware to take advantage of it.
Marvel's Spider-Man 2 is coming to PC in January 2025, just in time for next-gen GPUs
Sony has finally confirmed when PC gamers can expect to play Marvel's Spider-Man 2. The Insomniac Games-developed PlayStation 5 hit will launch on January 30, 2025, via Steam and the Epic Games Store. Nixxes is once again developing the PC port, bringing the same level of magic to the sequel it brought to Marvel's Spider-Man Remastered and the Marvel's Spider-Man: Miles Morales spin-off.
The announcement trailer includes footage captured from the game's PC version, and it looks fantastic. It highlights the upgraded visuals and detail seen in the sequel, which, unlike the original, was developed to take advantage of PlayStation 5 hardware.
With the PS5 version launching in late 2023, Marvel's Spider-Man 2's arrival on January 30, 2025, makes it the quickest PS5 to PC release for a blockbuster single-player PlayStation Studios game - at 15 months. The January 2025 timing makes us think it could be a next-gen GPU showcase for GeForce RTX and Radeon RX.
Intel Arc graphics driver brings up to 24% more performance to Core Ultra 'Lunar Lake' devices
Intel's GPU driver releases cover all of its products, from discrete Arc cards for desktops to CPUs with integrated Iris Xe Graphics and new mobile chips like the Intel Core Ultra Series 2 'Lunar Lake' processors with built-in second-generation Arc 'Battlemage' graphics.
Intel Graphics Driver 32.0.101.6127, available now, supports the new eight-player co-op horror game No More Room in Hell 2. This is the latest game from the developers behind the popular Chivalry series, a new 'Left 4 Dead' style experience with more players and a massive map to explore. Its Early Access release is happening this week; check out the trailer below.
The latest Intel Graphics Driver boosts performance in two games for the desktop Arc lineup, Core Keeper and Metaphor: ReFantazio, and two games for the new Intel Core Ultra Series 2 GPUs found in mobile 'Lunar Lake' chips - Marvel's Spider-Man Remastered and Assassin's Creed Mirage.
AMD Radeon driver for Call of Duty: Black Ops 6 is here, bringing optimized day one support
AMD Software: Adrenalin Edition 24.10.1 is here, and it's the driver to get if you're rocking a Radeon RX graphics card and plan on picking up Call of Duty: Black Ops 6 on October 25 or jumping in on PC Game Pass. The new driver also adds HYPR-Tune support for the game, which will automatically configure in-game FSR 3.1 settings for optimal performance.
As highlighted in a recent PC update on the game, where we got the hardware requirements for the latest CoD, the game is set to launch with FSR 3.1 support - including Frame Generation. On the AMD side, it's recommended that you have at least a Radeon RX 6600 XT for 60 FPS performance or a Radeon RX 6800 XT to experience the game in 4K with Ultra quality settings.
The latest driver for Radeon graphics also supports the recently released Unknown 9: Awakening, a new cinematic action adventure from Bandai Namco currently sitting on a 'Mixed' user review rating on Steam.
Microsoft's new gaze-based video streaming tech will reduce the bandwidth required for meetings
Microsoft has recently published a paper and patent for a new form of video streaming called 'Gaze Based Video Stream Processing.' It's a simple but impressive software tool powered by AI that would bring the concept of foveated rendering to video meeting and chat applications like Microsoft Teams, Zoom, and Discord.
It's technology based on how we see as humans where objects within 5-10 degrees of our main focus are viewed with the most detail, with that quickly falling off by 20% outside of this 10 degrees.
Foveated rendering for VR gaming involves using eye-tracking to ensure that the areas or objects you're directly looking at are rendered at the highest quality with all the effects and detail settings cranked. At the same time, areas or objects not being looked at have reduced quality to boost performance. With its new patent, Microsoft is bringing this concept to video streaming.
Microsoft's demand for NVIDIA GB200 AI servers is more than all other cloud companies combined
Microsoft's demand for NVIDIA's new GB200 AI servers "exceeds total orders from other CSPs" or cloud service providers, with the Windows' giant Q4 2024 orders "significantly" increased 3-4x says insider Ming-Chi Kuo.
In a new post on Medium, the insider points out that Microsoft's GB200 key component suppliers will begin mass production and shipments starting in Q4 2024, contributing to the supply chain's performance earlier than competing CSPs.
Kuo expects around 150,000 to 200,000 x Blackwell AI GPU chip shipments in Q4 2024, with "significant growth projected" at 200-250% quarter-over-quarter to 500,000 to 550,000 units in Q1 2025.
AMD Ryzen 7 9800X3D specs leak: 4.7GHz base clock with 120W TDP now confirmed
AMD's new Ryzen 7 9800X3D processor is expected to sport a 4.7GHz base clock and power-sipping 120W TDP according to the latest leaks.
In a new leak from motherboard manufacturer MaxSun and its new AMD Ryzen AM5 CPU support list, we get a confirmation on some details of the new Ryzen 9000X3D series CPUs. We're learning that the Ryzen 7 9800X3D is launching first, because there's no information on MaxSun's list of AM5 processors -- the 9900X3D and 9950X3D aren't listed.
AMD's new Ryzen 7 9800X3D is listed on MaxSun's AM5 CPU support list with a base frequency of 4.7GHz, 120W TDP, and 96MB of cache (32MB L3 + 64MB 3D V-Cache). We should expect to see a 5.2GHz boost frequency on the 9800X3D, which will be fighting Intel's new Core Ultra 9 285K processor that is right around the corner.
KLEVV intros DDR5 CU/CSO-DIMM memory: up to 48GB per module, up to 6400MT/s speeds
KLEVV has just launched its first-ever DDR5 CU-DIMM and CSO-DIMM memory modules, ready for Intel's upcoming Core Ultra 200 series "Arrow Lake-S" processors and the new Z890 platform.
KLEVV's new DDR5 CU-DIMM and CSO-DIMM memory feature an advanced Client Clock Driver (CKD) through a compact integrated circuit (IC) mounted directly on the DIMM. The inclusion of the CKD tech boosts the memory modules' clock signal management which increases stability, support for higher operating frequencies, and reduces the electrical interference and signal degredation.
The company is offering its new DDR5 CU-DIMM and CSO-DIMM in 16GB, 24GB, 32GB, and 48GB per DIMM (so we'll see 32GB, 48GB, 64GB, and 96GB kits from KLEVV) with speeds of 6400 MT/s and latencies of CL 52-52-52-103 at 1.1V.
NVIDIA's next-gen GeForce RTX 5090 spotted: Blackwell gaming GPU used in factory trial video
NVIDIA's new ultra-enthusiast flagship GeForce RTX 5090 has been spotted: running in trials at a recently established GPU factory in Indonesia.
The video shows off one of the first purported GeForce RTX 5090 graphics cards that left the assembly line, and was hooked up to some testing and validation machines. These systems will perform automated testing to make sure the RTX 5090 (or any other GPU) has no issues, including thermal issues and artifacts.
If you look closely, the RTX 5090 is powered by a single 16-pin power cable which means previous rumors of a dual 16-pin PCIe power setup for the RTX 5090 were wrong.
Squadron 42 pushed back with 2026 window, new gameplay demo teased at CitizenCon 2024
Cloud Imperium Games announced a 2026 release window for Squadron 42 at its recent CitizenCon 2024 event, as well as over an hour of new gameplay footage from Squadron 42 that you can check out below:
Squadron 42 has an incredible star-studded cast including Henry Cavill, Gary Oldman, Mark Strong, Jon Rhys-Davies, Gillian Anderson, Ben Mendelsohn, Andy Serkis, and more. There are some issues and bugs that you can see occur in the new Squadron 42 footage, with the game being 'feature-complete' earlier this year and in the bug-squashing stage.
Star Citizen has raised over $700 million and counting... with a decade+ in development and a 2026 release window for Squadron 42 (just one part of Star Citizen, the single-player, Hollywood-starring side) is probably a bit disappointing for fans, but with this franchise you're used to it. The game that might eventually be finished, sometime in the future, possibly.
GIGABYTE launches Thunderbolts 5 AIC with Thunderbolt 5 ports with Gen4 interface
GIGABYTE has just silently released its first Thunderbolt 5 add-in card (AIC) with the introduction of Thunderbolts 5, yeah... what an original name.
Inside, there's nothing much going on that differentiates Thunderbolts 5 from a regular Thunderbolt 4 card except that we have 3 x Mini DisplayPort inputs, and two USB Type-C outputs with up to 100W USB-PD charging thanks to the 6-pin PCIe power connector giving the GIGABYTE Thunderbolts 5 AIC some more juice.
GIGABYTE is tapping Intel's new JHL9580 "Barlow Ridge" controller, with native support for DisplayPort 2.1 and support of resolutions of up to 8K 60Hz, and data speeds of 80Gbps or a blistering 120Gbps in asymmetric mode. Intel's new JHL9580 controller uses a PCIe 4.0 x4 interface, which matches ASMedia's new ASM4242 USB4 host controller, and a big upgrade from the PCIe 3.0 support on Intel's former Thunderbolt 4 controllers.
SuperMicro unveils NVIDIA GB200 NVL72 SuperCluster: liquid-cooled AI servers
SuperMicro has revealed its new NVIDIA GB200 NVL72 SuperCluster, a liquid-cooled Exascale Compute system in a single rack, ready to go. Check it out:
SuperMicro details its end-to-end AI data center solutions: "In the era of AI, a unit of compute is no longer measured by just the number of servers. Interconnected GPUs, CPUs, memory, storage, and these resources across multiple nodes in racks construct today's artificial Intelligence".
The company continues: "The infrastructure requires high-speed and low-latency network fabrics, and carefully designed cooling technologies and power delivery to sustain optimal performance and efficiency for each data center environment. Supermicro's SuperCluster solution provides end-to-end AI data center solutions for rapidly evolving Generative AI and Large Language Models (LLMs)".
Half-Life 3 to push boundaries of game physics, destruction, NPC AI behavior in fresh leaks
Gordon Freeman had a robotic arm during the development of Half-Life 3 that let you control the elements in the game -- fire, water, etc -- with developer Valve is pushing the boundaries of realism with the game according to the latest leaks.
In a new video by Valve insider Tyler McVickers, we're learning that post-human Gordon Freeman concept art from a version of Half-Life 3 that was in development between 2013-2015, sporting a robotic arm that was attached to his side. What's the robotic arm for? It would allow players to control temperature, fire, water, and more with the first parts of Half-Life 3 levels teaching players how to use Gordon's new abilities.
This would've been the 'rubicon' of Half-Life 3, a truly next-generation physics engine within Source 2 that is essentially simulating basic thermodynamics that would allow for a level of control of the environments and geometry of the levels that had never been seen before in a Half-Life (or any) game.






















