New Amazon Prime sale offers 20% off huge selection of game pre-orders
Amazon has opened a special sale for Prime members on select video game pre-orders.
If you're an Amazon Prime member and are looking forward to upcoming games like Kingdom Hearts 3, Dark Souls 3, Zelda Wii U, and the insanely anticipated Final Fantasy VII: Remake, then we've got some good news for you. Amazon is currently discounting a ton of video game pre-orders by 20%, which could indicate that the online retailer wants to counter Best Buy's money-saving Gamer's Club Unlocked membership.
The sale was originally spotted by notorious discount-finder Wario64, who announced that Amazon's pre-order sale has expanded to "almost every game". The list has grown by the minute, including a smattering of upcoming console games, from the Xbox One-exclusive ReCore to Square Enix's cross-platform Final Fantasy 15, and even Ubisoft's new Stone Age fantasy game, Far Cry: Primal.
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Oculus founder says 'VR displays will surpass traditional displays'
Oculus founder Palmer Luckey has been on a Reddit AMA spree, saying that the PlayStation VR isn't as high-end as the Rift, and that Nintendo's Virtual Boy 'hurt' the VR industry.
But when it came to the Rift headset itself, he said: "Our OLED displays and control over the viewing environment make it one of the most accurate displays you can get. In the near future, VR displays are going to surpass traditional displays in almost every way".
Palmer continued, saying that the Rift display is calibrated out of the box, so that PC gamers won't have to do it themselves. As for virtual desktops, Palmer did tease that developers are building virtual desktop applications right now. He said: "There are several people building virtual desktop applications. The biggest limitation is resolution per degree and lack of 1:1 pixel mapping compared to traditional displays. You can do it, but applications like PS and Maya are better on a normal monitor for now".
Continue reading: Oculus founder says 'VR displays will surpass traditional displays' (full post)
SAPPHIRE unveils its new Nitro Radeon R9 Fury, faster than the rest
SAPPHIRE has just unveiled the best Radeon R9 Fury yet, with its new Nitro Radeon R9 Fury, something it says is "faster and quieter than any competing product".
The Fiji Pro-powered Nitro Radeon R9 Fury has 3584 stream processors, with the GPU overclocked to 1050MHz. The included 4GB of HBM has the usual 4096-bit memory but resulting in 512GB/sec memory bandwidth, ensuring smooth performance in the latest titles.
SAPPHIRE's new Nitro Radeon R9 Fury features the company's impressive Tri-X cooler, something the company calls "the most efficient cooling solution ever built by the company". The GPU and core components are cooled by a solid copper plate and a slew of copper heat pipes, including the industry-leading 10mm one.
Continue reading: SAPPHIRE unveils its new Nitro Radeon R9 Fury, faster than the rest (full post)
Oculus founder says Nintendo's Virtual Boy 'hurt' the VR industry
Oculus founder Palmer Luckey has been giving some golden nuggets of information thanks to his AMA session on Reddit, where he even referenced the failed Virtual Boy from Nintendo.
Palmer responded to a Reddit member asking on his comment for the Virtual Boy, where he said that it doesn't qualify as true VR. Palmer said the Virtual Boy had "[no] head tracking, low field of view, [and was] essentially a monochrome 3DTV". He added that the Virtual Boy failing was a "real shame, too, because the association of the Virtual Boy with VR hurt the industry in the long run".
Palmer did say one positive thing about Nintendo's 'VR' device, is that "It did have the first LED display in a consumer device, though - probably the best contrast of any display up to that point!"
Continue reading: Oculus founder says Nintendo's Virtual Boy 'hurt' the VR industry (full post)
Patriot's Hellfire PCIe-based SSD is capable of 3GB/sec
CES 2016 - TweakTown visited Patriots suite at CES 2016 and got a first look at Patriot's upcoming Hellfire PCIe-based SSD. This soon to be released SSD has generated a lot of buzz in the enthusiast community. TweakTown's storage editor, Jon Coulter, was given the opportunity to run a couple of benchmarks with a 480GB Hellfire PCIe SSD.
Featuring capacities of 240GB, 480GB and 960GB, these new products promise read speeds of up to 3000MB/s and write speeds measuring in at a maximum of 2200MB/s. With the Hellfire utilizing PCIe 3.0 x4 technology, check out our benchmark results in the full news story. Enjoy!
Patriot states the Hellfire should hit retail channels in Q1 2016.
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Oculus founder on PlayStation VR: 'isn't quite as high-end' as Rift
Palmer Luckey, the flip flop wearing founder of Oculus, has come out slamming the PlayStation VR during his Reddit AMA. During the AMA, he also said that jump scares in VR are "such a cheap way to get a reaction in VR".
Talking with the International Business Times, Luckey said that PlayStation VR isn't as high-end as the Rift. He said: "It's also worth noting that their headset isn't quite as high-end as ours - it's still, I think, a good headset - and the PlayStation 4 is not nearly as powerful as our recommended spec for a PC". I agree, the PS4 just isn't anywhere near as powerful as a PC - and so the PlayStation VR will suffer in some way.
He continued, saying that the PlayStation VR itself is good, but the Rift is better quality - as it requires a better PC than what the PS4 contains, hardware wise. He continued: "I think that there's not many people who already own a PS4 who don't own a gaming PC who are going to go out and make that roughly $1,500 all-in investment in the Rift. It really is a separate market. They're bringing virtual reality to a different group of people who I don't think were ever really a part of our market anyway".
Continue reading: Oculus founder on PlayStation VR: 'isn't quite as high-end' as Rift (full post)
Oculus warns developers against using jump scares on the Rift
With the release of the Oculus Rift now cemented on March 28, Palmer Luckey has been doing some damage control - an AMA on Reddit.
Luckey said that jump scares in VR are a tool that developers will use, but he recommends they don't. Luckey said: "... We are strongly discouraging developers from using jump scares. They are such a cheap way to get a reaction in VR".
Personally, jump scares are what VR horror games should be about. Oculus has promised to keep jump scares out of its games, but I'm sure we'll see developers using them to their advantage.
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Synaptics is bringing better fingerprint sensors to the masses
CES 2016 - The latest innovations from touch-pad creator Synaptics were shown off at CES this year, and they have a heavy focus on security and in integrating fingerprint sensors further into the PC and gaming markets to let everyone enjoy the ease with which biometric security can allow for.
Biometrics are an interesting technology that's really come into focus recently because of how Apple built a 360 degree fingerprint sensor into the home screen button that allows for using biometrics in an easy way that, mostly, just works. It's a seamless part of the experience, so Synaptics is looking at bringing that to enterprise laptops, so that the strength of biometrics can be an easily integrated daily part of using the device.
Their first generation of integrated finger-print readers is visually embedded into a specific part of the touchpad, and the raised area doesn't take away from the scrolling area either. Just like most modern consumer fingerprint sensors, it's 360 degree readable, so you can place your finger in on it in any direction, and so long as the necessary amount of points can be read, then it'll work. The best part is that it literally saves OEM's money to implement, because they don't have to engineer separate wrist rests with and without a sensor.
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The Division will feature super-realistic lighting effects on the PC
The Division will hopefully be one of the best-looking games of 2016, thanks to its impressive in-house Snowdrop engine. Ubisoft Massive has spent years on the engine, with it paying off for The Division.
During the "Tom Clancy's The Division" session at this year's GDC, Nikolay Stefanov, Technical Lead at Ubisoft Massive will detail more about the Global Illumination effects in the game. We already know that there is the great physically-based rendering pipeline for The Division, too.
The briefing teases some details on the GI effects in The Division: "Our implementation is based on radiance transfer probes and allows real-time bounce lighting from completely dynamic light sources, both on consoles and PC. During production, the system gives our lighting artists instant feedback and makes quick iterations possible".
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The enthusiast version of AMD's next-gen Polaris spotted at CES 2016
CES 2016 - During our CES 2016 travels, we spotted a big GPU - the big version of Polaris. Not the 1080p 60FPS version that the company showed off in Sonoma at its RTG Technology Summit, but the enthusiast version of Polaris.
We don't know anything about it just yet, but this could be either the Radeon 400 series GPU, or the successor to the Fury X. I'm leaning on the side of the Fury X successor, but it could very well be the Radeon R9 490X - the Polaris-powered successor to the Radeon R9 390X.
We weren't allowed to take pictures of it, and the person showing it to us had a huge grin on their face the entire time. Maybe because of my good looks, but probably because they knew how much I wanted to steal it.
Continue reading: The enthusiast version of AMD's next-gen Polaris spotted at CES 2016 (full post)