Don't cut: Dirt Rally VR out this month, NVIDIA drivers ready to roll

NVIDIA sends word that Codemasters' Dirt Rally VR is coming to Oculus Home and Steam VR, and their latest WQHL is ready to deliver an optimized experience.

@killyourfm
Published Wed, Jul 6 2016 1:36 PM CDT   |   Updated Tue, Nov 3 2020 11:59 AM CST

Codemasters' Dirt Rally is one of the most exhilarating racing games I've ever played, so I'm excited that a VR version is coming to an HMD near you in the very near future. NVIDIA just sent word that we'll be able to play a "custom-built virtual reality version" on the Oculus Rift, and that their latest Game Ready WQHL driver (368.69) is locked and loaded with full support for an optimized experience.

Don't cut: Dirt Rally VR out this month, NVIDIA drivers ready to roll | TweakTown.com

From NVIDIA's latest blog post, it sounds like the launch of a standalone version of Dirt Rally VR is imminent on the Oculus Home store (considering their driver is already available for download). For existing owners of the game on Steam, a free update is headed your way this month, though no exact date was given.

My only reservation about Dirt Rally VR is that I've yet to experience a cockpit racer in VR that felt truly immersive. Space sims like Elite Dangerous and EVE Valkyrie have nailed the format, but VR has felt a bit tacked on with traditional racers. Here's to hoping Codemasters gets it right. If they do, those hairpin rights are going to be downright harrowing.

NEWS SOURCE:geforce.com

Jason has been creating compelling content for the internet since 2004, beginning with the award-winning Insomnia Radio Network. More recently, his writing has graced the virtual pages of Forbes and PCWorld. Jason has built up his community by approaching tech coverage from a fun and conversational vantage point, with the goal of making it both educational and entertaining. In 2014 the magical, transformative power of modern virtual reality captivated him, and he's been hopelessly in love with the platform ever since. As TweakTown's resident VR Editor and evangelist, Jason brings his unique voice and experience to the table to add another exciting dimension to an already robust destination.

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