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Steam hardware doesn't work on Macs, Valve apologizes with free games
While Valve has started to ship its new Steam hardware out to pre-orderers across PC and Mac, the tech only actually works on one platform. When Mac owners get their hands on Valve's new streaming box and controller combo they'll be sorely disappointed to find the tech doesn't function on their platform--but Valve is on the case, and they're making it right.
Due to "temporary software issues" Valve affirms the Steam Controller and Steam Link PC game streaming set-top box aren't compatible with OS X. The digital storefront giant says that these issues will be fixed via a number of firmware updates that will roll out in the next few weeks, but until then Mac users are out of luck.
To make up for the inconvenience and disappointment, Valve is starting to gift free copies of its huge $100 Valve Complete Pack that contains every released first-party game it released. Email correspondence between a frustrated Mac owner and Valve reveals more details:
Continue reading: Steam hardware doesn't work on Macs, Valve apologizes with free games (full post)
If you pre-ordered Wolfenstein, you can now sign up for the Doom alpha
If we rewind the clock all the way back to February 2014, we'll remember that Bethesda promised that anyone who pre-ordered Wolfenstein: The New Order at the time would receive alpha access to the new Doom game.
Well, now that we're closer to the release of Doom, it's happening. Bethesda used Doom as a way of boosting the sales and marketing prowess of Wolfenstein (which didn't do too badly by the way), and now they're making good on that promise. Anyone who pre-ordered Wolfenstein back in 2014 should've received a code at the time for the Doom alpha. If you have that, you can now redeem that promise on the Doom website.
The Doom multiplayer alpha will include 6v6 team deathmatch that will take place on one map in the game. There will be one demon, where "the first player to the Demon Rune will transform you into the powerful Revenant. Use your jetpack and dual rocket launchers to hunt down the other team for a limited time to either secure your team's lead or mount a comeback", according to the official Doom website. Six weapons and two equipment items will be in the closed alpha, where they can be used in both standard and customizable load outs. Equipment wise, we have a personal teleporter and frag grenade. These weapons include:
Continue reading: If you pre-ordered Wolfenstein, you can now sign up for the Doom alpha (full post)
Last Chance for a One-Year Subscription to SitePoint Premium
$20,000 worth of video courses and e-books for web developers, designers, and digital professionals already sounds pretty great. But it'll sound even better when we tell you that you can get it for just $19. Move fast-this is your last chance to get one year of access to SitePoint Premium for $19, a savings of 89%!
This deal gets you a full year of SitePoint's monthly premium plan. Once you're signed up, you'll have unlimited access to dozens of screencasts, 80+ e-bookers, and 130 hours of tutorials on everything from key coding frameworks and programming languages to essential platforms and skills like Git, WordPress, project management, content strategy, and more. If you work in a digital field, there's no doubt you'll find something that can help take your career to the next level.
This deal is going, going, almost gone. Get a year of access to SitePoint Premium for $19 at TweakTown Deals.
Continue reading: Last Chance for a One-Year Subscription to SitePoint Premium (full post)
Intel and Arduino Team up for Arduino 101
Recently, Intel launched a new business unit dedicated to makers. While Intel's Galileo and Edison modules have been around for a while, most makers tend to use lower cost Arduino or Respberry Pi boards. Intel decided to take another route this round, and has teamed up with Arduino to provide their new Curie microcontroller on an Arduino board that looks eerily similar to the Arduino Uno.
The Curie microcontroller is replacing the typical ATmega chips we see on Ardunio boards. Curie was announced earlier this year and has some pretty decent specifications especially considering its size. Many people complain about the low processing power of the Uno, but the Curie is much beefier than what we have seen in the past from Arduino. The Arduino 101 is supposed to be an easy to use board, and it is aimed at education sector.
Many might be wondering what the Arduino 101 brings to the table compared to the Uno, and according to our sources, "[Arduino 101] is an evolution of the popular Arduino Uno board, adding a Bluetooth Smart (Low Energy) radio, an accelerometer and gyroscope to allow students and makers in general to create the types of connected and motion sensitive projects they have come to expect in today's world". It is compatible with the current Arduino IDE (software interface) so current Arduino users who might want a little more kick than an Uno might want to check out this new board.
Continue reading: Intel and Arduino Team up for Arduino 101 (full post)
Totalbiscuit announces terminal cancer and closes Axiom eSports
"Axiom comes to an end" reads the latest news post on the official Axiom eSports website. Written by the founder himself, John 'Totalbiscuit' Bain, this post covers the brilliant three-year history of this well-respected team full of powerhouse StarCraft II players. While this goodbye may be initially upsetting, this news follows something much worse. Bain also confirmed through Twitter that he has been diagnosed with terminal cancer, being given a life expectancy of two or three years.
Known mainly for his YouTube channel in which he called himself 'The Cynical Brit', Bain has made a name for himself in casual and competitive gaming circles alike, often dropping in to give a well-respected opinion on various topics or issues that may be arising worldwide.
With over 2,000,000 current YouTube subscribers and 466,000+ Twitter followers, well-wishes have been constantly pouring in since the announcement just 15 hours ago. Bain stated in his initial Tweet that he will be persuing chemotherapy "with the goal of pushing it (the cancer) back and keeping it there for as long as possible."
Continue reading: Totalbiscuit announces terminal cancer and closes Axiom eSports (full post)
Shut up and take my money: Star Citizen's incredible custom joystick
If there's one thing that's going to impress Star Citizen fans out there, it's the custom HOTAS systems from Saitek. The UK-based flight stick manufacturer is now showing off the latest designs it has been working on, which you can check out below.
Saitek is working on an entire suite of hands-on, throttle and stick (HOTAS) peripherals that will be customizable. Roberts Space Industries Chief Operating Officer Carl Jones explains: "The idea is that you can split it apart and combine it with other devices". Star Citizen players will be able to fly around with the joystick and keyboard, a joystick and throttle, two joysticks, or an insane combination of custom-made, Star Citizen branded hardware.
The peripherals maker was teasing the custom Star Citizen hardware at CitizenCon over the weekend, which it had behind a glass cabinet so no dirty mits could touch it. Polygon reports that it "looks a lot like the current Thrustmaster T-Series HOTAS, with an attached throttle to the left of the flight stick". The gaming outfit added that the "Saitek model seems to borrow heavily from the existing X52 frame, with the adjustable grip height, locking Z-axis and similar button configuration. But, if you look closely, they've actually added a trackball to the top of the stick - right where your thumb goes - as well as to the throttle".
Continue reading: Shut up and take my money: Star Citizen's incredible custom joystick (full post)
NVIDIA beats AMD in Ashes of the Singularity DX12 test with new driver
In early tests of Ashes of the Singularity, AMD's Radeon R9 Fury X smashes the NVIDIA GeForce GTX 980 Ti, but with the latest drivers the situation has changed in favor of NVIDIA.
In some benchmarks from Computerbase, the GTX 980 Ti with the latest GeForce 358.50 drivers beat (even if it's just by 0.4FPS) the Radeon R9 Fury X with its new Catalyst 15.10 drivers. If we compare the older 355.60 drivers to the new 358.50 drivers, the GTX 980 Ti secures itself a pretty decent 11% increase in performance. Comparing the Catalyst 15.8 and 15.10 drivers, the R9 Fury X jumps by 6%. All of the other cards from both AMD and NVIDIA see performance increases with the latest drivers installed, too.
Ashes of the Singularity reaches Steam Early Access next week, so you can be sure that we'll be downloading it and testing it at various resolutions with our slab of GPUs.
Continue reading: NVIDIA beats AMD in Ashes of the Singularity DX12 test with new driver (full post)
AMD's new 8-core 'Hierofalcon' SoC spotted, based on 28nm at 2GHz
It looks like AMD is preparing to launch a new 8-core server SoC codenamed "Hierofalcon", based on a 64-bit ARM design using eight A57 cores clocked at 2GHz each. AMD's new Hierofalcon SoC has a TDP of 30W, so we should expect some decent performance from the new chip.
An engineering sample of the new 8-core "Hierofalcon" processor has been spotted, where it has been put up against a bunch of desktop processors from both Intel and AMD. We have those results above. These results are looking at the performance on a single core, at a normalized clock speed. The new Hierofalcon processor does quite well, taking swings at some of AMD's desktop chips.
When it comes to "Whetstone" performance, the desktop processors kick some serious ass, but that's to be expected. The same thing goes for the Execl benchmark and the kCopy and kPipe results.
Continue reading: AMD's new 8-core 'Hierofalcon' SoC spotted, based on 28nm at 2GHz (full post)
AMD revenues down year-over-year, with a net loss of $136 million
Days after we reported that 21-year veteran to AMD left for the warm arms of NVIDIA, AMD reports its third quarter financials. The chipmaker reported revenues of $1.06 billion ending September 30, much lower than the $1.43 billion from last year.
AMD's net loss was $136 million, or 17 cents per share, compared to last year where they made a profit of $41 million or 5 cents per share. AMD said that it had a write-down of $65 million for inventory of its older APUs, which saw the company take an 8 cent a share charge. AMD's higher semi-custom chips, such as the APUs powering the Xbox One and PS4, are doing well, but GPU sales are down from last year - even in the wake of the new Radeon R9 390X and new HBM-powered cards in the R9 Nano, R9 Fury and R9 Fury X.
The company has also announced a new agreement with Nantong Fujitsu Microelectronics (NFME) to create an Assembly, Test, Mark and Pack (ATMP) joint venture, with NFME handing over a cool $436 million to secure itself an 85% chunk in the new partnership. NFME will hand over $ 371 million in cash, with the deal closing in the first half of next year. What about the last quarter of 2015?
Continue reading: AMD revenues down year-over-year, with a net loss of $136 million (full post)
Watch kids get tricked into believing real-world is VR game
In a bid to break dependence on video games and get kids interested in the real-world around them, the U.S. Forest Service plays a trick that reminds us real life has amazing graphics.
To achieve this feat, the initiative used faked VR headsets and told the kids they had a rare opportunity to test out the world's "most realistic game in development". The kids were naturally excited at the prospect of trying out a brand new immersive video game set in the brave new world of virtual reality.
The "game" is called "the forest", and sports full surround sound, high-def graphics and is fully immersive. The real magic happened once the kids took off the headsets and saw through the ruse, doing kid things like actually running around and playing. Our generation could learn something from this, and I'd love to see this kind of trick played on adults, who are absolutely glued to the smart devices that run their lives.
Continue reading: Watch kids get tricked into believing real-world is VR game (full post)
NVIDIA's future Game Ready drivers will require email sign ups
Although NVIDIA's new updated GeForce Experience utility adds in some pretty beefy additions for GeForce users, Team Green is now using the software to manage Game Ready driver updates.
Starting in December, NVIDIA will start distributing its new "point release" WHQL-certified Game Ready drivers on the GeForce Experience software, meaning you'll have to sign up and register your email to get access. While NVIDIA plans to continue hosting drivers on the GeForce website, these drivers will be released in less frequency and restricted to quarterly waves.
"In the new GeForce Experience Beta update we're adding an email registration feature so we can better support and communicate with our users; the next time you download a Game Ready driver through GeForce Experience you'll be asked for a verified email address," reads NVIDIA's official announcement. "After that you'll have instant access to drivers, will receive NVIDIA product news and announcements, and have the chance to win hardware, free game codes, early access to game betas, and other cool stuff."
Continue reading: NVIDIA's future Game Ready drivers will require email sign ups (full post)
Metal Gear Solid V raked in $179 million in a single day
Hideo Kojima's latest open-world masterpiece has been lauded by critics and fans alike, but one of the biggest roadblocks for Metal Gear games is the huge multi-million dollar budgets required for development. This was probably one of the reasons Konami shed ties with Kojima, but it looks like the publisher doesn't have to worry about sales, as Metal Gear Solid V has amassed a staggering $170 million on its launch.
According to data published by Adobe Digital Index, Metal Gear Solid V: The Phantom Pain raked in a whopping $179 million globally on its first day of sale. The reports compare this figure to the $86 million that the Hollywood blockbuster Avengers: Age of Ultron earned in its opening day, showing that MGSV doubled the earnings in a comparative period. Gaming will continue to eclipse feature-length films, and research firm Newzoo says that the games industry will be worth $91.5 billion this year.
"The gaming industry is a lot bigger than most marketers realize," ADI head analyst Tamara Gaffney said in the report. "These games get more social buzz on opening day than most movies do, and the revenue for one of the top games this year outdid the highest-grossing movie start by nearly double. And I thought the movie industry was big. That's huge."
Continue reading: Metal Gear Solid V raked in $179 million in a single day (full post)
Ashes of the Singularity will hit Steam Early Access on October 22
Ashes of the Singularity has been in the headlines for reasons that have had nothing to do with the gameplay itself, but for its inclusion of DX12 and Asynchronous Shader support. Well, AotS will arrive on Steam Early Access on October 22.
If you decide to pre-order Ashes of the Singularity you'll receive 20% off, priced at $39.99. The early version of the game will include intelligent AI for the single-player side of the game, while you can enjoy the multiplayer online. AotS is the first game to include DX12 support, but it's also the first RTS to be 64-bit, while the Nitrous engine that powers the game uses Object Space Rendering. OSR is a technique for realistic lighting and shading that we usually see in movies, and not games.
Continue reading: Ashes of the Singularity will hit Steam Early Access on October 22 (full post)
AMD loses 21-year veteran, now leads NVIDIA's Compute Server team
AMD has lost another valuable member of its team, with Phil Rogers leaving the company after a huge 21-year stint. Rogers was one of the key personnel that lead the development of Heterogeneous Computing, which is set to kick start the next era of computing.
Rogers has joined NVIDIA, where he takes the throne of the Chief Software Architect of Compute Server. He had been a Corporate Fellow of System Architecture and Performance at AMD before he jumped ship. Rogers' updated LinkedIn profile also shows that he is now with Team Green. For AMD, this isn't the first veteran to leave the company in recent months, with its CPU architect Jim Keller leaving the company last month.
Keller was responsible for its future Zen architecture, which will be unveiled next year.
Continue reading: AMD loses 21-year veteran, now leads NVIDIA's Compute Server team (full post)
Star Wars: Battlefront won't have built-in voice chat
I'm sure that you noticed the stunning ghostly silence in the Star Wars: Battlefront beta; there was no smack-talking, GG'ing, or any kind of team-to-team communication going on. Just dead silence. Sadly that looks to be the state of the game when it ships next month, too.
EA has confirmed that Battlefront won't have any sort of built-in voice chatting across PC and consoles. That means no VOIP chatting on PC, or default always-on proximity chatting with enemies or teammates. Console players will need to fire up a party chat to communicate with their teammates, whereas PC gamers will have to use their accustomed third-party chatting apps like Ventrilo, Teamspeak or Skype.
How will this affect the game as a whole? Well to start, playing the game with random players will be chaotic. If you're the type of gamer that likes to jump right into a game without waiting for your friends to log on, then you might want to rethink your strategy. Battlefront is much more enjoyable when you have a cohesive plan of attack that's built upon communication.
Continue reading: Star Wars: Battlefront won't have built-in voice chat (full post)
Acer releases 34-inch curved ultrawide QHD display with G-Sync
Acer has launched its new curved ultrawide monitor with NVIDIA's G-Sync adaptive refresh technology, offering a powerful display for enthusiast builds.
Acer's Predator X34 sports a 34-inch IPS LCD display with a resolution of 3440 x 1440. Touting tear-free gaming, the premium display has a super wide 21:9 aspect ratio that aims to replace multi-monitor setups, and its 60Hz refresh rate can be overclocked to 100Hz to power serious builds.
The Predator X34 is the first curved display in the U.S. that supports NVIDIA's G-Sync variable display rate tech, Acer affirms, making for "buttery smooth" gaming with zero screen-tearing and minimal stuttering. Just in case you feel like spending almost $3,000 on displays, the Predator X34 supports Acer's ZeroFrame tech, which affords for seamless multi-monitor displays. "ZeroFrame design makes multi-monitor setups more immersive. Can you handle gaming at 10k? We tried it. It's awesome."
Continue reading: Acer releases 34-inch curved ultrawide QHD display with G-Sync (full post)
Check out Mad Max Fury Road rendered in 8-bit NES graphics
CineFlix has turned its charmed 8-bit talent onto George Miller's beloved Mad Max: Fury Road to deliver some old-fashioned retro mashup nostalgia.
If you've ever wondered what Fury Road would look like rendered as an old-school NES game, CineFlix has you covered. The 8-bit Cinema presentation has gamified a number of popular Hollywood blockbusters into "80's arcade and NES inspired action", and is certainly a must-see for all Code Monkeys fans out there.
The video condenses Miller's magnum opus into three minutes of bit-style magic, and if you haven't seen the film you might want to steer clear as there are spoilers intact. The video showcases the memorable events of the post-apocalyptic flick, including the guitar flamethrower, the desert storm sequence, and the high-speed chases rendered into Contra-style firefights.
Continue reading: Check out Mad Max Fury Road rendered in 8-bit NES graphics (full post)
Capcom lists new Dead Rising and Devil May Cry games
Despite saying that there are "no plans for a new Devil May Cry game", Capcom does indeed have a new DMC game in the works as well as a new title in the landmark Dead Rising franchise.
The news was spotted on Capcom's official Integrated Report for 2015, which is a huge breakdown of the company's financials, plans for the future, and Q&A sessions with key execs. The data is pretty massive and is a lot to sift through, but the chapter about Capcom's future games outright lists Devil May Cry and Dead Rising for a release across the fiscal year ending on March 31, 2016 and beyond.
Basically this means we can expect a possible Devil May Cry 5 and Dead Rising 4 sometime between 2016 and 2017 across consoles and PC. In the meantime, Capcom is already beginning to work on Resident Evil 7, and since the Resident Evil division is busily crafting a VR-ready engine for the new generation of gaming tech, we might even see RE7 release with virtual reality support across the Oculus Rift, HTC Vive and PlayStation VR.
Continue reading: Capcom lists new Dead Rising and Devil May Cry games (full post)
Apple could pay $862 million fine in patent infringement case
It's no surprise to see huge tech companies follow competitor's methodologies quite closely or even go so far as to "borrow" ideas and patents. But it looks like Apple has outright infringed on technology owned by the University of Wisconson for the A-series CPU chips in modern iDevices, and will face a substantial fine.
Cupertino-based tech giant Apple may have to shell out a whopping $862 million in damages after a jury ruled Apple infringed on a patent owned by the Wisconsin Alumni Research Foundation. The patent, which was filed all the way back in 1998, is specifically used to boost processor efficiency. Apple used this process to optimize a slew of chips including the A7, A8 and A8X CPUs found in devices like the iPhone 5S, iPhone 6, iPhone 6S Plus and iPad models like the iPad Air and iPad Mini.
The jury has ruled that the patent is indeed valid and is currently working out how much in damages Apple will pay to the university. The global company argues that it didn't infringe on the patent and that the patent itself isn't valid, and even tried to convince the United States Patent and Trademark Office to re-evaluate the patent in question. As decreed by U.S. District Judge William Conley, the preceedings will move forward in three parts--liability, damages, and determining whether Apple willfully violated the patent, where it could face even more severe fines.
Continue reading: Apple could pay $862 million fine in patent infringement case (full post)
87% of Android devices are vulnerable, Nexus models most secure
It's been long known that the Android platform isn't nearly as secure as it should be, but we haven't really had a concrete answer as to how vulnerable the OS actually is. A recent study from the University of Cambridge delivers the answer, and it's pretty surprising.
"We find that on average 87.7% of Android devices are exposed to at least one of 11 known critical vulnerabilities," the university writes in the study's conclusion. "In our data, Nexus devices do considerably better than average with a score of 5.17; LG is the best manufacturer with a score of 3.97."
The study also lays the blame on device manufacturers, citing that most modern smartphones receive few security updates thereby leaving them open to a number of vulnerabilities like the TowelRoot, Gingerbreak, and FakeID exploits. "We showed that the bottleneck for the delivery of updates in the Android ecosystem rests with the manufacturers, who fail to provide updates to fix critical vulnerabilities."
Continue reading: 87% of Android devices are vulnerable, Nexus models most secure (full post)









