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Death Stranding has magical pee that changes the in-game world
Gamescom 2019 - Peeing is a big part of Death Stranding. I didn't think I'd ever type that, but there it is. At Gamescom 2019's Opening Night Live, Hideo Kojima managed to make his new game even weirder.
We know a lot about Death Stranding now. It's an open-world game with a bizarre storyline about a plane of shadow monsters that intermingle with the real-world, and has a distinct emphasis on connecting gamers. But it's also about changing the world. One of the ways you'll be able to do this is by peeing everywhere you go.
And if enough people pee in the same spot, something good will happen. No, really.
Continue reading: Death Stranding has magical pee that changes the in-game world (full post)
Arnold Schwarzenegger would be proud of the new PvPvE Predator game
Gamescom 2019 - Illfonic is making a new Predator game that perfectly captures the suspenseful, clastrophobic chaos of the 1987 Arnold Schwarzenegger film.
Predator: Hunting Grounds looks to be the ultimate Predator game. It's essentially Friday the 13th but with a different setting, skin, and action-based FPS chaos. Set in the legendary Fox franchise, and follows a simple premise: four elite Army Rangers who go into the jungle and encounter the universe's perfect hunter, and get picked off one by one.
The new Predator game isn't narrative-focused though, not really. It's a PVPVE online multiplayer game where a team of four go up against the Predator and its interstellar arsenal complete with active camo, heat vision, and pulse cannons. The Rangers complete missions and take on other human rebels in firefights, all while being hunted by the Predator. The Rangers see through a first-person shooter view complete with crosshairs and HUD indicators, but the Predator can switch between third-person and first-person
Continue reading: Arnold Schwarzenegger would be proud of the new PvPvE Predator game (full post)
Sony buys Insomniac Games in major first-party acquisition
Gamescom 2019 - Insomniac Games will now be part of Sony's first-party development stable, the PS4-maker today announced.
In an effort to bolster its first-party games lineup for the incoming PlayStation 5 console, Sony is buying Insomniac Games, one of the most talented developers in the industry. The deal, which sees Sony buying out Insomniac for an undisclosed sum, comes after Insomniac's blowaway success with the PS4-exclusive Spider-Man game.
Sony's announcement confirms Insomniac will continue focusing on story-driven exclusive games for the PlayStation platform. We could even see a Spider-Man sequel for PS5, complete with full high-end optimization of the next-gen platform. Under Sony's Worldwide Studios label, Insomniac joins other top-tier studios like Sony Santa Monica (God of War), Sony Bend (Days Gone), Sucker Punch (Ghosts of Tsushima), and Naughty Dog (Uncharted, The Last of Us Part 2).
Continue reading: Sony buys Insomniac Games in major first-party acquisition (full post)
Halo Reach dev's new game Disintegration is a squad-based strategy FPS
Gamescom 2019 - Halo creator Marcus Lehto is making a new game with his new studio V1 Interactive, and it looks promising.
Disintegration is a passion project from ex-Halo developer Marcus Lehto, who's leveraging a star-studded team of 30+ AAA vets to create a new shooter. At its core, Disintegration is more of a vehicular-based strategy game rather than a boots-on-the-ground action game like Halo. You're floating around in a kind of sparrow with tons of guns, blasting enemies and ordering a squad of teammates around the battlefield.
Lehto says Disintegration is a brand new concept that gamers haven't really experienced yet. "It's a game pretty much unlike anything you've ever played before," said V1's Marcus Lehto. "We have a full singleplayer story campaign as well as a huge multiplayer component to it. It's a first-person shooter with a lot of real-time tactics elements blended in."
Continue reading: Halo Reach dev's new game Disintegration is a squad-based strategy FPS (full post)
PUBG cross-play coming to PS4, Xbox One
Gamescom 2019 - PS4 and Xbox One owners will soon be able to battle it out in BR sensation PUBG, the developers today confirmed.
PUBG is the latest huge online juggernaut to smash down the cross-platform barriers. With Sony's blessing, PUBG Corp will enable both PS4 and Xbox One gamers to play together in PUBG matchmaking.
"Our main goal with cross-network play is to improve matchmaking times, which we expect to be shorter for all console players thanks to the wider network pool. You'll be able to identify players from either Xbox One or PS4 through the UI, including kill feed, death box, and while spectating," said console producer Koosung Jeong.
Continue reading: PUBG cross-play coming to PS4, Xbox One (full post)
Gears of War 5 is the 'best Gears game we've ever made'
Gamescom 2019 - After months of waiting, The Coalition showcases Gears of War 5's campaign footage.
Gears 5 is coming out in a month and Microsoft has waited a long time to show off the campaign...but the wait ended today with a new story trailer. According to Rod Ferguson, Gears of War 5's campaign is the best they've ever done. It technically tells two stories at once, but the same dire drama, visceral gameplay, and explosively chaotic action will be in, all at 4K resolution at 60FPS. It'll be an intimate story that uncovers the secrets of Kait Diaz's true power, culminating in a soul-searching exodus with tons of brutal and visceral carnage.
The footage shows some interesting tidbits including mechs, ice-surfing, and a cerebral psychological scope not really seen in previous games.
Continue reading: Gears of War 5 is the 'best Gears game we've ever made' (full post)
Cyberpunk 2077 can be played without a console or PC
Gamescom 2019 - Cyberpunk 2077 is coming to Google's new Stadia game-streaming platform, solidifying a major win for the storefront.
Thanks to Stadia, gamers will be able to play CD Projekt RED's new high-tech masterpiece without owning a console or a PC. The single-player driven RPG shooter will be a major part of Stadia's 2020 presence, and could be available in time for the free version of the service (Stadia has a $10-a-month Pro tier that's launching in 2019, and a free base version that's coming in 2020).
Given Cyberpunk 2077's massive breadth, scope, and immersive capabilities thanks to its living, breathing world and real-time AI, I'm dubious how it'll perform on Stadia. Remember Stadia is limited by your bandwidth and you'll need a pretty potent connection to play at 1080p 60FPS, let alone 4K with HDR enabled.
Continue reading: Cyberpunk 2077 can be played without a console or PC (full post)
Intellivision's new Amico console coming in 2020, has new Ecco game
Gamescom 2019 - Intellivision's new Amico might be doomed, or it might find a low-cost social gaming niche that isn't really available today.
It's been 40 years since Intellivision launched its pioneering games console. Now they're back in the game with the Intellivision Amico, a curious low-cost console aimed not at hardcore gamers, but more social and casual gamers. The Amico is more like an Ouya that delivers family-friendly arcade-style experiences rather than AAA blockbusters like the PS4 or Xbox One. At Gamescom 2019, Intellivision revealed a new Amico trailer that desperately tries to make the system look cool while company head Tommy Tallarico discussed key features.
"Our whole idea is to bring people together. Put them in the same room, having fun, communicating, bringing back that kind of game night. Playing games and having fun, no matter what skill level you are. That's the magic that we want to bring back with the Intellivision Amico," Tallarico said.
Continue reading: Intellivision's new Amico console coming in 2020, has new Ecco game (full post)
HyperX reveals $130 Cloud Alpha S headset with 7.1 surround sound
Gamescom 2019 - HyperX just revealed its new $130 Cloud Alpha headset that rocks virtual 7.1 surround sound for more immersive gaming and entertainment experiences.
HyperX's new Cloud Alpha S resembles the original Alpha design, which in itself is basically akin to the excellent HyperX Cloud II model. It's a wired headset that features dual-chamber tech for more realistic sounds across multiple frequencies, but the main selling point is the virtual 7.1 surround sound coupled with some nifty additions like on-the-fly base adjustment sliders.
Like the former model, the Cloud Alpha S sports a built-in mic with noise-cancelling tech and a comfortable design, complete with foam ear cups. It also sports an external sound card box just like the Cloud II, and can detach to plug directly into devices like mobile phones.
Continue reading: HyperX reveals $130 Cloud Alpha S headset with 7.1 surround sound (full post)
Macabre Metroidvania indie Blasphemous releases next month
The Game Kitchen's brutal and bloody Metroidvania masterpiece Blasphemous will release September 10, the studio today announced.
We need more games like Blasphemous out there. The project is absolutely grim and grotesque, featuring intense gore (intestines, shocking imagery, you name it) and gothic themes straight out of Francisco Goya's nightmares. At it's core, Blasphemous is a pixellated side-scroller that merges the tough-as-nails bossfights from Dark Souls with the adept combat of Castlevania, complete with Metroid-style exploration.
On one hand it's like stepping into a death metal cover album. On the other, it's like a Genesis game from the dark parallel universe that Pinhead calls home--it's definitely something the cenobites play in their free time. I for one can't wait to try it out...it looks like a bloody good time.
Continue reading: Macabre Metroidvania indie Blasphemous releases next month (full post)
Crytek now support TESLASUIT full-body haptic feedback in CRYENGINE
Crytek has just announced that it is supporting TESLASUIT's exciting full-body haptic feedback and 'physical sensation' features into the CRYENGINE development tool.
One of the coolest thi ngs that the TESLASUIT can do is simulate both hot and cold temperatures, which would be a game changer for gaming. It would take VR gaming in a totally new direction, and unlock thousands of applications and add oodles more immersion to any VR and AR experience.
TESLASUIT will also capture both motion and biometrics, with the suit providing users with "sensation and a sense of touch in virtual and augmented reality, including heavy and light impacts, rain, or wind-blowing. TESLASUIT integrated biometric system gathers real-time data from users which can be used to relay emotional state, stress level, and key health indicators. This enables interactive VR/AR content that adapts to the user for personalized experiences".
Continue reading: Crytek now support TESLASUIT full-body haptic feedback in CRYENGINE (full post)
Rare precursor 1939 Porche Type 64 auctioned falsely for $70 million
What many consider as the car that molded Porsche into what we see today was accidentally auctioned falsely for $70 million, a settlement was later solidified at $17 million.
At the Monterey Car Week in California, bidding started for a super 1939 Porsche Type 64, a car that according to Wikipedia is "considered by many to be the first automobile from what was to become the Porsche company, and a true design precursor to the post-war production model". Looking at the above video we can see that the bidding began at $13 million and then jumped to $30 million, which is where the mistake first began.
When the figure jumped to $30 million the crowd was verbally shocked, it then increased to $40 million, then to $50 million, $60 million and finally settling at $70 million. The announcer then said that he figures were incorrectly projected and that the correct figure is $17 million, the projected numbers then quickly reverted back to the correct figure.
Continue reading: Rare precursor 1939 Porche Type 64 auctioned falsely for $70 million (full post)
Cancelled Batman: Arkham Knight sequel story details revealed
A new leak on 4Chan has revealed some behind the scenes aspects of the cancelled Batman: Arkham Knight sequel. Story details, concept art and more.
The news has been sourced from 4Chan and while that might seem like a no-so-credible source, these leaks do seem quite legitimate at face value. While I'm not claiming that they are 100% true, we do know that from the renders we can see villains such as Two-Face, Gorilla Grodd, and a female Black Mask, as well as Gotham.
The leak also claims that game would of included a: batbike, damian wayne as batman, run down gotham, two face as the judge, grodd, flamingo, female black mask, penguin, older dick grayson, very old bruce wayne and the nemesis system that was present in the Middle-Earth games. If you are interested in checking out all of the images in full quality, a imgur link can be found here.
Continue reading: Cancelled Batman: Arkham Knight sequel story details revealed (full post)
Ready Player One-like haptic suit 'Woojer Edge' lets you FEEL sound
If you have seen Steven Spielberg's 'Ready Player One' you were probably interested in how far away we are from having the X-1 Haptic Bootsuit that enables virtual reality to be felt in real life. We are now one step closer with the 'Woojer Edge series'.
I stumbled across this kickstarter page started by Woojer who is developed the 'Woojer Edge Series', which is a vest and a strap that allows its users to "feel sound like never before". The Woojer Edge Series is designed for users who are listening to music, playing video games in virtual reality or simply enjoying watching a movie.
The vest creates the same feeling you feel when you are standing next to a sub-woofer or bass orientated speaker, enchancing the sound experience past the limitations of hearing, and into feeling. If you check out the kickstarter page we can see video's of people trying out the Woojer Edge and their surprising reactions towards the experience. The kickstarter page also says that the suit uses built-in aptx low latency bluetooth 5.0 technology, enabling its wireless accessibility.
Continue reading: Ready Player One-like haptic suit 'Woojer Edge' lets you FEEL sound (full post)
Tesla will let you rent solar panels for $50 a month in six states
Elon Musk has announced that in six states residents will be able to rent solar panels from Tesla for an extremely low cost. Say goodbye to high-level electricity bills.
Musk announced via Twitter over the weekend that Tesla would be re-opening its solar arm for residents in select states. Residents will be able to choose from three different solar panel variabitities and will even have the option of renting setups from Tesla at extremely low costs.
Depending on your state, Tesla will rent solar panels to you for as low as just $50 a month ($65 a month in California), this would of course be for the lowest package they offer. It is also detailed on their website that those who sign up can cancel at anytime but a $1500 removal fee will be slid your way to restore the roof back to its previous state. The states that are currently ready for this are: California, Arizona, Connecticut, Massachusetts, New Jersey and New Mexico.
Continue reading: Tesla will let you rent solar panels for $50 a month in six states (full post)
The Romeo and Juliet of Galaxies spotted by NASA's Hubble Telescope
The Hubble Space telescope is nothing short of incredible, and today we have another breath taking image of two distant galaxies bound for a collision of beautiful cosmic doom.
The image was released by NASA on their Hubble Twitter account and it showcases an amazing display of two galaxies engaging in a cosmic level dance that will eventually result in their impending doom. Scientists have titled the collision UGC 2369, and we know that they will unfortunately collide due to the gravitational distortion of their shape and the bridge of gas that can be seen transferring from one to the other.
The galaxies are about 424 million light-years away, and according to the European Space Agency (ESA), "Interaction with others is a common event in the history of most galaxies. For larger galaxies like the Milky Way, the majority of these interactions involve significantly smaller so-called dwarf galaxies. But every few billion years, a more momentous event can occur." Take our galaxy for example, The Milky Way, at the moment we are currently on a 4 billion year collision course with our neighboring galaxy, Andromeda.
Continue reading: The Romeo and Juliet of Galaxies spotted by NASA's Hubble Telescope (full post)
Microsoft and NVIDIA team to inject ray tracing into Minecraft
Minecraft with ray tracing has already been teased before with SEUS Renewed but now NVIDIA has teamed with Microsoft to deliver RTX real-time ray tracing abilities into Minecraft officially.
The ray tracing that has been injected into Minecraft is called path tracing, and is exclusive to the Windows 10 version of Minecraft. With it enabled, you will see beautiful lighting conditions that will be lit up from direct like sources like the sun or glowing lava, hard and soft shadows, diffuse global illumination, reflections, refraction and atmospheric scattering.
Saxs Persson AKA Notch, explains the RTX-powered Minecraft: "In normal Minecraft, a block of gold just appears yellow but with ray tracing turned on, you really get to see the specular highlight, you get to see the reflection, you can even see a mob reflected in it".
Continue reading: Microsoft and NVIDIA team to inject ray tracing into Minecraft (full post)
Yep, Dying Light 2 has been confirmed to have ray tracing tech
NVIDIA is on a rampage right now announcing new games with RTX-powered real-time ray tracing, as well as gameplay videos to games we knew rocked RTX like Call of Duty: Modern Warfare. The latest game is Dying Light 2, which will now have real-time ray tracing.
NVIDIA released two screenshots from Dying Light 2 with RTX on and off, with some incredible detail being shown in the shadows. The zombies coming in through the window can't be seen without RTX on, with the real lighting in that particular space looking absolutely awesome.
Dying Light 2 is powered by the new C Engine, something that Dying Light 2 lead designer Tymon Smektala explained to Digital Foundry back in July 2018: "It's called C Engine. We changed the name on purpose because some time ago at Techland we decided we wanted [to make] first-person, open-world games. We wanted to create games that deliver high fidelity graphics so that you can really be immersed in that world".
Continue reading: Yep, Dying Light 2 has been confirmed to have ray tracing tech (full post)
'Exciting' Age of Empires IV news teed up for Gamescom 2019
Age of Empries fans can rejoice, as Microsoft has cheekily teased some new Age of Empires news to be announced at Gamescom 2019.
The official Age of Empires Twitter account has posted out a quick teaser for Age of Empires fans that are planning on tuning into Gamescom 2019. The account has said that Microsoft will be having a presence at Gamescom 2019 with Age of Empires, and that they will be holding a presentation on Monday, August 19th @ 17:00 CEST / 8 a.m. PT. The presentation will be live streamed on Microsoft's Mixer.
The specific details of what we are going to see weren't disclosed, but we can expect to either see at least one of the following; a specific release date for Age of Empires II: Definitive Edition, information about Age of Empires IV, or a teaser to Age of Empires III: Definitive Edition. Back in early July, Adam Isgreen, the Age of Empires Creative Director said that fans would "hear more about Age of Empires IV by XO" which is scheduled for November.
Continue reading: 'Exciting' Age of Empires IV news teed up for Gamescom 2019 (full post)
NVIDIA taking COD: Modern Warfare graphics to never before seen levels
NVIDIA has just released the world's first look at Call of Duty: Modern Warfare with real-time ray tracing enabled, with a new trailer comparing the two (RTX on and off) against each other. Check it out:
NVIDIA is the Official PC Partner for Call of Duty: Modern Warfare, with the GeForce RTX maker working closely with Activision and Infinity Ward to inject ray traced shadows and NVIDIA Adaptive Shading into the game. NVIDIA teases that it is working with Activision and IW to take graphics in COD: Modern Warfare "to never before seen levels".
There are also three interactive comparison images that NVIDIA has released, comparing RTX and real-time ray tracing enabled and disabled. You can check those out here:
Continue reading: NVIDIA taking COD: Modern Warfare graphics to never before seen levels (full post)






















