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Microsoft and NVIDIA team to inject ray tracing into Minecraft

It looks like future memes will be 'can it run Minecraft' with delicious RTX graphics.

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Minecraft with ray tracing has already been teased before with SEUS Renewed but now NVIDIA has teamed with Microsoft to deliver RTX real-time ray tracing abilities into Minecraft officially.

The ray tracing that has been injected into Minecraft is called path tracing, and is exclusive to the Windows 10 version of Minecraft. With it enabled, you will see beautiful lighting conditions that will be lit up from direct like sources like the sun or glowing lava, hard and soft shadows, diffuse global illumination, reflections, refraction and atmospheric scattering.

Saxs Persson AKA Notch, explains the RTX-powered Minecraft: "In normal Minecraft, a block of gold just appears yellow but with ray tracing turned on, you really get to see the specular highlight, you get to see the reflection, you can even see a mob reflected in it".

Microsoft and NVIDIA team to inject ray tracing into Minecraft 01
Microsoft and NVIDIA team to inject ray tracing into Minecraft 02

The light beams (or god rays) coming through the tree tops here with RTX on looks simply incredible, changing the entire feel of the scene with ray tracing. It easily looks better, with darker shadows underneath the top layer of the level that you would normally not see in Minecraft.

Microsoft and NVIDIA team to inject ray tracing into Minecraft 03
Microsoft and NVIDIA team to inject ray tracing into Minecraft 04

The same thing goes for these two shots, with the light coming through the top of the image sending out god rays once again. It looks freaking awesome compared to the RTX off screenshot.

Microsoft and NVIDIA team to inject ray tracing into Minecraft 05
Microsoft and NVIDIA team to inject ray tracing into Minecraft 06

This is my favorite maybe because there's so much color... but the light once again really shines here, if you'll pardon the pun.

Anthony joined the TweakTown team in 2010 and has since reviewed 100s of graphics cards. Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering and has recently taken a keen interest in artificial intelligence (AI) hardware.

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